<?xml version="1.0"?>
<rss xmlns:im="http://purl.org/rss/1.0/item-images/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/" version="2.0" encoding="utf-8">
    <channel>
        <docs>https://mametesters.org/</docs>
        <description>MAME Testers - ISSUES</description>
        <link>https://mametesters.org/</link>
        <title>MAME Testers - ISSUES</title>
        <sy:updatePeriod>hourly</sy:updatePeriod>
        <sy:updateFrequency>1</sy:updateFrequency>
        <sy:updateBase>date('c')</sy:updateBase>
    <item><title>09483: (btoads) graphics issues</title><link>https://mametesters.org/view.php?id=9483</link><description>See the screenshot 1 below. Pimple's skin and life bar color are correct.&lt;br /&gt;&#xD;
&lt;br /&gt;&#xD;
&lt;br /&gt;&#xD;
Stage 2 the life bar color is wrong, but in the boss is correct.&lt;br /&gt;&#xD;
See screenshot 2 and 3.&lt;br /&gt;&#xD;
&lt;br /&gt;&#xD;
Last stage life bar color is wrong with strange low brightness.&lt;br /&gt;&#xD;
See screenshot 4.</description><category>Graphics</category><pubDate>Mon, 08 Jun 2026 19:37:30 +0000</pubDate><guid>https://mametesters.org/view.php?id=9483</guid><author>Augusto &lt;blah@example.com&gt;</author><comments>https://mametesters.org/view.php?id=9483#bugnotes</comments></item><item><title>09482: (vendetta2pp) graphical bug where it says "credit" during the boss description of stage 2 and stage 3</title><link>https://mametesters.org/view.php?id=9482</link><description>Graphical bug seems to only affect the Japanese 2player version called Crime Fighters 2.</description><category>Graphics</category><pubDate>Thu, 04 Jun 2026 14:10:11 +0000</pubDate><guid>https://mametesters.org/view.php?id=9482</guid><author>jwillicvh &lt;blah@example.com&gt;</author><comments>https://mametesters.org/view.php?id=9482#bugnotes</comments></item><item><title>09481: (crankyc) This machine isn't Cranky Condor.</title><link>https://mametesters.org/view.php?id=9481</link><description>This machine isn't Cranky Condor, but its sequel, Cranky Contest.</description><category>Documentation</category><pubDate>Thu, 04 Jun 2026 09:52:36 +0000</pubDate><guid>https://mametesters.org/view.php?id=9481</guid><author>J.J.Boy &lt;blah@example.com&gt;</author><comments>https://mametesters.org/view.php?id=9481#bugnotes</comments></item><item><title>09480: (144 games described as "manufactured by Taito Corporation Japan") The notation "JAPAN" is unnecessary.</title><link>https://mametesters.org/view.php?id=9480</link><description>The "Japan" part of "Taito Corporation Japan" is not part of the company name, but rather indicates the country of origin.&lt;br /&gt;&#xD;
Therefore, "Japan" should not be included in this company name.&lt;br /&gt;&#xD;
&lt;br /&gt;&#xD;
This is different from case #02187 (Technos Japan is the official company name).</description><category>Documentation</category><pubDate>Thu, 04 Jun 2026 07:08:33 +0000</pubDate><guid>https://mametesters.org/view.php?id=9480</guid><author>J.J.Boy &lt;blah@example.com&gt;</author><comments>https://mametesters.org/view.php?id=9480#bugnotes</comments></item><item><title>09479: (lb186) Unable to boot a floppy disk</title><link>https://mametesters.org/view.php?id=9479</link><description>This system is marked as working.&lt;br /&gt;&#xD;
&lt;br /&gt;&#xD;
According to the manual, the system waits for a boot disk and will then boot without requiring further intervention.&lt;br /&gt;&#xD;
&lt;br /&gt;&#xD;
There's no software list, so I tried my only LB186 disk and it didn't boot. The system is also supposed to be able to use standard IBMPC boot disks, so I tried a number of them, without luck.</description><category>Media Support</category><pubDate>Thu, 04 Jun 2026 01:51:58 +0000</pubDate><guid>https://mametesters.org/view.php?id=9479</guid><author>Robbbert &lt;blah@example.com&gt;</author><comments>https://mametesters.org/view.php?id=9479#bugnotes</comments></item><item><title>09478: (wangpc) Won't boot floppy disk</title><link>https://mametesters.org/view.php?id=9478</link><description>This system is listed as working.&lt;br /&gt;&#xD;
&lt;br /&gt;&#xD;
This machine requires a floppy to boot from at start.&lt;br /&gt;&#xD;
&lt;br /&gt;&#xD;
But it just sits there.</description><category>Media Support</category><pubDate>Mon, 01 Jun 2026 14:34:09 +0000</pubDate><guid>https://mametesters.org/view.php?id=9478</guid><author>Robbbert &lt;blah@example.com&gt;</author><comments>https://mametesters.org/view.php?id=9478#bugnotes</comments></item><item><title>09477: (dgnalpha) Regressed, no longer usable</title><link>https://mametesters.org/view.php?id=9477</link><description>System is marked as working.&lt;br /&gt;&#xD;
&lt;br /&gt;&#xD;
When started it says to press B for Basic, or D for disks.&lt;br /&gt;&#xD;
&lt;br /&gt;&#xD;
When B pressed, it says "Going into BASIC" and hangs.&lt;br /&gt;&#xD;
&lt;br /&gt;&#xD;
When D pressed. it says to place system disk in drive and press Enter. If boot chosen from software list the screen gets corrupted and hangs. It should go into the DOS version of Basic.</description><category>Media Support</category><pubDate>Mon, 01 Jun 2026 14:02:16 +0000</pubDate><guid>https://mametesters.org/view.php?id=9477</guid><author>Robbbert &lt;blah@example.com&gt;</author><comments>https://mametesters.org/view.php?id=9477#bugnotes</comments></item><item><title>09476: (hp64k) System Master Controller not working</title><link>https://mametesters.org/view.php?id=9476</link><description>This system is marked as working.&lt;br /&gt;&#xD;
&lt;br /&gt;&#xD;
According to the software manual when this system is switched on you should get a prompt. However it says&lt;br /&gt;&#xD;
&lt;br /&gt;&#xD;
UNABLE TO BOOT: WAITING FOR SYSTEM MASTER CONTROLLER&lt;br /&gt;&#xD;
&lt;br /&gt;&#xD;
and cannot do anything. I tried a few boot disks but made no difference.&lt;br /&gt;&#xD;
&lt;br /&gt;&#xD;
If you go to the DIPs you can see that the controller is switched off. If you turn it on, MAME unexpectedly quits without a message.&lt;br /&gt;&#xD;
&lt;br /&gt;&#xD;
If you instead change the System source dip to Performance verification, the diag screen appears. From there, press F1 a few times until it says SYS BUS TEST. Press F2 to begin the test, and once again MAME shuts down.</description><category>Crash/Freeze</category><pubDate>Fri, 29 May 2026 14:41:39 +0000</pubDate><guid>https://mametesters.org/view.php?id=9476</guid><author>Robbbert &lt;blah@example.com&gt;</author><comments>https://mametesters.org/view.php?id=9476#bugnotes</comments></item><item><title>09475: (nrallyx , nrallyxb) wrong DIP switches for bonus life and difficulty</title><link>https://mametesters.org/view.php?id=9475</link><description>That game damaging CRT with catchy music are with invalid and wrong DIP switches for "bonus life" and "difficulty".&lt;br /&gt;&#xD;
&lt;br /&gt;&#xD;
DIP Switches values for 1 and 2 lifes are invalid. The minimum number of  cars are 3.&lt;br /&gt;&#xD;
The bonus life sets used in MAME are correct in gameplay, but in service mode are listed with invalid values.&lt;br /&gt;&#xD;
The first value is MAME DIP switch and second is the value listed in service mode.&lt;br /&gt;&#xD;
&lt;br /&gt;&#xD;
1 car medium   20000/80000 is 88000 FD0000&lt;br /&gt;&#xD;
                            20000/100000 is 21000/5E0000&lt;br /&gt;&#xD;
                            20000/120000 is 15000/00000&lt;br /&gt;&#xD;
                            In gameplay are 3 cars&lt;br /&gt;&#xD;
&lt;br /&gt;&#xD;
1 car hard          20000 is 88000 FD0000&lt;br /&gt;&#xD;
                            40000 is 21000/5E0000&lt;br /&gt;&#xD;
                            60000 is 15000 00000&lt;br /&gt;&#xD;
                            In gameplay are 4 cars&lt;br /&gt;&#xD;
&lt;br /&gt;&#xD;
2 cars medium 20000 is 10000&lt;br /&gt;&#xD;
                            40000 is 20000&lt;br /&gt;&#xD;
                            60000 is 30000&lt;br /&gt;&#xD;
                            In gameplay are 4 cars&lt;br /&gt;&#xD;
&lt;br /&gt;&#xD;
2 cars hard    20000/80000 is 10000&lt;br /&gt;&#xD;
                        20000/100000 is 20000&lt;br /&gt;&#xD;
                        20000/120000 is 30000&lt;br /&gt;&#xD;
                        In gameplay are 3 cars&lt;br /&gt;&#xD;
&lt;br /&gt;&#xD;
3 cars hard    20000/80000&lt;br /&gt;&#xD;
                        20000/100000&lt;br /&gt;&#xD;
                        20000/120000&lt;br /&gt;&#xD;
                        MAME bonus life settings are wrong&lt;br /&gt;&#xD;
                        20000/80000 is only one bonus life for 20000&lt;br /&gt;&#xD;
                        20000/100000 is only one bonus life for 40000&lt;br /&gt;&#xD;
                        20000/120000 is only one bonus life for 60000&lt;br /&gt;&#xD;
                        In gameplay are 4 cars&lt;br /&gt;&#xD;
&lt;br /&gt;&#xD;
The settings below are with correct values in both gameplay and service mode listing the same value.&lt;br /&gt;&#xD;
&lt;br /&gt;&#xD;
3 cars easy    20000/80000&lt;br /&gt;&#xD;
                        20000/100000&lt;br /&gt;&#xD;
                        20000/120000&lt;br /&gt;&#xD;
3 cars medium 20000/80000&lt;br /&gt;&#xD;
                           20000/100000&lt;br /&gt;&#xD;
                           20000/120000&lt;br /&gt;&#xD;
&lt;br /&gt;&#xD;
4 cars easy 20000&lt;br /&gt;&#xD;
                    40000&lt;br /&gt;&#xD;
                    60000&lt;br /&gt;&#xD;
&lt;br /&gt;&#xD;
MAME settings "1 car medium" and "3 car medium" are the same value for number of cars and bonus life.</description><category>DIP/Input</category><pubDate>Fri, 29 May 2026 13:14:37 +0000</pubDate><guid>https://mametesters.org/view.php?id=9475</guid><author>Augusto &lt;blah@example.com&gt;</author><comments>https://mametesters.org/view.php?id=9475#bugnotes</comments></item><item><title>09474: (frontlin , frontlina) player score issues</title><link>https://mametesters.org/view.php?id=9474</link><description>After stage 1 happen errors in player score as if some enemies score points are being added wrongly and decrease.&lt;br /&gt;&#xD;
Screenshot 1 is stage 2 with 31430 points, but in previous stage was less of 10000.&lt;br /&gt;&#xD;
Screenshot 2 is stage 4 with 2570 points.&lt;br /&gt;&#xD;
Screenshot 3 is stage 5 with 26290 points.&lt;br /&gt;&#xD;
Have a graphic issue in player score digit.&lt;br /&gt;&#xD;
That issue not happen in others taitosj games ( elevator and timetunl ).</description><category>Gameplay</category><pubDate>Fri, 29 May 2026 13:10:39 +0000</pubDate><guid>https://mametesters.org/view.php?id=9474</guid><author>Augusto &lt;blah@example.com&gt;</author><comments>https://mametesters.org/view.php?id=9474#bugnotes</comments></item><item><title>09473: (frontlin , frontlina) graphics issues</title><link>https://mametesters.org/view.php?id=9473</link><description>After stage 1 happen graphics glitches.&lt;br /&gt;&#xD;
Please see the screenshots showing player score digits and gray blocks.&lt;br /&gt;&#xD;
In rare moments the player helmet change the color for miliseconds.&lt;br /&gt;&#xD;
4That issue not happen in others taitosj games ( elevator and timetunl ).</description><category>Graphics</category><pubDate>Fri, 29 May 2026 13:08:48 +0000</pubDate><guid>https://mametesters.org/view.php?id=9473</guid><author>Augusto &lt;blah@example.com&gt;</author><comments>https://mametesters.org/view.php?id=9473#bugnotes</comments></item><item><title>09472: (frontlin , frontlina) slowdown in intervals</title><link>https://mametesters.org/view.php?id=9472</link><description>Start a game and move the player to up reaching the tank area.&lt;br /&gt;&#xD;
Begin to happen slowdown in intervals of miliseconds.&lt;br /&gt;&#xD;
That issue not happen in others taitosj games ( elevator and timetunl ).</description><category>Timing</category><pubDate>Fri, 29 May 2026 13:06:52 +0000</pubDate><guid>https://mametesters.org/view.php?id=9472</guid><author>Augusto &lt;blah@example.com&gt;</author><comments>https://mametesters.org/view.php?id=9472#bugnotes</comments></item><item><title>09471: (pi4d30) Black screen</title><link>https://mametesters.org/view.php?id=9471</link><description>This machine is marked as working.&lt;br /&gt;&#xD;
&lt;br /&gt;&#xD;
I think this must be a mistake, as the only rom is a no-dump, so how can it have ever worked?</description><category>Graphics</category><pubDate>Fri, 29 May 2026 12:46:06 +0000</pubDate><guid>https://mametesters.org/view.php?id=9471</guid><author>Robbbert &lt;blah@example.com&gt;</author><comments>https://mametesters.org/view.php?id=9471#bugnotes</comments></item><item><title>09470: (indigo_r4400) Black screen</title><link>https://mametesters.org/view.php?id=9470</link><description>This system is marked as working.&lt;br /&gt;&#xD;
&lt;br /&gt;&#xD;
The other system in this driver, indigo_r4000, starts up and shows a screen.&lt;br /&gt;&#xD;
I don't know if it actually boots as there's no software list and I don't have a hard drive image for it.</description><category>Graphics</category><pubDate>Fri, 29 May 2026 12:27:53 +0000</pubDate><guid>https://mametesters.org/view.php?id=9470</guid><author>Robbbert &lt;blah@example.com&gt;</author><comments>https://mametesters.org/view.php?id=9470#bugnotes</comments></item><item><title>09469: (ibm5155) Keyboard not working</title><link>https://mametesters.org/view.php?id=9469</link><description>This machine is marked as working, but no longer does.</description><category>DIP/Input</category><pubDate>Fri, 29 May 2026 11:00:06 +0000</pubDate><guid>https://mametesters.org/view.php?id=9469</guid><author>Robbbert &lt;blah@example.com&gt;</author><comments>https://mametesters.org/view.php?id=9469#bugnotes</comments></item><item><title>09468: (palmiii) After first click it makes a continual sound</title><link>https://mametesters.org/view.php?id=9468</link><description>This device is listed as working.&lt;br /&gt;&#xD;
&lt;br /&gt;&#xD;
When turned on it wants to configure the touch screen. After clicking, a stuttering noise starts up and never stops.</description><category>Sound</category><pubDate>Fri, 29 May 2026 10:49:21 +0000</pubDate><guid>https://mametesters.org/view.php?id=9468</guid><author>Robbbert &lt;blah@example.com&gt;</author><comments>https://mametesters.org/view.php?id=9468#bugnotes</comments></item><item><title>09467: "output" doesn't draw text</title><link>https://mametesters.org/view.php?id=9467</link><description>"output" cheat code draws text on the screen. But this function doesn't work in 0.288. This happens in built-in cheat with 0.288, no problem 0.287 or plug-in cheat.</description><category>Cheat System</category><pubDate>Thu, 28 May 2026 22:43:25 +0000</pubDate><guid>https://mametesters.org/view.php?id=9467</guid><author>jman &lt;blah@example.com&gt;</author><comments>https://mametesters.org/view.php?id=9467#bugnotes</comments></item><item><title>09466: (alpinerd and clones) When the finish line track is visible from afar, it initially appears as completely red polygons.</title><link>https://mametesters.org/view.php?id=9466</link><description>When the finish line track is visible from afar, it initially appears as completely red polygons. Red polygons don't appear up to the official version 0.287. Possibly related to this: &lt;a href="https://github.com/mamedev/mame/commit/cdea363c3eae1a019474ed2bf05880f16be31f21" target="_blank"&gt;https://github.com/mamedev/mame/commit/cdea363c3eae1a019474ed2bf05880f16be31f21&lt;/a&gt;</description><category>Graphics</category><pubDate>Thu, 28 May 2026 16:13:24 +0000</pubDate><guid>https://mametesters.org/view.php?id=9466</guid><author>Skeleton081983 &lt;blah@example.com&gt;</author><comments>https://mametesters.org/view.php?id=9466#bugnotes</comments></item><item><title>09465: (ct486 [dune2 software]) Rare freezes on Dune II last mission (sblaster_16)</title><link>https://mametesters.org/view.php?id=9465</link><description>This happened to me only two or three times for an entire playthrough (segmented, played over a few days. Host system turned off/on for each new segment recorded), and only on the last mission.</description><category>Crash/Freeze</category><pubDate>Wed, 27 May 2026 17:50:45 +0000</pubDate><guid>https://mametesters.org/view.php?id=9465</guid><author>Keade &lt;blah@example.com&gt;</author><comments>https://mametesters.org/view.php?id=9465#bugnotes</comments></item><item><title>09464: MAME no longer attempts to "create" sockets when using socket.&lt;address&gt;:&lt;port&gt; syntax with the bitbanger device</title><link>https://mametesters.org/view.php?id=9464</link><description>Previously, MAME would attempt to open an existing file, then attempt to create a file.  It now only attempts to open an existing file.  This means it will only create a connecting socket, not a listening socket.  It affects Linux as well as Windows, although the error number is different since it&#x2019;s implementation-defined (generic:107 on Windows, generic:111 on Linux).&lt;br /&gt;&#xD;
&lt;br /&gt;&#xD;
&lt;br /&gt;&#xD;
Relevant verbose output from MAME 0.281 (working):&lt;br /&gt;&#xD;
&lt;br /&gt;&#xD;
:tty:null_modem:stream: attempting to load media image socket.127.0.0.1:1234&lt;br /&gt;&#xD;
:tty:null_modem:stream: error opening image file socket.127.0.0.1:1234 with flags=00000003 (generic:107 Unknown error)&lt;br /&gt;&#xD;
Unable to load image 'socket.127.0.0.1:1234': Unknown error (generic:107)&lt;br /&gt;&#xD;
:tty:null_modem:stream: attempting to create media image socket.127.0.0.1:1234&lt;br /&gt;&#xD;
:tty:null_modem:stream: opened image file socket.127.0.0.1:1234 with flags=00000007&lt;br /&gt;&#xD;
Starting INTELLEC 4/MOD 40 ':'&lt;br /&gt;&#xD;
&lt;br /&gt;&#xD;
&lt;br /&gt;&#xD;
Relevant verbose output from MAME 0.282 (regressed):&lt;br /&gt;&#xD;
&lt;br /&gt;&#xD;
:tty:null_modem:stream: attempting to load media image socket.127.0.0.1:1234&lt;br /&gt;&#xD;
:tty:null_modem:stream: error opening image file socket.127.0.0.1:1234 with flags=00000003 (generic:107 Unknown error)&lt;br /&gt;&#xD;
Unable to load image 'socket.127.0.0.1:1234': Unknown error (generic:107)&lt;br /&gt;&#xD;
Fatal error: Device Bitbanger load (-bitbanger socket.127.0.0.1:1234) failed: Unknown error (generic:107)</description><category>Media Support</category><pubDate>Mon, 25 May 2026 18:41:22 +0000</pubDate><guid>https://mametesters.org/view.php?id=9464</guid><author>cuavas &lt;blah@example.com&gt;</author><comments>https://mametesters.org/view.php?id=9464#bugnotes</comments></item><item><title>09463: (popnrun,popnruna) "Yukai Tsukai" is NOT the name of the developer.</title><link>https://mametesters.org/view.php?id=9463</link><description>"Yukai Tsukai" is the title of an unreleased Japanese version.</description><category>Documentation</category><pubDate>Thu, 21 May 2026 15:35:57 +0000</pubDate><guid>https://mametesters.org/view.php?id=9463</guid><author>J.J.Boy &lt;blah@example.com&gt;</author><comments>https://mametesters.org/view.php?id=9463#bugnotes</comments></item><item><title>09462: (swa,swaj) wrong year</title><link>https://mametesters.org/view.php?id=9462</link><description>This game was released on April 27, 1994, not 1993.</description><category>Documentation</category><pubDate>Thu, 21 May 2026 07:38:03 +0000</pubDate><guid>https://mametesters.org/view.php?id=9462</guid><author>J.J.Boy &lt;blah@example.com&gt;</author><comments>https://mametesters.org/view.php?id=9462#bugnotes</comments></item><item><title>09461: (500gp) Trackside animated jumbotrons have wrong colors</title><link>https://mametesters.org/view.php?id=9461</link><description>Starting from updates that fixed tachometer needle placement and other graphical things in 500gp, the animated jumbotrons on the trackside now have wrong colors, all displaying heat yellow/orange.</description><category>Color/Palette</category><pubDate>Wed, 13 May 2026 04:36:44 +0000</pubDate><guid>https://mametesters.org/view.php?id=9461</guid><author>FMecha &lt;blah@example.com&gt;</author><comments>https://mametesters.org/view.php?id=9461#bugnotes</comments></item><item><title>09460: (snes [zombiesu]) Squirt gun doesn't make a sound</title><link>https://mametesters.org/view.php?id=9460</link><description>No sound from default gun (squirt gun) and confirmed with video of other emulators that it should be making a sound.</description><category>Sound</category><pubDate>Tue, 12 May 2026 19:46:53 +0000</pubDate><guid>https://mametesters.org/view.php?id=9460</guid><author>mamefan &lt;blah@example.com&gt;</author><comments>https://mametesters.org/view.php?id=9460#bugnotes</comments></item><item><title>09459: (snes [skyblazru,addfamu, possibly others]) .inp playbacks desyncs</title><link>https://mametesters.org/view.php?id=9459</link><description>.inp playback is sometimes unreliable on snes, though this is kinda rare and somewhat random.&lt;br /&gt;&#xD;
&lt;br /&gt;&#xD;
For context, I have successfully recorded and playbacked 2h54m dkongcu, 1h50m svania4u, 1h39m addfamu (this one .inp used to fail playback at times in the very beginning, but I eventually got it to playback, and couldn't get it not to playback anymore after that) and 1h02m alestej.&lt;br /&gt;&#xD;
&lt;br /&gt;&#xD;
skyblazru seems more prone to cause desyncs.&lt;br /&gt;&#xD;
I've attached 2 skyblazru .inps, entire playthroughs that eventually desync (reproducible each time I've tried (two or three times each)). They desync after a very long time playtime (&gt;&gt; 20 minutes) so you'll want to use max frameskip + fast-forward to reach that point.&lt;br /&gt;&#xD;
&lt;br /&gt;&#xD;
I've also attached an addfamu .inp (an entire playthrough as well) that may desync in the very beginning, in the first minute of gameplay. As mentionned above, I can't get this one to desync anymore, but it might "work" (I mean not work) for someone else.</description><category>Misc.</category><pubDate>Mon, 11 May 2026 19:53:06 +0000</pubDate><guid>https://mametesters.org/view.php?id=9459</guid><author>Keade &lt;blah@example.com&gt;</author><comments>https://mametesters.org/view.php?id=9459#bugnotes</comments></item></channel>
</rss>
