Viewing Issue Advanced Details
ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
03736 Graphics Minor Always Feb 17, 2010, 17:33 May 2, 2010, 13:51
Tester Kold666 View Status Public Platform MAME (Official Binary)
Assigned To hap Resolution Fixed OS Windows XP (32-bit)
Status [?] Resolved Driver
Version 0.136u3 Fixed in Version 0.137u4 Build Normal
Fixed in Git Commit Github Pull Request #
Summary 03736: scontra, scontraj: Super Contra main character shadows
Description On the original pcb main characters cast a transparent shadow.

On mame there is only a black shadow
Steps To Reproduce
Additional Information
Github Commit
Flags Verified with Original
Regression Version
Affected Sets / Systems scontra, scontraj
Attached Files
jpg file icon Immag015.jpg (463,736 bytes) Feb 18, 2010, 21:57
jpg file icon Immag023.jpg (376,041 bytes) Feb 18, 2010, 21:58
Relationships
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Notes
7
User avatar
No.05734
Tafoid
Administrator
Feb 17, 2010, 17:41
edited on: Feb 17, 2010, 17:54
A snapshot or screenshot from the pcb output showing exactly how it is suppose to look is essential. One with your character and other enemies on the screen would be best.
User avatar
No.05742
Kold666
Developer
Feb 18, 2010, 16:42
I'll upload them asap
User avatar
No.05744
Haze
Senior Tester
Feb 18, 2010, 23:22
the shadow in MAME is actually blended, it's not solid black.

the blend amount seems different to your pcb tho, if anything on the pcb it seems to be acting more like a highlight, making the ground *lighter*
User avatar
No.05745
Kold666
Developer
Feb 19, 2010, 11:51
Ok, Mame shadows are very dark ;)
User avatar
No.05746
Tafoid
Administrator
Feb 19, 2010, 18:38
Does this PCB match contents with another set in MAME already?
User avatar
No.05747
Kold666
Developer
Feb 20, 2010, 08:32
yes, it's the world revision
User avatar
No.06029
hap
Developer
May 2, 2010, 13:51