Viewing Issue Advanced Details
ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
01850 Sound Minor Always May 30, 2008, 19:30 May 31, 2008, 21:11
Tester moa View Status Public Platform MAME (Official Binary)
Assigned To Resolution Bugs That Aren't Bugs OS Windows XP/Vista 32-bit
Status [?] Resolved Driver
Version 0.125u3 Fixed in Version Build
Fixed in Git Commit Github Pull Request #
Summary 01850: nitd, nitdbl: is NEOGEO sound really fixed? NITD
Description try Nightmare In the Dark

notice the clicking sound when you insert coin, shoot the enemy or jump
I remember Courriersud talking about resubmitting a fix a few versions ago but no trace in the whatsnew release following this mention
Thank you
Steps To Reproduce
Additional Information
Github Commit
Flags
Regression Version
Affected Sets / Systems nitd, nitdbl
Attached Files
 
Relationships
related to 01767Resolvedcouriersud Various neodrvr.c games: Various sound effects broken 
Notes
3
User avatar
No.01149
Tafoid
Administrator
May 30, 2008, 19:46
edited on: May 30, 2008, 19:47
http://www.mameworld.info/ubbthreads/showthreaded.php?Cat=&Board=mametesters&Number=125106

Haze mentions:
"the scratchy sound is confirmed on real hardware, it's caused because they don't respect some internal limits of the chip. early, worse emulators don't have the scratchy sound because they don't care about the limits."

If you can get some recordings from the original board to document if the emulation is in error, please do.

Any other Dev comments?
User avatar
No.01150
couriersud
Developer
May 30, 2008, 21:28
>I remember Courriersud talking about resubmitting a fix a
> few versions ago but no trace in the whatsnew release following this mention

The fixes for the YM2610 were submitted. These were related to 01767. Haze should have a lot more knowledge about neogeo than I do have.
User avatar
No.01160
Haze
Senior Tester
May 31, 2008, 20:54
the scratchy sound on jumping is corerct, confirmed with the real hardware. it is not a bug.

it doesn't happen in neorage because neorage doesn't emulate the internal limits of the chip properly.