MAME - Change Log (Page 1 of 10 : 0.193GIT - 0.164)

MAME - 0.193GIT
- 06780: [Sound] (midtunit.cpp) Possible Volume balance Issue with Williams Adpcm Soundboard (hap)
- 06683: [Graphics] (surpratk.cpp) suratk: Visible area is too small (Robbbert)
- 06784: [Sound] (bagman.cpp) bagman, sbagman: bagman dying sound plays repetitively when game starts (AJR)
MAME - 0.192
17 days ago
- 00525: [Speed] (metro.cpp) bangball: When you finish a level, sometimes the game runs like slow-motion. (Angelo Salese)
- 06766: [Sound] (spacefb.cpp) spacefb and clones: DAC sounds not working 100% (Tafoid)
- 06518: [Graphics] (metro.cpp) blzntrnd: Sprite layer disappears entirely after completing single player game (Angelo Salese)
- 06759: [DIP/Input] (seta.cpp) calibr50: Speed difference when rotating player (AJR)
- 06694: [Sound] (midtunit.cpp) mk: Missing music (hap)
- 06742: [Graphics] (pacland.cpp) pacland and clones: Sprite priority problem in invincible state. (hap)
- 06749: [Graphics] (toaplan1.cpp) outzonecv: screen is misaligned 16 pixels to the left (hap)
- 06527: [Sound] (taitosj.cpp) elevator: Elevator Action sound (hap)
- 04651: [Misc.] (gei.cpp) geimulti: geimulti - 13 game roms are loaded, only nine are listed in-game and playable (Osso)
- 03719: [Graphics] (meritm.cpp) megat5a, magat5, megat5nj, mega6, megat3a, megat3, megat3ca, megat3nj, megat3te, megat4a, megat4, megat4te, megat4sn, megat4st: "Run21" game is missing graphics for black-suited cards. (AJR)
- 03804: [Color/Palette] (ssozumo.cpp) ssozumo: Wrong colors in the title screen. (Angelo Salese)
- 03805: [Color/Palette] (lasso.cpp) wwjgtin, photof: Wrong colors (Angelo Salese)
- 06193: [Speed] (shanghai.cpp) shanghai, shangha2 and clones: When playing, the gameplay and sound are very fast. (Angelo Salese)
- 05761: [Crash/Freeze] (dwarfd.cpp) All sets in dwarfd.c: [debug] Assert shortly after start (AJR)
- 06745: [Crash/Freeze] (marinedt.cpp) marinedt: MAME crash when starting game (Angelo Salese)
- 04366: [DIP/Input] (saturn.cpp) shanhigw: The game starts with 2 credits inserted (Angelo Salese)
- 02084: [DIP/Input] (saturn.cpp) sokyugrt: Emulation starts with 1 or more credit inserted (Angelo Salese)
MAME - 0.191
Oct 25, 2017
- 06637: [Interface] Internal UI does not save entire configuration (AJR)
- 06724: [Gameplay] (vegas.cpp) gauntleg, gauntdl: Various Effects Cause More Damage than they probably should (64-bit Only) (tedgreen)
- 06713: [Misc.] (dbz.cpp) dbz, dbza, dbz2: Correct names for this 3 games (Fortuna)
- 06487: [Documentation] tonton, ppj, big10: Documentation found on Success website (D Go Go Fan)
- 06719: [Core] (coco12.cpp) coco12, coco3, other 6809?: SBCB instruction returns the wrong result (hap)
- 06720: [Interface] Prescale option allows invalid values (Tafoid)
- 06154: [DIP/Input] Games with a rotary positional joystick: Some positions are skipped (Angelo Salese)
- 06711: [Interface] UI: If you exit with the Exit option, the last used game is not saved (cuavas)
- 00759: [Misc.] (mystwarr.cpp) mtlchamp and clones: There is a problem with the nvram in the RAM / ROM check after you change some settings in service mode. (MetalliC)
- 06691: [Graphics] tokio and clones: Tokio - graphic glitches on the right side of the screen (Lord Nightmare)
- 06697: [Crash/Freeze] (stv.cpp) grdforce: Hangs after insert coin (Angelo Salese)
- 06656: [Interface] Configuring Machine level "Video Option" causes CRASH (Nathan Woods)
- 06690: [Color/Palette] (bottom9.cpp) bottom9n: Sprites have incorrect colors (Angelo Salese)
MAME - 0.190
Sep 27, 2017
- 04280: [DIP/Input] (megaplay.cpp) mp_shnb3 (possibly whole driver): INP playback fails after a short time (Angelo Salese)
- 04209: [Misc.] (kaneko16.cpp) brapboys, bloodwar: Playback lose sync (Angelo Salese)
- 03967: [Misc.] (kaneko16.cpp) shogwarr; shogwarru; fjbuster (untested): Game cannot be replayed from .inp file (Angelo Salese)
- 06682: [Sound] (cinemat.cpp) qb3: Missing AY-3-8910 sound (AJR)
- 06680: [Sound] (namcos2.cpp) metlhawk: Missing sound (Angelo Salese)
- 06673: [DIP/Input] (subsino.cpp) stbsub: Missing dip-switch info. (D Go Go Fan)
- 00490: [Sound] (homedata.cpp) hourouki: It is missing voices of "Reach", "Ron" etc. (smf)
- 06658: [Plugins] (mappy.cpp) mappy, mappyj: When using cheats driven by <parameter, left arrow doesn't change displayed value (crazyc)
- 06672: [Sound] (starwars.cpp) starwars: Missing/malfunctioning sound (AJR)
MAME - 0.189
Aug 30, 2017
- 04049: [Graphics] (toaplan2.cpp) ghox: There's a small bit of garbage on the ending screen.
- 04024: [Graphics] (toaplan2.cpp) ghox: Missing background for hi-score screen
- 01005: [Sound] (shangkid.cpp) shangkid: In the later levels, sound starts to get really screwy, (AJR)
- 06657: [Interface] (c64.cpp) c64: Selecting a slot to fill for "EXP" causes Fatal Error (Nathan Woods)
- 06659: [Documentation] (model3.cpp) swtrilgy, swtrilgya: " Arcade " is necessary in the title of this game
- 04872: [Graphics] (labyrunr.cpp) tricktrp: Graphic priority issue (Angelo Salese)
- 06649: [Interface] ng_cthd_prot: Wrong name (Neo Goe instead of Neo Geo). (Robbbert)
- 06645: [Sound] (ninjakd2.cpp) ninjakd2, ninjakd2c, jt104, rdaction: Missing sound (AJR)
- 06644: [Gameplay] (segae.cpp) tetrisse: Unable to play 2 Player mode (David Haywood)
- 05608: [DIP/Input] (royalmah.cpp) mjifb, mjifb2, mjifb3: DIP Settings
- 05277: [Documentation] (cps1.cpp) sf2accp2: Installation instructions and DIP settings for SF2CE (Accelerator Pt.II) hack
- 05788: [DIP/Input] (dbz.cpp) dbz: English language is not displayed
- 05945: [DIP/Input] (pacman.cpp) pengojpm, pengopac: Info about dip switches
- 06259: [Graphics] (combatsc.cpp) combatsc, combascj, combasct, bootcamp, bootcampa: Wrong priority in the drill instructor screen (Angelo Salese)
- 00975: [DIP/Input] (seattle.cpp) calspeed: Even if you choose manual gear your car has automatic gear. (tedgreen)
- 00470: [DIP/Input] (seattle.cpp) hyprdriv: Despite of successful calibration the brake button doesn't function. (tedgreen)
- 01991: [Crash/Freeze] (vegas.cpp) gauntleg: Game randomly freezes (tedgreen)
- 06636: [Graphics] (seattle.cpp) calspeed: Triangles flicker in calspeed (tedgreen)
MAME - 0.188
Jul 26, 2017
- 04355: [Interface] -romident performance has greatly decreased
- 06631: [Sound] (vgmplay.cpp) vgmplay: Attempting to play a .vgm/.vgz file containing 2 X POKEY does not play back correctly. (AJR)
- 06261: [Sound] (polepos.cpp) polepos2: Crowd Cheering sounds are messed up at the chequered flag (goal). (Robbbert)
- 06370: [Save/Restore] (vegas.cpp) sf2049se, sf2049te: Crashes on reload (-str 8) in a staggered -str 20 run (tedgreen)
- 06627: [Sound] (segas32.cpp) kokoroj2: Missing voice in game (Phil Bennett)
- 06620: [Crash/Freeze] (itech8.cpp) ninclown: During final boss Twisto the game can potentially crash (Phil Bennett)
- 06592: [DIP/Input] (nbmj8891.cpp) chinmoku: DSW B should not exist. (Robbbert)
- 05900: [Sound] (ddenlovr.cpp) funkyfig, funkyfiga: Missing music and partial sound FX (Osso)
- 06613: [Crash/Freeze] (rohga.cpp) schmeisr: Exception on exit (David Haywood)
- 00320: [Misc.] (snk6502.cpp) fantasy: In Fantasy (World), when you have lost all of your lives, a message comes on the screen in German. (Angelo Salese)
- 06588: [Interface] Regression loading softlist items from the command line with changed slot options (Nathan Woods)
- 06581: [Interface] Various problems with software loading/unloading: Various problems with software loading (Nathan Woods)
MAME - 0.187
Jun 28, 2017
- 06599: [Sound] (zaxxon.cpp) ixion, razmataz: Missing sound (AJR)
- 06596: [DIP/Input] (exidy440.cpp) All sets in exidy440.cpp: Mouse trigger doesn't work correctly (Osso)
- 03041: [Graphics] (starshp1.cpp) starshp1, starshpp: Speed and graphics information from the real machine. (palazzol)
- 03585: [Gameplay] (norautp.cpp) norautp, norautjp: Readout Switch (AJR)
- 06617: [Graphics] (nbmj9195.cpp) imekura: Graphic corruption in many places (Osso)
- 06479: [Sound] (kchamp.cpp) kchampvs, kchampvs2, karatevs: ADPCM samples are distorted (AJR)
- 06614: [Sound] (arkanoid.cpp) arkanoid and clones, arkatour: Sound pitch is too high by 100% (Lord Nightmare)
MAME - 0.186
May 31, 2017
- 00599: [DIP/Input] (m72.cpp) poundfor: You can't move the arrows on the menu screens to choose the other boxer or game. (AJR)
- 06471: [Graphics] (m14.cpp) ptrmj: Invisible ball and paddle (Angelo Salese)
- 04762: [DIP/Input] (xmen.cpp) xmen and clones: Service menu's "Sound Volume" setting does not affect sound volume (Olivier Galibert)
- 06538: [Crash/Freeze] Many NETLIST involved drivers: [debug] Exception/Assert when starting emulation (couriersud)
- 06589: [Graphics] (namcos1.cpp) puzlclub: Title Screen corruption (Osso)
- 06575: [Debugger] DEBUGGER: MAME crashes when given the 'symlist' command in the debugger. (Nathan Woods)
- 06587: [Sound] (model1.cpp) vf: Loss of Sound (AJR)
- 06103: [Documentation] (taitopjc.cpp) optiger: The correct description is "Operation Tiger (Ver 2.14 O) "
- 06542: [Crash/Freeze] (toratora.cpp) All set in toratora.cpp: [debug] Assert when starting emulation (Robbbert)
- 06541: [Crash/Freeze] (laserbat.cpp) laserbat, lazarian: [debug] Assert when starting emulation (Robbbert)
- 06540: [Crash/Freeze] (hh_tms1k.cpp) bshipb: [debug] Assert when starting emulation (Robbbert)
MAME - 0.185
Apr 29, 2017
- 03901: [Color/Palette] (decocass.cpp) castfant: Missiles color are wrong (AJR)
- 03619: [Color/Palette] (vicdual.cpp) nsub: Missing background blue color fade effect (SailorSat)
- 06516: [DIP/Input] (coolpool.cpp) 9ballsht and clones, coolpool and clones: Can't coin up (Olivier Galibert)
- 06402: [Interface] UI:: Switch Item Ordering corrupts software list (Nathan Woods)
- 06532: [Save/Restore] (alpha68k.cpp) skysoldr skyadvnt timesold: No Sound (Osso)
- 06526: [DIP/Input] (nbmj8891.cpp) club90s: dsw b should not exist (system11)
MAME - 0.184
Mar 29, 2017
- 06347: [Interface] LISTXML:: sampleof entries show up on devices which do not have samples
- 04454: [Crash/Freeze] (saturn.cpp) seabass: Black Screen after patents screen (Angelo Salese)
- 06492: [Crash/Freeze] (model3.cpp) scud: Crash running scud with -bench 90, regression. (Phil Bennett)
- 06512: [Graphics] (seattle.cpp) hyprdriv: Occasionally, when the race starting, the 3D graphic objects start to glitch and disappear, game become unplayable (R. Belmont)
- 06464: [Interface] Every system with softlists using the "requirement" sharedfeat: Software list items with the "requirement" sharedfeat don't work (Nathan Woods)
MAME - 0.183
Feb 22, 2017
- 06499: [Gameplay] (xain.cpp) xsleena and clones: Some enemies in the second stage has disappeared (cuavas)
- 06470: [DIP/Input] (qix.cpp) qix: Unable to map service buttons with ctrlr.cfg
- 05559: [DIP/Input] (nbmj9195.cpp) jituroku: Resolved DIP settings, on Mame most are Undefined
- 05577: [DIP/Input] (nbmj9195.cpp) mjanbari: DIP Settings resolved
- 06500: [Interface] DAT files: Unable to use multiple paths (crazyc)
- 06503: [DIP/Input] (galaxian.cpp) galaxianmo: Bonus Life dip switch information is incorrect
- 05599: [DIP/Input] (srmp2.cpp) rmgoldyh: DIP Settings
- 06477: [Cheat System] All systems: MAME should ignore problematic cheats (or at least exit gracefully) (cuavas)
- 06485: [Documentation] (peyper.cpp) ator: The year of publication is 1985. (AJR)
MAME - 0.182
Jan 25, 2017
- 06460: [Sound] (stlforce.cpp) stlforce: OKI6295 speed is too slow (system11)
- 06468: [DIP/Input] (gladiatr.cpp) gladiatr ogonsiro gcastle: Coinage DIP switches have no effect in sets using MCU simulation
- 06461: [DIP/Input] (pacman.cpp) eeekk: 2P Start Button map is missing (Tafoid)
- 05313: [DIP/Input] (namcos21.cpp) winrun, winrun91, winrungp,driveyes: Misplaced Controls (Angelo Salese)
- 06422: [Graphics] (rohga.cpp) wolffang: (Japanese Wolf Fang Only) Text at attract mode is cropped (David Haywood)
- 04907: [Flip Screen/Cocktail] (combatsc.cpp) combatsc, combatscj, combatsct, bootcamp: Score line is not flipped with screen (Angelo Salese)
- 05392: [Documentation] (royalmah.cpp) janputer: info about "New Double Bet Mahjong" (Angelo Salese)
MAME - 0.181
Dec 28, 2016
- 02855: [DIP/Input] (hanaawas.cpp) hanaawas: Credits dip switch does not work (Angelo Salese)
- 00101: [Misc.] (kaneko16.cpp) berlwallt, berlwallk: an error message "Copy Board" pops up. (Angelo Salese)
- 04922: [Flip Screen/Cocktail] (finalizr.cpp) All sets in finalizr.c: Ships and scores should both be on top when screen is Flipped (Robbbert)
- 06440: [Gameplay] (segag80r.cpp) Most/all sets in segag80r.cpp: game resets itself during play (smf)
- 04921: [Flip Screen/Cocktail] (fcrash.cpp) fcrash: Game sprites not flipped when Flip Screen is ON (Robbbert)
- 04796: [Flip Screen/Cocktail] (m58.cpp) 10yard and clones: Flip Screen/Cocktail Mode offset (Robbbert)
- 06452: [Flip Screen/Cocktail] (phoenix.cpp) phoenix: Cocktail Mode displays incorrectly (Robbbert)
- 06451: [DIP/Input] (ccastles.cpp) All sets in ccastles.cpp: Map Button 2 to start a 2-player game in upright mode. (Tafoid)
- 06450: [Color/Palette] (astinvad.cpp) spcking2: Incorrect colors at certain areas of the screen. (Robbbert)
- 06449: [Color/Palette] (8080bw.cpp) sicv, sicv1, invadpt2, invadpt2br, moonbase, moonbasea: In a 2-player game, colors don't change at certain areas of the screen for each player's turn. (Robbbert)
- 06389: [Interface] Internal UI: Game selection jump (bradhugh)
MAME - 0.180
Nov 30, 2016
- 06118: [DIP/Input] (zn.cpp) taitofx1, vspsx: "Unknown" dipswitches 3 and 4 on PlayStation-based arcade hardware (smf)
- 06407: [Compiling] (cps2.cpp) BUILD: Compiling a tinybuild with cps2 driver included crashes (smf)
- 06436: [DIP/Input] (tecmo.cpp) gemini, geminib: Input issues (Tafoid)
- 06432: [Graphics] Creating a game specific INI disables HLSL filters (Jezze)
- 04933: [Flip Screen/Cocktail] (gaiden.cpp) gaiden and clones: Very slight offset down on flip screen (Osso)
- 06427: [Documentation] (atarisy1.cpp) peterpak: A dash too much in the game description.
- 03646: [Graphics] (segas16b.cpp) altbeastj, altbeast6 : Missing graphics in the crystal ball. (David Haywood)
- 06413: [Interface] CONSOLE: Does nothing but allow "EXIT" (crazyc)
- 05928: [Crash/Freeze] (zn.cpp) nbajamex: game crashes / nvram gets corrupted (Phil Bennett)
- 06418: [Flip Screen/Cocktail] (8080bw.cpp) Color sets in 8080bw: No picture for second player in cocktail mode. (Robbbert)
- 06417: [Crash/Freeze] MAME crashed with UI and HLSL (Jezze)
- 06411: [Flip Screen/Cocktail] (equites.cpp) splndrbt and clones, hvoltage: Cocktail mode video isn't working correctly (Osso)
MAME - 0.179
Oct 26, 2016
- 01205: [Sound] (cischeat.cpp) f1gpstr2: There is no music in attract mode. (Angelo Salese)
- 06409: [Gameplay] (nightgal.cpp) ngtbunny: Night Bunny stalls when winning a hand. (Angelo Salese)
- 03045: [Interface] Cannot create INI for individual game when the game and the driver share the same name (Robbbert)
- 06404: [Graphics] (namcona1.cpp) emeralda: Visible area too small (Angelo Salese)
- 06391: [Crash/Freeze] (bnstars.cpp) bnstars1: Emulator hang & crash (Osso)
- 06110: [Documentation] (nbmj8688.cpp) kaguya2f: wrong year is listed (system11)
MAME - 0.178
Sep 28, 2016
- 05652: [DIP/Input] (stv.cpp) vmahjong: Game doesn't start after insert coin (system11)
- 06383: [Interface] Internal UI: exporting game list doesn't work for Favorites filter (dankan1890)
- 06374: [Crash/Freeze] (aristmk5.cpp) adonis: Changing System Configuration to anything but game_prg causes a crash
- 01890: [Flip Screen/Cocktail] (rohga.cpp) schmeisr: Flip screen DIP switch doesn't work. (Angelo Salese)
- 01170: [Sound] (taitosj.cpp) piratpet, junglek, jungleh: First time you load the game, no attract mode sound. (Angelo Salese)
- 06138: [Crash/Freeze] (zn.cpp) jdredd: Game doesn't start (smf)
- 00952: [Graphics] (tmnt.cpp) ssriders and clones: Characters judder when walking diagonally (possibly priority related). (Angelo Salese)
- 02446: [Known Issues/To-Do's] (lethal.cpp) lethalenj: Japanese version-specific known issues. (Angelo Salese)
- 06371: [Save/Restore] (8080bw.cpp) schasercv: Crashes on reload (-str 8) in a staggered -str 20 run (Osso)
- 00792: [DIP/Input] (segas24.cpp) dcclub: Shot power is uncontrollable. (Angelo Salese)
- 00435: [Gameplay] (hanaawas.cpp) hanaawas: Dealt cards are not random.
- 00343: [Misc.] (seta.cpp) pairlove: Service mode black out. (Angelo Salese)
- 00611: [DIP/Input] (taito_b.cpp) silentd: DIP switch problems. (Angelo Salese)
- 00963: [Gameplay] (rollrace.cpp) rollrace, fightrol: When you insert your initials, the scrolling bar of initials does not work properly. (Angelo Salese)
- 01044: [Sound] (metro.cpp) gakusai, gakusai2: All music played has the drum machine playing VERY loudly. (Angelo Salese)
- 02555: [DIP/Input] (jackal.cpp) jackal: Coin counters don't work correctly. (Angelo Salese)
- 06375: [Original Reference] (naomi.cpp) salmankt: Name is incorrect (MetalliC)
- 06368: [DIP/Input] (shangkid.cpp) shangkid, hiryuken: Buttons 1 and 2 are switched (Angelo Salese)
- 02349: [DIP/Input] (mexico86.cpp) kikikai: The coinage dip switch settings is not supported. (Angelo Salese)
- 00399: [Graphics] (combatsc.cpp) combatsc: In 0.119, there are two rows of garbage blocks at the top of the screen in the 2nd firing range stage. (Angelo Salese)
- 06364: [Crash/Freeze] (naomi.cpp) Assorted sets in naomi.c: Crash before OK (MetalliC)
- 06366: [Crash/Freeze] (maygay1b.cpp) All sets in maygay1b.hxx: Fatal Error when starting (Olivier Galibert)
MAME - 0.177
Aug 31, 2016
- 06042: [DIP/Input] (namcos12.cpp) golgo13, g13knd: Gun aiming is broken
- 03488: [Sound] (namconb1.cpp) nebulray, gslgr94u, vshoot: Music speed is fast.
- 01455: [DIP/Input] (segas18.cpp) lghost, lghostu: Problem with crosshair
- 06356: [Graphics] (ajax.cpp) ajax and clones: Visible area is too small (Duke)
- 06269: [Debugger] DEBUGGER: Unable to use any valid cheats while using debug (Ryan Holtz)
- 00550: [Graphics] (atarisy2.cpp) apb: There is a graphics problem with your police car at the point you drive away from your starting square. (crazyc)
- 06352: [Crash/Freeze] (cps1.cpp) mbombrd, mbombrdj: Crash in demonstration mode (Osso)
- 06349: [Gameplay] brapboys: MAME crashed when exiting game (Olivier Galibert)
- 06185: [DIP/Input] LIGHTGUNS: Aimtrak Dual Lightguns no longer properly detect
- 06343: [DIP/Input] (taito_l.cpp) plottingu: Coinage dipswitches are labeled incorrectly. (Tafoid)
- 05584: [Gameplay] (konamigx.cpp) rungun2, slamdnk2: during run mame produces several messages about unknown protection command (Tafoid)
- 06335: [Interface] UI: Input (general) selection menus do not display correctly or at all (cuavas)
- 06332: [Graphics] (galaga.cpp) digdug and clones: Graphics from Tilemap 0 are missing (Osso)
MAME - 0.176
Jul 27, 2016
- 05955: [DIP/Input] (hnayayoi.cpp) untoucha: Untouchable Dip-Switch info
- 05566: [DIP/Input] (hnayayoi.cpp) untoucha: DIP settings resolved.
- 05558: [DIP/Input] (homedata.cpp) lemnangl: DIP Settings resolved, on Mame most are unknown (system11)
- 05546: [DIP/Input] (fromance.cpp) mfunclub: Resolved most of DIP settings and I wanted to share. (system11)
- 06324: [Crash/Freeze] (funkball.cpp) funkball: Fatal Error at Start (Osso)
- 06323: [Debugger] (psikyosh.cpp) gunbird2, s1945iii: Crash when attempting to use -cheat (AJR)
- 06288: [Interface] UI:: Selecting "Category" after listing "Favorites" causes exception (cuavas)
- 06291: [Interface] (carpolo.cpp) carpolo: Unable to view recorded video made with -video bgfx/-window (Jezze)
- 06286: [Misc.] (segaorun.cpp) shangon: Captured AVI video from this game shows only sound, no image (Angelo Salese)
- 06263: [Interface] UI: Choosing any filter which has no data makes the UI unrecoverable (dankan1890)
- 06280: [Interface] PLUGINS: The plugin.ini file is created in the current folder when it should be created in the "ini" path. (crazyc)
- 06279: [Interface] PLUGINS: pluginspath does not resolve $HOME (crazyc)
- 06285: [Gameplay] (vendetta.cpp) esckids, esckidsj: Slowdowns in gameplay (Osso)
- 06284: [Interface] Watchdog dialog is not able to be captured (cuavas)
- 06246: [Graphics] (legionna.cpp) cupsocsb, cupsocsb2: Black screen (Angelo Salese)
- 06268: [Crash/Freeze] MAME can crash when switching languages (cuavas)
- 06266: [DIP/Input] (seta.cpp) metafox: Bonus_Life DIPSETTING values and labels are incorrect (Tafoid)
- 06262: [Crash/Freeze] All sets using SHARC drc: Crash when running DRC (Linux only?)
MAME - 0.175
Jun 29, 2016
- 05980: [Crash/Freeze] (midzeus.cpp) thegrid: MAME crashes with "FATALERROR: Extreme count" after the initial system test.
- 06253: [Save/Restore] (neodriv.hxx) mslug: broken save states (Fabio Priuli)
- 06244: [Speed] (namconb1.cpp) machbrkr, outfxies: Degraded performance speed (Osso)
- 06241: [Crash/Freeze] Most sets in neodriv.hxx: cheats enabled cause MAME to crash (cuavas)
- 06235: [Graphics] (pacman.cpp) pacman: X and Y flip bits are ignored when sprite is rendered at top of screen due to vertical wrapping (Robbbert)
- 06234: [DIP/Input] (nbmj9195.cpp) mscoutm, imekura, mjegolf: Incorrect inputs in some mahjong games (Tourniquet)
- 03321: [DIP/Input] (mario.cpp) mario: Dip switch titles for bonus life don't match gameplay
- 06225: [Crash/Freeze] (midtunit.cpp) mk, mk2: Game doesn't start - crash while loading (cuavas)
- 06196: [Interface] Window mode, can't set window size anymore (bradhugh)
- 06222: [Graphics] Artwork + HLSL + Vector Game = Cropped Screen and Wrong Screen Position (Jezze)
- 06195: [Crash/Freeze] -video BGFX is crashing after selecting 'Select New Machine' and launching another machine
- 06223: [Crash/Freeze] (ataxx.cpp) All sets in ataxx.cpp: Fatal error: Missing some required objects, unable to proceed (Tafoid)
- 06221: [Interface] PLUGINS: pluginspath option not fully recognized (crazyc)
MAME - 0.174
May 25, 2016
- 04973: [Graphics] (decocass.cpp) cskater: Your shadow is off-center at times. (AJR)
- 06151: [DIP/Input] MAME fails to accept input from XBCD-supported joysticks with DirectInput 8 (Quench)
- 06217: [Debugger] Windows debugger crashes on Win10 64-bit (Tourniquet)
- 03753: [Crash/Freeze] (psikyosh.cpp) daraku: [debug] Assert in debug build (Tourniquet)
- 06209: [Core] Window is always on top after ALT+ENTER from Full Screen in Direct3D (Jezze)
- 06218: [Sound] (holeland.cpp) holeland: Missing speech synthesis chip (system11)
- 06190: [Color/Palette] (iteagle.cpp) Most sets in iteagle.c: Palette changes when using machines with MIPS DRC (crazyc)
- 05932: [Interface] Joysticks Using PPJOY Driver Do not work anymore (Quench)
- 01617: [Graphics] (segag80v.cpp) elim2, zektor: Missing left graphics line from the boarder. (Olivier Galibert)
- 06169: [DIP/Input] (ninjaw.cpp) ninjawu: Credit count is wrong on coin slot 2 (Osso)
- 05871: [Crash/Freeze] (pacman.cpp) puckman: Double-free starting up puckman when using -mt (Robbbert)
- 05831: [Crash/Freeze] all: mame hangs when command bench is higher than 299 (Robbbert)
- 06206: [Crash/Freeze] (astrafr.cpp) Most sets in astrafr.c: Crash/Exception at Initialization (Robbbert)
- 04935: [Flip Screen/Cocktail] (jailbrek.cpp) jailbrek and clones: Offset right 1/2 Screen when Flip Screen is on (Osso)
- 04920: [Flip Screen/Cocktail] (esd16.cpp) multchmp, multchmpk: Flip Screen contents need proper mirroring (Osso)
- 04912: [Flip Screen/Cocktail] (dblewing.cpp) dblewing: Flip Screen offset down + "Split" sprites (Osso)
- 06188: [Documentation] (1942.cpp) 1942h: Year should be 1991 (Tafoid)
MAME - 0.173
Apr 27, 2016
- 06181: [Documentation] (vicdual.cpp) tranqgun: The correct description is "Tranquillizer Gun" (M.A.S.H.)
- 06178: [Crash/Freeze] (toypop.cpp) liblrabl: Reset during second loop of attract mode. (Angelo Salese)
- 04965: [Interface] Games with no screen produce no "final.png" with -STR (Osso)
- 04919: [Flip Screen/Cocktail] (dynduke.cpp) All sets in dynduke.c: Most of background missing on Flip Screen (Osso)
- 06170: [Compiling] OpenMP: OpenMP-enabled builds of MAME 0.172 fail to compile
- 05897: [Misc.] (hornet.cpp) gradius4: "MASK ROM CHECK" in service mode fails
- 06176: [Crash/Freeze] (ksys573.cpp) All sets in ksys573.c using CD: Unable to boot (crazyc)
- 06019: [Interface] Wrong default bios outputted with -listxml command. (dankan1890)
- 06174: [DIP/Input] (twincobr.cpp) fshark, skyshark, hishouza, tp84, tp84a, tp84b: Dipswitch info
- 01792: [DIP/Input] (subsino2.cpp) bishjan: Keyboard mode does not work (Luca Elia)
MAME - 0.172
Mar 30, 2016
- 06144: [Crash/Freeze] Running with -video d3d -numscreens 2 and above crashes MAME
- 06150: [Core] LUA error message when MAME folder is in a dir containing non-English characters
- 06168: [Crash/Freeze] (neodriv.hxx) kof10th: Unable to start/Fatal error
- 06159: [Crash/Freeze] (triforce.cpp) triforce: Crash/Exception before OK (Osso)
- 06152: [Interface] "Show mouse pointer" option stays off (dankan1890)
- 06147: [Sound] (model2.cpp) daytona: Some songs can not be played and cause audio to halt (R. Belmont)
- 06145: [DIP/Input] (astrocde.cpp) gorf and clones: Gorf Outputs missing Quark Laser (Joystick) Lamp Output (David Haywood)
- 06143: [Documentation] They are "Master Sets", NOT "Originals" (dankan1890)
- 02389: [DIP/Input] (nbmj8688.cpp) housemnq, housemn2, bijokkog, bijokkoy: Inputs slightly wrong for the LCD games. (cuavas)
MAME - 0.171
Feb 24, 2016
- 06131: [Interface] Can't unpause emulation when SHIFT key is mapped to Pause function
- 06137: [Crash/Freeze] (maygay1bsw.cpp) Many sets in maygay1bsw.cpp: Several games are crashing while "initializing.." (Osso)
- 06135: [Interface] ROM-less games cannot be started from internal UI
- 02327: [Graphics] (megasys1.cpp) chimerab: Priorty PROM is missing. (David Haywood)
- 06134: [Misc.] all games with LED outputs: ledutil no longer works (micko)
MAME - 0.170
Jan 27, 2016
- 05866: [Misc.] (taito_f3.cpp) pbobble3, pbobble3j, pbobble3u, pbobble4, pbobble4j, pbobble4u, rayforce, rayforcej: [debug] AddressSanitizer: heap-buffer-overflow
- 06097: [Crash/Freeze] (viper.cpp) Most sets in viper.c: Crashing at start (32-bit only) (Robbbert)
- 06127: [DIP/Input] (m92.cpp) thndblst: "Continuous Play" dip switch value incorrectly labeled
- 06126: [Crash/Freeze] (suna8.cpp) hardhea2b: Exception at start (Osso)
- 04900: [Flip Screen/Cocktail] (battlex.cpp) battlex: Missing Title and Text while flipped (Osso)
- 06117: [Multisession] (bfm_sc2.cpp) qntoond, quintoon: MAME crashed when switching games (Osso)
- 02640: [Gameplay] (megasys1.cpp) kazan, iganinju: Multiple issues (slow graphic rendering, missing graphics) (Angelo Salese)
- 06114: [DIP/Input] (cps1.cpp) sf2m10: Kick inputs are not working LK MK HK (Osso)
- 06090: [Crash/Freeze] (namcos10.cpp) mrdrilr2, mrdrlr2a: Crash during Init (Osso)
MAME - 0.169
Dec 30, 2015
- 01965: [Crash/Freeze] (namcos21.cpp) driveyes: [debug] Access Violation
- 03709: [Graphics] (rungun.cpp) rungun and clones: Rotation effect for the title logo is not shown because of a priority problem. (Angelo Salese)
- 04857: [Crash/Freeze] (playch10.cpp) pc_pinbt: Hangs after insert coin (Osso)
- 06111: [Documentation] Rolling Xtreme is still listed as being undumped in the MAME.lst.
- 06112: [Documentation] mentions of Seta.c and Seta2.c in the MAME.lst
- 06109: [Sound] (cave.cpp) metmqstr, guwange, esprade, donpachi: Lots of games in cave.cpp should not be stereo (system11)
- 06092: [Misc.] (neodriv.hxx) neogeo [diggerma]: game from softlist fails to load using file manager after launching neogeo (David Haywood)
- 00363: [Gameplay] (vsnes.cpp) balonfgt: When you try to play balonfgt using both screens, the 2 screens get out of sync almost immediately. (David Haywood)
- 03860: [DIP/Input] (vsnes.cpp) hogalley, vsfdf : Shots don't hit. (David Haywood)
- 05618: [Graphics] (dooyong.cpp) pollux: Title screen is static (David Haywood)
- 04222: [Color/Palette] (dooyong.cpp) pollux, polluxa, polluxa2: The 2 characters in the ending scene have wrong colors (David Haywood)
- 02844: [Graphics] (megasys1.cpp) soldam: Graphics corruption in high score listing (David Haywood)
- 00365: [Misc.] (megasys1.cpp) 64street: characters don't move in attract mode (David Haywood)
- 00366: [Misc.] (megasys1.cpp) chimerab: no movements in attract mode / instruction screen (David Haywood)
- 05963: [Graphics] (megasys1.cpp) tshingen, tshingna: Missing graphical mosaic/resolution effect (David Haywood)
- 06098: [Graphics] (segaybd.cpp) gloc: Priority issue after game start (David Haywood)
- 06067: [Graphics] (megasys1.cpp) 64street, 64streetj: 64th Street - missing background graphics interaction (Angelo Salese)
- 06093: [DIP/Input] (stv.cpp) ffreveng: should have 5 working buttons (David Haywood)
MAME - 0.168
Nov 25, 2015
- 02851: [Graphics] tetriskr: Corrupt game graphics after some time of gameplay (crazyc)
- 06048: [Core] e01, e01s: -listxml outputs you get different results for e01/e01s randomly (Osso)
- 06082: [Debugger] (plygonet.cpp) plygonet: dsp56k core crashes when focused (micko)
- 00825: [Speed] (wecleman.cpp) hotchase: The game is too slow. You can realize this by checking the in-game chronometer. (Angelo Salese)
- 06081: [Graphics] (mcatadv.cpp) nost, nostj, nostk: Gfx glitches in Nostradamus (David Haywood)
- 06083: [Core] cpu/z8000/ - wrong asmflags (Olivier Galibert)
- 05958: [Graphics] (cclimber.cpp) toprollr: Some sprites are invisible (Osso)
- 06075: [Graphics] (malzak.cpp) malzak, malzak2: Graphic issue (blank line) in title (Pernod)
- 06071: [Documentation] (shadfrce.cpp) shadfrcej: Shadow Force (Japan Version 3) might be misnamed. Version is actually in English, not Japanese. (David Haywood)
- 06070: [DIP/Input] (psikyosh.cpp) mjgtaste: Joystick mode does not fully work (David Haywood)
MAME - 0.167
Oct 28, 2015
- 02919: [Graphics] (segas16b.cpp) sdi: Broken background in 2nd stage. (David Haywood)
- 06055: [Crash/Freeze] (suna16.cpp) sunaq: The game crashes when you insert a credit. (David Haywood)
- 00100: [Sound] (galaxian.cpp) froggermc: After starting a game, the sound cuts off. (Osso)
- 05596: [Color/Palette] (thunderj.cpp) thunderj & clones: palette problem in the briefing (hap)
MAME - 0.166
Sep 30, 2015
- 04401: [DIP/Input] (mcr.cpp) demoderb: Steering wheel inputs should have their ports inverted instead of reversed
- 05662: [Crash/Freeze] (konamigx.cpp) racinfrc, racinfrcu: [debug] Assertion
- 05428: [Graphics] (scramble.cpp) newsin7: sprites cut off/not displayed at top of play area (David Haywood)
- 05969: [Graphics] (galaxian.cpp) jumpbug and clones: Missing scrolling starfield (Osso)
- 06028: [Sound] (neodriv.hxx) neogeo.c: Wrong volume of SSG versus the FM & ADPCM sound generation parts (David Haywood)
- 06029: [Crash/Freeze] (cclimber.cpp) yamato: game is broken [2 bugs] (Osso)
- 00999: [Sound] (segaxbd.cpp) gprider: There are no demo sounds even when the dip switch is on. (David Haywood)
- 04701: [Graphics] (seta.cpp) blandia, blandiap: Graphic garbage (Mamesick)
- 00878: [Graphics] (suna8.cpp) rranger: A piece of the yellow box on the map screen after the game start is over the CREDIT text. (Luca Elia)
- 05971: [Graphics] (suna8.cpp) sranger and others clones: graphics issues (Luca Elia)
- 06024: [Crash/Freeze] (system1.cpp) hvymetal, choplift: Crashing with a message in IC TEST (David Haywood)
MAME - 0.165
Aug 26, 2015
- 03478: [Crash/Freeze] MAME in Fullscreen crashes on Windows 7 with Display set to 150% (Tourniquet)
- 05762: [Crash/Freeze] (itgambl2.cpp) All sets in itgambl2.c, namcos23.c: Crash directly after OK (hap)
- 05435: [Sound] (leland.cpp) offroad, offroadt, possibly others: Audio in offroad, offroadt sounds horrible (crazyc)
- 05377: [Sound] (leland.cpp) All sets in leland.c: DAC sounds differently between 32-bit and 64-bit (crazyc)
- 02892: [Misc.] (cps1.cpp) 3wondersh: Dialog box on launch (Robbbert)
- 03193: [Misc.] (cps1.cpp) 3wondersh: Three Wonders (hack?) unmapped ports (Robbbert)
- 05801: [Color/Palette] (cps1.cpp) 3wondersb: Status change from GAME_NOT_WORKING to GAME_IMPERFECT_GRAPHICS suggestion (Robbbert)
- 06006: [Crash/Freeze] (rocnrope.cpp) rocnrope, ropeman: Game resets when pressing start (Mamesick)
- 06014: [Documentation] (aerofgt.cpp) karatblzj: Wrong name for Japanese ROM set (hap)
- 05690: [Graphics] (eprom.cpp) eprom, eprom2: Graphics glitch occurs when destroying compuer equipment. (hap)
- 05217: [Sound] (exidy.cpp) spectar: Missing sounds (credit/Title Tune) (Osso)
- 06008: [Graphics] (bfm_sc4.cpp) bfm_sc4.c: FATAL ERROR: Too many live textures in src/emu/renderer.c:500 (hap)
- 06007: [Speed] (suna16.cpp) bssoccer: significant performance drop during intro (David Haywood)
- 06005: [Graphics] (taito_x.cpp) kyustrkr: Screen is shifted up (Mamesick)
- 03966: [Graphics] (macrossp.cpp) macrossp: Bad graphics. (Tourniquet)
MAME - 0.164
Jul 29, 2015
- 03064: [Misc.] (segas24.cpp) hotroda, hotrodj, sspirits, sgmast, bnzabros: Some S24 disk games have their bookkeeping/settings data not clear (David Haywood)
- 05991: [Graphics] (snk.cpp) chopper and clones: Visible area slightly too small (system11)
- 05988: [Graphics] (tmnt.cpp) lgtnfght and clones: Visible area is too small (system11)
- 05593: [Graphics] (thunderx.cpp) scontra scontraj: in mame screen is cut 8 pixels too much on the lower part of screen (system11)
- 05594: [Graphics] (tmnt.cpp) blswhstl, detatwin: Visible area is too small (system11)
- 05979: [Speed] (rainbow.cpp) jumping, jumpinga: Sound is slightly wrong in jumping due to incorrect clock dividers / clocks (system11)
- 05973: [Graphics] (crimfght.cpp) crimfght and clones: Display area/resolution is too small (system11)
- 01444: [Sound] (seta2.cpp) gundamex: The music is only emitted from the right channel. (system11)
- 01943: [Sound] (seta2.cpp) pzlbowl: Right heavy stereo balance. (system11)
- 05981: [Graphics] (aerofgt.cpp) turbofrc: Sprite priority bugs in some stages (Mamesick)
- 04405: [Graphics] (seta.cpp) tndrcade + others: Offset issues in seta drivers (Mamesick)
- 04877: [Graphics] (seta.cpp) usclssic: Graphics are shifted. (Mamesick)
- 00317: [Graphics] (seta.cpp) daioh: On the attract mode screen with the earth down, there is a glitchy line at the bottom and the explosion is glitched. (Mamesick)
- 05959: [Sound] (alpha68k.cpp) kyros, kyrosj: A few sound FX are missing (Mamesick)
- 05968: [Graphics] (hornet.cpp) gradius4, nbapbp: Most of colours are completly wrong (Ryan Holtz)
- 05318: [Crash/Freeze] (djmain.cpp) bm1stmix and other: Error on loading CHD / disk error (peterferrie)
- 04918: [Flip Screen/Cocktail] (dooyong.cpp) gulfstrm, lastday and clones: Screen slightly offset left when flipped (Osso)