Viewing Issue Advanced Details
ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
00182 Color/Palette Minor Have not tried Jan 25, 2008, 06:50 Apr 23, 2008, 18:24
Tester Stefan Lindberg View Status Public Platform
Assigned To Resolution Fixed OS
Status [?] Resolved Driver
Version 0.116u4 Fixed in Version 0.122u8 Build
Fixed in Git Commit Github Pull Request #
Summary 00182: m62.c games: It seems the fix for spelunker 2 screws up all the other M62 games?
Description It seems it screw up all the other M62 games? I have attached a snapshot of "Lode Runner 4" and as you can see there is a dark square when a hole is dug... i can't see this on my LR4 PCB and i tried alot of brightness adjustment on the monitor.

Maybe the fix should be for Spelunker 2 only and maybe this really is a PCB bug of my SP2, it is a rev.A so it's could be possible IREM fixed it for later revisions.
Steps To Reproduce
Additional Information
Github Commit
Flags
Regression Version
Affected Sets / Systems m62.c games
Attached Files
jpg file icon m62_0116u4gre.jpg (77,571 bytes) Feb 13, 2008, 21:50
Relationships
related to 00199Confirmed  spelunk2: On my Spelunker 2 PCB is the wall you can pass thru darker that the rest, in MAME that wall is not dark. 
Notes
3
User avatar
No.00762
Haze
Senior Tester
Apr 22, 2008, 13:45
the different coloured square is clearly visible on your original PCB shot, it's slightly more grey where the background is more brown.

not as intense as MAME, but still there...
User avatar
No.00766
Stefan Lindberg
Senior Tester
Apr 22, 2008, 19:21
This report has not been added by me and is a mix of several posts i did at the old mametesters forum... i could see it happen on my PCB when i made a photo of it as it happens fast during the game (although i guess i could use the stop dipswitch) thats why i did that comparison picture seen above, just to show there was color difference on the "LDRUN4" PCB like Spelunker 2.

I did also point out that the sprites was too far to the right in MAME compared to the PCB (can be seen in the picture above), i don't think thats been fixed? Or noted in the old mametesters?
User avatar
No.00776
Stefan Lindberg
Senior Tester
Apr 23, 2008, 18:24
The pixel thinh was still in MAME... i have made an seperate report of it so it will not be forgotten :-)