MAME - Change Log (Page 1 of 8 : 0.149u1 - 0.144u5)

MAME - 0.149u1
==============
- 04466: [Graphics] (tx1.c) buggyboy, buggyboyjr, tx1, tx1a: Graphics totally missed, audio start and suddenly stop (Olivier Galibert)


MAME - 0.149
============
- 04711: [Sound] (zn.c) cbaj: YMZ280B 16-bit PCM contact MAMEDEV (hap)
- 04420: [Crash/Freeze] (crystal.c) crysbios, donghaer, officeye, topbladv: [debug] Crash after OK (Robbbert)
- 04839: [Crash/Freeze] (pluto5.c) hb_dacz: Crash after OK (Robbbert)
- 04836: [Crash/Freeze] (mpu5.c) Many sets in mpu5.c: Crash after OK (Robbbert)
- 05205: [Crash/Freeze] (bwidow.c) bwidow: After last life the game crashes (MooglyGuy)
- 05013: [Crash/Freeze] (vegas.c) sf2049: Integer Divide By Zero (Firewave)
- 05201: [Crash/Freeze] mhavoc, starwars and clones: Various vector games will crash/freeze in MAME (MooglyGuy)
- 05199: [Documentation] (ddenlovr.c) ultrchmph: The correct description is "Cheng Ba Shi Jie - Chao Shi Kong Guan Jun" and the region is Taiwan instead Hong Kong. (Fujix)
- 05198: [Sound] (galdrvr.c) explorer: No sound and effect (hap)
- 05197: [Graphics] (armedf.c) cclimbr2: Missing blinking white dot (hap)


MAME - 0.148u5
==============
- 03642: [DIP/Input] (cps1.c) 1941: Difficulty dipswitch has wrong values in tab menu
- 00012: [DIP/Input] (dooyong.c) lastday: [possible] Coin input in the test mode.
- 01797: [DIP/Input] (tank8.c) tank8: Game time DIP settings incorrect
- 02117: [DIP/Input] (dooyong.c) superx: [possible] Service mode DIP switch has no effect.
- 03388: [DIP/Input] (atarisy1.c) roadrunn and clones: Input (Button) labels not logical
- 04196: [DIP/Input] (leland.c) offroadt2p: [possible] Inputs for 3 players when it's a 2-player only game
- 05119: [DIP/Input] (kaneko16.c) bloodwar oedfight: DIP switch for attract sound is inverted
- 05120: [DIP/Input] (namcos1.c) bakutotu: misplaced DIPs
- 05194: [Graphics] (tx1.c) buggyboy, tx1: Screen 1 and 2 freezes (Phil Bennett)
- 04851: [Crash/Freeze] (pcxt.c) filetto: Can't boot (crazyc)
- 05190: [Crash/Freeze] (gomoku.c) gomoku: Crashed after ROM/RAM test (hap)
- 05189: [Sound] (attckufo.c) attckufo: No sound (hap)


MAME - 0.148u4
==============
- 00795: [Graphics] (zn.c) sncwgltd: When you insert a credit, texts and logos disappear from the title screen. (smf)
- 02514: [Speed] (zodiack.c) All Sets in zodiack.c: Z80 and AY8910 speeds are unverified (hap)


MAME - 0.148u3
==============
- 05139: [Color/Palette] (ssv.c) ryorioh: Wrong Colours (Angelo Salese)
- 05173: [Interface] burnin option not functioning
- 03873: [Misc.] All sets in megaplay.c and megatech.c: Individual games incorrectly writing an NVRAM file.


MAME - 0.148u2
==============
- 04744: [Color/Palette] (ssv.c) janjans2: Palette + graphic corruption (Angelo Salese)
- 04501: [Gameplay] (stv.c) groovef: Game starts with 2 credits (Angelo Salese)
- 05122: [Graphics] (psikyosh.c) daraku: corrupted font (David Haywood)
- 05165: [Graphics] (moo.c) buckyaab and buckyuab: Graphics are missing (hap)
- 05155: [Misc.] (wwfsstar.c) wwfsstar: Japanese text displayed in euro version (David Haywood)
- 03086: [Graphics] (saturn.c) prikura: Glitches in attract mode and ending (Angelo Salese)
- 02657: [Graphics] (saturn.c) puyosun: Part of graphics disappear (Angelo Salese)
- 03871: [DIP/Input] (saturn.c) suikoenb: Game boots with credits being entered (Angelo Salese)
- 05145: [Color/Palette] (vicdual.c) hocrash: The game has no blue color. When you go in the tab and select game configuration and switch to color it remains black/white (hap)
- 05144: [Interface] Slider controls pop-up only allows volume change, missing HLSL controls when active
- 05143: [Crash/Freeze] (hshavoc.c) hshavoc: Crash with downcast error (Fabio Priuli)
- 04837: [Crash/Freeze] (aleck64.c) mtetrisc, starsldr: [debug] Crash after OK (Firewave)


MAME - 0.148u1
==============
- 05137: [Gameplay] (nbmj8991.c) galkaika, galkoku, mcontest, tokimbsj, tokyogal, uchuuai: No sound, lock up in attract mode or gameplay (Phil Bennett)
- 04028: [Crash/Freeze] (pinkiri8.c) ronjan: Crash after OK (Firewave)
- 04844: [Crash/Freeze] (jaguar.c) fishfren: black screen after EEPROM initialize
- 05134: [Graphics] (m92.c) ppan: No sprites present in the game (Phil Bennett)
- 04487: [Graphics] all games with PlayStation GPU: shifted lines in textured quads (smf)
- 05104: [Crash/Freeze] (qix.c) slither, slithera: [debug] Error: bad downcast<> or device<> (Phil Bennett)


MAME - 0.148
============
- 02662: [Sound] (8080bw.c) schaser: The "missile" sound is incorrect. (Robbbert)
- 05084: [Save/Restore] (fromanc2.c) fromanc2, fromancr: Freeze after reload (Phil Bennett)
- 05097: [Crash/Freeze] (fcrash.c) sf2mdt, sf2mdta: [debug] Crash after OK
- 04904: [Flip Screen/Cocktail] (bublbobl.c) tokio and clones: Flip Screen offset down (Robbbert)
 - 04903: [Flip Screen/Cocktail] (bublbobl.c) bublbobl and clones: Flip Screen offset right (Robbbert)
- 04940: [Flip Screen/Cocktail] (m72.c) airduel, imgfight: Background pushed 1/2 off right side when Flipped (Robbbert)
- 04938: [Flip Screen/Cocktail] (m52.c) mpatrol, mpatrolm: Screen right offset and sprites with Flip Screen on (Robbbert)
- 05050: [Crash/Freeze] (mystwarr.c) gaiapols, mmaulers: Crashes to prompt after a few seconds. (R. Belmont)
- 05090: [Sound] (btime.c) sdtennis: No Sound (Phil Bennett)
- 05094: [Sound] (lasso.c) lasso, chameleo, wwjgtin: No sound (Phil Bennett)
- 01217: [Graphics] (decocass.c) csuperas: Playfield keeps shifting. (David Haywood)
- 01218: [Color/Palette] (decocass.c) csuperas: When I started a second game, the game colours went completely different to the 1st game. (David Haywood)
- 00422: [Graphics] (decocass.c) cfghtice: When you approach to goalkeeper, the play field suddenly flipped. (David Haywood)
- 05091: [Color/Palette] (mcr3.c) crater: Wrong colors (M.A.S.H.)
- 05087: [Crash/Freeze] (dambustr.c) dambustr: Game crashed if you hit something (hap)
- 05086: [DIP/Input] (vicdual.c) depthch: Input and sound doesn't work (hap)
- 05077: [Graphics] (missile.c) All playable sets in missile.c: Graphics corrupt in Missile Command (Phil Bennett)


MAME - 0.147u4
==============
- 03718: [Crash/Freeze] (segas18.c) shdancer: Freeze on stage 2-4 (Phil Bennett)
- 03461: [DIP/Input] (starfire.c) starfire, starfirea, starfir2: Scratchpad Ram test not available in emulation (hap)
- 00340: [Flip Screen/Cocktail] (rotaryf.c) rotaryf: Screen is not flipped for the player 2 in cocktail mode. (Robbbert)
- 02710: [Flip Screen/Cocktail] (astinvad.c) spaceint, spaceintj: Corrupt screen in cocktail mode (Robbbert)
- 05063: [Sound] (segas16a.c) shinobi, aliensyn2, quartet: Missing speech in sega16a games (Phil Bennett)
- 05062: [Sound] (segag80r.c) monsterb: Buzzing sound during opening and gameplay. (Phil Bennett)


MAME - 0.147u3
==============
- 04472: [Crash/Freeze] (nbmj8891.c) mmaiko: Halt at "TEST NOTE IN..." screen (Angelo Salese)
- 03427: [Graphics] (galaxold.c) porter: Missing GFX banking. (Robbbert)
- 05057: [Crash/Freeze] (harddriv.c) racedriv1: mame crash after starting game (hap)
- 04478: [Crash/Freeze] (nbmj8891.c) nbmj8688.c, nbmj8891.c, nbmj8900.c (hyhoo, hyhoo2, gionbana, mjsikaku, ohpaipee, club90s etc.): The game breaks by soft resetting. Stuck at the initialization screen. (Angelo Salese)
- 05054: [Crash/Freeze] (namcos12.c) tekken3, tektagt and clones : Black screen (smf)
- 05053: [Compiling] subtarget=TINY missing dependancies


MAME - 0.147u2
==============
- 04048: [Graphics] (segas18.c) shdancer, shdancer1: [possible] Background corruption during Train scene (Level 2-2) (Aaron Giles)
- 05046: [Crash/Freeze] (megatech.c) megatech, All sms-based sets in megatech.c: [debug] Crash after OK (sronco)
- 05042: [Documentation] (ataxx.c) ataxxj: Missing documentation that is on the title screen.
- 04948: [Gameplay] (pgm.c) kov and clones: resets to title screen stage 6 (winter stage)
- 00007: [DIP/Input] (8080bw.c) invrvnge: The cocktail DIP has no effect. (hap)
- 05036: [Gameplay] (ninjakd2.c) omegafs: Failure to finish post + reset (hap)
- 05028: [Gameplay] (system1.c) shtngmste: The gun crosshair vs gun hit position offset is wrong (hap)


MAME - 0.147u1
==============
- 05009: [Crash/Freeze] (pong.c) pong, pongf: Crash on exit (Firewave)
- 01064: [Original Reference] (astrocde.c) spacezap: The original game likely used a black and white monitor with an overlay. (hap)
- 04717: [Documentation] (vicdual.c) nsub: Coinage dipswitch settings (hap)
- 05015: [Graphics] (segaxbd.c) Most sets in segaxbd.c: Sprites glitching or disappearing (hap)
- 03831: [Gameplay] (vicdual.c) carnivalh, carnivalha: Gameplay is unusually fast. (hap)
- 05022: [Color/Palette] (segaybd.c) gloc, strkfgtr, rchase, pdrift: Incorrect colors on some text, HUD, outer view of aircraft. (hap)
- 05017: [Sound] (poo.c) unclepoo: Sounds incomplete/slow or misplayed (hap)
- 03464: [Debugger] (seattle.c) All sets in seattle.c: MAME crash when try to read the voodoo region (Firewave)
- 05020: [Documentation] (royalmah.c) janputer: This game is a hack/copy of "Janputer", named "New Double Bet Mahjong".
- 04719: [Documentation] (vicdual.c) invho2: Dipswitch settings from manual
- 04718: [Documentation] (vicdual.c) invds: Dipswitch settings from manual
- 03751: [Crash/Freeze] (gunpey.c) gunpey: [debug] Assert in debug build (Phil Bennett)
- 05012: [Documentation] Typos in internal MAME list
- 05007: [Crash/Freeze] All sets in midtunit.c, midwunit.c, midxunit.c: Corrupted graphics, quickly crashes when starting (Firewave)
- 05008: [Core] CHDMAN: Error creating CHD file (new.chd): file not writeable (smf)


MAME - 0.147
============
- 04634: [Misc.] (csplayh5.c) All sets in csplayh5.c: [debug] Memory leak shown upon exit in Debug (micko)
- 04323: [Crash/Freeze] (ddenlovr.c) mjflove, rongrongg, rongrongj: [debug] Crash after exit (Phil Bennett)
- 05000: [Crash/Freeze] (gcpinbal.c) gcpinbal: [debug] Crash before OK (Robbbert)
- 04998: [Crash/Freeze] All/Most sets in superchs.c, gunbustr.c, groundfx.c, galastrm.c, taitojc.c, undrfire.c, taito_f3.c, macrossp.c: [debug] assert: src/emu/attotime.h:146: frequency > 0 (Phil Bennett)
- 04999: [Crash/Freeze] (pong.c) All sets in pong.c: [debug] Crash after OK (couriersud)
- 04997: [Crash/Freeze] (namcos23.c) crszoneb: [debug] Crash before OK (Tafoid)
- 04060: [Crash/Freeze] (taitogn.c) All sets in taitogn.c: NVRAM written incorrectly - games never start. (hap)
- 04831: [Crash/Freeze] (galaga.c) All sets in galaga.c: [debug] Crash immedately after OK (debug) (sronco)
- 04994: [Crash/Freeze] (segas16b.c) tetrbx, shinfz, isgam : Black screen (Aaron Giles)
- 04978: [Sound] (scregg.c) dommy: Sound effects seem to be incomplete/missing (hap)
- 03398: [Graphics] (nss.c) nss_rob3: Unable to see enemies (Angelo Salese)


MAME - 0.146u5
==============
- 04975: [DIP/Input] (dcon.c) sdgndmps: [possible] 3rd unknown dip switch is demo sound (hap)
- 04959: [Documentation] (hikaru.c) braveff: Brave Fire Fighter is not a BIOS. Isn't it?
- 03696: [Crash/Freeze] (tetrisp2.c) nndmseal: [debug] Assertion (after ok) in Debug build (Luca Elia)
- 04972: [Documentation] (vega.c) vega: Olympia is misspelled
- 04962: [Crash/Freeze] (taito_l.c) plottinga: Crash during init before OK (David Haywood)
- 04961: [Gameplay] (darkhors.c) darkhors: Game no longer allows for boot up (David Haywood)
- 04960: [Crash/Freeze] (cdi.c) All sets in cdi.c: Quizard games do not boot after initial startup screen (David Haywood)


MAME - 0.146u4
==============
- 04957: [DIP/Input] (fantland.c) galaxygn: life dipswitch is broken. there's only 1 life (David Haywood)
- 04953: [Misc.] pnchmna, hypbbc2p, jingystm, jojobar1: disks need to be set to baddump
- 04404: [Misc.] (tnzs.c) tnzs: Significant negative performance spike after intro sequence (David Haywood)
- 04485: [Misc.] (wardner.c) All sets in wardner.c: Slowdown due to memory mapping changes (David Haywood)
- 04714: [Documentation] (micro3d.c) botss, botssa: Clone set is newest revision


MAME - 0.146u3
==============
- 04338: [Crash/Freeze] (sigmab98.c) animalc: Hang at black screen (hap)
- 04094: [Interface] [debug] Use of -profile in debug causes massive memory leaks (micko)
- 04945: [Sound] (zn.c) strider2 and clones: Missing Qsound Music (hap)
- 04932: [Sound] (taito_f3.c) gunlock: No Sound (Phil Bennett)


MAME - 0.146u2
==============
- 02355: [Graphics] (midvunit.c) offroadc: Has polygon sorting issues, among other problems.
- 04821: [Gameplay] (cd32.c) All sets in cd32.c:: All games fail to boot properly (R. Belmont)
- 04892: [Misc.] (zaxxon.c) zaxxon, congo, congoa: INPs do not play back correctly (micko)
- 04923: [Crash/Freeze] Many sets in bfm_sc2.c and bfm_sc4.c: Crash after OK (Tafoid)
- 04759: [Crash/Freeze] (pinkiri8.c) All sets in pinkiri8.c: Crash after OK (David Haywood)


MAME - 0.146u1
==============
- 04838: [Crash/Freeze] (naomi.c) All sets in naomi.c: Crash after OK (Olivier Galibert)
- 04931: [Graphics] (mitchell.c) pang, pangb, pangbold, bbros: gfx error during attract mode
- 04864: [Misc.] CHDMAN fails to convert v4 to v5
- 02339: [Flip Screen/Cocktail] (metro.c) mouja: Flip screen doesn't work correctly in Mouja due to asymmetrical visible area. (hap)
- 03990: [Save/Restore] (bfm_sc2.c) sc2drwho + clones: Reload of state causes momentary loss of LCD (JWallace)
- 04893: [Sound] ym2413.c - A block that is never executed :-D
- 04890: [Crash/Freeze] (nemesis.c) rf2: Hang after countdown (hap)
- 04884: [Crash/Freeze] (ms32.c) tp2m32: unhandled priority type e0 (hap)
- 04882: [Graphics] (rabbit.c) rabbit: Health bars are black (hap)
- 04561: [Graphics] (metro.c) Most games in metro.c: Offset screens and/or misplaced graphics (hap)
- 04703: [DIP/Input] (metro.c) karatour: Start buttons don't work (hap)
- 04770: [Crash/Freeze] (metro.c) 3kokushi, karatour, ladykill, moegonta: Black/blank screen (hap)
- 04862: [Crash/Freeze] (midyunit.c) smashtv, strkforc, trog and clones: Crashes while a game begins (Phil Bennett)
- 04861: [Crash/Freeze] (taitojc.c) dendego, dendegoox, dendego2, dendego23k: Crash after initial checks (hap)
- 04873: [Graphics] (mitchell.c) mgakuen2: Graphic glitch (M.A.S.H.)
- 00653: [DIP/Input] (topspeed.c) topspeed: Turning left doesn't work in analog input mode. (hap)
- 04871: [DIP/Input] (topspeed.c) topspeed: Missing PORT_TOGGLE and wrong built-in layout (M.A.S.H.)
- 04591: [Interface] GUI dipswitch menu shows an empty box underneath. (Fabio Priuli)
- 04854: [Speed] (turbo.c) All sets in turbo.c: Slowdown (hap)
- 04870: [Crash/Freeze] (centiped.c) caterplr, magworm: Crash before OK (couriersud)
- 04868: [Crash/Freeze] (williams.c) joust2: Crash after OK (M.A.S.H.)
- 04866: [Crash/Freeze] (nova2001.c) raiders5: Fails the RAM test (M.A.S.H.)
- 04863: [Graphics] (tehkanwc.c) gridiron: Wrong aspect ratio (hap)
- 04853: [Sound] (bzone.c) redbaron: POKEY background noise are too loud (couriersud)
- 04855: [Sound] (scramble.c) 800fath, knockout, mariner, triplep: No sound (hap)


MAME - 0.146
============
- 04753: [Crash/Freeze] (wardner.c) All sets in wardner.c: Crash after OK (Aaron Giles)
- 04773: [Crash/Freeze] (midyunit.c) mkyawdim, mkyawdim2: Crash before OK (Fabio Priuli)
- 04847: [Interface] -video ddraw with 16-bit desktop causes crash
- 00501: [Crash/Freeze] (liberate.c) liberatr: Select any wave above 16 (19 or 22) and the game resets on the planet screen. (couriersud)
- 04834: [Graphics] All sets in batman.c, relief.c, shuuz.c, thunderj.c: Missing or misplaced graphic elements (hap)
- 04843: [Crash/Freeze] feversoc: Black Screen (David Haywood)
- 04840: [Crash/Freeze] (xmen.c) xmen6p, xmen6pu: Crash after OK (hap)
- 04492: [Sound] (missile.c) missile, missile1, missile2: Imperfect sound played for UFO and bomber attack. (couriersud)
- 04822: [Crash/Freeze] (cdi.c) All sets in cdi.c: Crash after OK (micko)
- 04835: [Graphics] (gsword.c) gsword, gsword2, josvolly: Graphics and palette corruption (hap)
- 04829: [Save/Restore] (astrocde.c) gorf, gorfpgm1, gorfpgm1g: Intermittent failure of autosave state function in gorf sets (hap)
- 04789: [Graphics] (megasys1.c) avspirit, monkelf: Missing sprites (hap)
- 04805: [DIP/Input] (seta.c) blandia, blandiap: Dip Default "Coin Mode 1" now triggers freeplay (micko)
- 04804: [Crash/Freeze] (simpl156.c) candance, chainrec, charlien, joemacr, joemacra, magdrop, magdropp, osman: Black Screen/Hang (w/noted slowdown) (micko)
- 04823: [Gameplay] (dgpix.c) fmaniac3: game shows only white screen after title (micko)
- 04807: [Crash/Freeze] (copsnrob.c) copsnrob: Hang/Freeze at boot (micko)
- 04833: [Sound] (labyrunr.c) tricktrp & clones: music is too fast (hap)
- 04828: [Documentation] (bfm_sc4.c) sc4crgc and clones: The correct year of production is '2003'.
- 04827: [Documentation] (bfm_sc5sw.c) sc5dmine and clones: The correct year of production is '2002'.
- 04776: [Crash/Freeze] (raiden2.c) xsedae: Crash after OK (hap)
- 04826: [DIP/Input] (alpha68k.c) gangwars, goldmedl, skyadvnt, skysoldr, timesold and it's clones: starting button for P1 is always on, you cannot use P1 inputs (hap)
- 01631: [Crash/Freeze] (superqix.c) sqixb2, perestro, perestrof: game resets after starting game (hap)
- 04824: [Documentation] (cps2.c) xmvsfu1d: In-Game selftest fails on program rom 3 & 4
- 04817: [Graphics] (batman.c) batman: missing, corrupted graphics (hap)
- 04815: [Documentation] (bfm_sc5sw.c) sc5crnjw and clones: The correct year of production is '2004'.
- 04813: [Documentation] (arcadia.c) ar_airh ar_airh2: Missing relationship (clone of...) between sets
- 04586: [DIP/Input] (gunbustr.c) gunbustr and clones: You cannot insert coin (hap)
- 04588: [Sound] (gunbustr.c) gunbustr and clones: No Sound (hap)
- 04738: [Graphics] (playch10.c) pc_mman3, pc_ngai2, pc_ngai3, pc_pwbld, pc_radr2: Graphics are messed up
- 04809: [Crash/Freeze] (redclash.c) All sets in redclash.c: Hang on Boot (hap)
- 04808: [DIP/Input] (exprraid.c) All sets in exprraid.c: Hang after coining up (hap)
- 04806: [Crash/Freeze] (ladybug.c) All sets in ladybug.c (except sraider): Hang/Freeze at boot (hap)
- 04810: [Crash/Freeze] (aleck64.c) 11beat, hipai, mtetrisc, srmvs, starsldr, twrshaft, vivdolls: Crash after OK (micko)


MAME - 0.145u8
==============
- 04728: [Core] chdman: Laser disc chds don't verify after upgrading to chd v5 (Aaron Giles)
- 04774: [Crash/Freeze] (naomi.c) Most sets in naomi.c: Crash before OK (R. Belmont)
- 04794: [Graphics] (bombjack.c) bombjack & clone: Missing sprites (Phil Bennett)
- 04786: [Original Reference] (cps2.c) vhunt2d: In-Game selftest fails on Program Rom 04
- 04788: [Original Reference] (cps2.c) vsav2d: Several roms do not pass selftest.
- 04787: [Sound] (epos.c) dealer: Missing sounds
- 04785: [Compiling] Default 'tiny' does not build. (micko)
- 04771: [Speed] (hyprduel.c) magerror: Massive drop in performance at Warning Screen and onwards (Phil Bennett)
- 04777: [Crash/Freeze] (scramble.c) 800fath, ad2083, knockout, mariner, triplep: Crash before OK (Tafoid)
- 04778: [Crash/Freeze] (subsino2.c) bishjan, mtrain, wtrnymph: Crash before OK (Tafoid)
- 04779: [Crash/Freeze] (scobra.c) billiard, hustler, hustlerb2, hustlerd: Crash before OK (Tafoid)
- 04772: [Crash/Freeze] (midtunit.c) jdreddp: Crash before OK (Phil Bennett)
- 04768: [Graphics] (nova2001.c) ninjakun: Missing game Graphics and Tilemap Scroll (Phil Bennett)
- 04766: [Graphics] (mario.c) mario and clones: Missing Title/Game Graphics (Phil Bennett)
- 04784: [Documentation] (mpu5.c) m5doshpk: The correct description is 'Do$h 'n' Pecks (Barcrest) (MPU5).
- 04783: [Documentation] (bfm_sc4.c) sc4jjunc and clones: The correct year of production is '2002'.
- 04782: [Documentation] (bfm_sc4.c) sc4slc and clones: The correct year of production is '2003'.
- 04781: [Documentation] (bfm_sc5sw.c) sc5potp and clone: The correct year of production is '2005'.
- 04775: [Crash/Freeze] (pgm.c) ddpdoj, ddpdoja, ddpdojb, espgal, ket, keta, ketb: Crash before OK (mahlemiut)
- 04767: [Graphics] vector display games: with -video gdi or ddraw, shows wrong colors and may crash MAME
- 04769: [Crash/Freeze] (flower.c) All sets in flower.c: Black screen (hap)
- 04745: [Interface] Game select UI hangs when using cursor keys (couriersud)


MAME - 0.145u7
==============
- 04421: [Crash/Freeze] (darkhors.c) darkhors: [debug] Crash before OK
- 00485: [Sound] (gotcha.c) gotcha: The woman's voice gets cut off. (hap)
- 04764: [Documentation] (gts3.c) sfight2 and clones.: The correct description is "Street Fighter II".
- 04761: [Crash/Freeze] (zr107.c) waveshrk: Crash after OK (Aaron Giles)
- 04760: [Crash/Freeze] (gottlieb.c) cobram3: Crash after OK (Aaron Giles)
- 04758: [Crash/Freeze] (gal3.c) gal3: Crash after OK (Aaron Giles)
- 04757: [Crash/Freeze] (majorpkr.c) majorpkr: Crash after OK (Aaron Giles)
- 04756: [Crash/Freeze] (littlerb.c) littlerb: Crash before OK (Aaron Giles)
- 04755: [Crash/Freeze] (zaxxon.c) ixion, razmataz: Crash before OK (Aaron Giles)
- 04754: [Crash/Freeze] (qdrmfgp.c) All sets in qdrmfgp.c: Crash after OK (Aaron Giles)
- 04752: [Crash/Freeze] All sets in atarigt.c, atarigx2.c: Crash after OK (Aaron Giles)
- 04751: [Crash/Freeze] (darkhors.c) All sets in darkhors.c: Crash after OK (Aaron Giles)
- 04750: [Crash/Freeze] (btoads.c) btoads: Crash after OK (Aaron Giles)
- 04749: [Crash/Freeze] (iqblock.c) grndtour: Crash after OK (Aaron Giles)
- 04748: [Crash/Freeze] (nova2001.c) ninjakun: Crash after OK (Aaron Giles)
- 04747: [Crash/Freeze] (psikyo.c) All sets in psikyo.c: Crash after OK (Aaron Giles)
- 04746: [Crash/Freeze] All sets in midzeus.c, seattle.c, vegas.c: Crash before OK (Aaron Giles)


MAME - 0.145u6
==============
- 04737: [Original Reference] (cclimber.c) ckong: correct manufacturer found for Crazy Kong (Falcon?)
- 04741: [Sound] (xmen.c) xmen: Instruments in the music are playing back at the wrong volume (hap)
- 02675: [Sound] (seibuspi.c) rdft, rdft2: Music used in the boss levels of Raiden Fighters and Raiden Fighters 2 play (Mssion 1-3, 2-3) slower than the original.
- 04734: [Crash/Freeze] (gottlieb.c) tylz: Crash after OK (Pugsy)
- 04743: [Crash/Freeze] (cps2.c) pzloop2jr1: Black Screen (Tafoid)
- 04735: [Crash/Freeze] (dec8.c) breywood, shackled: Black screen (stephh)


MAME - 0.145u5
==============
- 04733: [Gameplay] (snowbros.c) twinkle: pellets no longer bounce during gameplay (David Haywood)
- 04712: [Graphics] (tumbleb.c) fncywld, pangpang: characters offset is wrong (David Haywood)
- 04303: [Crash/Freeze] (mcatadv.c) nost, nostk: Intermittent crash when the sun starts rising during demonstration (David Haywood)
- 04725: [Compiling] unidasm does not link in 0.145u4 (mingw64-w64 or w32, Intel, Windows 7 x64) (Olivier Galibert)


MAME - 0.145u4
==============
- 04699: [Core] cubeqst: Upgrade to chd v5 changes SHA1 (Aaron Giles)
- 04592: [Interface] GUI last menu item shows "Return to Game" instead of "Return to Prior Menu" (hap)
- 04721: [Sound] (opwolf.c) opwolf: Music and sound effects are completely messed up (hap)
- 04702: [Interface] UI Menus: Bottom menu option problems (hap)
- 04684: [Graphics] (metro.c) All sets in metro.c: graphics garbage (hap)
- 04677: [DIP/Input] (astrocde.c) ebases: The analog controls do not work. (hap)
- 04720: [Sound] (mainevt.c) mainevt and clones: Missing Audio (hap)
- 04715: [DIP/Input] (ladybug.c) cavenger: Second Player Bomb (in cocktail) does not function (Tafoid)


MAME - 0.145u2
==============
- 04704: [Gameplay] (20pacgal.c) 25pacman: Unable to continue while playing Galaga (Tafoid)
- 04694: [Documentation] (mpu5.c) m5fmonty: The correct description is "Full Monty (The) (Empire) (MPU5)".
- 04692: [Documentation] (jpmimpct.c) j6kapang: The correct description is "Kapang! (Crystal) (IMPACT)".
- 04691: [Documentation] (jpmimpct.c) j6cpal and clone: The correct description is "Caesars Palace (Whitbread / Crystal) (IMPACT, set 1)". The set 'j6cpala' is his clone.
- 04693: [Documentation] (mpu5.c) m5cockdd: The correct description is "Cock A Doodle Dough! (Empire) (MPU5)".
- 04696: [Crash/Freeze] Crash when loading samples in certain games (Aaron Giles)
- 04697: [Compiling] Unable to compile LDRESAMPLE.exe tool (Aaron Giles)
- 04698: [Compiling] Unable to compile LDVERIFY.exe tool (Aaron Giles)


MAME - 0.145u1
==============
- 03372: [Graphics] (namcos2.c) burnforc, burnforco: Refuses to show title on titlescreen. (Phil Bennett)
- 04668: [Interface] megatech, stvbios: Crash After Cartridge Selected in File Manager Menu (Softlist) (micko)
- 04689: [Documentation] (maygayep.c) ep_pkni: The correct description is "Phoenix Knights (The) (Global) (EPOCH)".
- 04688: [Documentation] (bfm_sc2.c) sc2rock: The correct description is "How Big's Your Rock? (Global) (Scorpion 2/3)".
- 04687: [Documentation] (maygayep.c) ep_milhr: The correct description is "Who Wants To Be A Millionhare? (Global) (EPOCH)".
- 04683: [Documentation] (pluto5.c) hb_mrmon: The correct description is "Mr. Money (Qps)".
- 04682: [Documentation] (pluto5.c) hb_ydd: The correct description is "Yabba-Dabba-Dough (Qps)".
- 04680: [Documentation] (bfm_sc4.c) sc4qmodo and clones: Missing an apostrophe. The correct description is "Quazzi Mo' Dough (Qps) (Scorpion 4) (set 1)".
- 04690: [Documentation] (maygayep.c) ep_beavr and clone: The correct description is "Casino Beaver Las Vegas! (Global) (EPOCH, set 1)".
- 04685: [DIP/Input] (8080bw.c) yosakdon, yosakdona: Unable to control players (Tafoid)
- 04675: [DIP/Input] (harddriv.c) steeltal and clones: Control Issues and Resets (Phil Bennett)
- 04672: [Sound] (seicross.c) radrad: [possible] Broken shot sound (DAC) (hap)
- 04673: [Color/Palette] (marineb.c) springer: Rabbit has wrong colors. (M.A.S.H.)
- 04666: [Sound] (n8080.c) spacelnc: Missing one DAC sound. (hap)
- 02580: [Crash/Freeze] (namcos2.c) dirtfoxj: Game freezes immediately after the race start countdown. (Phil Bennett)
- 04655: [Graphics] (stv.c) All sets in stv.c: Graphic corruption (hap)


MAME - 0.145
============
- 03444: [Debugger] Registered ram blocks registered with save state cannot be viewed with debugger (R. Belmont)
- 04648: [Flip Screen/Cocktail] (btime.c) All sets in btime.c: Misplaced graphics for player 2 in cocktail mode (hap)
- 04455: [Crash/Freeze] (cliffhgr.c) All sets in cliffhgr.c: Crash/assert and graphic issues (Aaron Giles)
- 04644: [Core] Tilemap viewer always broken / displays in shades of Blue (Aaron Giles)
- 04607: [Graphics] (cliffhgr.c) All sets in cliffhgr.c: Video playback is faulty - screen flashes (Aaron Giles)
- 04656: [Misc.] (suprnova.c) Various Sets: "Timer Error" shows before start of game each time, showing odd time during setting (Angelo Salese)
- 04661: [Crash/Freeze] (calchase.c) calchase: Assert while doing initial memory test
- 04622: [Crash/Freeze] (naomi.c) anmlbskt: Crash before OK (R. Belmont)
- 04636: [Crash/Freeze] (mquake.c) mquake: [debug] Exception after OK (R. Belmont)
- 04654: [Timing] (stv.c) All sets in stv.c: All sets do not start or play correctly (Timing, Auto Credit, Sound) (R. Belmont)
- 04650: [Documentation] (maygay1bsw.c) m1coro11n, m1coro11np, m1coro12n, m1coro12np, m1coro21n, m1coro21np, m1coro22n, m1coro31p, m1coro32n, m1coro32np: Game descriptions contain a TAB character.
- 04635: [Graphics] (armedf.c) terrafb, terrafjb: [debug] Graphics corruption on both sides of the screen (David Haywood)
- 04632: [Crash/Freeze] (pgm.c) oldsplus: [debug] Assert before OK (David Haywood)
- 04626: [DIP/Input] (ddragon.c) ddragon2 and clones: Wrong dipswitch settings - default settings
- 04647: [DIP/Input] (cabal.c) cabal and all clones: "Bonus Lives" settings are wrong (stephh)
- 04628: [Crash/Freeze] (blockout.c) agress, agressb: Black screen (R. Belmont)


MAME - 0.144u7
==============
- 04426: [Graphics] (tnzs.c) kabukiz, kabukizj: [debug] Graphic corruption in debug build (David Haywood)
- 04604: [Graphics] All sets using .LAY files: Misplaced, misaligned or malformed graphic overlays and text (Aaron Giles)
- 04393: [Graphics] (toaplan2.c) All sets in cps1.c, toaplan2.c: Strange behavior while single frame stepping (Aaron Giles)
- 04610: [Crash/Freeze] (cave.c) Multiple sets in cave.c: Segfaults in various places; sprites clipped in middle of screen. (Aaron Giles)
- 04268: [Crash/Freeze] All sets using OKI6295 audio: Use of save states eventually crashes MAME upon loading (R. Belmont)
- 04629: [Crash/Freeze] (vertigo.c) topgunnr: [debug] Assert after OK (Aaron Giles)
- 04630: [Crash/Freeze] (skyraid.c) skyraid: [debug] Assert after OK (Aaron Giles)
- 03761: [Graphics] (cninja.c) edrandy and clones: Do not see the clouds in the background (hap)
- 04508: [Graphics] (simpl156.c) charlien: Little graphic garbage (David Haywood)
- 04623: [Timing] drivers that use SCREEN_VBLANK: change from SCREEN_EOF to SCREEN_VBLANK regressed timing (hap)
- 04637: [Graphics] (tnzs.c) chukatai: Garbage sprites on the left side of the screen. (David Haywood)
- 04633: [Graphics] (rollerg.c) rollerg and clones: Graphics corruption on right side of screen (Aaron Giles)
- 04638: [Graphics] (hng64.c) All sets in hng64.c: Missing 3D graphics. (Aaron Giles)
- 04639: [Graphics] (wheelfir.c) wheelfir: Missing foreground layer. (Aaron Giles)
- 04643: [Crash/Freeze] (chsuper.c) All sets in chsuper.c: [debug] Exception after OK with debug build (Aaron Giles)
- 04620: [Documentation] (jpmimpct.c) j6cpalb: In according with ACE flyer, the exact release year is 1998.
- 04606: [Graphics] (gottlieb.c) mach3, cobram3: Missing and/or corrupted graphics (Aaron Giles)
- 04624: [Graphics] (tmnt.c) blswhstl, detawin: Missing graphics (hap)
- 03600: [Gameplay] (gberet.c) gberet: 30fps framerate seems abnormal (hap)
- 04618: [Documentation] (taito.c) All sets in taito.c: All sets in this driver are made by "Taito do Brasil".
- 04617: [Documentation] (taito.c) rally: According to ipdb.org reports, the exact release year is 1980.
- 04616: [Documentation] (s11c.c) radcl_l1 and clones: The correct description is "Radical!..." with the exclamation point.
- 04615: [Documentation] (gts80a.c) rackempp: The correct description is "Rack 'em Up! (Pinball)".
- 04613: [Graphics] (snk6502.c) pballoon: Scrolling problem (hap)
- 04612: [Crash/Freeze] (aleck64.c) All sets in aleck64.c: Crash before OK (MooglyGuy)
- 04611: [Crash/Freeze] (suprnova.c) galpanis galpanisj: both sets freeze on region information (hap)
- 04595: [Crash/Freeze] (konamigq.c) cryptklr: Crashes MAME before it can display the disclaimer.
- 04422: [Crash/Freeze] (hng64.c) All sets in hng64.c: [debug] Crash after OK (Aaron Giles)


MAME - 0.144u6
==============
- 04306: [Crash/Freeze] (firefox.c) firefox, firefoxa: No video from Laserdisc CHD - gradual performance degradation. (Aaron Giles)
- 04597: [Documentation] (gts3.c) opthund: The correct description is "Operation: Thunder".
- 03685: [Sound] (trackfld.c) reaktor: No sound (hap)
- 03568: [Crash/Freeze] (deco32.c) lockload, gunhard: Access Violation after OK (hap)
- 04189: [Gameplay] (toaplan1.c) fireshrk: Inputs aren't read consistently (hap)
- 04601: [Speed] (toaplan1.c) vimana: game suffers major slowdowns (hap)
- 04602: [Documentation] (s11a.c) pb_l5 and clones: The correct description is "PIN-BOT..." and the exact year of production is 1986.
- 04600: [Documentation] (s8.c) pfevr_l2, pfevr_p3: The correct descriptions are "Pennant Fever (L-2)" and "Pennant Fever (P-3)".
- 04599: [Documentation] (wpc_dot.c) pz_f4 and clones: The correct description is "The Party Zone...".
- 02234: [DIP/Input] (sg1000a.c) chboxing: Unable to navigate Test Mode menu (hap)


MAME - 0.144u5
==============
- 04584: [Crash/Freeze] (namconb1.c) Various sets in namcob1.c: Failure to boot past post or disclaimer screen
- 04594: [Sound] (wiz.c) All sets in wiz.c: Missing Sound and/or Music
- 04590: [Sound] (m107.c) firebarr: Music randomly blocks on the last sound and plays it forever (Alex Jackson)
- 04589: [Crash/Freeze] (mitchell.c) mstworld: Access Voilation before OK (hap)
- 04573: [Gameplay] (mitchell.c) spangbl: Die too quickly during attract mode (timing) (hap)
- 04582: [Gameplay] (namcona1.c) bkrtmaq quiztou numanath swcourt swcourtj exvania exvaniaj: some games fails to pass selftest or freeze after copyright information (hap)
- 04301: [Sound] (gottlieb.c) cobram3: Game plays using Mach 3 sound effects instead of Cobra Command ones. (mariuszw)
- 04581: [Gameplay] (kaneko16.c) brapboys: game loops on crc check (hap)
- 03577: [Crash/Freeze] (coolridr.c) coolridr: [debug] Assertion with Debug Build