Legend and Attributes

March 1st, 2008

Status

ValueDescription
NewDefault status. Needs validation.
AcknowledgedAccepted as a bug report.
ConfirmedDuplicated or confirmed by other tester.
AssignedThe issue as assigned to a dev (optional).
ResolvedA resolution was taken. (Fixed, turned out to be a BTANB etc.)
ClosedInvalidated or rejected bug report.

Category

ValueDescription
CoreBug related to the emulation core.
DIP/InputBug related to DIP switches and/or input.
DocumentationBug or issue related to source documentation.
GameplayBug related to general gameplay.
GraphicsGeneral graphic bug.
InterfaceBug related to MAME's interface (File I/O, UI, menu, cheat system etc.)
Misc.Miscellaneous bug.
MultisessionBug related to Multisession.
Original ReferenceReference to the original material (PCB, spec, datasheet etc.)
Save/RestoreSave/restore related bug.
Side-by-sideSide-by-side test result (only for old reports)
SoundGeneral sound bug.
SpeedProblem of speed and performance.
[Bugs That Aren't Bugs]Bugs that turned out to be also in the original game.

Severity

ValueDescription
FeatureFeature extension. This is discouraged. Please send your suggestions to Devs directly.
TrivialIssue which doesn't affect work of emulation directly.
  • Wrong Input definition (duplicated, missing)
  • DIP switch info
  • In-game ROM/RAM check error
  • MAME's in-game message
etc.
TypoTypographical error in source code or other texts.
  • Typo in source code
  • Wrong ROM name
etc.
MinorCosmetic issue or minor malfunction. This is proper for old green bug.
Major Problem which disturbs the gameplay in a significant manner. This is proper for old yellow bug.
  • Corrupt graphics
  • Sound not working
  • Totally broken input
  • Widespread malfunction
etc.
Critical (Game) Bug causes the game to crash or freeze (stop working) but MAME still runs.
Critical (MAME)Bug crashes MAME (either hang or outright crash)
* If you don't find good one, please leave this field "Minor".

Fields

NameDescription
PlatformDescribes what kind of MAME binary was used for testing. We don't officially accept bugs from SDLMAME or MAMEUI, but if we had a field for them, we could allow them to be logged and easily filter them from the results. Then it would be easier to find bugs that only show up in SDLMAME or MAMEUI and get people to reproduce them on the standard Windows build.
OSDescribes what kind of OS was used for testing.
BuildDescribes what kind of MAME build was used for testing.
DriverGame driver name. If the bug is not for a specific game, please leave this field blank.
Applicable SetsGame ZIP names with the problem. This will appear in the head of the summary text. Examples:
  • pacman
    If pacman and clones share the same issue, just write down the master set name.
  • mappy and clones
    Of course you can write like this.
  • rtype, rtypej, rtypejp, rtypeu
    The set family is not so big, this is ok.
  • All games in bublbobl.c
    You can write in this form but you should remember this will not appear in the result of the search by a set name.
  • The King of Fighters 2018 (Asia)
    Please lookup the set name in MAWS.
SummaryBrief description of the bug. This text will be used in various places to refer to the bug.
64/32-bit specificBug elicited only in a 64-bit build or a 32-bit build.
Debug build specificBug elicited in a debug build.
PossibleSuspected phenomenon to be a bug. Needs confirmation with original.
Verified with PCBBug validated with PCB and/or original reference.


©1999-2008 MAME Testing Project.