Viewing Issue Advanced Details
ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
01896 Crash/Freeze Critical (emulator) Always Jun 14, 2008, 02:20 Jul 6, 2008, 22:59
Tester Tafoid View Status Public Platform MAME (Self-compiled)
Assigned To aaron Resolution Fixed OS Windows 2000
Status [?] Resolved Driver
Version 0.125u5 Fixed in Version 0.126 Build Athlon
Fixed in Git Commit Github Pull Request #
Summary 01896: bigfight, cyclwarr: Access Violation crash
Description About 6 seconds into booting each game, just before you'd expect from graphics to show - MAME exits with an access violation.
Steps To Reproduce
Additional Information Both show a similar backtrace in symbols build.

Program received signal SIGSEGV, Segmentation fault.
0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x8086020, 
    cliprect=0x22fb5c, write_priority_only=0, rambank=0)
    at src/mame/video/tatsumi.c:582
582			lines=src1[2];
(gdb) bt full
#0  0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x8086020, 
    cliprect=0x22fb5c, write_priority_only=0, rambank=0)
    at src/mame/video/tatsumi.c:582
	offs = 0
	fx = 0
	x = 330
	y = 63
	color = 319
	w = 32640
	h = 2292360
	index = 4016
	lines = 142035752
	scale = 32
	rotate = 0
	src1 = (UINT8 *) 0x7e43ee0 <Address 0x7e43ee0 out of bounds>
	src2 = (UINT8 *) 0x7f53ee0 <Address 0x7f53ee0 out of bounds>
	y_offset = 0
	render_x = 2292408
	render_y = 9252860
	extent_x = 111566008
	extent_y = 16383
#1  0x008d1d89 in draw_sprites (machine=0x6a605b8, bitmap=0x8086020, 
    cliprect=0x22fb5c, write_priority_only=-254, rambank=1)
    at src/mame/video/tatsumi.c:582
	offs = 111566008
	fx = 4096
	x = 2292456
	y = 9252736
	color = 111533280
	w = 16383
	h = 16777215
	index = 0
	lines = 2367
	scale = 34304
	rotate = 24615
	src1 = (
    UINT8 *) 0x6d1ecd4 "@1?1>1=1<1;1:191817161514131211101/1.1-1,1+1*1)1(1'1&1%1$1#1\"1!1 1716151413121110171615141312111017161\r1\f1\v1\n1\t1\b1\a1
Program received signal SIGSEGV, Segmentation fault.
0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x8086020,
    cliprect=0x22fb5c, write_priority_only=0, rambank=0)
    at src/mame/video/tatsumi.c:582
582 lines=src1[2];
(gdb) bt full
#0 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x8086020,
    cliprect=0x22fb5c, write_priority_only=0, rambank=0)
    at src/mame/video/tatsumi.c:582
offs = 0
fx = 0
x = 330
y = 63
color = 319
w = 32640
h = 2292360
index = 4016
lines = 142035752
scale = 32
rotate = 0
src1 = (UINT8 *) 0x7e43ee0 <Address 0x7e43ee0 out of bounds>
src2 = (UINT8 *) 0x7f53ee0 <Address 0x7f53ee0 out of bounds>
y_offset = 0
render_x = 2292408
render_y = 9252860
extent_x = 111566008
extent_y = 16383
#1 0x008d1d89 in draw_sprites (machine=0x6a605b8, bitmap=0x8086020,
    cliprect=0x22fb5c, write_priority_only=-254, rambank=1)
    at src/mame/video/tatsumi.c:582
offs = 111566008
fx = 4096
x = 2292456
y = 9252736
color = 111533280
w = 16383
h = 16777215
index = 0
lines = 2367
scale = 34304
rotate = 24615
src1 = (
    UINT8 *) 0x6d1ecd4 "@\201?\201>\201=\201<\201;\201:\2019\2018\2017\2016\2015\2014\2013\2012\2011\2010\201/\201.\201-\201,\201+\201*\201)\201(\201'\201&\201%\201$\201#\201\"\201!\201 \201\037\201\036\201\035\201\034\201\033\201\032\201\031\201\030\201\027\201\026\201\025\201\024\201\023\201\022\201\021\201\020\201\017\201\016\201\r\201\f\201\v\201\n\201\t\201\b\201\a\201\006\201\005\201\004\201\003\201\002\201\001\201"
src2 = (UINT8 *) 0x6d1ead4 ""
y_offset = 142035752
render_x = 2292536
render_y = 9254694
extent_x = 111533280
extent_y = 134766624
#2 0x008d1d89 in draw_sprites (machine=0x6a605b8, bitmap=0xef,
    cliprect=0x22fba8, write_priority_only=10308252, rambank=111533280)
    at src/mame/video/tatsumi.c:582
offs = 111533280
fx = 134766624
x = 2292572
y = 0
color = 0
w = 114420436
h = 57872
index = 8
lines = -64
scale = 1024
rotate = 2048
src1 = (
    UINT8 *) 0x6a5dce0 "\200à¥\006Øú½\006 Bð\001Ð'\231\006\200g\b\bhi\b\b"
src2 = (
    UINT8 *) 0x6a5dce0 "\200à¥\006Øú½\006 Bð\001Ð'\231\006\200g\b\bhi\b\b"
y_offset = 111533280
render_x = 10549901
render_y = 140254496
extent_x = -4000000
extent_y = 0
#3 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x40,
    cliprect=0x22fc28, write_priority_only=10353437, rambank=42915728)
    at src/mame/video/tatsumi.c:582
offs = 1
fx = 2292600
x = 10723991
y = 0
color = 319
w = 0
h = 239
index = 140254496
lines = 0
scale = 1
rotate = 2292696
src1 = (UINT8 *) 0x9cbad7 "ÇD$\004'³\234"
src2 = (UINT8 *) 0x6a605b8 "P\006¦\006'³\234"
y_offset = 239
render_x = 2292648
render_y = 10308252
extent_x = 111533280
extent_y = 1
#4 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x0,
    cliprect=0x3b363e, write_priority_only=1982332752, rambank=93132257)
    at src/mame/video/tatsumi.c:582
offs = 114292888
fx = 0
x = 2292680
y = 10308966
color = 111533280
w = 1
h = 5
index = 2
lines = 111543736
scale = 0
rotate = 2292696
src1 = (UINT8 *) 0xa0cbb0 "\203ì\004\211Ø\213]üÉÂ\004"
src2 = (UINT8 *) 0x22fc08 "\004"
y_offset = 140254496
render_x = 2292776
render_y = 10270884
extent_x = 111533280
extent_y = 64
#5 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x6a605b8,
    cliprect=0x0, write_priority_only=0, rambank=1000000000)
    at src/mame/video/tatsumi.c:582
offs = 1982332752
fx = 93132257
x = 0
y = 3
color = 140254496
w = -4000000
h = 2292888
index = 10270087
lines = 111533280
scale = 0
rotate = 3880510
src1 = (UINT8 *) 0x7627ff50 <Address 0x7627ff50 out of bounds>
src2 = (UINT8 *) 0x58d15e1 <Address 0x58d15e1 out of bounds>
y_offset = -1678753792
render_x = 582076
render_y = 10534431
extent_x = 4
extent_y = 10537904
#6 0x008d1d89 in draw_sprites (machine=0x4, bitmap=0x3b363e,
    cliprect=0x7627ff50, write_priority_only=93132257, rambank=93132257)
    at src/mame/video/tatsumi.c:582
offs = 0
fx = 2
x = 111543736
y = 140254496
color = 0
w = 10269820
h = 2293000
index = 10533915
lines = 111533280
scale = 111543736
rotate = 0
src1 = (UINT8 *) 0x0
src2 = (UINT8 *) 0x3b9aca00 <Address 0x3b9aca00 out of bounds>
y_offset = 0
render_x = 0
render_y = 0
extent_x = 19402
extent_y = 1
#7 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x0, cliprect=0x0,
    write_priority_only=0, rambank=111532320) at src/mame/video/tatsumi.c:582
offs = 1982332752
fx = 93132257
x = -1
y = 27
color = -1651135664
w = 232830352
h = -1
index = 27
lines = -1651135664
scale = 232830352
rotate = 0
src1 = (UINT8 *) 0x49e5 <Address 0x49e5 out of bounds>
src2 = (UINT8 *) 0x8731a800 <Address 0x8731a800 out of bounds>
y_offset = 19208
render_x = 0
render_y = 3874
extent_x = -1862189056
extent_y = 4060
#8 0x008d1d89 in draw_sprites (machine=0x6993c18, bitmap=0x6993b08,
    cliprect=0x1f042a0, write_priority_only=150, rambank=2086085928)
    at src/mame/video/tatsumi.c:582
offs = -1862189056
fx = 4060
x = 3
y = 330
color = 0
w = 0
h = 0
index = 110706432
lines = 0
scale = 0
rotate = 2293400
src1 = (UINT8 *) 0x9c5740 "ë\023ÇD$\004"
src2 = (
    UINT8 *) 0x6a5dce0 "\200à¥\006Øú½\006 Bð\001Ð'\231\006\200g\b\bhi\b\b"
y_offset = 0
render_x = 0
render_y = 0
extent_x = 111532320
extent_y = 110699872
#9 0x008d1d89 in draw_sprites (machine=0x3, bitmap=0x6992558,
    cliprect=0x210c990, write_priority_only=2013471312, rambank=32)
    at src/mame/video/tatsumi.c:582
offs = 110705688
fx = 111533280
x = 0
y = 10
color = 110699872
w = 0
h = 2293512
index = 12472691
lines = 110705688
scale = 110705416
rotate = 32522912
src1 = (UINT8 *) 0x96 <Address 0x96 out of bounds>
src2 = (UINT8 *) 0x7c572528 "ÿÿÿÿ\t\bY|\027\bY|"
y_offset = -1
render_x = 2293480
render_y = 2086208331
extent_x = 2147347456
extent_y = 0
#10 0x008d1d89 in draw_sprites (machine=0x3, bitmap=0x6992558,
    cliprect=0x22ff80, write_priority_only=-1, rambank=3)
    at src/mame/video/tatsumi.c:582
offs = 2086085928
fx = -1
x = 2293480
y = 2086208331
color = 2147347456
w = 0
h = 0
index = 2086208279
lines = 34655642
scale = 0
rotate = 0
src1 = (UINT8 *) 0x0
src2 = (UINT8 *) 0x0
y_offset = 110699872
render_x = 2293512
render_y = 110705688
extent_x = 110700040
extent_y = 110705408
#11 0x008d1d89 in draw_sprites (machine=0x7ffdf000, bitmap=0x0,
    cliprect=0x22ffb0, write_priority_only=4198987, rambank=3)
    at src/mame/video/tatsumi.c:582
offs = 0
fx = 110699872
x = 2293512
y = 110705688
color = 110700040
w = 110705408
h = 110706432
index = 32522912
lines = -1
scale = 0
rotate = 2293560
src1 = (UINT8 *) 0x97e42b "ÉÃU\211å\203ì\b\213E\f\211\004$èòo\207"
src2 = (UINT8 *) 0x3 <Address 0x3 out of bounds>
y_offset = 110699864
render_x = 34654608
render_y = 2013471312
extent_x = 32
extent_y = 2293504
#12 0x008d1d89 in draw_sprites (machine=0x1, bitmap=0x9, cliprect=0x22fff0,
    write_priority_only=2086242773, rambank=0) at src/mame/video/tatsumi.c:582
offs = 2013271247
fx = 2293504
x = 8
y = 41136254
color = 2293608
w = 18830299
h = 3
index = 110699864
lines = 2293632
scale = -1
rotate = 3
src1 = (UINT8 *) 0x7801e4fb "÷Ø\033ÀY÷ØHÃU\213ìjÿhø>\003xhj½"
src2 = (
    UINT8 *) 0x6992558 "\200%\231\006¸%\231\006à%\231\006\r𭺫«««««««"
y_offset = 110699776
render_x = 2293632
render_y = 2147348480
extent_x = 2293680
extent_y = 4198987
#13 0x008d1d89 in draw_sprites (machine=0x0, bitmap=0x0, cliprect=0x7ffdf000,
    write_priority_only=0, rambank=2293704) at src/mame/video/tatsumi.c:582
offs = 2293608
fx = 18830299
x = 3
y = 110699864
color = 2293632
w = -1
h = 3
index = 2013390075
lines = 110699864
scale = 110699776
rotate = 2293632
src1 = (UINT8 *) 0x7ffdf000 ""
src2 = (UINT8 *) 0x22ffb0 "Àÿ\""
y_offset = 4198987
render_x = 2147348480
render_y = 0
extent_x = 2293680
extent_y = 4198987
#14 0x008d1d89 in draw_sprites (machine=0x401280, bitmap=0x0, cliprect=0xc8,
    write_priority_only=256, rambank=-285217025)
    at src/mame/video/tatsumi.c:582
offs = 2293680
fx = 4198987
x = 2147348480
y = 0
color = 2293680
w = 4198987
h = 3
index = 110699776
lines = 110701192
scale = 35713024
rotate = 2293668
src1 = (UINT8 *) 0x0
src2 = (UINT8 *) 0x22ffa8 ""
y_offset = 0
render_x = 0
render_y = 110701192
extent_x = 0
extent_y = 2147348480
#15 0x008d1d89 in draw_sprites (machine=Cannot access memory at address 0x8) at src/mame/video/tatsumi.c:582
offs = Cannot access memory at address 0xffffff78
61
Program received signal SIGSEGV, Segmentation fault.
0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x8086020,
    cliprect=0x22fb5c, write_priority_only=0, rambank=0)
    at src/mame/video/tatsumi.c:582
582 lines=src1[2];
(gdb) bt full
#0 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x8086020,
    cliprect=0x22fb5c, write_priority_only=0, rambank=0)
    at src/mame/video/tatsumi.c:582
offs = 0
fx = 0
x = 330
y = 63
color = 319
w = 32640
h = 2292360
index = 4016
lines = 142035752
scale = 32
rotate = 0
src1 = (UINT8 *) 0x7e43ee0 <Address 0x7e43ee0 out of bounds>
src2 = (UINT8 *) 0x7f53ee0 <Address 0x7f53ee0 out of bounds>
y_offset = 0
render_x = 2292408
render_y = 9252860
extent_x = 111566008
extent_y = 16383
#1 0x008d1d89 in draw_sprites (machine=0x6a605b8, bitmap=0x8086020,
    cliprect=0x22fb5c, write_priority_only=-254, rambank=1)
    at src/mame/video/tatsumi.c:582
offs = 111566008
fx = 4096
x = 2292456
y = 9252736
color = 111533280
w = 16383
h = 16777215
index = 0
lines = 2367
scale = 34304
rotate = 24615
src1 = (
    UINT8 *) 0x6d1ecd4 "@\201?\201>\201=\201<\201;\201:\2019\2018\2017\2016\2015\2014\2013\2012\2011\2010\201/\201.\201-\201,\201+\201*\201)\201(\201'\201&\201%\201$\201#\201\"\201!\201 \201\037\201\036\201\035\201\034\201\033\201\032\201\031\201\030\201\027\201\026\201\025\201\024\201\023\201\022\201\021\201\020\201\017\201\016\201\r\201\f\201\v\201\n\201\t\201\b\201\a\201\006\201\005\201\004\201\003\201\002\201\001\201"
src2 = (UINT8 *) 0x6d1ead4 ""
y_offset = 142035752
render_x = 2292536
render_y = 9254694
extent_x = 111533280
extent_y = 134766624
#2 0x008d1d89 in draw_sprites (machine=0x6a605b8, bitmap=0xef,
    cliprect=0x22fba8, write_priority_only=10308252, rambank=111533280)
    at src/mame/video/tatsumi.c:582
offs = 111533280
fx = 134766624
x = 2292572
y = 0
color = 0
w = 114420436
h = 57872
index = 8
lines = -64
scale = 1024
rotate = 2048
src1 = (
    UINT8 *) 0x6a5dce0 "\200à¥\006Øú½\006 Bð\001Ð'\231\006\200g\b\bhi\b\b"
src2 = (
    UINT8 *) 0x6a5dce0 "\200à¥\006Øú½\006 Bð\001Ð'\231\006\200g\b\bhi\b\b"
y_offset = 111533280
render_x = 10549901
render_y = 140254496
extent_x = -4000000
extent_y = 0
#3 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x40,
    cliprect=0x22fc28, write_priority_only=10353437, rambank=42915728)
    at src/mame/video/tatsumi.c:582
offs = 1
fx = 2292600
x = 10723991
y = 0
color = 319
w = 0
h = 239
index = 140254496
lines = 0
scale = 1
rotate = 2292696
src1 = (UINT8 *) 0x9cbad7 "ÇD$\004'³\234"
src2 = (UINT8 *) 0x6a605b8 "P\006¦\006'³\234"
y_offset = 239
render_x = 2292648
render_y = 10308252
extent_x = 111533280
extent_y = 1
#4 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x0,
    cliprect=0x3b363e, write_priority_only=1982332752, rambank=93132257)
    at src/mame/video/tatsumi.c:582
offs = 114292888
fx = 0
x = 2292680
y = 10308966
color = 111533280
w = 1
h = 5
index = 2
lines = 111543736
scale = 0
rotate = 2292696
src1 = (UINT8 *) 0xa0cbb0 "\203ì\004\211Ø\213]üÉÂ\004"
src2 = (UINT8 *) 0x22fc08 "\004"
y_offset = 140254496
render_x = 2292776
render_y = 10270884
extent_x = 111533280
extent_y = 64
#5 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x6a605b8,
    cliprect=0x0, write_priority_only=0, rambank=1000000000)
    at src/mame/video/tatsumi.c:582
offs = 1982332752
fx = 93132257
x = 0
y = 3
color = 140254496
w = -4000000
h = 2292888
index = 10270087
lines = 111533280
scale = 0
rotate = 3880510
src1 = (UINT8 *) 0x7627ff50 <Address 0x7627ff50 out of bounds>
src2 = (UINT8 *) 0x58d15e1 <Address 0x58d15e1 out of bounds>
y_offset = -1678753792
render_x = 582076
render_y = 10534431
extent_x = 4
extent_y = 10537904
#6 0x008d1d89 in draw_sprites (machine=0x4, bitmap=0x3b363e,
    cliprect=0x7627ff50, write_priority_only=93132257, rambank=93132257)
    at src/mame/video/tatsumi.c:582
offs = 0
fx = 2
x = 111543736
y = 140254496
color = 0
w = 10269820
h = 2293000
index = 10533915
lines = 111533280
scale = 111543736
rotate = 0
src1 = (UINT8 *) 0x0
src2 = (UINT8 *) 0x3b9aca00 <Address 0x3b9aca00 out of bounds>
y_offset = 0
render_x = 0
render_y = 0
extent_x = 19402
extent_y = 1
#7 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x0, cliprect=0x0,
    write_priority_only=0, rambank=111532320) at src/mame/video/tatsumi.c:582
offs = 1982332752
fx = 93132257
x = -1
y = 27
color = -1651135664
w = 232830352
h = -1
index = 27
lines = -1651135664
scale = 232830352
rotate = 0
src1 = (UINT8 *) 0x49e5 <Address 0x49e5 out of bounds>
src2 = (UINT8 *) 0x8731a800 <Address 0x8731a800 out of bounds>
y_offset = 19208
render_x = 0
render_y = 3874
extent_x = -1862189056
extent_y = 4060
#8 0x008d1d89 in draw_sprites (machine=0x6993c18, bitmap=0x6993b08,
    cliprect=0x1f042a0, write_priority_only=150, rambank=2086085928)
    at src/mame/video/tatsumi.c:582
offs = -1862189056
fx = 4060
x = 3
y = 330
color = 0
w = 0
h = 0
index = 110706432
lines = 0
scale = 0
rotate = 2293400
src1 = (UINT8 *) 0x9c5740 "ë\023ÇD$\004"
src2 = (
    UINT8 *) 0x6a5dce0 "\200à¥\006Øú½\006 Bð\001Ð'\231\006\200g\b\bhi\b\b"
y_offset = 0
render_x = 0
render_y = 0
extent_x = 111532320
extent_y = 110699872
#9 0x008d1d89 in draw_sprites (machine=0x3, bitmap=0x6992558,
    cliprect=0x210c990, write_priority_only=2013471312, rambank=32)
    at src/mame/video/tatsumi.c:582
offs = 110705688
fx = 111533280
x = 0
y = 10
color = 110699872
w = 0
h = 2293512
index = 12472691
lines = 110705688
scale = 110705416
rotate = 32522912
src1 = (UINT8 *) 0x96 <Address 0x96 out of bounds>
src2 = (UINT8 *) 0x7c572528 "ÿÿÿÿ\t\bY|\027\bY|"
y_offset = -1
render_x = 2293480
render_y = 2086208331
extent_x = 2147347456
extent_y = 0
#10 0x008d1d89 in draw_sprites (machine=0x3, bitmap=0x6992558,
    cliprect=0x22ff80, write_priority_only=-1, rambank=3)
    at src/mame/video/tatsumi.c:582
offs = 2086085928
fx = -1
x = 2293480
y = 2086208331
color = 2147347456
w = 0
h = 0
index = 2086208279
lines = 34655642
scale = 0
rotate = 0
src1 = (UINT8 *) 0x0
src2 = (UINT8 *) 0x0
y_offset = 110699872
render_x = 2293512
render_y = 110705688
extent_x = 110700040
extent_y = 110705408
#11 0x008d1d89 in draw_sprites (machine=0x7ffdf000, bitmap=0x0,
    cliprect=0x22ffb0, write_priority_only=4198987, rambank=3)
    at src/mame/video/tatsumi.c:582
offs = 0
fx = 110699872
x = 2293512
y = 110705688
color = 110700040
w = 110705408
h = 110706432
index = 32522912
lines = -1
scale = 0
rotate = 2293560
src1 = (UINT8 *) 0x97e42b "ÉÃU\211å\203ì\b\213E\f\211\004$èòo\207"
src2 = (UINT8 *) 0x3 <Address 0x3 out of bounds>
y_offset = 110699864
render_x = 34654608
render_y = 2013471312
extent_x = 32
extent_y = 2293504
#12 0x008d1d89 in draw_sprites (machine=0x1, bitmap=0x9, cliprect=0x22fff0,
    write_priority_only=2086242773, rambank=0) at src/mame/video/tatsumi.c:582
offs = 2013271247
fx = 2293504
x = 8
y = 41136254
color = 2293608
w = 18830299
h = 3
index = 110699864
lines = 2293632
scale = -1
rotate = 3
src1 = (UINT8 *) 0x7801e4fb "÷Ø\033ÀY÷ØHÃU\213ìjÿhø>\003xhj½"
src2 = (
    UINT8 *) 0x6992558 "\200%\231\006¸%\231\006à%\231\006\r𭺫«««««««"
y_offset = 110699776
render_x = 2293632
render_y = 2147348480
extent_x = 2293680
extent_y = 4198987
#13 0x008d1d89 in draw_sprites (machine=0x0, bitmap=0x0, cliprect=0x7ffdf000,
    write_priority_only=0, rambank=2293704) at src/mame/video/tatsumi.c:582
offs = 2293608
fx = 18830299
x = 3
y = 110699864
color = 2293632
w = -1
h = 3
index = 2013390075
lines = 110699864
scale = 110699776
rotate = 2293632
src1 = (UINT8 *) 0x7ffdf000 ""
src2 = (UINT8 *) 0x22ffb0 "Àÿ\""
y_offset = 4198987
render_x = 2147348480
render_y = 0
extent_x = 2293680
extent_y = 4198987
#14 0x008d1d89 in draw_sprites (machine=0x401280, bitmap=0x0, cliprect=0xc8,
    write_priority_only=256, rambank=-285217025)
    at src/mame/video/tatsumi.c:582
offs = 2293680
fx = 4198987
x = 2147348480
y = 0
color = 2293680
w = 4198987
h = 3
index = 110699776
lines = 110701192
scale = 35713024
rotate = 2293668
src1 = (UINT8 *) 0x0
src2 = (UINT8 *) 0x22ffa8 ""
y_offset = 0
render_x = 0
render_y = 110701192
extent_x = 0
extent_y = 2147348480
#15 0x008d1d89 in draw_sprites (machine=Cannot access memory at address 0x8) at src/mame/video/tatsumi.c:582
offs = Cannot access memory at address 0xffffff78
51
Program received signal SIGSEGV, Segmentation fault.
0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x8086020,
    cliprect=0x22fb5c, write_priority_only=0, rambank=0)
    at src/mame/video/tatsumi.c:582
582 lines=src1[2];
(gdb) bt full
#0 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x8086020,
    cliprect=0x22fb5c, write_priority_only=0, rambank=0)
    at src/mame/video/tatsumi.c:582
offs = 0
fx = 0
x = 330
y = 63
color = 319
w = 32640
h = 2292360
index = 4016
lines = 142035752
scale = 32
rotate = 0
src1 = (UINT8 *) 0x7e43ee0 <Address 0x7e43ee0 out of bounds>
src2 = (UINT8 *) 0x7f53ee0 <Address 0x7f53ee0 out of bounds>
y_offset = 0
render_x = 2292408
render_y = 9252860
extent_x = 111566008
extent_y = 16383
#1 0x008d1d89 in draw_sprites (machine=0x6a605b8, bitmap=0x8086020,
    cliprect=0x22fb5c, write_priority_only=-254, rambank=1)
    at src/mame/video/tatsumi.c:582
offs = 111566008
fx = 4096
x = 2292456
y = 9252736
color = 111533280
w = 16383
h = 16777215
index = 0
lines = 2367
scale = 34304
rotate = 24615
src1 = (
    UINT8 *) 0x6d1ecd4 "@\201?\201>\201=\201<\201;\201:\2019\2018\2017\2016\2015\2014\2013\2012\2011\2010\201/\201.\201-\201,\201+\201*\201)\201(\201'\201&\201%\201$\201#\201\"\201!\201 \201\037\201\036\201\035\201\034\201\033\201\032\201\031\201\030\201\027\201\026\201\025\201\024\201\023\201\022\201\021\201\020\201\017\201\016\201\r\201\f\201\v\201\n\201\t\201\b\201\a\201\006\201\005\201\004\201\003\201\002\201\001\201"
src2 = (UINT8 *) 0x6d1ead4 ""
y_offset = 142035752
render_x = 2292536
render_y = 9254694
extent_x = 111533280
extent_y = 134766624
#2 0x008d1d89 in draw_sprites (machine=0x6a605b8, bitmap=0xef,
    cliprect=0x22fba8, write_priority_only=10308252, rambank=111533280)
    at src/mame/video/tatsumi.c:582
offs = 111533280
fx = 134766624
x = 2292572
y = 0
color = 0
w = 114420436
h = 57872
index = 8
lines = -64
scale = 1024
rotate = 2048
src1 = (
    UINT8 *) 0x6a5dce0 "\200à¥\006Øú½\006 Bð\001Ð'\231\006\200g\b\bhi\b\b"
src2 = (
    UINT8 *) 0x6a5dce0 "\200à¥\006Øú½\006 Bð\001Ð'\231\006\200g\b\bhi\b\b"
y_offset = 111533280
render_x = 10549901
render_y = 140254496
extent_x = -4000000
extent_y = 0
#3 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x40,
    cliprect=0x22fc28, write_priority_only=10353437, rambank=42915728)
    at src/mame/video/tatsumi.c:582
offs = 1
fx = 2292600
x = 10723991
y = 0
color = 319
w = 0
h = 239
index = 140254496
lines = 0
scale = 1
rotate = 2292696
src1 = (UINT8 *) 0x9cbad7 "ÇD$\004'³\234"
src2 = (UINT8 *) 0x6a605b8 "P\006¦\006'³\234"
y_offset = 239
render_x = 2292648
render_y = 10308252
extent_x = 111533280
extent_y = 1
#4 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x0,
    cliprect=0x3b363e, write_priority_only=1982332752, rambank=93132257)
    at src/mame/video/tatsumi.c:582
offs = 114292888
fx = 0
x = 2292680
y = 10308966
color = 111533280
w = 1
h = 5
index = 2
lines = 111543736
scale = 0
rotate = 2292696
src1 = (UINT8 *) 0xa0cbb0 "\203ì\004\211Ø\213]üÉÂ\004"
src2 = (UINT8 *) 0x22fc08 "\004"
y_offset = 140254496
render_x = 2292776
render_y = 10270884
extent_x = 111533280
extent_y = 64
#5 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x6a605b8,
    cliprect=0x0, write_priority_only=0, rambank=1000000000)
    at src/mame/video/tatsumi.c:582
offs = 1982332752
fx = 93132257
x = 0
y = 3
color = 140254496
w = -4000000
h = 2292888
index = 10270087
lines = 111533280
scale = 0
rotate = 3880510
src1 = (UINT8 *) 0x7627ff50 <Address 0x7627ff50 out of bounds>
src2 = (UINT8 *) 0x58d15e1 <Address 0x58d15e1 out of bounds>
y_offset = -1678753792
render_x = 582076
render_y = 10534431
extent_x = 4
extent_y = 10537904
#6 0x008d1d89 in draw_sprites (machine=0x4, bitmap=0x3b363e,
    cliprect=0x7627ff50, write_priority_only=93132257, rambank=93132257)
    at src/mame/video/tatsumi.c:582
offs = 0
fx = 2
x = 111543736
y = 140254496
color = 0
w = 10269820
h = 2293000
index = 10533915
lines = 111533280
scale = 111543736
rotate = 0
src1 = (UINT8 *) 0x0
src2 = (UINT8 *) 0x3b9aca00 <Address 0x3b9aca00 out of bounds>
y_offset = 0
render_x = 0
render_y = 0
extent_x = 19402
extent_y = 1
#7 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x0, cliprect=0x0,
    write_priority_only=0, rambank=111532320) at src/mame/video/tatsumi.c:582
offs = 1982332752
fx = 93132257
x = -1
y = 27
color = -1651135664
w = 232830352
h = -1
index = 27
lines = -1651135664
scale = 232830352
rotate = 0
src1 = (UINT8 *) 0x49e5 <Address 0x49e5 out of bounds>
src2 = (UINT8 *) 0x8731a800 <Address 0x8731a800 out of bounds>
y_offset = 19208
render_x = 0
render_y = 3874
extent_x = -1862189056
extent_y = 4060
#8 0x008d1d89 in draw_sprites (machine=0x6993c18, bitmap=0x6993b08,
    cliprect=0x1f042a0, write_priority_only=150, rambank=2086085928)
    at src/mame/video/tatsumi.c:582
offs = -1862189056
fx = 4060
x = 3
y = 330
color = 0
w = 0
h = 0
index = 110706432
lines = 0
scale = 0
rotate = 2293400
src1 = (UINT8 *) 0x9c5740 "ë\023ÇD$\004"
src2 = (
    UINT8 *) 0x6a5dce0 "\200à¥\006Øú½\006 Bð\001Ð'\231\006\200g\b\bhi\b\b"
y_offset = 0
render_x = 0
render_y = 0
extent_x = 111532320
extent_y = 110699872
#9 0x008d1d89 in draw_sprites (machine=0x3, bitmap=0x6992558,
    cliprect=0x210c990, write_priority_only=2013471312, rambank=32)
    at src/mame/video/tatsumi.c:582
offs = 110705688
fx = 111533280
x = 0
y = 10
color = 110699872
w = 0
h = 2293512
index = 12472691
lines = 110705688
scale = 110705416
rotate = 32522912
src1 = (UINT8 *) 0x96 <Address 0x96 out of bounds>
src2 = (UINT8 *) 0x7c572528 "ÿÿÿÿ\t\bY|\027\bY|"
y_offset = -1
render_x = 2293480
render_y = 2086208331
extent_x = 2147347456
extent_y = 0
#10 0x008d1d89 in draw_sprites (machine=0x3, bitmap=0x6992558,
    cliprect=0x22ff80, write_priority_only=-1, rambank=3)
    at src/mame/video/tatsumi.c:582
offs = 2086085928
fx = -1
x = 2293480
y = 2086208331
color = 2147347456
w = 0
h = 0
index = 2086208279
lines = 34655642
scale = 0
rotate = 0
src1 = (UINT8 *) 0x0
src2 = (UINT8 *) 0x0
y_offset = 110699872
render_x = 2293512
render_y = 110705688
extent_x = 110700040
extent_y = 110705408
#11 0x008d1d89 in draw_sprites (machine=0x7ffdf000, bitmap=0x0,
    cliprect=0x22ffb0, write_priority_only=4198987, rambank=3)
    at src/mame/video/tatsumi.c:582
offs = 0
fx = 110699872
x = 2293512
y = 110705688
color = 110700040
w = 110705408
h = 110706432
index = 32522912
lines = -1
scale = 0
rotate = 2293560
src1 = (UINT8 *) 0x97e42b "ÉÃU\211å\203ì\b\213E\f\211\004$èòo\207"
src2 = (UINT8 *) 0x3 <Address 0x3 out of bounds>
y_offset = 110699864
render_x = 34654608
render_y = 2013471312
extent_x = 32
extent_y = 2293504
#12 0x008d1d89 in draw_sprites (machine=0x1, bitmap=0x9, cliprect=0x22fff0,
    write_priority_only=2086242773, rambank=0) at src/mame/video/tatsumi.c:582
offs = 2013271247
fx = 2293504
x = 8
y = 41136254
color = 2293608
w = 18830299
h = 3
index = 110699864
lines = 2293632
scale = -1
rotate = 3
src1 = (UINT8 *) 0x7801e4fb "÷Ø\033ÀY÷ØHÃU\213ìjÿhø>\003xhj½"
src2 = (
    UINT8 *) 0x6992558 "\200%\231\006¸%\231\006à%\231\006\r𭺫«««««««"
y_offset = 110699776
render_x = 2293632
render_y = 2147348480
extent_x = 2293680
extent_y = 4198987
#13 0x008d1d89 in draw_sprites (machine=0x0, bitmap=0x0, cliprect=0x7ffdf000,
    write_priority_only=0, rambank=2293704) at src/mame/video/tatsumi.c:582
offs = 2293608
fx = 18830299
x = 3
y = 110699864
color = 2293632
w = -1
h = 3
index = 2013390075
lines = 110699864
scale = 110699776
rotate = 2293632
src1 = (UINT8 *) 0x7ffdf000 ""
src2 = (UINT8 *) 0x22ffb0 "Àÿ\""
y_offset = 4198987
render_x = 2147348480
render_y = 0
extent_x = 2293680
extent_y = 4198987
#14 0x008d1d89 in draw_sprites (machine=0x401280, bitmap=0x0, cliprect=0xc8,
    write_priority_only=256, rambank=-285217025)
    at src/mame/video/tatsumi.c:582
offs = 2293680
fx = 4198987
x = 2147348480
y = 0
color = 2293680
w = 4198987
h = 3
index = 110699776
lines = 110701192
scale = 35713024
rotate = 2293668
src1 = (UINT8 *) 0x0
src2 = (UINT8 *) 0x22ffa8 ""
y_offset = 0
render_x = 0
render_y = 110701192
extent_x = 0
extent_y = 2147348480
#15 0x008d1d89 in draw_sprites (machine=Cannot access memory at address 0x8) at src/mame/video/tatsumi.c:582
offs = Cannot access memory at address 0xffffff78
41
Program received signal SIGSEGV, Segmentation fault.
0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x8086020,
    cliprect=0x22fb5c, write_priority_only=0, rambank=0)
    at src/mame/video/tatsumi.c:582
582 lines=src1[2];
(gdb) bt full
#0 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x8086020,
    cliprect=0x22fb5c, write_priority_only=0, rambank=0)
    at src/mame/video/tatsumi.c:582
offs = 0
fx = 0
x = 330
y = 63
color = 319
w = 32640
h = 2292360
index = 4016
lines = 142035752
scale = 32
rotate = 0
src1 = (UINT8 *) 0x7e43ee0 <Address 0x7e43ee0 out of bounds>
src2 = (UINT8 *) 0x7f53ee0 <Address 0x7f53ee0 out of bounds>
y_offset = 0
render_x = 2292408
render_y = 9252860
extent_x = 111566008
extent_y = 16383
#1 0x008d1d89 in draw_sprites (machine=0x6a605b8, bitmap=0x8086020,
    cliprect=0x22fb5c, write_priority_only=-254, rambank=1)
    at src/mame/video/tatsumi.c:582
offs = 111566008
fx = 4096
x = 2292456
y = 9252736
color = 111533280
w = 16383
h = 16777215
index = 0
lines = 2367
scale = 34304
rotate = 24615
src1 = (
    UINT8 *) 0x6d1ecd4 "@\201?\201>\201=\201<\201;\201:\2019\2018\2017\2016\2015\2014\2013\2012\2011\2010\201/\201.\201-\201,\201+\201*\201)\201(\201'\201&\201%\201$\201#\201\"\201!\201 \201\037\201\036\201\035\201\034\201\033\201\032\201\031\201\030\201\027\201\026\201\025\201\024\201\023\201\022\201\021\201\020\201\017\201\016\201\r\201\f\201\v\201\n\201\t\201\b\201\a\201\006\201\005\201\004\201\003\201\002\201\001\201"
src2 = (UINT8 *) 0x6d1ead4 ""
y_offset = 142035752
render_x = 2292536
render_y = 9254694
extent_x = 111533280
extent_y = 134766624
#2 0x008d1d89 in draw_sprites (machine=0x6a605b8, bitmap=0xef,
    cliprect=0x22fba8, write_priority_only=10308252, rambank=111533280)
    at src/mame/video/tatsumi.c:582
offs = 111533280
fx = 134766624
x = 2292572
y = 0
color = 0
w = 114420436
h = 57872
index = 8
lines = -64
scale = 1024
rotate = 2048
src1 = (
    UINT8 *) 0x6a5dce0 "\200à¥\006Øú½\006 Bð\001Ð'\231\006\200g\b\bhi\b\b"
src2 = (
    UINT8 *) 0x6a5dce0 "\200à¥\006Øú½\006 Bð\001Ð'\231\006\200g\b\bhi\b\b"
y_offset = 111533280
render_x = 10549901
render_y = 140254496
extent_x = -4000000
extent_y = 0
#3 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x40,
    cliprect=0x22fc28, write_priority_only=10353437, rambank=42915728)
    at src/mame/video/tatsumi.c:582
offs = 1
fx = 2292600
x = 10723991
y = 0
color = 319
w = 0
h = 239
index = 140254496
lines = 0
scale = 1
rotate = 2292696
src1 = (UINT8 *) 0x9cbad7 "ÇD$\004'³\234"
src2 = (UINT8 *) 0x6a605b8 "P\006¦\006'³\234"
y_offset = 239
render_x = 2292648
render_y = 10308252
extent_x = 111533280
extent_y = 1
#4 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x0,
    cliprect=0x3b363e, write_priority_only=1982332752, rambank=93132257)
    at src/mame/video/tatsumi.c:582
offs = 114292888
fx = 0
x = 2292680
y = 10308966
color = 111533280
w = 1
h = 5
index = 2
lines = 111543736
scale = 0
rotate = 2292696
src1 = (UINT8 *) 0xa0cbb0 "\203ì\004\211Ø\213]üÉÂ\004"
src2 = (UINT8 *) 0x22fc08 "\004"
y_offset = 140254496
render_x = 2292776
render_y = 10270884
extent_x = 111533280
extent_y = 64
#5 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x6a605b8,
    cliprect=0x0, write_priority_only=0, rambank=1000000000)
    at src/mame/video/tatsumi.c:582
offs = 1982332752
fx = 93132257
x = 0
y = 3
color = 140254496
w = -4000000
h = 2292888
index = 10270087
lines = 111533280
scale = 0
rotate = 3880510
src1 = (UINT8 *) 0x7627ff50 <Address 0x7627ff50 out of bounds>
src2 = (UINT8 *) 0x58d15e1 <Address 0x58d15e1 out of bounds>
y_offset = -1678753792
render_x = 582076
render_y = 10534431
extent_x = 4
extent_y = 10537904
#6 0x008d1d89 in draw_sprites (machine=0x4, bitmap=0x3b363e,
    cliprect=0x7627ff50, write_priority_only=93132257, rambank=93132257)
    at src/mame/video/tatsumi.c:582
offs = 0
fx = 2
x = 111543736
y = 140254496
color = 0
w = 10269820
h = 2293000
index = 10533915
lines = 111533280
scale = 111543736
rotate = 0
src1 = (UINT8 *) 0x0
src2 = (UINT8 *) 0x3b9aca00 <Address 0x3b9aca00 out of bounds>
y_offset = 0
render_x = 0
render_y = 0
extent_x = 19402
extent_y = 1
#7 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x0, cliprect=0x0,
    write_priority_only=0, rambank=111532320) at src/mame/video/tatsumi.c:582
offs = 1982332752
fx = 93132257
x = -1
y = 27
color = -1651135664
w = 232830352
h = -1
index = 27
lines = -1651135664
scale = 232830352
rotate = 0
src1 = (UINT8 *) 0x49e5 <Address 0x49e5 out of bounds>
src2 = (UINT8 *) 0x8731a800 <Address 0x8731a800 out of bounds>
y_offset = 19208
render_x = 0
render_y = 3874
extent_x = -1862189056
extent_y = 4060
#8 0x008d1d89 in draw_sprites (machine=0x6993c18, bitmap=0x6993b08,
    cliprect=0x1f042a0, write_priority_only=150, rambank=2086085928)
    at src/mame/video/tatsumi.c:582
offs = -1862189056
fx = 4060
x = 3
y = 330
color = 0
w = 0
h = 0
index = 110706432
lines = 0
scale = 0
rotate = 2293400
src1 = (UINT8 *) 0x9c5740 "ë\023ÇD$\004"
src2 = (
    UINT8 *) 0x6a5dce0 "\200à¥\006Øú½\006 Bð\001Ð'\231\006\200g\b\bhi\b\b"
y_offset = 0
render_x = 0
render_y = 0
extent_x = 111532320
extent_y = 110699872
#9 0x008d1d89 in draw_sprites (machine=0x3, bitmap=0x6992558,
    cliprect=0x210c990, write_priority_only=2013471312, rambank=32)
    at src/mame/video/tatsumi.c:582
offs = 110705688
fx = 111533280
x = 0
y = 10
color = 110699872
w = 0
h = 2293512
index = 12472691
lines = 110705688
scale = 110705416
rotate = 32522912
src1 = (UINT8 *) 0x96 <Address 0x96 out of bounds>
src2 = (UINT8 *) 0x7c572528 "ÿÿÿÿ\t\bY|\027\bY|"
y_offset = -1
render_x = 2293480
render_y = 2086208331
extent_x = 2147347456
extent_y = 0
#10 0x008d1d89 in draw_sprites (machine=0x3, bitmap=0x6992558,
    cliprect=0x22ff80, write_priority_only=-1, rambank=3)
    at src/mame/video/tatsumi.c:582
offs = 2086085928
fx = -1
x = 2293480
y = 2086208331
color = 2147347456
w = 0
h = 0
index = 2086208279
lines = 34655642
scale = 0
rotate = 0
src1 = (UINT8 *) 0x0
src2 = (UINT8 *) 0x0
y_offset = 110699872
render_x = 2293512
render_y = 110705688
extent_x = 110700040
extent_y = 110705408
#11 0x008d1d89 in draw_sprites (machine=0x7ffdf000, bitmap=0x0,
    cliprect=0x22ffb0, write_priority_only=4198987, rambank=3)
    at src/mame/video/tatsumi.c:582
offs = 0
fx = 110699872
x = 2293512
y = 110705688
color = 110700040
w = 110705408
h = 110706432
index = 32522912
lines = -1
scale = 0
rotate = 2293560
src1 = (UINT8 *) 0x97e42b "ÉÃU\211å\203ì\b\213E\f\211\004$èòo\207"
src2 = (UINT8 *) 0x3 <Address 0x3 out of bounds>
y_offset = 110699864
render_x = 34654608
render_y = 2013471312
extent_x = 32
extent_y = 2293504
#12 0x008d1d89 in draw_sprites (machine=0x1, bitmap=0x9, cliprect=0x22fff0,
    write_priority_only=2086242773, rambank=0) at src/mame/video/tatsumi.c:582
offs = 2013271247
fx = 2293504
x = 8
y = 41136254
color = 2293608
w = 18830299
h = 3
index = 110699864
lines = 2293632
scale = -1
rotate = 3
src1 = (UINT8 *) 0x7801e4fb "÷Ø\033ÀY÷ØHÃU\213ìjÿhø>\003xhj½"
src2 = (
    UINT8 *) 0x6992558 "\200%\231\006¸%\231\006à%\231\006\r𭺫«««««««"
y_offset = 110699776
render_x = 2293632
render_y = 2147348480
extent_x = 2293680
extent_y = 4198987
#13 0x008d1d89 in draw_sprites (machine=0x0, bitmap=0x0, cliprect=0x7ffdf000,
    write_priority_only=0, rambank=2293704) at src/mame/video/tatsumi.c:582
offs = 2293608
fx = 18830299
x = 3
y = 110699864
color = 2293632
w = -1
h = 3
index = 2013390075
lines = 110699864
scale = 110699776
rotate = 2293632
src1 = (UINT8 *) 0x7ffdf000 ""
src2 = (UINT8 *) 0x22ffb0 "Àÿ\""
y_offset = 4198987
render_x = 2147348480
render_y = 0
extent_x = 2293680
extent_y = 4198987
#14 0x008d1d89 in draw_sprites (machine=0x401280, bitmap=0x0, cliprect=0xc8,
    write_priority_only=256, rambank=-285217025)
    at src/mame/video/tatsumi.c:582
offs = 2293680
fx = 4198987
x = 2147348480
y = 0
color = 2293680
w = 4198987
h = 3
index = 110699776
lines = 110701192
scale = 35713024
rotate = 2293668
src1 = (UINT8 *) 0x0
src2 = (UINT8 *) 0x22ffa8 ""
y_offset = 0
render_x = 0
render_y = 110701192
extent_x = 0
extent_y = 2147348480
#15 0x008d1d89 in draw_sprites (machine=Cannot access memory at address 0x8) at src/mame/video/tatsumi.c:582
offs = Cannot access memory at address 0xffffff78
31
Program received signal SIGSEGV, Segmentation fault.
0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x8086020,
    cliprect=0x22fb5c, write_priority_only=0, rambank=0)
    at src/mame/video/tatsumi.c:582
582 lines=src1[2];
(gdb) bt full
#0 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x8086020,
    cliprect=0x22fb5c, write_priority_only=0, rambank=0)
    at src/mame/video/tatsumi.c:582
offs = 0
fx = 0
x = 330
y = 63
color = 319
w = 32640
h = 2292360
index = 4016
lines = 142035752
scale = 32
rotate = 0
src1 = (UINT8 *) 0x7e43ee0 <Address 0x7e43ee0 out of bounds>
src2 = (UINT8 *) 0x7f53ee0 <Address 0x7f53ee0 out of bounds>
y_offset = 0
render_x = 2292408
render_y = 9252860
extent_x = 111566008
extent_y = 16383
#1 0x008d1d89 in draw_sprites (machine=0x6a605b8, bitmap=0x8086020,
    cliprect=0x22fb5c, write_priority_only=-254, rambank=1)
    at src/mame/video/tatsumi.c:582
offs = 111566008
fx = 4096
x = 2292456
y = 9252736
color = 111533280
w = 16383
h = 16777215
index = 0
lines = 2367
scale = 34304
rotate = 24615
src1 = (
    UINT8 *) 0x6d1ecd4 "@\201?\201>\201=\201<\201;\201:\2019\2018\2017\2016\2015\2014\2013\2012\2011\2010\201/\201.\201-\201,\201+\201*\201)\201(\201'\201&\201%\201$\201#\201\"\201!\201 \201\037\201\036\201\035\201\034\201\033\201\032\201\031\201\030\201\027\201\026\201\025\201\024\201\023\201\022\201\021\201\020\201\017\201\016\201\r\201\f\201\v\201\n\201\t\201\b\201\a\201\006\201\005\201\004\201\003\201\002\201\001\201"
src2 = (UINT8 *) 0x6d1ead4 ""
y_offset = 142035752
render_x = 2292536
render_y = 9254694
extent_x = 111533280
extent_y = 134766624
#2 0x008d1d89 in draw_sprites (machine=0x6a605b8, bitmap=0xef,
    cliprect=0x22fba8, write_priority_only=10308252, rambank=111533280)
    at src/mame/video/tatsumi.c:582
offs = 111533280
fx = 134766624
x = 2292572
y = 0
color = 0
w = 114420436
h = 57872
index = 8
lines = -64
scale = 1024
rotate = 2048
src1 = (
    UINT8 *) 0x6a5dce0 "\200à¥\006Øú½\006 Bð\001Ð'\231\006\200g\b\bhi\b\b"
src2 = (
    UINT8 *) 0x6a5dce0 "\200à¥\006Øú½\006 Bð\001Ð'\231\006\200g\b\bhi\b\b"
y_offset = 111533280
render_x = 10549901
render_y = 140254496
extent_x = -4000000
extent_y = 0
#3 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x40,
    cliprect=0x22fc28, write_priority_only=10353437, rambank=42915728)
    at src/mame/video/tatsumi.c:582
offs = 1
fx = 2292600
x = 10723991
y = 0
color = 319
w = 0
h = 239
index = 140254496
lines = 0
scale = 1
rotate = 2292696
src1 = (UINT8 *) 0x9cbad7 "ÇD$\004'³\234"
src2 = (UINT8 *) 0x6a605b8 "P\006¦\006'³\234"
y_offset = 239
render_x = 2292648
render_y = 10308252
extent_x = 111533280
extent_y = 1
#4 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x0,
    cliprect=0x3b363e, write_priority_only=1982332752, rambank=93132257)
    at src/mame/video/tatsumi.c:582
offs = 114292888
fx = 0
x = 2292680
y = 10308966
color = 111533280
w = 1
h = 5
index = 2
lines = 111543736
scale = 0
rotate = 2292696
src1 = (UINT8 *) 0xa0cbb0 "\203ì\004\211Ø\213]üÉÂ\004"
src2 = (UINT8 *) 0x22fc08 "\004"
y_offset = 140254496
render_x = 2292776
render_y = 10270884
extent_x = 111533280
extent_y = 64
#5 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x6a605b8,
    cliprect=0x0, write_priority_only=0, rambank=1000000000)
    at src/mame/video/tatsumi.c:582
offs = 1982332752
fx = 93132257
x = 0
y = 3
color = 140254496
w = -4000000
h = 2292888
index = 10270087
lines = 111533280
scale = 0
rotate = 3880510
src1 = (UINT8 *) 0x7627ff50 <Address 0x7627ff50 out of bounds>
src2 = (UINT8 *) 0x58d15e1 <Address 0x58d15e1 out of bounds>
y_offset = -1678753792
render_x = 582076
render_y = 10534431
extent_x = 4
extent_y = 10537904
#6 0x008d1d89 in draw_sprites (machine=0x4, bitmap=0x3b363e,
    cliprect=0x7627ff50, write_priority_only=93132257, rambank=93132257)
    at src/mame/video/tatsumi.c:582
offs = 0
fx = 2
x = 111543736
y = 140254496
color = 0
w = 10269820
h = 2293000
index = 10533915
lines = 111533280
scale = 111543736
rotate = 0
src1 = (UINT8 *) 0x0
src2 = (UINT8 *) 0x3b9aca00 <Address 0x3b9aca00 out of bounds>
y_offset = 0
render_x = 0
render_y = 0
extent_x = 19402
extent_y = 1
#7 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x0, cliprect=0x0,
    write_priority_only=0, rambank=111532320) at src/mame/video/tatsumi.c:582
offs = 1982332752
fx = 93132257
x = -1
y = 27
color = -1651135664
w = 232830352
h = -1
index = 27
lines = -1651135664
scale = 232830352
rotate = 0
src1 = (UINT8 *) 0x49e5 <Address 0x49e5 out of bounds>
src2 = (UINT8 *) 0x8731a800 <Address 0x8731a800 out of bounds>
y_offset = 19208
render_x = 0
render_y = 3874
extent_x = -1862189056
extent_y = 4060
#8 0x008d1d89 in draw_sprites (machine=0x6993c18, bitmap=0x6993b08,
    cliprect=0x1f042a0, write_priority_only=150, rambank=2086085928)
    at src/mame/video/tatsumi.c:582
offs = -1862189056
fx = 4060
x = 3
y = 330
color = 0
w = 0
h = 0
index = 110706432
lines = 0
scale = 0
rotate = 2293400
src1 = (UINT8 *) 0x9c5740 "ë\023ÇD$\004"
src2 = (
    UINT8 *) 0x6a5dce0 "\200à¥\006Øú½\006 Bð\001Ð'\231\006\200g\b\bhi\b\b"
y_offset = 0
render_x = 0
render_y = 0
extent_x = 111532320
extent_y = 110699872
#9 0x008d1d89 in draw_sprites (machine=0x3, bitmap=0x6992558,
    cliprect=0x210c990, write_priority_only=2013471312, rambank=32)
    at src/mame/video/tatsumi.c:582
offs = 110705688
fx = 111533280
x = 0
y = 10
color = 110699872
w = 0
h = 2293512
index = 12472691
lines = 110705688
scale = 110705416
rotate = 32522912
src1 = (UINT8 *) 0x96 <Address 0x96 out of bounds>
src2 = (UINT8 *) 0x7c572528 "ÿÿÿÿ\t\bY|\027\bY|"
y_offset = -1
render_x = 2293480
render_y = 2086208331
extent_x = 2147347456
extent_y = 0
#10 0x008d1d89 in draw_sprites (machine=0x3, bitmap=0x6992558,
    cliprect=0x22ff80, write_priority_only=-1, rambank=3)
    at src/mame/video/tatsumi.c:582
offs = 2086085928
fx = -1
x = 2293480
y = 2086208331
color = 2147347456
w = 0
h = 0
index = 2086208279
lines = 34655642
scale = 0
rotate = 0
src1 = (UINT8 *) 0x0
src2 = (UINT8 *) 0x0
y_offset = 110699872
render_x = 2293512
render_y = 110705688
extent_x = 110700040
extent_y = 110705408
#11 0x008d1d89 in draw_sprites (machine=0x7ffdf000, bitmap=0x0,
    cliprect=0x22ffb0, write_priority_only=4198987, rambank=3)
    at src/mame/video/tatsumi.c:582
offs = 0
fx = 110699872
x = 2293512
y = 110705688
color = 110700040
w = 110705408
h = 110706432
index = 32522912
lines = -1
scale = 0
rotate = 2293560
src1 = (UINT8 *) 0x97e42b "ÉÃU\211å\203ì\b\213E\f\211\004$èòo\207"
src2 = (UINT8 *) 0x3 <Address 0x3 out of bounds>
y_offset = 110699864
render_x = 34654608
render_y = 2013471312
extent_x = 32
extent_y = 2293504
#12 0x008d1d89 in draw_sprites (machine=0x1, bitmap=0x9, cliprect=0x22fff0,
    write_priority_only=2086242773, rambank=0) at src/mame/video/tatsumi.c:582
offs = 2013271247
fx = 2293504
x = 8
y = 41136254
color = 2293608
w = 18830299
h = 3
index = 110699864
lines = 2293632
scale = -1
rotate = 3
src1 = (UINT8 *) 0x7801e4fb "÷Ø\033ÀY÷ØHÃU\213ìjÿhø>\003xhj½"
src2 = (
    UINT8 *) 0x6992558 "\200%\231\006¸%\231\006à%\231\006\r𭺫«««««««"
y_offset = 110699776
render_x = 2293632
render_y = 2147348480
extent_x = 2293680
extent_y = 4198987
#13 0x008d1d89 in draw_sprites (machine=0x0, bitmap=0x0, cliprect=0x7ffdf000,
    write_priority_only=0, rambank=2293704) at src/mame/video/tatsumi.c:582
offs = 2293608
fx = 18830299
x = 3
y = 110699864
color = 2293632
w = -1
h = 3
index = 2013390075
lines = 110699864
scale = 110699776
rotate = 2293632
src1 = (UINT8 *) 0x7ffdf000 ""
src2 = (UINT8 *) 0x22ffb0 "Àÿ\""
y_offset = 4198987
render_x = 2147348480
render_y = 0
extent_x = 2293680
extent_y = 4198987
#14 0x008d1d89 in draw_sprites (machine=0x401280, bitmap=0x0, cliprect=0xc8,
    write_priority_only=256, rambank=-285217025)
    at src/mame/video/tatsumi.c:582
offs = 2293680
fx = 4198987
x = 2147348480
y = 0
color = 2293680
w = 4198987
h = 3
index = 110699776
lines = 110701192
scale = 35713024
rotate = 2293668
src1 = (UINT8 *) 0x0
src2 = (UINT8 *) 0x22ffa8 ""
y_offset = 0
render_x = 0
render_y = 110701192
extent_x = 0
extent_y = 2147348480
#15 0x008d1d89 in draw_sprites (machine=Cannot access memory at address 0x8) at src/mame/video/tatsumi.c:582
offs = Cannot access memory at address 0xffffff78
21
Program received signal SIGSEGV, Segmentation fault.
0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x8086020,
    cliprect=0x22fb5c, write_priority_only=0, rambank=0)
    at src/mame/video/tatsumi.c:582
582 lines=src1[2];
(gdb) bt full
#0 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x8086020,
    cliprect=0x22fb5c, write_priority_only=0, rambank=0)
    at src/mame/video/tatsumi.c:582
offs = 0
fx = 0
x = 330
y = 63
color = 319
w = 32640
h = 2292360
index = 4016
lines = 142035752
scale = 32
rotate = 0
src1 = (UINT8 *) 0x7e43ee0 <Address 0x7e43ee0 out of bounds>
src2 = (UINT8 *) 0x7f53ee0 <Address 0x7f53ee0 out of bounds>
y_offset = 0
render_x = 2292408
render_y = 9252860
extent_x = 111566008
extent_y = 16383
#1 0x008d1d89 in draw_sprites (machine=0x6a605b8, bitmap=0x8086020,
    cliprect=0x22fb5c, write_priority_only=-254, rambank=1)
    at src/mame/video/tatsumi.c:582
offs = 111566008
fx = 4096
x = 2292456
y = 9252736
color = 111533280
w = 16383
h = 16777215
index = 0
lines = 2367
scale = 34304
rotate = 24615
src1 = (
    UINT8 *) 0x6d1ecd4 "@\201?\201>\201=\201<\201;\201:\2019\2018\2017\2016\2015\2014\2013\2012\2011\2010\201/\201.\201-\201,\201+\201*\201)\201(\201'\201&\201%\201$\201#\201\"\201!\201 \201\037\201\036\201\035\201\034\201\033\201\032\201\031\201\030\201\027\201\026\201\025\201\024\201\023\201\022\201\021\201\020\201\017\201\016\201\r\201\f\201\v\201\n\201\t\201\b\201\a\201\006\201\005\201\004\201\003\201\002\201\001\201"
src2 = (UINT8 *) 0x6d1ead4 ""
y_offset = 142035752
render_x = 2292536
render_y = 9254694
extent_x = 111533280
extent_y = 134766624
#2 0x008d1d89 in draw_sprites (machine=0x6a605b8, bitmap=0xef,
    cliprect=0x22fba8, write_priority_only=10308252, rambank=111533280)
    at src/mame/video/tatsumi.c:582
offs = 111533280
fx = 134766624
x = 2292572
y = 0
color = 0
w = 114420436
h = 57872
index = 8
lines = -64
scale = 1024
rotate = 2048
src1 = (
    UINT8 *) 0x6a5dce0 "\200à¥\006Øú½\006 Bð\001Ð'\231\006\200g\b\bhi\b\b"
src2 = (
    UINT8 *) 0x6a5dce0 "\200à¥\006Øú½\006 Bð\001Ð'\231\006\200g\b\bhi\b\b"
y_offset = 111533280
render_x = 10549901
render_y = 140254496
extent_x = -4000000
extent_y = 0
#3 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x40,
    cliprect=0x22fc28, write_priority_only=10353437, rambank=42915728)
    at src/mame/video/tatsumi.c:582
offs = 1
fx = 2292600
x = 10723991
y = 0
color = 319
w = 0
h = 239
index = 140254496
lines = 0
scale = 1
rotate = 2292696
src1 = (UINT8 *) 0x9cbad7 "ÇD$\004'³\234"
src2 = (UINT8 *) 0x6a605b8 "P\006¦\006'³\234"
y_offset = 239
render_x = 2292648
render_y = 10308252
extent_x = 111533280
extent_y = 1
#4 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x0,
    cliprect=0x3b363e, write_priority_only=1982332752, rambank=93132257)
    at src/mame/video/tatsumi.c:582
offs = 114292888
fx = 0
x = 2292680
y = 10308966
color = 111533280
w = 1
h = 5
index = 2
lines = 111543736
scale = 0
rotate = 2292696
src1 = (UINT8 *) 0xa0cbb0 "\203ì\004\211Ø\213]üÉÂ\004"
src2 = (UINT8 *) 0x22fc08 "\004"
y_offset = 140254496
render_x = 2292776
render_y = 10270884
extent_x = 111533280
extent_y = 64
#5 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x6a605b8,
    cliprect=0x0, write_priority_only=0, rambank=1000000000)
    at src/mame/video/tatsumi.c:582
offs = 1982332752
fx = 93132257
x = 0
y = 3
color = 140254496
w = -4000000
h = 2292888
index = 10270087
lines = 111533280
scale = 0
rotate = 3880510
src1 = (UINT8 *) 0x7627ff50 <Address 0x7627ff50 out of bounds>
src2 = (UINT8 *) 0x58d15e1 <Address 0x58d15e1 out of bounds>
y_offset = -1678753792
render_x = 582076
render_y = 10534431
extent_x = 4
extent_y = 10537904
#6 0x008d1d89 in draw_sprites (machine=0x4, bitmap=0x3b363e,
    cliprect=0x7627ff50, write_priority_only=93132257, rambank=93132257)
    at src/mame/video/tatsumi.c:582
offs = 0
fx = 2
x = 111543736
y = 140254496
color = 0
w = 10269820
h = 2293000
index = 10533915
lines = 111533280
scale = 111543736
rotate = 0
src1 = (UINT8 *) 0x0
src2 = (UINT8 *) 0x3b9aca00 <Address 0x3b9aca00 out of bounds>
y_offset = 0
render_x = 0
render_y = 0
extent_x = 19402
extent_y = 1
#7 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x0, cliprect=0x0,
    write_priority_only=0, rambank=111532320) at src/mame/video/tatsumi.c:582
offs = 1982332752
fx = 93132257
x = -1
y = 27
color = -1651135664
w = 232830352
h = -1
index = 27
lines = -1651135664
scale = 232830352
rotate = 0
src1 = (UINT8 *) 0x49e5 <Address 0x49e5 out of bounds>
src2 = (UINT8 *) 0x8731a800 <Address 0x8731a800 out of bounds>
y_offset = 19208
render_x = 0
render_y = 3874
extent_x = -1862189056
extent_y = 4060
#8 0x008d1d89 in draw_sprites (machine=0x6993c18, bitmap=0x6993b08,
    cliprect=0x1f042a0, write_priority_only=150, rambank=2086085928)
    at src/mame/video/tatsumi.c:582
offs = -1862189056
fx = 4060
x = 3
y = 330
color = 0
w = 0
h = 0
index = 110706432
lines = 0
scale = 0
rotate = 2293400
src1 = (UINT8 *) 0x9c5740 "ë\023ÇD$\004"
src2 = (
    UINT8 *) 0x6a5dce0 "\200à¥\006Øú½\006 Bð\001Ð'\231\006\200g\b\bhi\b\b"
y_offset = 0
render_x = 0
render_y = 0
extent_x = 111532320
extent_y = 110699872
#9 0x008d1d89 in draw_sprites (machine=0x3, bitmap=0x6992558,
    cliprect=0x210c990, write_priority_only=2013471312, rambank=32)
    at src/mame/video/tatsumi.c:582
offs = 110705688
fx = 111533280
x = 0
y = 10
color = 110699872
w = 0
h = 2293512
index = 12472691
lines = 110705688
scale = 110705416
rotate = 32522912
src1 = (UINT8 *) 0x96 <Address 0x96 out of bounds>
src2 = (UINT8 *) 0x7c572528 "ÿÿÿÿ\t\bY|\027\bY|"
y_offset = -1
render_x = 2293480
render_y = 2086208331
extent_x = 2147347456
extent_y = 0
#10 0x008d1d89 in draw_sprites (machine=0x3, bitmap=0x6992558,
    cliprect=0x22ff80, write_priority_only=-1, rambank=3)
    at src/mame/video/tatsumi.c:582
offs = 2086085928
fx = -1
x = 2293480
y = 2086208331
color = 2147347456
w = 0
h = 0
index = 2086208279
lines = 34655642
scale = 0
rotate = 0
src1 = (UINT8 *) 0x0
src2 = (UINT8 *) 0x0
y_offset = 110699872
render_x = 2293512
render_y = 110705688
extent_x = 110700040
extent_y = 110705408
#11 0x008d1d89 in draw_sprites (machine=0x7ffdf000, bitmap=0x0,
    cliprect=0x22ffb0, write_priority_only=4198987, rambank=3)
    at src/mame/video/tatsumi.c:582
offs = 0
fx = 110699872
x = 2293512
y = 110705688
color = 110700040
w = 110705408
h = 110706432
index = 32522912
lines = -1
scale = 0
rotate = 2293560
src1 = (UINT8 *) 0x97e42b "ÉÃU\211å\203ì\b\213E\f\211\004$èòo\207"
src2 = (UINT8 *) 0x3 <Address 0x3 out of bounds>
y_offset = 110699864
render_x = 34654608
render_y = 2013471312
extent_x = 32
extent_y = 2293504
#12 0x008d1d89 in draw_sprites (machine=0x1, bitmap=0x9, cliprect=0x22fff0,
    write_priority_only=2086242773, rambank=0) at src/mame/video/tatsumi.c:582
offs = 2013271247
fx = 2293504
x = 8
y = 41136254
color = 2293608
w = 18830299
h = 3
index = 110699864
lines = 2293632
scale = -1
rotate = 3
src1 = (UINT8 *) 0x7801e4fb "÷Ø\033ÀY÷ØHÃU\213ìjÿhø>\003xhj½"
src2 = (
    UINT8 *) 0x6992558 "\200%\231\006¸%\231\006à%\231\006\r𭺫«««««««"
y_offset = 110699776
render_x = 2293632
render_y = 2147348480
extent_x = 2293680
extent_y = 4198987
#13 0x008d1d89 in draw_sprites (machine=0x0, bitmap=0x0, cliprect=0x7ffdf000,
    write_priority_only=0, rambank=2293704) at src/mame/video/tatsumi.c:582
offs = 2293608
fx = 18830299
x = 3
y = 110699864
color = 2293632
w = -1
h = 3
index = 2013390075
lines = 110699864
scale = 110699776
rotate = 2293632
src1 = (UINT8 *) 0x7ffdf000 ""
src2 = (UINT8 *) 0x22ffb0 "Àÿ\""
y_offset = 4198987
render_x = 2147348480
render_y = 0
extent_x = 2293680
extent_y = 4198987
#14 0x008d1d89 in draw_sprites (machine=0x401280, bitmap=0x0, cliprect=0xc8,
    write_priority_only=256, rambank=-285217025)
    at src/mame/video/tatsumi.c:582
offs = 2293680
fx = 4198987
x = 2147348480
y = 0
color = 2293680
w = 4198987
h = 3
index = 110699776
lines = 110701192
scale = 35713024
rotate = 2293668
src1 = (UINT8 *) 0x0
src2 = (UINT8 *) 0x22ffa8 ""
y_offset = 0
render_x = 0
render_y = 110701192
extent_x = 0
extent_y = 2147348480
#15 0x008d1d89 in draw_sprites (machine=Cannot access memory at address 0x8) at src/mame/video/tatsumi.c:582
offs = Cannot access memory at address 0xffffff78
11" src2 = (UINT8 *) 0x6d1ead4 "" y_offset = 142035752 render_x = 2292536 render_y = 9254694 extent_x = 111533280 extent_y = 134766624 #2 0x008d1d89 in draw_sprites (machine=0x6a605b8, bitmap=0xef, cliprect=0x22fba8, write_priority_only=10308252, rambank=111533280) at src/mame/video/tatsumi.c:582 offs = 111533280 fx = 134766624 x = 2292572 y = 0 color = 0 w = 114420436 h = 57872 index = 8 lines = -64 scale = 1024 rotate = 2048 src1 = ( UINT8 *) 0x6a5dce0 "0à¥
Program received signal SIGSEGV, Segmentation fault.
0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x8086020,
    cliprect=0x22fb5c, write_priority_only=0, rambank=0)
    at src/mame/video/tatsumi.c:582
582 lines=src1[2];
(gdb) bt full
#0 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x8086020,
    cliprect=0x22fb5c, write_priority_only=0, rambank=0)
    at src/mame/video/tatsumi.c:582
offs = 0
fx = 0
x = 330
y = 63
color = 319
w = 32640
h = 2292360
index = 4016
lines = 142035752
scale = 32
rotate = 0
src1 = (UINT8 *) 0x7e43ee0 <Address 0x7e43ee0 out of bounds>
src2 = (UINT8 *) 0x7f53ee0 <Address 0x7f53ee0 out of bounds>
y_offset = 0
render_x = 2292408
render_y = 9252860
extent_x = 111566008
extent_y = 16383
#1 0x008d1d89 in draw_sprites (machine=0x6a605b8, bitmap=0x8086020,
    cliprect=0x22fb5c, write_priority_only=-254, rambank=1)
    at src/mame/video/tatsumi.c:582
offs = 111566008
fx = 4096
x = 2292456
y = 9252736
color = 111533280
w = 16383
h = 16777215
index = 0
lines = 2367
scale = 34304
rotate = 24615
src1 = (
    UINT8 *) 0x6d1ecd4 "@\201?\201>\201=\201<\201;\201:\2019\2018\2017\2016\2015\2014\2013\2012\2011\2010\201/\201.\201-\201,\201+\201*\201)\201(\201'\201&\201%\201$\201#\201\"\201!\201 \201\037\201\036\201\035\201\034\201\033\201\032\201\031\201\030\201\027\201\026\201\025\201\024\201\023\201\022\201\021\201\020\201\017\201\016\201\r\201\f\201\v\201\n\201\t\201\b\201\a\201\006\201\005\201\004\201\003\201\002\201\001\201"
src2 = (UINT8 *) 0x6d1ead4 ""
y_offset = 142035752
render_x = 2292536
render_y = 9254694
extent_x = 111533280
extent_y = 134766624
#2 0x008d1d89 in draw_sprites (machine=0x6a605b8, bitmap=0xef,
    cliprect=0x22fba8, write_priority_only=10308252, rambank=111533280)
    at src/mame/video/tatsumi.c:582
offs = 111533280
fx = 134766624
x = 2292572
y = 0
color = 0
w = 114420436
h = 57872
index = 8
lines = -64
scale = 1024
rotate = 2048
src1 = (
    UINT8 *) 0x6a5dce0 "\200à¥\006Øú½\006 Bð\001Ð'\231\006\200g\b\bhi\b\b"
src2 = (
    UINT8 *) 0x6a5dce0 "\200à¥\006Øú½\006 Bð\001Ð'\231\006\200g\b\bhi\b\b"
y_offset = 111533280
render_x = 10549901
render_y = 140254496
extent_x = -4000000
extent_y = 0
#3 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x40,
    cliprect=0x22fc28, write_priority_only=10353437, rambank=42915728)
    at src/mame/video/tatsumi.c:582
offs = 1
fx = 2292600
x = 10723991
y = 0
color = 319
w = 0
h = 239
index = 140254496
lines = 0
scale = 1
rotate = 2292696
src1 = (UINT8 *) 0x9cbad7 "ÇD$\004'³\234"
src2 = (UINT8 *) 0x6a605b8 "P\006¦\006'³\234"
y_offset = 239
render_x = 2292648
render_y = 10308252
extent_x = 111533280
extent_y = 1
#4 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x0,
    cliprect=0x3b363e, write_priority_only=1982332752, rambank=93132257)
    at src/mame/video/tatsumi.c:582
offs = 114292888
fx = 0
x = 2292680
y = 10308966
color = 111533280
w = 1
h = 5
index = 2
lines = 111543736
scale = 0
rotate = 2292696
src1 = (UINT8 *) 0xa0cbb0 "\203ì\004\211Ø\213]üÉÂ\004"
src2 = (UINT8 *) 0x22fc08 "\004"
y_offset = 140254496
render_x = 2292776
render_y = 10270884
extent_x = 111533280
extent_y = 64
#5 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x6a605b8,
    cliprect=0x0, write_priority_only=0, rambank=1000000000)
    at src/mame/video/tatsumi.c:582
offs = 1982332752
fx = 93132257
x = 0
y = 3
color = 140254496
w = -4000000
h = 2292888
index = 10270087
lines = 111533280
scale = 0
rotate = 3880510
src1 = (UINT8 *) 0x7627ff50 <Address 0x7627ff50 out of bounds>
src2 = (UINT8 *) 0x58d15e1 <Address 0x58d15e1 out of bounds>
y_offset = -1678753792
render_x = 582076
render_y = 10534431
extent_x = 4
extent_y = 10537904
#6 0x008d1d89 in draw_sprites (machine=0x4, bitmap=0x3b363e,
    cliprect=0x7627ff50, write_priority_only=93132257, rambank=93132257)
    at src/mame/video/tatsumi.c:582
offs = 0
fx = 2
x = 111543736
y = 140254496
color = 0
w = 10269820
h = 2293000
index = 10533915
lines = 111533280
scale = 111543736
rotate = 0
src1 = (UINT8 *) 0x0
src2 = (UINT8 *) 0x3b9aca00 <Address 0x3b9aca00 out of bounds>
y_offset = 0
render_x = 0
render_y = 0
extent_x = 19402
extent_y = 1
#7 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x0, cliprect=0x0,
    write_priority_only=0, rambank=111532320) at src/mame/video/tatsumi.c:582
offs = 1982332752
fx = 93132257
x = -1
y = 27
color = -1651135664
w = 232830352
h = -1
index = 27
lines = -1651135664
scale = 232830352
rotate = 0
src1 = (UINT8 *) 0x49e5 <Address 0x49e5 out of bounds>
src2 = (UINT8 *) 0x8731a800 <Address 0x8731a800 out of bounds>
y_offset = 19208
render_x = 0
render_y = 3874
extent_x = -1862189056
extent_y = 4060
#8 0x008d1d89 in draw_sprites (machine=0x6993c18, bitmap=0x6993b08,
    cliprect=0x1f042a0, write_priority_only=150, rambank=2086085928)
    at src/mame/video/tatsumi.c:582
offs = -1862189056
fx = 4060
x = 3
y = 330
color = 0
w = 0
h = 0
index = 110706432
lines = 0
scale = 0
rotate = 2293400
src1 = (UINT8 *) 0x9c5740 "ë\023ÇD$\004"
src2 = (
    UINT8 *) 0x6a5dce0 "\200à¥\006Øú½\006 Bð\001Ð'\231\006\200g\b\bhi\b\b"
y_offset = 0
render_x = 0
render_y = 0
extent_x = 111532320
extent_y = 110699872
#9 0x008d1d89 in draw_sprites (machine=0x3, bitmap=0x6992558,
    cliprect=0x210c990, write_priority_only=2013471312, rambank=32)
    at src/mame/video/tatsumi.c:582
offs = 110705688
fx = 111533280
x = 0
y = 10
color = 110699872
w = 0
h = 2293512
index = 12472691
lines = 110705688
scale = 110705416
rotate = 32522912
src1 = (UINT8 *) 0x96 <Address 0x96 out of bounds>
src2 = (UINT8 *) 0x7c572528 "ÿÿÿÿ\t\bY|\027\bY|"
y_offset = -1
render_x = 2293480
render_y = 2086208331
extent_x = 2147347456
extent_y = 0
#10 0x008d1d89 in draw_sprites (machine=0x3, bitmap=0x6992558,
    cliprect=0x22ff80, write_priority_only=-1, rambank=3)
    at src/mame/video/tatsumi.c:582
offs = 2086085928
fx = -1
x = 2293480
y = 2086208331
color = 2147347456
w = 0
h = 0
index = 2086208279
lines = 34655642
scale = 0
rotate = 0
src1 = (UINT8 *) 0x0
src2 = (UINT8 *) 0x0
y_offset = 110699872
render_x = 2293512
render_y = 110705688
extent_x = 110700040
extent_y = 110705408
#11 0x008d1d89 in draw_sprites (machine=0x7ffdf000, bitmap=0x0,
    cliprect=0x22ffb0, write_priority_only=4198987, rambank=3)
    at src/mame/video/tatsumi.c:582
offs = 0
fx = 110699872
x = 2293512
y = 110705688
color = 110700040
w = 110705408
h = 110706432
index = 32522912
lines = -1
scale = 0
rotate = 2293560
src1 = (UINT8 *) 0x97e42b "ÉÃU\211å\203ì\b\213E\f\211\004$èòo\207"
src2 = (UINT8 *) 0x3 <Address 0x3 out of bounds>
y_offset = 110699864
render_x = 34654608
render_y = 2013471312
extent_x = 32
extent_y = 2293504
#12 0x008d1d89 in draw_sprites (machine=0x1, bitmap=0x9, cliprect=0x22fff0,
    write_priority_only=2086242773, rambank=0) at src/mame/video/tatsumi.c:582
offs = 2013271247
fx = 2293504
x = 8
y = 41136254
color = 2293608
w = 18830299
h = 3
index = 110699864
lines = 2293632
scale = -1
rotate = 3
src1 = (UINT8 *) 0x7801e4fb "÷Ø\033ÀY÷ØHÃU\213ìjÿhø>\003xhj½"
src2 = (
    UINT8 *) 0x6992558 "\200%\231\006¸%\231\006à%\231\006\r𭺫«««««««"
y_offset = 110699776
render_x = 2293632
render_y = 2147348480
extent_x = 2293680
extent_y = 4198987
#13 0x008d1d89 in draw_sprites (machine=0x0, bitmap=0x0, cliprect=0x7ffdf000,
    write_priority_only=0, rambank=2293704) at src/mame/video/tatsumi.c:582
offs = 2293608
fx = 18830299
x = 3
y = 110699864
color = 2293632
w = -1
h = 3
index = 2013390075
lines = 110699864
scale = 110699776
rotate = 2293632
src1 = (UINT8 *) 0x7ffdf000 ""
src2 = (UINT8 *) 0x22ffb0 "Àÿ\""
y_offset = 4198987
render_x = 2147348480
render_y = 0
extent_x = 2293680
extent_y = 4198987
#14 0x008d1d89 in draw_sprites (machine=0x401280, bitmap=0x0, cliprect=0xc8,
    write_priority_only=256, rambank=-285217025)
    at src/mame/video/tatsumi.c:582
offs = 2293680
fx = 4198987
x = 2147348480
y = 0
color = 2293680
w = 4198987
h = 3
index = 110699776
lines = 110701192
scale = 35713024
rotate = 2293668
src1 = (UINT8 *) 0x0
src2 = (UINT8 *) 0x22ffa8 ""
y_offset = 0
render_x = 0
render_y = 110701192
extent_x = 0
extent_y = 2147348480
#15 0x008d1d89 in draw_sprites (machine=Cannot access memory at address 0x8) at src/mame/video/tatsumi.c:582
offs = Cannot access memory at address 0xffffff78
6Øú½
Program received signal SIGSEGV, Segmentation fault.
0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x8086020,
    cliprect=0x22fb5c, write_priority_only=0, rambank=0)
    at src/mame/video/tatsumi.c:582
582 lines=src1[2];
(gdb) bt full
#0 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x8086020,
    cliprect=0x22fb5c, write_priority_only=0, rambank=0)
    at src/mame/video/tatsumi.c:582
offs = 0
fx = 0
x = 330
y = 63
color = 319
w = 32640
h = 2292360
index = 4016
lines = 142035752
scale = 32
rotate = 0
src1 = (UINT8 *) 0x7e43ee0 <Address 0x7e43ee0 out of bounds>
src2 = (UINT8 *) 0x7f53ee0 <Address 0x7f53ee0 out of bounds>
y_offset = 0
render_x = 2292408
render_y = 9252860
extent_x = 111566008
extent_y = 16383
#1 0x008d1d89 in draw_sprites (machine=0x6a605b8, bitmap=0x8086020,
    cliprect=0x22fb5c, write_priority_only=-254, rambank=1)
    at src/mame/video/tatsumi.c:582
offs = 111566008
fx = 4096
x = 2292456
y = 9252736
color = 111533280
w = 16383
h = 16777215
index = 0
lines = 2367
scale = 34304
rotate = 24615
src1 = (
    UINT8 *) 0x6d1ecd4 "@\201?\201>\201=\201<\201;\201:\2019\2018\2017\2016\2015\2014\2013\2012\2011\2010\201/\201.\201-\201,\201+\201*\201)\201(\201'\201&\201%\201$\201#\201\"\201!\201 \201\037\201\036\201\035\201\034\201\033\201\032\201\031\201\030\201\027\201\026\201\025\201\024\201\023\201\022\201\021\201\020\201\017\201\016\201\r\201\f\201\v\201\n\201\t\201\b\201\a\201\006\201\005\201\004\201\003\201\002\201\001\201"
src2 = (UINT8 *) 0x6d1ead4 ""
y_offset = 142035752
render_x = 2292536
render_y = 9254694
extent_x = 111533280
extent_y = 134766624
#2 0x008d1d89 in draw_sprites (machine=0x6a605b8, bitmap=0xef,
    cliprect=0x22fba8, write_priority_only=10308252, rambank=111533280)
    at src/mame/video/tatsumi.c:582
offs = 111533280
fx = 134766624
x = 2292572
y = 0
color = 0
w = 114420436
h = 57872
index = 8
lines = -64
scale = 1024
rotate = 2048
src1 = (
    UINT8 *) 0x6a5dce0 "\200à¥\006Øú½\006 Bð\001Ð'\231\006\200g\b\bhi\b\b"
src2 = (
    UINT8 *) 0x6a5dce0 "\200à¥\006Øú½\006 Bð\001Ð'\231\006\200g\b\bhi\b\b"
y_offset = 111533280
render_x = 10549901
render_y = 140254496
extent_x = -4000000
extent_y = 0
#3 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x40,
    cliprect=0x22fc28, write_priority_only=10353437, rambank=42915728)
    at src/mame/video/tatsumi.c:582
offs = 1
fx = 2292600
x = 10723991
y = 0
color = 319
w = 0
h = 239
index = 140254496
lines = 0
scale = 1
rotate = 2292696
src1 = (UINT8 *) 0x9cbad7 "ÇD$\004'³\234"
src2 = (UINT8 *) 0x6a605b8 "P\006¦\006'³\234"
y_offset = 239
render_x = 2292648
render_y = 10308252
extent_x = 111533280
extent_y = 1
#4 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x0,
    cliprect=0x3b363e, write_priority_only=1982332752, rambank=93132257)
    at src/mame/video/tatsumi.c:582
offs = 114292888
fx = 0
x = 2292680
y = 10308966
color = 111533280
w = 1
h = 5
index = 2
lines = 111543736
scale = 0
rotate = 2292696
src1 = (UINT8 *) 0xa0cbb0 "\203ì\004\211Ø\213]üÉÂ\004"
src2 = (UINT8 *) 0x22fc08 "\004"
y_offset = 140254496
render_x = 2292776
render_y = 10270884
extent_x = 111533280
extent_y = 64
#5 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x6a605b8,
    cliprect=0x0, write_priority_only=0, rambank=1000000000)
    at src/mame/video/tatsumi.c:582
offs = 1982332752
fx = 93132257
x = 0
y = 3
color = 140254496
w = -4000000
h = 2292888
index = 10270087
lines = 111533280
scale = 0
rotate = 3880510
src1 = (UINT8 *) 0x7627ff50 <Address 0x7627ff50 out of bounds>
src2 = (UINT8 *) 0x58d15e1 <Address 0x58d15e1 out of bounds>
y_offset = -1678753792
render_x = 582076
render_y = 10534431
extent_x = 4
extent_y = 10537904
#6 0x008d1d89 in draw_sprites (machine=0x4, bitmap=0x3b363e,
    cliprect=0x7627ff50, write_priority_only=93132257, rambank=93132257)
    at src/mame/video/tatsumi.c:582
offs = 0
fx = 2
x = 111543736
y = 140254496
color = 0
w = 10269820
h = 2293000
index = 10533915
lines = 111533280
scale = 111543736
rotate = 0
src1 = (UINT8 *) 0x0
src2 = (UINT8 *) 0x3b9aca00 <Address 0x3b9aca00 out of bounds>
y_offset = 0
render_x = 0
render_y = 0
extent_x = 19402
extent_y = 1
#7 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x0, cliprect=0x0,
    write_priority_only=0, rambank=111532320) at src/mame/video/tatsumi.c:582
offs = 1982332752
fx = 93132257
x = -1
y = 27
color = -1651135664
w = 232830352
h = -1
index = 27
lines = -1651135664
scale = 232830352
rotate = 0
src1 = (UINT8 *) 0x49e5 <Address 0x49e5 out of bounds>
src2 = (UINT8 *) 0x8731a800 <Address 0x8731a800 out of bounds>
y_offset = 19208
render_x = 0
render_y = 3874
extent_x = -1862189056
extent_y = 4060
#8 0x008d1d89 in draw_sprites (machine=0x6993c18, bitmap=0x6993b08,
    cliprect=0x1f042a0, write_priority_only=150, rambank=2086085928)
    at src/mame/video/tatsumi.c:582
offs = -1862189056
fx = 4060
x = 3
y = 330
color = 0
w = 0
h = 0
index = 110706432
lines = 0
scale = 0
rotate = 2293400
src1 = (UINT8 *) 0x9c5740 "ë\023ÇD$\004"
src2 = (
    UINT8 *) 0x6a5dce0 "\200à¥\006Øú½\006 Bð\001Ð'\231\006\200g\b\bhi\b\b"
y_offset = 0
render_x = 0
render_y = 0
extent_x = 111532320
extent_y = 110699872
#9 0x008d1d89 in draw_sprites (machine=0x3, bitmap=0x6992558,
    cliprect=0x210c990, write_priority_only=2013471312, rambank=32)
    at src/mame/video/tatsumi.c:582
offs = 110705688
fx = 111533280
x = 0
y = 10
color = 110699872
w = 0
h = 2293512
index = 12472691
lines = 110705688
scale = 110705416
rotate = 32522912
src1 = (UINT8 *) 0x96 <Address 0x96 out of bounds>
src2 = (UINT8 *) 0x7c572528 "ÿÿÿÿ\t\bY|\027\bY|"
y_offset = -1
render_x = 2293480
render_y = 2086208331
extent_x = 2147347456
extent_y = 0
#10 0x008d1d89 in draw_sprites (machine=0x3, bitmap=0x6992558,
    cliprect=0x22ff80, write_priority_only=-1, rambank=3)
    at src/mame/video/tatsumi.c:582
offs = 2086085928
fx = -1
x = 2293480
y = 2086208331
color = 2147347456
w = 0
h = 0
index = 2086208279
lines = 34655642
scale = 0
rotate = 0
src1 = (UINT8 *) 0x0
src2 = (UINT8 *) 0x0
y_offset = 110699872
render_x = 2293512
render_y = 110705688
extent_x = 110700040
extent_y = 110705408
#11 0x008d1d89 in draw_sprites (machine=0x7ffdf000, bitmap=0x0,
    cliprect=0x22ffb0, write_priority_only=4198987, rambank=3)
    at src/mame/video/tatsumi.c:582
offs = 0
fx = 110699872
x = 2293512
y = 110705688
color = 110700040
w = 110705408
h = 110706432
index = 32522912
lines = -1
scale = 0
rotate = 2293560
src1 = (UINT8 *) 0x97e42b "ÉÃU\211å\203ì\b\213E\f\211\004$èòo\207"
src2 = (UINT8 *) 0x3 <Address 0x3 out of bounds>
y_offset = 110699864
render_x = 34654608
render_y = 2013471312
extent_x = 32
extent_y = 2293504
#12 0x008d1d89 in draw_sprites (machine=0x1, bitmap=0x9, cliprect=0x22fff0,
    write_priority_only=2086242773, rambank=0) at src/mame/video/tatsumi.c:582
offs = 2013271247
fx = 2293504
x = 8
y = 41136254
color = 2293608
w = 18830299
h = 3
index = 110699864
lines = 2293632
scale = -1
rotate = 3
src1 = (UINT8 *) 0x7801e4fb "÷Ø\033ÀY÷ØHÃU\213ìjÿhø>\003xhj½"
src2 = (
    UINT8 *) 0x6992558 "\200%\231\006¸%\231\006à%\231\006\r𭺫«««««««"
y_offset = 110699776
render_x = 2293632
render_y = 2147348480
extent_x = 2293680
extent_y = 4198987
#13 0x008d1d89 in draw_sprites (machine=0x0, bitmap=0x0, cliprect=0x7ffdf000,
    write_priority_only=0, rambank=2293704) at src/mame/video/tatsumi.c:582
offs = 2293608
fx = 18830299
x = 3
y = 110699864
color = 2293632
w = -1
h = 3
index = 2013390075
lines = 110699864
scale = 110699776
rotate = 2293632
src1 = (UINT8 *) 0x7ffdf000 ""
src2 = (UINT8 *) 0x22ffb0 "Àÿ\""
y_offset = 4198987
render_x = 2147348480
render_y = 0
extent_x = 2293680
extent_y = 4198987
#14 0x008d1d89 in draw_sprites (machine=0x401280, bitmap=0x0, cliprect=0xc8,
    write_priority_only=256, rambank=-285217025)
    at src/mame/video/tatsumi.c:582
offs = 2293680
fx = 4198987
x = 2147348480
y = 0
color = 2293680
w = 4198987
h = 3
index = 110699776
lines = 110701192
scale = 35713024
rotate = 2293668
src1 = (UINT8 *) 0x0
src2 = (UINT8 *) 0x22ffa8 ""
y_offset = 0
render_x = 0
render_y = 110701192
extent_x = 0
extent_y = 2147348480
#15 0x008d1d89 in draw_sprites (machine=Cannot access memory at address 0x8) at src/mame/video/tatsumi.c:582
offs = Cannot access memory at address 0xffffff78
6 Bð
Program received signal SIGSEGV, Segmentation fault.
0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x8086020,
    cliprect=0x22fb5c, write_priority_only=0, rambank=0)
    at src/mame/video/tatsumi.c:582
582 lines=src1[2];
(gdb) bt full
#0 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x8086020,
    cliprect=0x22fb5c, write_priority_only=0, rambank=0)
    at src/mame/video/tatsumi.c:582
offs = 0
fx = 0
x = 330
y = 63
color = 319
w = 32640
h = 2292360
index = 4016
lines = 142035752
scale = 32
rotate = 0
src1 = (UINT8 *) 0x7e43ee0 <Address 0x7e43ee0 out of bounds>
src2 = (UINT8 *) 0x7f53ee0 <Address 0x7f53ee0 out of bounds>
y_offset = 0
render_x = 2292408
render_y = 9252860
extent_x = 111566008
extent_y = 16383
#1 0x008d1d89 in draw_sprites (machine=0x6a605b8, bitmap=0x8086020,
    cliprect=0x22fb5c, write_priority_only=-254, rambank=1)
    at src/mame/video/tatsumi.c:582
offs = 111566008
fx = 4096
x = 2292456
y = 9252736
color = 111533280
w = 16383
h = 16777215
index = 0
lines = 2367
scale = 34304
rotate = 24615
src1 = (
    UINT8 *) 0x6d1ecd4 "@\201?\201>\201=\201<\201;\201:\2019\2018\2017\2016\2015\2014\2013\2012\2011\2010\201/\201.\201-\201,\201+\201*\201)\201(\201'\201&\201%\201$\201#\201\"\201!\201 \201\037\201\036\201\035\201\034\201\033\201\032\201\031\201\030\201\027\201\026\201\025\201\024\201\023\201\022\201\021\201\020\201\017\201\016\201\r\201\f\201\v\201\n\201\t\201\b\201\a\201\006\201\005\201\004\201\003\201\002\201\001\201"
src2 = (UINT8 *) 0x6d1ead4 ""
y_offset = 142035752
render_x = 2292536
render_y = 9254694
extent_x = 111533280
extent_y = 134766624
#2 0x008d1d89 in draw_sprites (machine=0x6a605b8, bitmap=0xef,
    cliprect=0x22fba8, write_priority_only=10308252, rambank=111533280)
    at src/mame/video/tatsumi.c:582
offs = 111533280
fx = 134766624
x = 2292572
y = 0
color = 0
w = 114420436
h = 57872
index = 8
lines = -64
scale = 1024
rotate = 2048
src1 = (
    UINT8 *) 0x6a5dce0 "\200à¥\006Øú½\006 Bð\001Ð'\231\006\200g\b\bhi\b\b"
src2 = (
    UINT8 *) 0x6a5dce0 "\200à¥\006Øú½\006 Bð\001Ð'\231\006\200g\b\bhi\b\b"
y_offset = 111533280
render_x = 10549901
render_y = 140254496
extent_x = -4000000
extent_y = 0
#3 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x40,
    cliprect=0x22fc28, write_priority_only=10353437, rambank=42915728)
    at src/mame/video/tatsumi.c:582
offs = 1
fx = 2292600
x = 10723991
y = 0
color = 319
w = 0
h = 239
index = 140254496
lines = 0
scale = 1
rotate = 2292696
src1 = (UINT8 *) 0x9cbad7 "ÇD$\004'³\234"
src2 = (UINT8 *) 0x6a605b8 "P\006¦\006'³\234"
y_offset = 239
render_x = 2292648
render_y = 10308252
extent_x = 111533280
extent_y = 1
#4 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x0,
    cliprect=0x3b363e, write_priority_only=1982332752, rambank=93132257)
    at src/mame/video/tatsumi.c:582
offs = 114292888
fx = 0
x = 2292680
y = 10308966
color = 111533280
w = 1
h = 5
index = 2
lines = 111543736
scale = 0
rotate = 2292696
src1 = (UINT8 *) 0xa0cbb0 "\203ì\004\211Ø\213]üÉÂ\004"
src2 = (UINT8 *) 0x22fc08 "\004"
y_offset = 140254496
render_x = 2292776
render_y = 10270884
extent_x = 111533280
extent_y = 64
#5 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x6a605b8,
    cliprect=0x0, write_priority_only=0, rambank=1000000000)
    at src/mame/video/tatsumi.c:582
offs = 1982332752
fx = 93132257
x = 0
y = 3
color = 140254496
w = -4000000
h = 2292888
index = 10270087
lines = 111533280
scale = 0
rotate = 3880510
src1 = (UINT8 *) 0x7627ff50 <Address 0x7627ff50 out of bounds>
src2 = (UINT8 *) 0x58d15e1 <Address 0x58d15e1 out of bounds>
y_offset = -1678753792
render_x = 582076
render_y = 10534431
extent_x = 4
extent_y = 10537904
#6 0x008d1d89 in draw_sprites (machine=0x4, bitmap=0x3b363e,
    cliprect=0x7627ff50, write_priority_only=93132257, rambank=93132257)
    at src/mame/video/tatsumi.c:582
offs = 0
fx = 2
x = 111543736
y = 140254496
color = 0
w = 10269820
h = 2293000
index = 10533915
lines = 111533280
scale = 111543736
rotate = 0
src1 = (UINT8 *) 0x0
src2 = (UINT8 *) 0x3b9aca00 <Address 0x3b9aca00 out of bounds>
y_offset = 0
render_x = 0
render_y = 0
extent_x = 19402
extent_y = 1
#7 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x0, cliprect=0x0,
    write_priority_only=0, rambank=111532320) at src/mame/video/tatsumi.c:582
offs = 1982332752
fx = 93132257
x = -1
y = 27
color = -1651135664
w = 232830352
h = -1
index = 27
lines = -1651135664
scale = 232830352
rotate = 0
src1 = (UINT8 *) 0x49e5 <Address 0x49e5 out of bounds>
src2 = (UINT8 *) 0x8731a800 <Address 0x8731a800 out of bounds>
y_offset = 19208
render_x = 0
render_y = 3874
extent_x = -1862189056
extent_y = 4060
#8 0x008d1d89 in draw_sprites (machine=0x6993c18, bitmap=0x6993b08,
    cliprect=0x1f042a0, write_priority_only=150, rambank=2086085928)
    at src/mame/video/tatsumi.c:582
offs = -1862189056
fx = 4060
x = 3
y = 330
color = 0
w = 0
h = 0
index = 110706432
lines = 0
scale = 0
rotate = 2293400
src1 = (UINT8 *) 0x9c5740 "ë\023ÇD$\004"
src2 = (
    UINT8 *) 0x6a5dce0 "\200à¥\006Øú½\006 Bð\001Ð'\231\006\200g\b\bhi\b\b"
y_offset = 0
render_x = 0
render_y = 0
extent_x = 111532320
extent_y = 110699872
#9 0x008d1d89 in draw_sprites (machine=0x3, bitmap=0x6992558,
    cliprect=0x210c990, write_priority_only=2013471312, rambank=32)
    at src/mame/video/tatsumi.c:582
offs = 110705688
fx = 111533280
x = 0
y = 10
color = 110699872
w = 0
h = 2293512
index = 12472691
lines = 110705688
scale = 110705416
rotate = 32522912
src1 = (UINT8 *) 0x96 <Address 0x96 out of bounds>
src2 = (UINT8 *) 0x7c572528 "ÿÿÿÿ\t\bY|\027\bY|"
y_offset = -1
render_x = 2293480
render_y = 2086208331
extent_x = 2147347456
extent_y = 0
#10 0x008d1d89 in draw_sprites (machine=0x3, bitmap=0x6992558,
    cliprect=0x22ff80, write_priority_only=-1, rambank=3)
    at src/mame/video/tatsumi.c:582
offs = 2086085928
fx = -1
x = 2293480
y = 2086208331
color = 2147347456
w = 0
h = 0
index = 2086208279
lines = 34655642
scale = 0
rotate = 0
src1 = (UINT8 *) 0x0
src2 = (UINT8 *) 0x0
y_offset = 110699872
render_x = 2293512
render_y = 110705688
extent_x = 110700040
extent_y = 110705408
#11 0x008d1d89 in draw_sprites (machine=0x7ffdf000, bitmap=0x0,
    cliprect=0x22ffb0, write_priority_only=4198987, rambank=3)
    at src/mame/video/tatsumi.c:582
offs = 0
fx = 110699872
x = 2293512
y = 110705688
color = 110700040
w = 110705408
h = 110706432
index = 32522912
lines = -1
scale = 0
rotate = 2293560
src1 = (UINT8 *) 0x97e42b "ÉÃU\211å\203ì\b\213E\f\211\004$èòo\207"
src2 = (UINT8 *) 0x3 <Address 0x3 out of bounds>
y_offset = 110699864
render_x = 34654608
render_y = 2013471312
extent_x = 32
extent_y = 2293504
#12 0x008d1d89 in draw_sprites (machine=0x1, bitmap=0x9, cliprect=0x22fff0,
    write_priority_only=2086242773, rambank=0) at src/mame/video/tatsumi.c:582
offs = 2013271247
fx = 2293504
x = 8
y = 41136254
color = 2293608
w = 18830299
h = 3
index = 110699864
lines = 2293632
scale = -1
rotate = 3
src1 = (UINT8 *) 0x7801e4fb "÷Ø\033ÀY÷ØHÃU\213ìjÿhø>\003xhj½"
src2 = (
    UINT8 *) 0x6992558 "\200%\231\006¸%\231\006à%\231\006\r𭺫«««««««"
y_offset = 110699776
render_x = 2293632
render_y = 2147348480
extent_x = 2293680
extent_y = 4198987
#13 0x008d1d89 in draw_sprites (machine=0x0, bitmap=0x0, cliprect=0x7ffdf000,
    write_priority_only=0, rambank=2293704) at src/mame/video/tatsumi.c:582
offs = 2293608
fx = 18830299
x = 3
y = 110699864
color = 2293632
w = -1
h = 3
index = 2013390075
lines = 110699864
scale = 110699776
rotate = 2293632
src1 = (UINT8 *) 0x7ffdf000 ""
src2 = (UINT8 *) 0x22ffb0 "Àÿ\""
y_offset = 4198987
render_x = 2147348480
render_y = 0
extent_x = 2293680
extent_y = 4198987
#14 0x008d1d89 in draw_sprites (machine=0x401280, bitmap=0x0, cliprect=0xc8,
    write_priority_only=256, rambank=-285217025)
    at src/mame/video/tatsumi.c:582
offs = 2293680
fx = 4198987
x = 2147348480
y = 0
color = 2293680
w = 4198987
h = 3
index = 110699776
lines = 110701192
scale = 35713024
rotate = 2293668
src1 = (UINT8 *) 0x0
src2 = (UINT8 *) 0x22ffa8 ""
y_offset = 0
render_x = 0
render_y = 110701192
extent_x = 0
extent_y = 2147348480
#15 0x008d1d89 in draw_sprites (machine=Cannot access memory at address 0x8) at src/mame/video/tatsumi.c:582
offs = Cannot access memory at address 0xffffff78
1Ð'1
Program received signal SIGSEGV, Segmentation fault.
0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x8086020,
    cliprect=0x22fb5c, write_priority_only=0, rambank=0)
    at src/mame/video/tatsumi.c:582
582 lines=src1[2];
(gdb) bt full
#0 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x8086020,
    cliprect=0x22fb5c, write_priority_only=0, rambank=0)
    at src/mame/video/tatsumi.c:582
offs = 0
fx = 0
x = 330
y = 63
color = 319
w = 32640
h = 2292360
index = 4016
lines = 142035752
scale = 32
rotate = 0
src1 = (UINT8 *) 0x7e43ee0 <Address 0x7e43ee0 out of bounds>
src2 = (UINT8 *) 0x7f53ee0 <Address 0x7f53ee0 out of bounds>
y_offset = 0
render_x = 2292408
render_y = 9252860
extent_x = 111566008
extent_y = 16383
#1 0x008d1d89 in draw_sprites (machine=0x6a605b8, bitmap=0x8086020,
    cliprect=0x22fb5c, write_priority_only=-254, rambank=1)
    at src/mame/video/tatsumi.c:582
offs = 111566008
fx = 4096
x = 2292456
y = 9252736
color = 111533280
w = 16383
h = 16777215
index = 0
lines = 2367
scale = 34304
rotate = 24615
src1 = (
    UINT8 *) 0x6d1ecd4 "@\201?\201>\201=\201<\201;\201:\2019\2018\2017\2016\2015\2014\2013\2012\2011\2010\201/\201.\201-\201,\201+\201*\201)\201(\201'\201&\201%\201$\201#\201\"\201!\201 \201\037\201\036\201\035\201\034\201\033\201\032\201\031\201\030\201\027\201\026\201\025\201\024\201\023\201\022\201\021\201\020\201\017\201\016\201\r\201\f\201\v\201\n\201\t\201\b\201\a\201\006\201\005\201\004\201\003\201\002\201\001\201"
src2 = (UINT8 *) 0x6d1ead4 ""
y_offset = 142035752
render_x = 2292536
render_y = 9254694
extent_x = 111533280
extent_y = 134766624
#2 0x008d1d89 in draw_sprites (machine=0x6a605b8, bitmap=0xef,
    cliprect=0x22fba8, write_priority_only=10308252, rambank=111533280)
    at src/mame/video/tatsumi.c:582
offs = 111533280
fx = 134766624
x = 2292572
y = 0
color = 0
w = 114420436
h = 57872
index = 8
lines = -64
scale = 1024
rotate = 2048
src1 = (
    UINT8 *) 0x6a5dce0 "\200à¥\006Øú½\006 Bð\001Ð'\231\006\200g\b\bhi\b\b"
src2 = (
    UINT8 *) 0x6a5dce0 "\200à¥\006Øú½\006 Bð\001Ð'\231\006\200g\b\bhi\b\b"
y_offset = 111533280
render_x = 10549901
render_y = 140254496
extent_x = -4000000
extent_y = 0
#3 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x40,
    cliprect=0x22fc28, write_priority_only=10353437, rambank=42915728)
    at src/mame/video/tatsumi.c:582
offs = 1
fx = 2292600
x = 10723991
y = 0
color = 319
w = 0
h = 239
index = 140254496
lines = 0
scale = 1
rotate = 2292696
src1 = (UINT8 *) 0x9cbad7 "ÇD$\004'³\234"
src2 = (UINT8 *) 0x6a605b8 "P\006¦\006'³\234"
y_offset = 239
render_x = 2292648
render_y = 10308252
extent_x = 111533280
extent_y = 1
#4 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x0,
    cliprect=0x3b363e, write_priority_only=1982332752, rambank=93132257)
    at src/mame/video/tatsumi.c:582
offs = 114292888
fx = 0
x = 2292680
y = 10308966
color = 111533280
w = 1
h = 5
index = 2
lines = 111543736
scale = 0
rotate = 2292696
src1 = (UINT8 *) 0xa0cbb0 "\203ì\004\211Ø\213]üÉÂ\004"
src2 = (UINT8 *) 0x22fc08 "\004"
y_offset = 140254496
render_x = 2292776
render_y = 10270884
extent_x = 111533280
extent_y = 64
#5 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x6a605b8,
    cliprect=0x0, write_priority_only=0, rambank=1000000000)
    at src/mame/video/tatsumi.c:582
offs = 1982332752
fx = 93132257
x = 0
y = 3
color = 140254496
w = -4000000
h = 2292888
index = 10270087
lines = 111533280
scale = 0
rotate = 3880510
src1 = (UINT8 *) 0x7627ff50 <Address 0x7627ff50 out of bounds>
src2 = (UINT8 *) 0x58d15e1 <Address 0x58d15e1 out of bounds>
y_offset = -1678753792
render_x = 582076
render_y = 10534431
extent_x = 4
extent_y = 10537904
#6 0x008d1d89 in draw_sprites (machine=0x4, bitmap=0x3b363e,
    cliprect=0x7627ff50, write_priority_only=93132257, rambank=93132257)
    at src/mame/video/tatsumi.c:582
offs = 0
fx = 2
x = 111543736
y = 140254496
color = 0
w = 10269820
h = 2293000
index = 10533915
lines = 111533280
scale = 111543736
rotate = 0
src1 = (UINT8 *) 0x0
src2 = (UINT8 *) 0x3b9aca00 <Address 0x3b9aca00 out of bounds>
y_offset = 0
render_x = 0
render_y = 0
extent_x = 19402
extent_y = 1
#7 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x0, cliprect=0x0,
    write_priority_only=0, rambank=111532320) at src/mame/video/tatsumi.c:582
offs = 1982332752
fx = 93132257
x = -1
y = 27
color = -1651135664
w = 232830352
h = -1
index = 27
lines = -1651135664
scale = 232830352
rotate = 0
src1 = (UINT8 *) 0x49e5 <Address 0x49e5 out of bounds>
src2 = (UINT8 *) 0x8731a800 <Address 0x8731a800 out of bounds>
y_offset = 19208
render_x = 0
render_y = 3874
extent_x = -1862189056
extent_y = 4060
#8 0x008d1d89 in draw_sprites (machine=0x6993c18, bitmap=0x6993b08,
    cliprect=0x1f042a0, write_priority_only=150, rambank=2086085928)
    at src/mame/video/tatsumi.c:582
offs = -1862189056
fx = 4060
x = 3
y = 330
color = 0
w = 0
h = 0
index = 110706432
lines = 0
scale = 0
rotate = 2293400
src1 = (UINT8 *) 0x9c5740 "ë\023ÇD$\004"
src2 = (
    UINT8 *) 0x6a5dce0 "\200à¥\006Øú½\006 Bð\001Ð'\231\006\200g\b\bhi\b\b"
y_offset = 0
render_x = 0
render_y = 0
extent_x = 111532320
extent_y = 110699872
#9 0x008d1d89 in draw_sprites (machine=0x3, bitmap=0x6992558,
    cliprect=0x210c990, write_priority_only=2013471312, rambank=32)
    at src/mame/video/tatsumi.c:582
offs = 110705688
fx = 111533280
x = 0
y = 10
color = 110699872
w = 0
h = 2293512
index = 12472691
lines = 110705688
scale = 110705416
rotate = 32522912
src1 = (UINT8 *) 0x96 <Address 0x96 out of bounds>
src2 = (UINT8 *) 0x7c572528 "ÿÿÿÿ\t\bY|\027\bY|"
y_offset = -1
render_x = 2293480
render_y = 2086208331
extent_x = 2147347456
extent_y = 0
#10 0x008d1d89 in draw_sprites (machine=0x3, bitmap=0x6992558,
    cliprect=0x22ff80, write_priority_only=-1, rambank=3)
    at src/mame/video/tatsumi.c:582
offs = 2086085928
fx = -1
x = 2293480
y = 2086208331
color = 2147347456
w = 0
h = 0
index = 2086208279
lines = 34655642
scale = 0
rotate = 0
src1 = (UINT8 *) 0x0
src2 = (UINT8 *) 0x0
y_offset = 110699872
render_x = 2293512
render_y = 110705688
extent_x = 110700040
extent_y = 110705408
#11 0x008d1d89 in draw_sprites (machine=0x7ffdf000, bitmap=0x0,
    cliprect=0x22ffb0, write_priority_only=4198987, rambank=3)
    at src/mame/video/tatsumi.c:582
offs = 0
fx = 110699872
x = 2293512
y = 110705688
color = 110700040
w = 110705408
h = 110706432
index = 32522912
lines = -1
scale = 0
rotate = 2293560
src1 = (UINT8 *) 0x97e42b "ÉÃU\211å\203ì\b\213E\f\211\004$èòo\207"
src2 = (UINT8 *) 0x3 <Address 0x3 out of bounds>
y_offset = 110699864
render_x = 34654608
render_y = 2013471312
extent_x = 32
extent_y = 2293504
#12 0x008d1d89 in draw_sprites (machine=0x1, bitmap=0x9, cliprect=0x22fff0,
    write_priority_only=2086242773, rambank=0) at src/mame/video/tatsumi.c:582
offs = 2013271247
fx = 2293504
x = 8
y = 41136254
color = 2293608
w = 18830299
h = 3
index = 110699864
lines = 2293632
scale = -1
rotate = 3
src1 = (UINT8 *) 0x7801e4fb "÷Ø\033ÀY÷ØHÃU\213ìjÿhø>\003xhj½"
src2 = (
    UINT8 *) 0x6992558 "\200%\231\006¸%\231\006à%\231\006\r𭺫«««««««"
y_offset = 110699776
render_x = 2293632
render_y = 2147348480
extent_x = 2293680
extent_y = 4198987
#13 0x008d1d89 in draw_sprites (machine=0x0, bitmap=0x0, cliprect=0x7ffdf000,
    write_priority_only=0, rambank=2293704) at src/mame/video/tatsumi.c:582
offs = 2293608
fx = 18830299
x = 3
y = 110699864
color = 2293632
w = -1
h = 3
index = 2013390075
lines = 110699864
scale = 110699776
rotate = 2293632
src1 = (UINT8 *) 0x7ffdf000 ""
src2 = (UINT8 *) 0x22ffb0 "Àÿ\""
y_offset = 4198987
render_x = 2147348480
render_y = 0
extent_x = 2293680
extent_y = 4198987
#14 0x008d1d89 in draw_sprites (machine=0x401280, bitmap=0x0, cliprect=0xc8,
    write_priority_only=256, rambank=-285217025)
    at src/mame/video/tatsumi.c:582
offs = 2293680
fx = 4198987
x = 2147348480
y = 0
color = 2293680
w = 4198987
h = 3
index = 110699776
lines = 110701192
scale = 35713024
rotate = 2293668
src1 = (UINT8 *) 0x0
src2 = (UINT8 *) 0x22ffa8 ""
y_offset = 0
render_x = 0
render_y = 110701192
extent_x = 0
extent_y = 2147348480
#15 0x008d1d89 in draw_sprites (machine=Cannot access memory at address 0x8) at src/mame/video/tatsumi.c:582
offs = Cannot access memory at address 0xffffff78
60g\b\bhi\b\b" src2 = ( UINT8 *) 0x6a5dce0 "0à¥
Program received signal SIGSEGV, Segmentation fault.
0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x8086020,
    cliprect=0x22fb5c, write_priority_only=0, rambank=0)
    at src/mame/video/tatsumi.c:582
582 lines=src1[2];
(gdb) bt full
#0 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x8086020,
    cliprect=0x22fb5c, write_priority_only=0, rambank=0)
    at src/mame/video/tatsumi.c:582
offs = 0
fx = 0
x = 330
y = 63
color = 319
w = 32640
h = 2292360
index = 4016
lines = 142035752
scale = 32
rotate = 0
src1 = (UINT8 *) 0x7e43ee0 <Address 0x7e43ee0 out of bounds>
src2 = (UINT8 *) 0x7f53ee0 <Address 0x7f53ee0 out of bounds>
y_offset = 0
render_x = 2292408
render_y = 9252860
extent_x = 111566008
extent_y = 16383
#1 0x008d1d89 in draw_sprites (machine=0x6a605b8, bitmap=0x8086020,
    cliprect=0x22fb5c, write_priority_only=-254, rambank=1)
    at src/mame/video/tatsumi.c:582
offs = 111566008
fx = 4096
x = 2292456
y = 9252736
color = 111533280
w = 16383
h = 16777215
index = 0
lines = 2367
scale = 34304
rotate = 24615
src1 = (
    UINT8 *) 0x6d1ecd4 "@\201?\201>\201=\201<\201;\201:\2019\2018\2017\2016\2015\2014\2013\2012\2011\2010\201/\201.\201-\201,\201+\201*\201)\201(\201'\201&\201%\201$\201#\201\"\201!\201 \201\037\201\036\201\035\201\034\201\033\201\032\201\031\201\030\201\027\201\026\201\025\201\024\201\023\201\022\201\021\201\020\201\017\201\016\201\r\201\f\201\v\201\n\201\t\201\b\201\a\201\006\201\005\201\004\201\003\201\002\201\001\201"
src2 = (UINT8 *) 0x6d1ead4 ""
y_offset = 142035752
render_x = 2292536
render_y = 9254694
extent_x = 111533280
extent_y = 134766624
#2 0x008d1d89 in draw_sprites (machine=0x6a605b8, bitmap=0xef,
    cliprect=0x22fba8, write_priority_only=10308252, rambank=111533280)
    at src/mame/video/tatsumi.c:582
offs = 111533280
fx = 134766624
x = 2292572
y = 0
color = 0
w = 114420436
h = 57872
index = 8
lines = -64
scale = 1024
rotate = 2048
src1 = (
    UINT8 *) 0x6a5dce0 "\200à¥\006Øú½\006 Bð\001Ð'\231\006\200g\b\bhi\b\b"
src2 = (
    UINT8 *) 0x6a5dce0 "\200à¥\006Øú½\006 Bð\001Ð'\231\006\200g\b\bhi\b\b"
y_offset = 111533280
render_x = 10549901
render_y = 140254496
extent_x = -4000000
extent_y = 0
#3 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x40,
    cliprect=0x22fc28, write_priority_only=10353437, rambank=42915728)
    at src/mame/video/tatsumi.c:582
offs = 1
fx = 2292600
x = 10723991
y = 0
color = 319
w = 0
h = 239
index = 140254496
lines = 0
scale = 1
rotate = 2292696
src1 = (UINT8 *) 0x9cbad7 "ÇD$\004'³\234"
src2 = (UINT8 *) 0x6a605b8 "P\006¦\006'³\234"
y_offset = 239
render_x = 2292648
render_y = 10308252
extent_x = 111533280
extent_y = 1
#4 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x0,
    cliprect=0x3b363e, write_priority_only=1982332752, rambank=93132257)
    at src/mame/video/tatsumi.c:582
offs = 114292888
fx = 0
x = 2292680
y = 10308966
color = 111533280
w = 1
h = 5
index = 2
lines = 111543736
scale = 0
rotate = 2292696
src1 = (UINT8 *) 0xa0cbb0 "\203ì\004\211Ø\213]üÉÂ\004"
src2 = (UINT8 *) 0x22fc08 "\004"
y_offset = 140254496
render_x = 2292776
render_y = 10270884
extent_x = 111533280
extent_y = 64
#5 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x6a605b8,
    cliprect=0x0, write_priority_only=0, rambank=1000000000)
    at src/mame/video/tatsumi.c:582
offs = 1982332752
fx = 93132257
x = 0
y = 3
color = 140254496
w = -4000000
h = 2292888
index = 10270087
lines = 111533280
scale = 0
rotate = 3880510
src1 = (UINT8 *) 0x7627ff50 <Address 0x7627ff50 out of bounds>
src2 = (UINT8 *) 0x58d15e1 <Address 0x58d15e1 out of bounds>
y_offset = -1678753792
render_x = 582076
render_y = 10534431
extent_x = 4
extent_y = 10537904
#6 0x008d1d89 in draw_sprites (machine=0x4, bitmap=0x3b363e,
    cliprect=0x7627ff50, write_priority_only=93132257, rambank=93132257)
    at src/mame/video/tatsumi.c:582
offs = 0
fx = 2
x = 111543736
y = 140254496
color = 0
w = 10269820
h = 2293000
index = 10533915
lines = 111533280
scale = 111543736
rotate = 0
src1 = (UINT8 *) 0x0
src2 = (UINT8 *) 0x3b9aca00 <Address 0x3b9aca00 out of bounds>
y_offset = 0
render_x = 0
render_y = 0
extent_x = 19402
extent_y = 1
#7 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x0, cliprect=0x0,
    write_priority_only=0, rambank=111532320) at src/mame/video/tatsumi.c:582
offs = 1982332752
fx = 93132257
x = -1
y = 27
color = -1651135664
w = 232830352
h = -1
index = 27
lines = -1651135664
scale = 232830352
rotate = 0
src1 = (UINT8 *) 0x49e5 <Address 0x49e5 out of bounds>
src2 = (UINT8 *) 0x8731a800 <Address 0x8731a800 out of bounds>
y_offset = 19208
render_x = 0
render_y = 3874
extent_x = -1862189056
extent_y = 4060
#8 0x008d1d89 in draw_sprites (machine=0x6993c18, bitmap=0x6993b08,
    cliprect=0x1f042a0, write_priority_only=150, rambank=2086085928)
    at src/mame/video/tatsumi.c:582
offs = -1862189056
fx = 4060
x = 3
y = 330
color = 0
w = 0
h = 0
index = 110706432
lines = 0
scale = 0
rotate = 2293400
src1 = (UINT8 *) 0x9c5740 "ë\023ÇD$\004"
src2 = (
    UINT8 *) 0x6a5dce0 "\200à¥\006Øú½\006 Bð\001Ð'\231\006\200g\b\bhi\b\b"
y_offset = 0
render_x = 0
render_y = 0
extent_x = 111532320
extent_y = 110699872
#9 0x008d1d89 in draw_sprites (machine=0x3, bitmap=0x6992558,
    cliprect=0x210c990, write_priority_only=2013471312, rambank=32)
    at src/mame/video/tatsumi.c:582
offs = 110705688
fx = 111533280
x = 0
y = 10
color = 110699872
w = 0
h = 2293512
index = 12472691
lines = 110705688
scale = 110705416
rotate = 32522912
src1 = (UINT8 *) 0x96 <Address 0x96 out of bounds>
src2 = (UINT8 *) 0x7c572528 "ÿÿÿÿ\t\bY|\027\bY|"
y_offset = -1
render_x = 2293480
render_y = 2086208331
extent_x = 2147347456
extent_y = 0
#10 0x008d1d89 in draw_sprites (machine=0x3, bitmap=0x6992558,
    cliprect=0x22ff80, write_priority_only=-1, rambank=3)
    at src/mame/video/tatsumi.c:582
offs = 2086085928
fx = -1
x = 2293480
y = 2086208331
color = 2147347456
w = 0
h = 0
index = 2086208279
lines = 34655642
scale = 0
rotate = 0
src1 = (UINT8 *) 0x0
src2 = (UINT8 *) 0x0
y_offset = 110699872
render_x = 2293512
render_y = 110705688
extent_x = 110700040
extent_y = 110705408
#11 0x008d1d89 in draw_sprites (machine=0x7ffdf000, bitmap=0x0,
    cliprect=0x22ffb0, write_priority_only=4198987, rambank=3)
    at src/mame/video/tatsumi.c:582
offs = 0
fx = 110699872
x = 2293512
y = 110705688
color = 110700040
w = 110705408
h = 110706432
index = 32522912
lines = -1
scale = 0
rotate = 2293560
src1 = (UINT8 *) 0x97e42b "ÉÃU\211å\203ì\b\213E\f\211\004$èòo\207"
src2 = (UINT8 *) 0x3 <Address 0x3 out of bounds>
y_offset = 110699864
render_x = 34654608
render_y = 2013471312
extent_x = 32
extent_y = 2293504
#12 0x008d1d89 in draw_sprites (machine=0x1, bitmap=0x9, cliprect=0x22fff0,
    write_priority_only=2086242773, rambank=0) at src/mame/video/tatsumi.c:582
offs = 2013271247
fx = 2293504
x = 8
y = 41136254
color = 2293608
w = 18830299
h = 3
index = 110699864
lines = 2293632
scale = -1
rotate = 3
src1 = (UINT8 *) 0x7801e4fb "÷Ø\033ÀY÷ØHÃU\213ìjÿhø>\003xhj½"
src2 = (
    UINT8 *) 0x6992558 "\200%\231\006¸%\231\006à%\231\006\r𭺫«««««««"
y_offset = 110699776
render_x = 2293632
render_y = 2147348480
extent_x = 2293680
extent_y = 4198987
#13 0x008d1d89 in draw_sprites (machine=0x0, bitmap=0x0, cliprect=0x7ffdf000,
    write_priority_only=0, rambank=2293704) at src/mame/video/tatsumi.c:582
offs = 2293608
fx = 18830299
x = 3
y = 110699864
color = 2293632
w = -1
h = 3
index = 2013390075
lines = 110699864
scale = 110699776
rotate = 2293632
src1 = (UINT8 *) 0x7ffdf000 ""
src2 = (UINT8 *) 0x22ffb0 "Àÿ\""
y_offset = 4198987
render_x = 2147348480
render_y = 0
extent_x = 2293680
extent_y = 4198987
#14 0x008d1d89 in draw_sprites (machine=0x401280, bitmap=0x0, cliprect=0xc8,
    write_priority_only=256, rambank=-285217025)
    at src/mame/video/tatsumi.c:582
offs = 2293680
fx = 4198987
x = 2147348480
y = 0
color = 2293680
w = 4198987
h = 3
index = 110699776
lines = 110701192
scale = 35713024
rotate = 2293668
src1 = (UINT8 *) 0x0
src2 = (UINT8 *) 0x22ffa8 ""
y_offset = 0
render_x = 0
render_y = 110701192
extent_x = 0
extent_y = 2147348480
#15 0x008d1d89 in draw_sprites (machine=Cannot access memory at address 0x8) at src/mame/video/tatsumi.c:582
offs = Cannot access memory at address 0xffffff78
6Øú½
Program received signal SIGSEGV, Segmentation fault.
0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x8086020,
    cliprect=0x22fb5c, write_priority_only=0, rambank=0)
    at src/mame/video/tatsumi.c:582
582 lines=src1[2];
(gdb) bt full
#0 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x8086020,
    cliprect=0x22fb5c, write_priority_only=0, rambank=0)
    at src/mame/video/tatsumi.c:582
offs = 0
fx = 0
x = 330
y = 63
color = 319
w = 32640
h = 2292360
index = 4016
lines = 142035752
scale = 32
rotate = 0
src1 = (UINT8 *) 0x7e43ee0 <Address 0x7e43ee0 out of bounds>
src2 = (UINT8 *) 0x7f53ee0 <Address 0x7f53ee0 out of bounds>
y_offset = 0
render_x = 2292408
render_y = 9252860
extent_x = 111566008
extent_y = 16383
#1 0x008d1d89 in draw_sprites (machine=0x6a605b8, bitmap=0x8086020,
    cliprect=0x22fb5c, write_priority_only=-254, rambank=1)
    at src/mame/video/tatsumi.c:582
offs = 111566008
fx = 4096
x = 2292456
y = 9252736
color = 111533280
w = 16383
h = 16777215
index = 0
lines = 2367
scale = 34304
rotate = 24615
src1 = (
    UINT8 *) 0x6d1ecd4 "@\201?\201>\201=\201<\201;\201:\2019\2018\2017\2016\2015\2014\2013\2012\2011\2010\201/\201.\201-\201,\201+\201*\201)\201(\201'\201&\201%\201$\201#\201\"\201!\201 \201\037\201\036\201\035\201\034\201\033\201\032\201\031\201\030\201\027\201\026\201\025\201\024\201\023\201\022\201\021\201\020\201\017\201\016\201\r\201\f\201\v\201\n\201\t\201\b\201\a\201\006\201\005\201\004\201\003\201\002\201\001\201"
src2 = (UINT8 *) 0x6d1ead4 ""
y_offset = 142035752
render_x = 2292536
render_y = 9254694
extent_x = 111533280
extent_y = 134766624
#2 0x008d1d89 in draw_sprites (machine=0x6a605b8, bitmap=0xef,
    cliprect=0x22fba8, write_priority_only=10308252, rambank=111533280)
    at src/mame/video/tatsumi.c:582
offs = 111533280
fx = 134766624
x = 2292572
y = 0
color = 0
w = 114420436
h = 57872
index = 8
lines = -64
scale = 1024
rotate = 2048
src1 = (
    UINT8 *) 0x6a5dce0 "\200à¥\006Øú½\006 Bð\001Ð'\231\006\200g\b\bhi\b\b"
src2 = (
    UINT8 *) 0x6a5dce0 "\200à¥\006Øú½\006 Bð\001Ð'\231\006\200g\b\bhi\b\b"
y_offset = 111533280
render_x = 10549901
render_y = 140254496
extent_x = -4000000
extent_y = 0
#3 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x40,
    cliprect=0x22fc28, write_priority_only=10353437, rambank=42915728)
    at src/mame/video/tatsumi.c:582
offs = 1
fx = 2292600
x = 10723991
y = 0
color = 319
w = 0
h = 239
index = 140254496
lines = 0
scale = 1
rotate = 2292696
src1 = (UINT8 *) 0x9cbad7 "ÇD$\004'³\234"
src2 = (UINT8 *) 0x6a605b8 "P\006¦\006'³\234"
y_offset = 239
render_x = 2292648
render_y = 10308252
extent_x = 111533280
extent_y = 1
#4 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x0,
    cliprect=0x3b363e, write_priority_only=1982332752, rambank=93132257)
    at src/mame/video/tatsumi.c:582
offs = 114292888
fx = 0
x = 2292680
y = 10308966
color = 111533280
w = 1
h = 5
index = 2
lines = 111543736
scale = 0
rotate = 2292696
src1 = (UINT8 *) 0xa0cbb0 "\203ì\004\211Ø\213]üÉÂ\004"
src2 = (UINT8 *) 0x22fc08 "\004"
y_offset = 140254496
render_x = 2292776
render_y = 10270884
extent_x = 111533280
extent_y = 64
#5 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x6a605b8,
    cliprect=0x0, write_priority_only=0, rambank=1000000000)
    at src/mame/video/tatsumi.c:582
offs = 1982332752
fx = 93132257
x = 0
y = 3
color = 140254496
w = -4000000
h = 2292888
index = 10270087
lines = 111533280
scale = 0
rotate = 3880510
src1 = (UINT8 *) 0x7627ff50 <Address 0x7627ff50 out of bounds>
src2 = (UINT8 *) 0x58d15e1 <Address 0x58d15e1 out of bounds>
y_offset = -1678753792
render_x = 582076
render_y = 10534431
extent_x = 4
extent_y = 10537904
#6 0x008d1d89 in draw_sprites (machine=0x4, bitmap=0x3b363e,
    cliprect=0x7627ff50, write_priority_only=93132257, rambank=93132257)
    at src/mame/video/tatsumi.c:582
offs = 0
fx = 2
x = 111543736
y = 140254496
color = 0
w = 10269820
h = 2293000
index = 10533915
lines = 111533280
scale = 111543736
rotate = 0
src1 = (UINT8 *) 0x0
src2 = (UINT8 *) 0x3b9aca00 <Address 0x3b9aca00 out of bounds>
y_offset = 0
render_x = 0
render_y = 0
extent_x = 19402
extent_y = 1
#7 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x0, cliprect=0x0,
    write_priority_only=0, rambank=111532320) at src/mame/video/tatsumi.c:582
offs = 1982332752
fx = 93132257
x = -1
y = 27
color = -1651135664
w = 232830352
h = -1
index = 27
lines = -1651135664
scale = 232830352
rotate = 0
src1 = (UINT8 *) 0x49e5 <Address 0x49e5 out of bounds>
src2 = (UINT8 *) 0x8731a800 <Address 0x8731a800 out of bounds>
y_offset = 19208
render_x = 0
render_y = 3874
extent_x = -1862189056
extent_y = 4060
#8 0x008d1d89 in draw_sprites (machine=0x6993c18, bitmap=0x6993b08,
    cliprect=0x1f042a0, write_priority_only=150, rambank=2086085928)
    at src/mame/video/tatsumi.c:582
offs = -1862189056
fx = 4060
x = 3
y = 330
color = 0
w = 0
h = 0
index = 110706432
lines = 0
scale = 0
rotate = 2293400
src1 = (UINT8 *) 0x9c5740 "ë\023ÇD$\004"
src2 = (
    UINT8 *) 0x6a5dce0 "\200à¥\006Øú½\006 Bð\001Ð'\231\006\200g\b\bhi\b\b"
y_offset = 0
render_x = 0
render_y = 0
extent_x = 111532320
extent_y = 110699872
#9 0x008d1d89 in draw_sprites (machine=0x3, bitmap=0x6992558,
    cliprect=0x210c990, write_priority_only=2013471312, rambank=32)
    at src/mame/video/tatsumi.c:582
offs = 110705688
fx = 111533280
x = 0
y = 10
color = 110699872
w = 0
h = 2293512
index = 12472691
lines = 110705688
scale = 110705416
rotate = 32522912
src1 = (UINT8 *) 0x96 <Address 0x96 out of bounds>
src2 = (UINT8 *) 0x7c572528 "ÿÿÿÿ\t\bY|\027\bY|"
y_offset = -1
render_x = 2293480
render_y = 2086208331
extent_x = 2147347456
extent_y = 0
#10 0x008d1d89 in draw_sprites (machine=0x3, bitmap=0x6992558,
    cliprect=0x22ff80, write_priority_only=-1, rambank=3)
    at src/mame/video/tatsumi.c:582
offs = 2086085928
fx = -1
x = 2293480
y = 2086208331
color = 2147347456
w = 0
h = 0
index = 2086208279
lines = 34655642
scale = 0
rotate = 0
src1 = (UINT8 *) 0x0
src2 = (UINT8 *) 0x0
y_offset = 110699872
render_x = 2293512
render_y = 110705688
extent_x = 110700040
extent_y = 110705408
#11 0x008d1d89 in draw_sprites (machine=0x7ffdf000, bitmap=0x0,
    cliprect=0x22ffb0, write_priority_only=4198987, rambank=3)
    at src/mame/video/tatsumi.c:582
offs = 0
fx = 110699872
x = 2293512
y = 110705688
color = 110700040
w = 110705408
h = 110706432
index = 32522912
lines = -1
scale = 0
rotate = 2293560
src1 = (UINT8 *) 0x97e42b "ÉÃU\211å\203ì\b\213E\f\211\004$èòo\207"
src2 = (UINT8 *) 0x3 <Address 0x3 out of bounds>
y_offset = 110699864
render_x = 34654608
render_y = 2013471312
extent_x = 32
extent_y = 2293504
#12 0x008d1d89 in draw_sprites (machine=0x1, bitmap=0x9, cliprect=0x22fff0,
    write_priority_only=2086242773, rambank=0) at src/mame/video/tatsumi.c:582
offs = 2013271247
fx = 2293504
x = 8
y = 41136254
color = 2293608
w = 18830299
h = 3
index = 110699864
lines = 2293632
scale = -1
rotate = 3
src1 = (UINT8 *) 0x7801e4fb "÷Ø\033ÀY÷ØHÃU\213ìjÿhø>\003xhj½"
src2 = (
    UINT8 *) 0x6992558 "\200%\231\006¸%\231\006à%\231\006\r𭺫«««««««"
y_offset = 110699776
render_x = 2293632
render_y = 2147348480
extent_x = 2293680
extent_y = 4198987
#13 0x008d1d89 in draw_sprites (machine=0x0, bitmap=0x0, cliprect=0x7ffdf000,
    write_priority_only=0, rambank=2293704) at src/mame/video/tatsumi.c:582
offs = 2293608
fx = 18830299
x = 3
y = 110699864
color = 2293632
w = -1
h = 3
index = 2013390075
lines = 110699864
scale = 110699776
rotate = 2293632
src1 = (UINT8 *) 0x7ffdf000 ""
src2 = (UINT8 *) 0x22ffb0 "Àÿ\""
y_offset = 4198987
render_x = 2147348480
render_y = 0
extent_x = 2293680
extent_y = 4198987
#14 0x008d1d89 in draw_sprites (machine=0x401280, bitmap=0x0, cliprect=0xc8,
    write_priority_only=256, rambank=-285217025)
    at src/mame/video/tatsumi.c:582
offs = 2293680
fx = 4198987
x = 2147348480
y = 0
color = 2293680
w = 4198987
h = 3
index = 110699776
lines = 110701192
scale = 35713024
rotate = 2293668
src1 = (UINT8 *) 0x0
src2 = (UINT8 *) 0x22ffa8 ""
y_offset = 0
render_x = 0
render_y = 110701192
extent_x = 0
extent_y = 2147348480
#15 0x008d1d89 in draw_sprites (machine=Cannot access memory at address 0x8) at src/mame/video/tatsumi.c:582
offs = Cannot access memory at address 0xffffff78
6 Bð
Program received signal SIGSEGV, Segmentation fault.
0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x8086020,
    cliprect=0x22fb5c, write_priority_only=0, rambank=0)
    at src/mame/video/tatsumi.c:582
582 lines=src1[2];
(gdb) bt full
#0 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x8086020,
    cliprect=0x22fb5c, write_priority_only=0, rambank=0)
    at src/mame/video/tatsumi.c:582
offs = 0
fx = 0
x = 330
y = 63
color = 319
w = 32640
h = 2292360
index = 4016
lines = 142035752
scale = 32
rotate = 0
src1 = (UINT8 *) 0x7e43ee0 <Address 0x7e43ee0 out of bounds>
src2 = (UINT8 *) 0x7f53ee0 <Address 0x7f53ee0 out of bounds>
y_offset = 0
render_x = 2292408
render_y = 9252860
extent_x = 111566008
extent_y = 16383
#1 0x008d1d89 in draw_sprites (machine=0x6a605b8, bitmap=0x8086020,
    cliprect=0x22fb5c, write_priority_only=-254, rambank=1)
    at src/mame/video/tatsumi.c:582
offs = 111566008
fx = 4096
x = 2292456
y = 9252736
color = 111533280
w = 16383
h = 16777215
index = 0
lines = 2367
scale = 34304
rotate = 24615
src1 = (
    UINT8 *) 0x6d1ecd4 "@\201?\201>\201=\201<\201;\201:\2019\2018\2017\2016\2015\2014\2013\2012\2011\2010\201/\201.\201-\201,\201+\201*\201)\201(\201'\201&\201%\201$\201#\201\"\201!\201 \201\037\201\036\201\035\201\034\201\033\201\032\201\031\201\030\201\027\201\026\201\025\201\024\201\023\201\022\201\021\201\020\201\017\201\016\201\r\201\f\201\v\201\n\201\t\201\b\201\a\201\006\201\005\201\004\201\003\201\002\201\001\201"
src2 = (UINT8 *) 0x6d1ead4 ""
y_offset = 142035752
render_x = 2292536
render_y = 9254694
extent_x = 111533280
extent_y = 134766624
#2 0x008d1d89 in draw_sprites (machine=0x6a605b8, bitmap=0xef,
    cliprect=0x22fba8, write_priority_only=10308252, rambank=111533280)
    at src/mame/video/tatsumi.c:582
offs = 111533280
fx = 134766624
x = 2292572
y = 0
color = 0
w = 114420436
h = 57872
index = 8
lines = -64
scale = 1024
rotate = 2048
src1 = (
    UINT8 *) 0x6a5dce0 "\200à¥\006Øú½\006 Bð\001Ð'\231\006\200g\b\bhi\b\b"
src2 = (
    UINT8 *) 0x6a5dce0 "\200à¥\006Øú½\006 Bð\001Ð'\231\006\200g\b\bhi\b\b"
y_offset = 111533280
render_x = 10549901
render_y = 140254496
extent_x = -4000000
extent_y = 0
#3 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x40,
    cliprect=0x22fc28, write_priority_only=10353437, rambank=42915728)
    at src/mame/video/tatsumi.c:582
offs = 1
fx = 2292600
x = 10723991
y = 0
color = 319
w = 0
h = 239
index = 140254496
lines = 0
scale = 1
rotate = 2292696
src1 = (UINT8 *) 0x9cbad7 "ÇD$\004'³\234"
src2 = (UINT8 *) 0x6a605b8 "P\006¦\006'³\234"
y_offset = 239
render_x = 2292648
render_y = 10308252
extent_x = 111533280
extent_y = 1
#4 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x0,
    cliprect=0x3b363e, write_priority_only=1982332752, rambank=93132257)
    at src/mame/video/tatsumi.c:582
offs = 114292888
fx = 0
x = 2292680
y = 10308966
color = 111533280
w = 1
h = 5
index = 2
lines = 111543736
scale = 0
rotate = 2292696
src1 = (UINT8 *) 0xa0cbb0 "\203ì\004\211Ø\213]üÉÂ\004"
src2 = (UINT8 *) 0x22fc08 "\004"
y_offset = 140254496
render_x = 2292776
render_y = 10270884
extent_x = 111533280
extent_y = 64
#5 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x6a605b8,
    cliprect=0x0, write_priority_only=0, rambank=1000000000)
    at src/mame/video/tatsumi.c:582
offs = 1982332752
fx = 93132257
x = 0
y = 3
color = 140254496
w = -4000000
h = 2292888
index = 10270087
lines = 111533280
scale = 0
rotate = 3880510
src1 = (UINT8 *) 0x7627ff50 <Address 0x7627ff50 out of bounds>
src2 = (UINT8 *) 0x58d15e1 <Address 0x58d15e1 out of bounds>
y_offset = -1678753792
render_x = 582076
render_y = 10534431
extent_x = 4
extent_y = 10537904
#6 0x008d1d89 in draw_sprites (machine=0x4, bitmap=0x3b363e,
    cliprect=0x7627ff50, write_priority_only=93132257, rambank=93132257)
    at src/mame/video/tatsumi.c:582
offs = 0
fx = 2
x = 111543736
y = 140254496
color = 0
w = 10269820
h = 2293000
index = 10533915
lines = 111533280
scale = 111543736
rotate = 0
src1 = (UINT8 *) 0x0
src2 = (UINT8 *) 0x3b9aca00 <Address 0x3b9aca00 out of bounds>
y_offset = 0
render_x = 0
render_y = 0
extent_x = 19402
extent_y = 1
#7 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x0, cliprect=0x0,
    write_priority_only=0, rambank=111532320) at src/mame/video/tatsumi.c:582
offs = 1982332752
fx = 93132257
x = -1
y = 27
color = -1651135664
w = 232830352
h = -1
index = 27
lines = -1651135664
scale = 232830352
rotate = 0
src1 = (UINT8 *) 0x49e5 <Address 0x49e5 out of bounds>
src2 = (UINT8 *) 0x8731a800 <Address 0x8731a800 out of bounds>
y_offset = 19208
render_x = 0
render_y = 3874
extent_x = -1862189056
extent_y = 4060
#8 0x008d1d89 in draw_sprites (machine=0x6993c18, bitmap=0x6993b08,
    cliprect=0x1f042a0, write_priority_only=150, rambank=2086085928)
    at src/mame/video/tatsumi.c:582
offs = -1862189056
fx = 4060
x = 3
y = 330
color = 0
w = 0
h = 0
index = 110706432
lines = 0
scale = 0
rotate = 2293400
src1 = (UINT8 *) 0x9c5740 "ë\023ÇD$\004"
src2 = (
    UINT8 *) 0x6a5dce0 "\200à¥\006Øú½\006 Bð\001Ð'\231\006\200g\b\bhi\b\b"
y_offset = 0
render_x = 0
render_y = 0
extent_x = 111532320
extent_y = 110699872
#9 0x008d1d89 in draw_sprites (machine=0x3, bitmap=0x6992558,
    cliprect=0x210c990, write_priority_only=2013471312, rambank=32)
    at src/mame/video/tatsumi.c:582
offs = 110705688
fx = 111533280
x = 0
y = 10
color = 110699872
w = 0
h = 2293512
index = 12472691
lines = 110705688
scale = 110705416
rotate = 32522912
src1 = (UINT8 *) 0x96 <Address 0x96 out of bounds>
src2 = (UINT8 *) 0x7c572528 "ÿÿÿÿ\t\bY|\027\bY|"
y_offset = -1
render_x = 2293480
render_y = 2086208331
extent_x = 2147347456
extent_y = 0
#10 0x008d1d89 in draw_sprites (machine=0x3, bitmap=0x6992558,
    cliprect=0x22ff80, write_priority_only=-1, rambank=3)
    at src/mame/video/tatsumi.c:582
offs = 2086085928
fx = -1
x = 2293480
y = 2086208331
color = 2147347456
w = 0
h = 0
index = 2086208279
lines = 34655642
scale = 0
rotate = 0
src1 = (UINT8 *) 0x0
src2 = (UINT8 *) 0x0
y_offset = 110699872
render_x = 2293512
render_y = 110705688
extent_x = 110700040
extent_y = 110705408
#11 0x008d1d89 in draw_sprites (machine=0x7ffdf000, bitmap=0x0,
    cliprect=0x22ffb0, write_priority_only=4198987, rambank=3)
    at src/mame/video/tatsumi.c:582
offs = 0
fx = 110699872
x = 2293512
y = 110705688
color = 110700040
w = 110705408
h = 110706432
index = 32522912
lines = -1
scale = 0
rotate = 2293560
src1 = (UINT8 *) 0x97e42b "ÉÃU\211å\203ì\b\213E\f\211\004$èòo\207"
src2 = (UINT8 *) 0x3 <Address 0x3 out of bounds>
y_offset = 110699864
render_x = 34654608
render_y = 2013471312
extent_x = 32
extent_y = 2293504
#12 0x008d1d89 in draw_sprites (machine=0x1, bitmap=0x9, cliprect=0x22fff0,
    write_priority_only=2086242773, rambank=0) at src/mame/video/tatsumi.c:582
offs = 2013271247
fx = 2293504
x = 8
y = 41136254
color = 2293608
w = 18830299
h = 3
index = 110699864
lines = 2293632
scale = -1
rotate = 3
src1 = (UINT8 *) 0x7801e4fb "÷Ø\033ÀY÷ØHÃU\213ìjÿhø>\003xhj½"
src2 = (
    UINT8 *) 0x6992558 "\200%\231\006¸%\231\006à%\231\006\r𭺫«««««««"
y_offset = 110699776
render_x = 2293632
render_y = 2147348480
extent_x = 2293680
extent_y = 4198987
#13 0x008d1d89 in draw_sprites (machine=0x0, bitmap=0x0, cliprect=0x7ffdf000,
    write_priority_only=0, rambank=2293704) at src/mame/video/tatsumi.c:582
offs = 2293608
fx = 18830299
x = 3
y = 110699864
color = 2293632
w = -1
h = 3
index = 2013390075
lines = 110699864
scale = 110699776
rotate = 2293632
src1 = (UINT8 *) 0x7ffdf000 ""
src2 = (UINT8 *) 0x22ffb0 "Àÿ\""
y_offset = 4198987
render_x = 2147348480
render_y = 0
extent_x = 2293680
extent_y = 4198987
#14 0x008d1d89 in draw_sprites (machine=0x401280, bitmap=0x0, cliprect=0xc8,
    write_priority_only=256, rambank=-285217025)
    at src/mame/video/tatsumi.c:582
offs = 2293680
fx = 4198987
x = 2147348480
y = 0
color = 2293680
w = 4198987
h = 3
index = 110699776
lines = 110701192
scale = 35713024
rotate = 2293668
src1 = (UINT8 *) 0x0
src2 = (UINT8 *) 0x22ffa8 ""
y_offset = 0
render_x = 0
render_y = 110701192
extent_x = 0
extent_y = 2147348480
#15 0x008d1d89 in draw_sprites (machine=Cannot access memory at address 0x8) at src/mame/video/tatsumi.c:582
offs = Cannot access memory at address 0xffffff78
1Ð'1
Program received signal SIGSEGV, Segmentation fault.
0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x8086020,
    cliprect=0x22fb5c, write_priority_only=0, rambank=0)
    at src/mame/video/tatsumi.c:582
582 lines=src1[2];
(gdb) bt full
#0 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x8086020,
    cliprect=0x22fb5c, write_priority_only=0, rambank=0)
    at src/mame/video/tatsumi.c:582
offs = 0
fx = 0
x = 330
y = 63
color = 319
w = 32640
h = 2292360
index = 4016
lines = 142035752
scale = 32
rotate = 0
src1 = (UINT8 *) 0x7e43ee0 <Address 0x7e43ee0 out of bounds>
src2 = (UINT8 *) 0x7f53ee0 <Address 0x7f53ee0 out of bounds>
y_offset = 0
render_x = 2292408
render_y = 9252860
extent_x = 111566008
extent_y = 16383
#1 0x008d1d89 in draw_sprites (machine=0x6a605b8, bitmap=0x8086020,
    cliprect=0x22fb5c, write_priority_only=-254, rambank=1)
    at src/mame/video/tatsumi.c:582
offs = 111566008
fx = 4096
x = 2292456
y = 9252736
color = 111533280
w = 16383
h = 16777215
index = 0
lines = 2367
scale = 34304
rotate = 24615
src1 = (
    UINT8 *) 0x6d1ecd4 "@\201?\201>\201=\201<\201;\201:\2019\2018\2017\2016\2015\2014\2013\2012\2011\2010\201/\201.\201-\201,\201+\201*\201)\201(\201'\201&\201%\201$\201#\201\"\201!\201 \201\037\201\036\201\035\201\034\201\033\201\032\201\031\201\030\201\027\201\026\201\025\201\024\201\023\201\022\201\021\201\020\201\017\201\016\201\r\201\f\201\v\201\n\201\t\201\b\201\a\201\006\201\005\201\004\201\003\201\002\201\001\201"
src2 = (UINT8 *) 0x6d1ead4 ""
y_offset = 142035752
render_x = 2292536
render_y = 9254694
extent_x = 111533280
extent_y = 134766624
#2 0x008d1d89 in draw_sprites (machine=0x6a605b8, bitmap=0xef,
    cliprect=0x22fba8, write_priority_only=10308252, rambank=111533280)
    at src/mame/video/tatsumi.c:582
offs = 111533280
fx = 134766624
x = 2292572
y = 0
color = 0
w = 114420436
h = 57872
index = 8
lines = -64
scale = 1024
rotate = 2048
src1 = (
    UINT8 *) 0x6a5dce0 "\200à¥\006Øú½\006 Bð\001Ð'\231\006\200g\b\bhi\b\b"
src2 = (
    UINT8 *) 0x6a5dce0 "\200à¥\006Øú½\006 Bð\001Ð'\231\006\200g\b\bhi\b\b"
y_offset = 111533280
render_x = 10549901
render_y = 140254496
extent_x = -4000000
extent_y = 0
#3 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x40,
    cliprect=0x22fc28, write_priority_only=10353437, rambank=42915728)
    at src/mame/video/tatsumi.c:582
offs = 1
fx = 2292600
x = 10723991
y = 0
color = 319
w = 0
h = 239
index = 140254496
lines = 0
scale = 1
rotate = 2292696
src1 = (UINT8 *) 0x9cbad7 "ÇD$\004'³\234"
src2 = (UINT8 *) 0x6a605b8 "P\006¦\006'³\234"
y_offset = 239
render_x = 2292648
render_y = 10308252
extent_x = 111533280
extent_y = 1
#4 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x0,
    cliprect=0x3b363e, write_priority_only=1982332752, rambank=93132257)
    at src/mame/video/tatsumi.c:582
offs = 114292888
fx = 0
x = 2292680
y = 10308966
color = 111533280
w = 1
h = 5
index = 2
lines = 111543736
scale = 0
rotate = 2292696
src1 = (UINT8 *) 0xa0cbb0 "\203ì\004\211Ø\213]üÉÂ\004"
src2 = (UINT8 *) 0x22fc08 "\004"
y_offset = 140254496
render_x = 2292776
render_y = 10270884
extent_x = 111533280
extent_y = 64
#5 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x6a605b8,
    cliprect=0x0, write_priority_only=0, rambank=1000000000)
    at src/mame/video/tatsumi.c:582
offs = 1982332752
fx = 93132257
x = 0
y = 3
color = 140254496
w = -4000000
h = 2292888
index = 10270087
lines = 111533280
scale = 0
rotate = 3880510
src1 = (UINT8 *) 0x7627ff50 <Address 0x7627ff50 out of bounds>
src2 = (UINT8 *) 0x58d15e1 <Address 0x58d15e1 out of bounds>
y_offset = -1678753792
render_x = 582076
render_y = 10534431
extent_x = 4
extent_y = 10537904
#6 0x008d1d89 in draw_sprites (machine=0x4, bitmap=0x3b363e,
    cliprect=0x7627ff50, write_priority_only=93132257, rambank=93132257)
    at src/mame/video/tatsumi.c:582
offs = 0
fx = 2
x = 111543736
y = 140254496
color = 0
w = 10269820
h = 2293000
index = 10533915
lines = 111533280
scale = 111543736
rotate = 0
src1 = (UINT8 *) 0x0
src2 = (UINT8 *) 0x3b9aca00 <Address 0x3b9aca00 out of bounds>
y_offset = 0
render_x = 0
render_y = 0
extent_x = 19402
extent_y = 1
#7 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x0, cliprect=0x0,
    write_priority_only=0, rambank=111532320) at src/mame/video/tatsumi.c:582
offs = 1982332752
fx = 93132257
x = -1
y = 27
color = -1651135664
w = 232830352
h = -1
index = 27
lines = -1651135664
scale = 232830352
rotate = 0
src1 = (UINT8 *) 0x49e5 <Address 0x49e5 out of bounds>
src2 = (UINT8 *) 0x8731a800 <Address 0x8731a800 out of bounds>
y_offset = 19208
render_x = 0
render_y = 3874
extent_x = -1862189056
extent_y = 4060
#8 0x008d1d89 in draw_sprites (machine=0x6993c18, bitmap=0x6993b08,
    cliprect=0x1f042a0, write_priority_only=150, rambank=2086085928)
    at src/mame/video/tatsumi.c:582
offs = -1862189056
fx = 4060
x = 3
y = 330
color = 0
w = 0
h = 0
index = 110706432
lines = 0
scale = 0
rotate = 2293400
src1 = (UINT8 *) 0x9c5740 "ë\023ÇD$\004"
src2 = (
    UINT8 *) 0x6a5dce0 "\200à¥\006Øú½\006 Bð\001Ð'\231\006\200g\b\bhi\b\b"
y_offset = 0
render_x = 0
render_y = 0
extent_x = 111532320
extent_y = 110699872
#9 0x008d1d89 in draw_sprites (machine=0x3, bitmap=0x6992558,
    cliprect=0x210c990, write_priority_only=2013471312, rambank=32)
    at src/mame/video/tatsumi.c:582
offs = 110705688
fx = 111533280
x = 0
y = 10
color = 110699872
w = 0
h = 2293512
index = 12472691
lines = 110705688
scale = 110705416
rotate = 32522912
src1 = (UINT8 *) 0x96 <Address 0x96 out of bounds>
src2 = (UINT8 *) 0x7c572528 "ÿÿÿÿ\t\bY|\027\bY|"
y_offset = -1
render_x = 2293480
render_y = 2086208331
extent_x = 2147347456
extent_y = 0
#10 0x008d1d89 in draw_sprites (machine=0x3, bitmap=0x6992558,
    cliprect=0x22ff80, write_priority_only=-1, rambank=3)
    at src/mame/video/tatsumi.c:582
offs = 2086085928
fx = -1
x = 2293480
y = 2086208331
color = 2147347456
w = 0
h = 0
index = 2086208279
lines = 34655642
scale = 0
rotate = 0
src1 = (UINT8 *) 0x0
src2 = (UINT8 *) 0x0
y_offset = 110699872
render_x = 2293512
render_y = 110705688
extent_x = 110700040
extent_y = 110705408
#11 0x008d1d89 in draw_sprites (machine=0x7ffdf000, bitmap=0x0,
    cliprect=0x22ffb0, write_priority_only=4198987, rambank=3)
    at src/mame/video/tatsumi.c:582
offs = 0
fx = 110699872
x = 2293512
y = 110705688
color = 110700040
w = 110705408
h = 110706432
index = 32522912
lines = -1
scale = 0
rotate = 2293560
src1 = (UINT8 *) 0x97e42b "ÉÃU\211å\203ì\b\213E\f\211\004$èòo\207"
src2 = (UINT8 *) 0x3 <Address 0x3 out of bounds>
y_offset = 110699864
render_x = 34654608
render_y = 2013471312
extent_x = 32
extent_y = 2293504
#12 0x008d1d89 in draw_sprites (machine=0x1, bitmap=0x9, cliprect=0x22fff0,
    write_priority_only=2086242773, rambank=0) at src/mame/video/tatsumi.c:582
offs = 2013271247
fx = 2293504
x = 8
y = 41136254
color = 2293608
w = 18830299
h = 3
index = 110699864
lines = 2293632
scale = -1
rotate = 3
src1 = (UINT8 *) 0x7801e4fb "÷Ø\033ÀY÷ØHÃU\213ìjÿhø>\003xhj½"
src2 = (
    UINT8 *) 0x6992558 "\200%\231\006¸%\231\006à%\231\006\r𭺫«««««««"
y_offset = 110699776
render_x = 2293632
render_y = 2147348480
extent_x = 2293680
extent_y = 4198987
#13 0x008d1d89 in draw_sprites (machine=0x0, bitmap=0x0, cliprect=0x7ffdf000,
    write_priority_only=0, rambank=2293704) at src/mame/video/tatsumi.c:582
offs = 2293608
fx = 18830299
x = 3
y = 110699864
color = 2293632
w = -1
h = 3
index = 2013390075
lines = 110699864
scale = 110699776
rotate = 2293632
src1 = (UINT8 *) 0x7ffdf000 ""
src2 = (UINT8 *) 0x22ffb0 "Àÿ\""
y_offset = 4198987
render_x = 2147348480
render_y = 0
extent_x = 2293680
extent_y = 4198987
#14 0x008d1d89 in draw_sprites (machine=0x401280, bitmap=0x0, cliprect=0xc8,
    write_priority_only=256, rambank=-285217025)
    at src/mame/video/tatsumi.c:582
offs = 2293680
fx = 4198987
x = 2147348480
y = 0
color = 2293680
w = 4198987
h = 3
index = 110699776
lines = 110701192
scale = 35713024
rotate = 2293668
src1 = (UINT8 *) 0x0
src2 = (UINT8 *) 0x22ffa8 ""
y_offset = 0
render_x = 0
render_y = 110701192
extent_x = 0
extent_y = 2147348480
#15 0x008d1d89 in draw_sprites (machine=Cannot access memory at address 0x8) at src/mame/video/tatsumi.c:582
offs = Cannot access memory at address 0xffffff78
60g\b\bhi\b\b" y_offset = 111533280 render_x = 10549901 render_y = 140254496 extent_x = -4000000 extent_y = 0 #3 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x40, cliprect=0x22fc28, write_priority_only=10353437, rambank=42915728) at src/mame/video/tatsumi.c:582 offs = 1 fx = 2292600 x = 10723991 y = 0 color = 319 w = 0 h = 239 index = 140254496 lines = 0 scale = 1 rotate = 2292696 src1 = (UINT8 *) 0x9cbad7 "ÇD$
Program received signal SIGSEGV, Segmentation fault.
0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x8086020,
    cliprect=0x22fb5c, write_priority_only=0, rambank=0)
    at src/mame/video/tatsumi.c:582
582 lines=src1[2];
(gdb) bt full
#0 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x8086020,
    cliprect=0x22fb5c, write_priority_only=0, rambank=0)
    at src/mame/video/tatsumi.c:582
offs = 0
fx = 0
x = 330
y = 63
color = 319
w = 32640
h = 2292360
index = 4016
lines = 142035752
scale = 32
rotate = 0
src1 = (UINT8 *) 0x7e43ee0 <Address 0x7e43ee0 out of bounds>
src2 = (UINT8 *) 0x7f53ee0 <Address 0x7f53ee0 out of bounds>
y_offset = 0
render_x = 2292408
render_y = 9252860
extent_x = 111566008
extent_y = 16383
#1 0x008d1d89 in draw_sprites (machine=0x6a605b8, bitmap=0x8086020,
    cliprect=0x22fb5c, write_priority_only=-254, rambank=1)
    at src/mame/video/tatsumi.c:582
offs = 111566008
fx = 4096
x = 2292456
y = 9252736
color = 111533280
w = 16383
h = 16777215
index = 0
lines = 2367
scale = 34304
rotate = 24615
src1 = (
    UINT8 *) 0x6d1ecd4 "@\201?\201>\201=\201<\201;\201:\2019\2018\2017\2016\2015\2014\2013\2012\2011\2010\201/\201.\201-\201,\201+\201*\201)\201(\201'\201&\201%\201$\201#\201\"\201!\201 \201\037\201\036\201\035\201\034\201\033\201\032\201\031\201\030\201\027\201\026\201\025\201\024\201\023\201\022\201\021\201\020\201\017\201\016\201\r\201\f\201\v\201\n\201\t\201\b\201\a\201\006\201\005\201\004\201\003\201\002\201\001\201"
src2 = (UINT8 *) 0x6d1ead4 ""
y_offset = 142035752
render_x = 2292536
render_y = 9254694
extent_x = 111533280
extent_y = 134766624
#2 0x008d1d89 in draw_sprites (machine=0x6a605b8, bitmap=0xef,
    cliprect=0x22fba8, write_priority_only=10308252, rambank=111533280)
    at src/mame/video/tatsumi.c:582
offs = 111533280
fx = 134766624
x = 2292572
y = 0
color = 0
w = 114420436
h = 57872
index = 8
lines = -64
scale = 1024
rotate = 2048
src1 = (
    UINT8 *) 0x6a5dce0 "\200à¥\006Øú½\006 Bð\001Ð'\231\006\200g\b\bhi\b\b"
src2 = (
    UINT8 *) 0x6a5dce0 "\200à¥\006Øú½\006 Bð\001Ð'\231\006\200g\b\bhi\b\b"
y_offset = 111533280
render_x = 10549901
render_y = 140254496
extent_x = -4000000
extent_y = 0
#3 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x40,
    cliprect=0x22fc28, write_priority_only=10353437, rambank=42915728)
    at src/mame/video/tatsumi.c:582
offs = 1
fx = 2292600
x = 10723991
y = 0
color = 319
w = 0
h = 239
index = 140254496
lines = 0
scale = 1
rotate = 2292696
src1 = (UINT8 *) 0x9cbad7 "ÇD$\004'³\234"
src2 = (UINT8 *) 0x6a605b8 "P\006¦\006'³\234"
y_offset = 239
render_x = 2292648
render_y = 10308252
extent_x = 111533280
extent_y = 1
#4 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x0,
    cliprect=0x3b363e, write_priority_only=1982332752, rambank=93132257)
    at src/mame/video/tatsumi.c:582
offs = 114292888
fx = 0
x = 2292680
y = 10308966
color = 111533280
w = 1
h = 5
index = 2
lines = 111543736
scale = 0
rotate = 2292696
src1 = (UINT8 *) 0xa0cbb0 "\203ì\004\211Ø\213]üÉÂ\004"
src2 = (UINT8 *) 0x22fc08 "\004"
y_offset = 140254496
render_x = 2292776
render_y = 10270884
extent_x = 111533280
extent_y = 64
#5 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x6a605b8,
    cliprect=0x0, write_priority_only=0, rambank=1000000000)
    at src/mame/video/tatsumi.c:582
offs = 1982332752
fx = 93132257
x = 0
y = 3
color = 140254496
w = -4000000
h = 2292888
index = 10270087
lines = 111533280
scale = 0
rotate = 3880510
src1 = (UINT8 *) 0x7627ff50 <Address 0x7627ff50 out of bounds>
src2 = (UINT8 *) 0x58d15e1 <Address 0x58d15e1 out of bounds>
y_offset = -1678753792
render_x = 582076
render_y = 10534431
extent_x = 4
extent_y = 10537904
#6 0x008d1d89 in draw_sprites (machine=0x4, bitmap=0x3b363e,
    cliprect=0x7627ff50, write_priority_only=93132257, rambank=93132257)
    at src/mame/video/tatsumi.c:582
offs = 0
fx = 2
x = 111543736
y = 140254496
color = 0
w = 10269820
h = 2293000
index = 10533915
lines = 111533280
scale = 111543736
rotate = 0
src1 = (UINT8 *) 0x0
src2 = (UINT8 *) 0x3b9aca00 <Address 0x3b9aca00 out of bounds>
y_offset = 0
render_x = 0
render_y = 0
extent_x = 19402
extent_y = 1
#7 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x0, cliprect=0x0,
    write_priority_only=0, rambank=111532320) at src/mame/video/tatsumi.c:582
offs = 1982332752
fx = 93132257
x = -1
y = 27
color = -1651135664
w = 232830352
h = -1
index = 27
lines = -1651135664
scale = 232830352
rotate = 0
src1 = (UINT8 *) 0x49e5 <Address 0x49e5 out of bounds>
src2 = (UINT8 *) 0x8731a800 <Address 0x8731a800 out of bounds>
y_offset = 19208
render_x = 0
render_y = 3874
extent_x = -1862189056
extent_y = 4060
#8 0x008d1d89 in draw_sprites (machine=0x6993c18, bitmap=0x6993b08,
    cliprect=0x1f042a0, write_priority_only=150, rambank=2086085928)
    at src/mame/video/tatsumi.c:582
offs = -1862189056
fx = 4060
x = 3
y = 330
color = 0
w = 0
h = 0
index = 110706432
lines = 0
scale = 0
rotate = 2293400
src1 = (UINT8 *) 0x9c5740 "ë\023ÇD$\004"
src2 = (
    UINT8 *) 0x6a5dce0 "\200à¥\006Øú½\006 Bð\001Ð'\231\006\200g\b\bhi\b\b"
y_offset = 0
render_x = 0
render_y = 0
extent_x = 111532320
extent_y = 110699872
#9 0x008d1d89 in draw_sprites (machine=0x3, bitmap=0x6992558,
    cliprect=0x210c990, write_priority_only=2013471312, rambank=32)
    at src/mame/video/tatsumi.c:582
offs = 110705688
fx = 111533280
x = 0
y = 10
color = 110699872
w = 0
h = 2293512
index = 12472691
lines = 110705688
scale = 110705416
rotate = 32522912
src1 = (UINT8 *) 0x96 <Address 0x96 out of bounds>
src2 = (UINT8 *) 0x7c572528 "ÿÿÿÿ\t\bY|\027\bY|"
y_offset = -1
render_x = 2293480
render_y = 2086208331
extent_x = 2147347456
extent_y = 0
#10 0x008d1d89 in draw_sprites (machine=0x3, bitmap=0x6992558,
    cliprect=0x22ff80, write_priority_only=-1, rambank=3)
    at src/mame/video/tatsumi.c:582
offs = 2086085928
fx = -1
x = 2293480
y = 2086208331
color = 2147347456
w = 0
h = 0
index = 2086208279
lines = 34655642
scale = 0
rotate = 0
src1 = (UINT8 *) 0x0
src2 = (UINT8 *) 0x0
y_offset = 110699872
render_x = 2293512
render_y = 110705688
extent_x = 110700040
extent_y = 110705408
#11 0x008d1d89 in draw_sprites (machine=0x7ffdf000, bitmap=0x0,
    cliprect=0x22ffb0, write_priority_only=4198987, rambank=3)
    at src/mame/video/tatsumi.c:582
offs = 0
fx = 110699872
x = 2293512
y = 110705688
color = 110700040
w = 110705408
h = 110706432
index = 32522912
lines = -1
scale = 0
rotate = 2293560
src1 = (UINT8 *) 0x97e42b "ÉÃU\211å\203ì\b\213E\f\211\004$èòo\207"
src2 = (UINT8 *) 0x3 <Address 0x3 out of bounds>
y_offset = 110699864
render_x = 34654608
render_y = 2013471312
extent_x = 32
extent_y = 2293504
#12 0x008d1d89 in draw_sprites (machine=0x1, bitmap=0x9, cliprect=0x22fff0,
    write_priority_only=2086242773, rambank=0) at src/mame/video/tatsumi.c:582
offs = 2013271247
fx = 2293504
x = 8
y = 41136254
color = 2293608
w = 18830299
h = 3
index = 110699864
lines = 2293632
scale = -1
rotate = 3
src1 = (UINT8 *) 0x7801e4fb "÷Ø\033ÀY÷ØHÃU\213ìjÿhø>\003xhj½"
src2 = (
    UINT8 *) 0x6992558 "\200%\231\006¸%\231\006à%\231\006\r𭺫«««««««"
y_offset = 110699776
render_x = 2293632
render_y = 2147348480
extent_x = 2293680
extent_y = 4198987
#13 0x008d1d89 in draw_sprites (machine=0x0, bitmap=0x0, cliprect=0x7ffdf000,
    write_priority_only=0, rambank=2293704) at src/mame/video/tatsumi.c:582
offs = 2293608
fx = 18830299
x = 3
y = 110699864
color = 2293632
w = -1
h = 3
index = 2013390075
lines = 110699864
scale = 110699776
rotate = 2293632
src1 = (UINT8 *) 0x7ffdf000 ""
src2 = (UINT8 *) 0x22ffb0 "Àÿ\""
y_offset = 4198987
render_x = 2147348480
render_y = 0
extent_x = 2293680
extent_y = 4198987
#14 0x008d1d89 in draw_sprites (machine=0x401280, bitmap=0x0, cliprect=0xc8,
    write_priority_only=256, rambank=-285217025)
    at src/mame/video/tatsumi.c:582
offs = 2293680
fx = 4198987
x = 2147348480
y = 0
color = 2293680
w = 4198987
h = 3
index = 110699776
lines = 110701192
scale = 35713024
rotate = 2293668
src1 = (UINT8 *) 0x0
src2 = (UINT8 *) 0x22ffa8 ""
y_offset = 0
render_x = 0
render_y = 110701192
extent_x = 0
extent_y = 2147348480
#15 0x008d1d89 in draw_sprites (machine=Cannot access memory at address 0x8) at src/mame/video/tatsumi.c:582
offs = Cannot access memory at address 0xffffff78
4'³4" src2 = (UINT8 *) 0x6a605b8 "P
Program received signal SIGSEGV, Segmentation fault.
0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x8086020,
    cliprect=0x22fb5c, write_priority_only=0, rambank=0)
    at src/mame/video/tatsumi.c:582
582 lines=src1[2];
(gdb) bt full
#0 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x8086020,
    cliprect=0x22fb5c, write_priority_only=0, rambank=0)
    at src/mame/video/tatsumi.c:582
offs = 0
fx = 0
x = 330
y = 63
color = 319
w = 32640
h = 2292360
index = 4016
lines = 142035752
scale = 32
rotate = 0
src1 = (UINT8 *) 0x7e43ee0 <Address 0x7e43ee0 out of bounds>
src2 = (UINT8 *) 0x7f53ee0 <Address 0x7f53ee0 out of bounds>
y_offset = 0
render_x = 2292408
render_y = 9252860
extent_x = 111566008
extent_y = 16383
#1 0x008d1d89 in draw_sprites (machine=0x6a605b8, bitmap=0x8086020,
    cliprect=0x22fb5c, write_priority_only=-254, rambank=1)
    at src/mame/video/tatsumi.c:582
offs = 111566008
fx = 4096
x = 2292456
y = 9252736
color = 111533280
w = 16383
h = 16777215
index = 0
lines = 2367
scale = 34304
rotate = 24615
src1 = (
    UINT8 *) 0x6d1ecd4 "@\201?\201>\201=\201<\201;\201:\2019\2018\2017\2016\2015\2014\2013\2012\2011\2010\201/\201.\201-\201,\201+\201*\201)\201(\201'\201&\201%\201$\201#\201\"\201!\201 \201\037\201\036\201\035\201\034\201\033\201\032\201\031\201\030\201\027\201\026\201\025\201\024\201\023\201\022\201\021\201\020\201\017\201\016\201\r\201\f\201\v\201\n\201\t\201\b\201\a\201\006\201\005\201\004\201\003\201\002\201\001\201"
src2 = (UINT8 *) 0x6d1ead4 ""
y_offset = 142035752
render_x = 2292536
render_y = 9254694
extent_x = 111533280
extent_y = 134766624
#2 0x008d1d89 in draw_sprites (machine=0x6a605b8, bitmap=0xef,
    cliprect=0x22fba8, write_priority_only=10308252, rambank=111533280)
    at src/mame/video/tatsumi.c:582
offs = 111533280
fx = 134766624
x = 2292572
y = 0
color = 0
w = 114420436
h = 57872
index = 8
lines = -64
scale = 1024
rotate = 2048
src1 = (
    UINT8 *) 0x6a5dce0 "\200à¥\006Øú½\006 Bð\001Ð'\231\006\200g\b\bhi\b\b"
src2 = (
    UINT8 *) 0x6a5dce0 "\200à¥\006Øú½\006 Bð\001Ð'\231\006\200g\b\bhi\b\b"
y_offset = 111533280
render_x = 10549901
render_y = 140254496
extent_x = -4000000
extent_y = 0
#3 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x40,
    cliprect=0x22fc28, write_priority_only=10353437, rambank=42915728)
    at src/mame/video/tatsumi.c:582
offs = 1
fx = 2292600
x = 10723991
y = 0
color = 319
w = 0
h = 239
index = 140254496
lines = 0
scale = 1
rotate = 2292696
src1 = (UINT8 *) 0x9cbad7 "ÇD$\004'³\234"
src2 = (UINT8 *) 0x6a605b8 "P\006¦\006'³\234"
y_offset = 239
render_x = 2292648
render_y = 10308252
extent_x = 111533280
extent_y = 1
#4 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x0,
    cliprect=0x3b363e, write_priority_only=1982332752, rambank=93132257)
    at src/mame/video/tatsumi.c:582
offs = 114292888
fx = 0
x = 2292680
y = 10308966
color = 111533280
w = 1
h = 5
index = 2
lines = 111543736
scale = 0
rotate = 2292696
src1 = (UINT8 *) 0xa0cbb0 "\203ì\004\211Ø\213]üÉÂ\004"
src2 = (UINT8 *) 0x22fc08 "\004"
y_offset = 140254496
render_x = 2292776
render_y = 10270884
extent_x = 111533280
extent_y = 64
#5 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x6a605b8,
    cliprect=0x0, write_priority_only=0, rambank=1000000000)
    at src/mame/video/tatsumi.c:582
offs = 1982332752
fx = 93132257
x = 0
y = 3
color = 140254496
w = -4000000
h = 2292888
index = 10270087
lines = 111533280
scale = 0
rotate = 3880510
src1 = (UINT8 *) 0x7627ff50 <Address 0x7627ff50 out of bounds>
src2 = (UINT8 *) 0x58d15e1 <Address 0x58d15e1 out of bounds>
y_offset = -1678753792
render_x = 582076
render_y = 10534431
extent_x = 4
extent_y = 10537904
#6 0x008d1d89 in draw_sprites (machine=0x4, bitmap=0x3b363e,
    cliprect=0x7627ff50, write_priority_only=93132257, rambank=93132257)
    at src/mame/video/tatsumi.c:582
offs = 0
fx = 2
x = 111543736
y = 140254496
color = 0
w = 10269820
h = 2293000
index = 10533915
lines = 111533280
scale = 111543736
rotate = 0
src1 = (UINT8 *) 0x0
src2 = (UINT8 *) 0x3b9aca00 <Address 0x3b9aca00 out of bounds>
y_offset = 0
render_x = 0
render_y = 0
extent_x = 19402
extent_y = 1
#7 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x0, cliprect=0x0,
    write_priority_only=0, rambank=111532320) at src/mame/video/tatsumi.c:582
offs = 1982332752
fx = 93132257
x = -1
y = 27
color = -1651135664
w = 232830352
h = -1
index = 27
lines = -1651135664
scale = 232830352
rotate = 0
src1 = (UINT8 *) 0x49e5 <Address 0x49e5 out of bounds>
src2 = (UINT8 *) 0x8731a800 <Address 0x8731a800 out of bounds>
y_offset = 19208
render_x = 0
render_y = 3874
extent_x = -1862189056
extent_y = 4060
#8 0x008d1d89 in draw_sprites (machine=0x6993c18, bitmap=0x6993b08,
    cliprect=0x1f042a0, write_priority_only=150, rambank=2086085928)
    at src/mame/video/tatsumi.c:582
offs = -1862189056
fx = 4060
x = 3
y = 330
color = 0
w = 0
h = 0
index = 110706432
lines = 0
scale = 0
rotate = 2293400
src1 = (UINT8 *) 0x9c5740 "ë\023ÇD$\004"
src2 = (
    UINT8 *) 0x6a5dce0 "\200à¥\006Øú½\006 Bð\001Ð'\231\006\200g\b\bhi\b\b"
y_offset = 0
render_x = 0
render_y = 0
extent_x = 111532320
extent_y = 110699872
#9 0x008d1d89 in draw_sprites (machine=0x3, bitmap=0x6992558,
    cliprect=0x210c990, write_priority_only=2013471312, rambank=32)
    at src/mame/video/tatsumi.c:582
offs = 110705688
fx = 111533280
x = 0
y = 10
color = 110699872
w = 0
h = 2293512
index = 12472691
lines = 110705688
scale = 110705416
rotate = 32522912
src1 = (UINT8 *) 0x96 <Address 0x96 out of bounds>
src2 = (UINT8 *) 0x7c572528 "ÿÿÿÿ\t\bY|\027\bY|"
y_offset = -1
render_x = 2293480
render_y = 2086208331
extent_x = 2147347456
extent_y = 0
#10 0x008d1d89 in draw_sprites (machine=0x3, bitmap=0x6992558,
    cliprect=0x22ff80, write_priority_only=-1, rambank=3)
    at src/mame/video/tatsumi.c:582
offs = 2086085928
fx = -1
x = 2293480
y = 2086208331
color = 2147347456
w = 0
h = 0
index = 2086208279
lines = 34655642
scale = 0
rotate = 0
src1 = (UINT8 *) 0x0
src2 = (UINT8 *) 0x0
y_offset = 110699872
render_x = 2293512
render_y = 110705688
extent_x = 110700040
extent_y = 110705408
#11 0x008d1d89 in draw_sprites (machine=0x7ffdf000, bitmap=0x0,
    cliprect=0x22ffb0, write_priority_only=4198987, rambank=3)
    at src/mame/video/tatsumi.c:582
offs = 0
fx = 110699872
x = 2293512
y = 110705688
color = 110700040
w = 110705408
h = 110706432
index = 32522912
lines = -1
scale = 0
rotate = 2293560
src1 = (UINT8 *) 0x97e42b "ÉÃU\211å\203ì\b\213E\f\211\004$èòo\207"
src2 = (UINT8 *) 0x3 <Address 0x3 out of bounds>
y_offset = 110699864
render_x = 34654608
render_y = 2013471312
extent_x = 32
extent_y = 2293504
#12 0x008d1d89 in draw_sprites (machine=0x1, bitmap=0x9, cliprect=0x22fff0,
    write_priority_only=2086242773, rambank=0) at src/mame/video/tatsumi.c:582
offs = 2013271247
fx = 2293504
x = 8
y = 41136254
color = 2293608
w = 18830299
h = 3
index = 110699864
lines = 2293632
scale = -1
rotate = 3
src1 = (UINT8 *) 0x7801e4fb "÷Ø\033ÀY÷ØHÃU\213ìjÿhø>\003xhj½"
src2 = (
    UINT8 *) 0x6992558 "\200%\231\006¸%\231\006à%\231\006\r𭺫«««««««"
y_offset = 110699776
render_x = 2293632
render_y = 2147348480
extent_x = 2293680
extent_y = 4198987
#13 0x008d1d89 in draw_sprites (machine=0x0, bitmap=0x0, cliprect=0x7ffdf000,
    write_priority_only=0, rambank=2293704) at src/mame/video/tatsumi.c:582
offs = 2293608
fx = 18830299
x = 3
y = 110699864
color = 2293632
w = -1
h = 3
index = 2013390075
lines = 110699864
scale = 110699776
rotate = 2293632
src1 = (UINT8 *) 0x7ffdf000 ""
src2 = (UINT8 *) 0x22ffb0 "Àÿ\""
y_offset = 4198987
render_x = 2147348480
render_y = 0
extent_x = 2293680
extent_y = 4198987
#14 0x008d1d89 in draw_sprites (machine=0x401280, bitmap=0x0, cliprect=0xc8,
    write_priority_only=256, rambank=-285217025)
    at src/mame/video/tatsumi.c:582
offs = 2293680
fx = 4198987
x = 2147348480
y = 0
color = 2293680
w = 4198987
h = 3
index = 110699776
lines = 110701192
scale = 35713024
rotate = 2293668
src1 = (UINT8 *) 0x0
src2 = (UINT8 *) 0x22ffa8 ""
y_offset = 0
render_x = 0
render_y = 110701192
extent_x = 0
extent_y = 2147348480
#15 0x008d1d89 in draw_sprites (machine=Cannot access memory at address 0x8) at src/mame/video/tatsumi.c:582
offs = Cannot access memory at address 0xffffff78
Program received signal SIGSEGV, Segmentation fault.
0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x8086020,
    cliprect=0x22fb5c, write_priority_only=0, rambank=0)
    at src/mame/video/tatsumi.c:582
582 lines=src1[2];
(gdb) bt full
#0 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x8086020,
    cliprect=0x22fb5c, write_priority_only=0, rambank=0)
    at src/mame/video/tatsumi.c:582
offs = 0
fx = 0
x = 330
y = 63
color = 319
w = 32640
h = 2292360
index = 4016
lines = 142035752
scale = 32
rotate = 0
src1 = (UINT8 *) 0x7e43ee0 <Address 0x7e43ee0 out of bounds>
src2 = (UINT8 *) 0x7f53ee0 <Address 0x7f53ee0 out of bounds>
y_offset = 0
render_x = 2292408
render_y = 9252860
extent_x = 111566008
extent_y = 16383
#1 0x008d1d89 in draw_sprites (machine=0x6a605b8, bitmap=0x8086020,
    cliprect=0x22fb5c, write_priority_only=-254, rambank=1)
    at src/mame/video/tatsumi.c:582
offs = 111566008
fx = 4096
x = 2292456
y = 9252736
color = 111533280
w = 16383
h = 16777215
index = 0
lines = 2367
scale = 34304
rotate = 24615
src1 = (
    UINT8 *) 0x6d1ecd4 "@\201?\201>\201=\201<\201;\201:\2019\2018\2017\2016\2015\2014\2013\2012\2011\2010\201/\201.\201-\201,\201+\201*\201)\201(\201'\201&\201%\201$\201#\201\"\201!\201 \201\037\201\036\201\035\201\034\201\033\201\032\201\031\201\030\201\027\201\026\201\025\201\024\201\023\201\022\201\021\201\020\201\017\201\016\201\r\201\f\201\v\201\n\201\t\201\b\201\a\201\006\201\005\201\004\201\003\201\002\201\001\201"
src2 = (UINT8 *) 0x6d1ead4 ""
y_offset = 142035752
render_x = 2292536
render_y = 9254694
extent_x = 111533280
extent_y = 134766624
#2 0x008d1d89 in draw_sprites (machine=0x6a605b8, bitmap=0xef,
    cliprect=0x22fba8, write_priority_only=10308252, rambank=111533280)
    at src/mame/video/tatsumi.c:582
offs = 111533280
fx = 134766624
x = 2292572
y = 0
color = 0
w = 114420436
h = 57872
index = 8
lines = -64
scale = 1024
rotate = 2048
src1 = (
    UINT8 *) 0x6a5dce0 "\200à¥\006Øú½\006 Bð\001Ð'\231\006\200g\b\bhi\b\b"
src2 = (
    UINT8 *) 0x6a5dce0 "\200à¥\006Øú½\006 Bð\001Ð'\231\006\200g\b\bhi\b\b"
y_offset = 111533280
render_x = 10549901
render_y = 140254496
extent_x = -4000000
extent_y = 0
#3 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x40,
    cliprect=0x22fc28, write_priority_only=10353437, rambank=42915728)
    at src/mame/video/tatsumi.c:582
offs = 1
fx = 2292600
x = 10723991
y = 0
color = 319
w = 0
h = 239
index = 140254496
lines = 0
scale = 1
rotate = 2292696
src1 = (UINT8 *) 0x9cbad7 "ÇD$\004'³\234"
src2 = (UINT8 *) 0x6a605b8 "P\006¦\006'³\234"
y_offset = 239
render_x = 2292648
render_y = 10308252
extent_x = 111533280
extent_y = 1
#4 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x0,
    cliprect=0x3b363e, write_priority_only=1982332752, rambank=93132257)
    at src/mame/video/tatsumi.c:582
offs = 114292888
fx = 0
x = 2292680
y = 10308966
color = 111533280
w = 1
h = 5
index = 2
lines = 111543736
scale = 0
rotate = 2292696
src1 = (UINT8 *) 0xa0cbb0 "\203ì\004\211Ø\213]üÉÂ\004"
src2 = (UINT8 *) 0x22fc08 "\004"
y_offset = 140254496
render_x = 2292776
render_y = 10270884
extent_x = 111533280
extent_y = 64
#5 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x6a605b8,
    cliprect=0x0, write_priority_only=0, rambank=1000000000)
    at src/mame/video/tatsumi.c:582
offs = 1982332752
fx = 93132257
x = 0
y = 3
color = 140254496
w = -4000000
h = 2292888
index = 10270087
lines = 111533280
scale = 0
rotate = 3880510
src1 = (UINT8 *) 0x7627ff50 <Address 0x7627ff50 out of bounds>
src2 = (UINT8 *) 0x58d15e1 <Address 0x58d15e1 out of bounds>
y_offset = -1678753792
render_x = 582076
render_y = 10534431
extent_x = 4
extent_y = 10537904
#6 0x008d1d89 in draw_sprites (machine=0x4, bitmap=0x3b363e,
    cliprect=0x7627ff50, write_priority_only=93132257, rambank=93132257)
    at src/mame/video/tatsumi.c:582
offs = 0
fx = 2
x = 111543736
y = 140254496
color = 0
w = 10269820
h = 2293000
index = 10533915
lines = 111533280
scale = 111543736
rotate = 0
src1 = (UINT8 *) 0x0
src2 = (UINT8 *) 0x3b9aca00 <Address 0x3b9aca00 out of bounds>
y_offset = 0
render_x = 0
render_y = 0
extent_x = 19402
extent_y = 1
#7 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x0, cliprect=0x0,
    write_priority_only=0, rambank=111532320) at src/mame/video/tatsumi.c:582
offs = 1982332752
fx = 93132257
x = -1
y = 27
color = -1651135664
w = 232830352
h = -1
index = 27
lines = -1651135664
scale = 232830352
rotate = 0
src1 = (UINT8 *) 0x49e5 <Address 0x49e5 out of bounds>
src2 = (UINT8 *) 0x8731a800 <Address 0x8731a800 out of bounds>
y_offset = 19208
render_x = 0
render_y = 3874
extent_x = -1862189056
extent_y = 4060
#8 0x008d1d89 in draw_sprites (machine=0x6993c18, bitmap=0x6993b08,
    cliprect=0x1f042a0, write_priority_only=150, rambank=2086085928)
    at src/mame/video/tatsumi.c:582
offs = -1862189056
fx = 4060
x = 3
y = 330
color = 0
w = 0
h = 0
index = 110706432
lines = 0
scale = 0
rotate = 2293400
src1 = (UINT8 *) 0x9c5740 "ë\023ÇD$\004"
src2 = (
    UINT8 *) 0x6a5dce0 "\200à¥\006Øú½\006 Bð\001Ð'\231\006\200g\b\bhi\b\b"
y_offset = 0
render_x = 0
render_y = 0
extent_x = 111532320
extent_y = 110699872
#9 0x008d1d89 in draw_sprites (machine=0x3, bitmap=0x6992558,
    cliprect=0x210c990, write_priority_only=2013471312, rambank=32)
    at src/mame/video/tatsumi.c:582
offs = 110705688
fx = 111533280
x = 0
y = 10
color = 110699872
w = 0
h = 2293512
index = 12472691
lines = 110705688
scale = 110705416
rotate = 32522912
src1 = (UINT8 *) 0x96 <Address 0x96 out of bounds>
src2 = (UINT8 *) 0x7c572528 "ÿÿÿÿ\t\bY|\027\bY|"
y_offset = -1
render_x = 2293480
render_y = 2086208331
extent_x = 2147347456
extent_y = 0
#10 0x008d1d89 in draw_sprites (machine=0x3, bitmap=0x6992558,
    cliprect=0x22ff80, write_priority_only=-1, rambank=3)
    at src/mame/video/tatsumi.c:582
offs = 2086085928
fx = -1
x = 2293480
y = 2086208331
color = 2147347456
w = 0
h = 0
index = 2086208279
lines = 34655642
scale = 0
rotate = 0
src1 = (UINT8 *) 0x0
src2 = (UINT8 *) 0x0
y_offset = 110699872
render_x = 2293512
render_y = 110705688
extent_x = 110700040
extent_y = 110705408
#11 0x008d1d89 in draw_sprites (machine=0x7ffdf000, bitmap=0x0,
    cliprect=0x22ffb0, write_priority_only=4198987, rambank=3)
    at src/mame/video/tatsumi.c:582
offs = 0
fx = 110699872
x = 2293512
y = 110705688
color = 110700040
w = 110705408
h = 110706432
index = 32522912
lines = -1
scale = 0
rotate = 2293560
src1 = (UINT8 *) 0x97e42b "ÉÃU\211å\203ì\b\213E\f\211\004$èòo\207"
src2 = (UINT8 *) 0x3 <Address 0x3 out of bounds>
y_offset = 110699864
render_x = 34654608
render_y = 2013471312
extent_x = 32
extent_y = 2293504
#12 0x008d1d89 in draw_sprites (machine=0x1, bitmap=0x9, cliprect=0x22fff0,
    write_priority_only=2086242773, rambank=0) at src/mame/video/tatsumi.c:582
offs = 2013271247
fx = 2293504
x = 8
y = 41136254
color = 2293608
w = 18830299
h = 3
index = 110699864
lines = 2293632
scale = -1
rotate = 3
src1 = (UINT8 *) 0x7801e4fb "÷Ø\033ÀY÷ØHÃU\213ìjÿhø>\003xhj½"
src2 = (
    UINT8 *) 0x6992558 "\200%\231\006¸%\231\006à%\231\006\r𭺫«««««««"
y_offset = 110699776
render_x = 2293632
render_y = 2147348480
extent_x = 2293680
extent_y = 4198987
#13 0x008d1d89 in draw_sprites (machine=0x0, bitmap=0x0, cliprect=0x7ffdf000,
    write_priority_only=0, rambank=2293704) at src/mame/video/tatsumi.c:582
offs = 2293608
fx = 18830299
x = 3
y = 110699864
color = 2293632
w = -1
h = 3
index = 2013390075
lines = 110699864
scale = 110699776
rotate = 2293632
src1 = (UINT8 *) 0x7ffdf000 ""
src2 = (UINT8 *) 0x22ffb0 "Àÿ\""
y_offset = 4198987
render_x = 2147348480
render_y = 0
extent_x = 2293680
extent_y = 4198987
#14 0x008d1d89 in draw_sprites (machine=0x401280, bitmap=0x0, cliprect=0xc8,
    write_priority_only=256, rambank=-285217025)
    at src/mame/video/tatsumi.c:582
offs = 2293680
fx = 4198987
x = 2147348480
y = 0
color = 2293680
w = 4198987
h = 3
index = 110699776
lines = 110701192
scale = 35713024
rotate = 2293668
src1 = (UINT8 *) 0x0
src2 = (UINT8 *) 0x22ffa8 ""
y_offset = 0
render_x = 0
render_y = 110701192
extent_x = 0
extent_y = 2147348480
#15 0x008d1d89 in draw_sprites (machine=Cannot access memory at address 0x8) at src/mame/video/tatsumi.c:582
offs = Cannot access memory at address 0xffffff78
6'³4" y_offset = 239 render_x = 2292648 render_y = 10308252 extent_x = 111533280 extent_y = 1 #4 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x0, cliprect=0x3b363e, write_priority_only=1982332752, rambank=93132257) at src/mame/video/tatsumi.c:582 offs = 114292888 fx = 0 x = 2292680 y = 10308966 color = 111533280 w = 1 h = 5 index = 2 lines = 111543736 scale = 0 rotate = 2292696 src1 = (UINT8 *) 0xa0cbb0 "3ì
Program received signal SIGSEGV, Segmentation fault.
0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x8086020,
    cliprect=0x22fb5c, write_priority_only=0, rambank=0)
    at src/mame/video/tatsumi.c:582
582 lines=src1[2];
(gdb) bt full
#0 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x8086020,
    cliprect=0x22fb5c, write_priority_only=0, rambank=0)
    at src/mame/video/tatsumi.c:582
offs = 0
fx = 0
x = 330
y = 63
color = 319
w = 32640
h = 2292360
index = 4016
lines = 142035752
scale = 32
rotate = 0
src1 = (UINT8 *) 0x7e43ee0 <Address 0x7e43ee0 out of bounds>
src2 = (UINT8 *) 0x7f53ee0 <Address 0x7f53ee0 out of bounds>
y_offset = 0
render_x = 2292408
render_y = 9252860
extent_x = 111566008
extent_y = 16383
#1 0x008d1d89 in draw_sprites (machine=0x6a605b8, bitmap=0x8086020,
    cliprect=0x22fb5c, write_priority_only=-254, rambank=1)
    at src/mame/video/tatsumi.c:582
offs = 111566008
fx = 4096
x = 2292456
y = 9252736
color = 111533280
w = 16383
h = 16777215
index = 0
lines = 2367
scale = 34304
rotate = 24615
src1 = (
    UINT8 *) 0x6d1ecd4 "@\201?\201>\201=\201<\201;\201:\2019\2018\2017\2016\2015\2014\2013\2012\2011\2010\201/\201.\201-\201,\201+\201*\201)\201(\201'\201&\201%\201$\201#\201\"\201!\201 \201\037\201\036\201\035\201\034\201\033\201\032\201\031\201\030\201\027\201\026\201\025\201\024\201\023\201\022\201\021\201\020\201\017\201\016\201\r\201\f\201\v\201\n\201\t\201\b\201\a\201\006\201\005\201\004\201\003\201\002\201\001\201"
src2 = (UINT8 *) 0x6d1ead4 ""
y_offset = 142035752
render_x = 2292536
render_y = 9254694
extent_x = 111533280
extent_y = 134766624
#2 0x008d1d89 in draw_sprites (machine=0x6a605b8, bitmap=0xef,
    cliprect=0x22fba8, write_priority_only=10308252, rambank=111533280)
    at src/mame/video/tatsumi.c:582
offs = 111533280
fx = 134766624
x = 2292572
y = 0
color = 0
w = 114420436
h = 57872
index = 8
lines = -64
scale = 1024
rotate = 2048
src1 = (
    UINT8 *) 0x6a5dce0 "\200à¥\006Øú½\006 Bð\001Ð'\231\006\200g\b\bhi\b\b"
src2 = (
    UINT8 *) 0x6a5dce0 "\200à¥\006Øú½\006 Bð\001Ð'\231\006\200g\b\bhi\b\b"
y_offset = 111533280
render_x = 10549901
render_y = 140254496
extent_x = -4000000
extent_y = 0
#3 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x40,
    cliprect=0x22fc28, write_priority_only=10353437, rambank=42915728)
    at src/mame/video/tatsumi.c:582
offs = 1
fx = 2292600
x = 10723991
y = 0
color = 319
w = 0
h = 239
index = 140254496
lines = 0
scale = 1
rotate = 2292696
src1 = (UINT8 *) 0x9cbad7 "ÇD$\004'³\234"
src2 = (UINT8 *) 0x6a605b8 "P\006¦\006'³\234"
y_offset = 239
render_x = 2292648
render_y = 10308252
extent_x = 111533280
extent_y = 1
#4 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x0,
    cliprect=0x3b363e, write_priority_only=1982332752, rambank=93132257)
    at src/mame/video/tatsumi.c:582
offs = 114292888
fx = 0
x = 2292680
y = 10308966
color = 111533280
w = 1
h = 5
index = 2
lines = 111543736
scale = 0
rotate = 2292696
src1 = (UINT8 *) 0xa0cbb0 "\203ì\004\211Ø\213]üÉÂ\004"
src2 = (UINT8 *) 0x22fc08 "\004"
y_offset = 140254496
render_x = 2292776
render_y = 10270884
extent_x = 111533280
extent_y = 64
#5 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x6a605b8,
    cliprect=0x0, write_priority_only=0, rambank=1000000000)
    at src/mame/video/tatsumi.c:582
offs = 1982332752
fx = 93132257
x = 0
y = 3
color = 140254496
w = -4000000
h = 2292888
index = 10270087
lines = 111533280
scale = 0
rotate = 3880510
src1 = (UINT8 *) 0x7627ff50 <Address 0x7627ff50 out of bounds>
src2 = (UINT8 *) 0x58d15e1 <Address 0x58d15e1 out of bounds>
y_offset = -1678753792
render_x = 582076
render_y = 10534431
extent_x = 4
extent_y = 10537904
#6 0x008d1d89 in draw_sprites (machine=0x4, bitmap=0x3b363e,
    cliprect=0x7627ff50, write_priority_only=93132257, rambank=93132257)
    at src/mame/video/tatsumi.c:582
offs = 0
fx = 2
x = 111543736
y = 140254496
color = 0
w = 10269820
h = 2293000
index = 10533915
lines = 111533280
scale = 111543736
rotate = 0
src1 = (UINT8 *) 0x0
src2 = (UINT8 *) 0x3b9aca00 <Address 0x3b9aca00 out of bounds>
y_offset = 0
render_x = 0
render_y = 0
extent_x = 19402
extent_y = 1
#7 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x0, cliprect=0x0,
    write_priority_only=0, rambank=111532320) at src/mame/video/tatsumi.c:582
offs = 1982332752
fx = 93132257
x = -1
y = 27
color = -1651135664
w = 232830352
h = -1
index = 27
lines = -1651135664
scale = 232830352
rotate = 0
src1 = (UINT8 *) 0x49e5 <Address 0x49e5 out of bounds>
src2 = (UINT8 *) 0x8731a800 <Address 0x8731a800 out of bounds>
y_offset = 19208
render_x = 0
render_y = 3874
extent_x = -1862189056
extent_y = 4060
#8 0x008d1d89 in draw_sprites (machine=0x6993c18, bitmap=0x6993b08,
    cliprect=0x1f042a0, write_priority_only=150, rambank=2086085928)
    at src/mame/video/tatsumi.c:582
offs = -1862189056
fx = 4060
x = 3
y = 330
color = 0
w = 0
h = 0
index = 110706432
lines = 0
scale = 0
rotate = 2293400
src1 = (UINT8 *) 0x9c5740 "ë\023ÇD$\004"
src2 = (
    UINT8 *) 0x6a5dce0 "\200à¥\006Øú½\006 Bð\001Ð'\231\006\200g\b\bhi\b\b"
y_offset = 0
render_x = 0
render_y = 0
extent_x = 111532320
extent_y = 110699872
#9 0x008d1d89 in draw_sprites (machine=0x3, bitmap=0x6992558,
    cliprect=0x210c990, write_priority_only=2013471312, rambank=32)
    at src/mame/video/tatsumi.c:582
offs = 110705688
fx = 111533280
x = 0
y = 10
color = 110699872
w = 0
h = 2293512
index = 12472691
lines = 110705688
scale = 110705416
rotate = 32522912
src1 = (UINT8 *) 0x96 <Address 0x96 out of bounds>
src2 = (UINT8 *) 0x7c572528 "ÿÿÿÿ\t\bY|\027\bY|"
y_offset = -1
render_x = 2293480
render_y = 2086208331
extent_x = 2147347456
extent_y = 0
#10 0x008d1d89 in draw_sprites (machine=0x3, bitmap=0x6992558,
    cliprect=0x22ff80, write_priority_only=-1, rambank=3)
    at src/mame/video/tatsumi.c:582
offs = 2086085928
fx = -1
x = 2293480
y = 2086208331
color = 2147347456
w = 0
h = 0
index = 2086208279
lines = 34655642
scale = 0
rotate = 0
src1 = (UINT8 *) 0x0
src2 = (UINT8 *) 0x0
y_offset = 110699872
render_x = 2293512
render_y = 110705688
extent_x = 110700040
extent_y = 110705408
#11 0x008d1d89 in draw_sprites (machine=0x7ffdf000, bitmap=0x0,
    cliprect=0x22ffb0, write_priority_only=4198987, rambank=3)
    at src/mame/video/tatsumi.c:582
offs = 0
fx = 110699872
x = 2293512
y = 110705688
color = 110700040
w = 110705408
h = 110706432
index = 32522912
lines = -1
scale = 0
rotate = 2293560
src1 = (UINT8 *) 0x97e42b "ÉÃU\211å\203ì\b\213E\f\211\004$èòo\207"
src2 = (UINT8 *) 0x3 <Address 0x3 out of bounds>
y_offset = 110699864
render_x = 34654608
render_y = 2013471312
extent_x = 32
extent_y = 2293504
#12 0x008d1d89 in draw_sprites (machine=0x1, bitmap=0x9, cliprect=0x22fff0,
    write_priority_only=2086242773, rambank=0) at src/mame/video/tatsumi.c:582
offs = 2013271247
fx = 2293504
x = 8
y = 41136254
color = 2293608
w = 18830299
h = 3
index = 110699864
lines = 2293632
scale = -1
rotate = 3
src1 = (UINT8 *) 0x7801e4fb "÷Ø\033ÀY÷ØHÃU\213ìjÿhø>\003xhj½"
src2 = (
    UINT8 *) 0x6992558 "\200%\231\006¸%\231\006à%\231\006\r𭺫«««««««"
y_offset = 110699776
render_x = 2293632
render_y = 2147348480
extent_x = 2293680
extent_y = 4198987
#13 0x008d1d89 in draw_sprites (machine=0x0, bitmap=0x0, cliprect=0x7ffdf000,
    write_priority_only=0, rambank=2293704) at src/mame/video/tatsumi.c:582
offs = 2293608
fx = 18830299
x = 3
y = 110699864
color = 2293632
w = -1
h = 3
index = 2013390075
lines = 110699864
scale = 110699776
rotate = 2293632
src1 = (UINT8 *) 0x7ffdf000 ""
src2 = (UINT8 *) 0x22ffb0 "Àÿ\""
y_offset = 4198987
render_x = 2147348480
render_y = 0
extent_x = 2293680
extent_y = 4198987
#14 0x008d1d89 in draw_sprites (machine=0x401280, bitmap=0x0, cliprect=0xc8,
    write_priority_only=256, rambank=-285217025)
    at src/mame/video/tatsumi.c:582
offs = 2293680
fx = 4198987
x = 2147348480
y = 0
color = 2293680
w = 4198987
h = 3
index = 110699776
lines = 110701192
scale = 35713024
rotate = 2293668
src1 = (UINT8 *) 0x0
src2 = (UINT8 *) 0x22ffa8 ""
y_offset = 0
render_x = 0
render_y = 110701192
extent_x = 0
extent_y = 2147348480
#15 0x008d1d89 in draw_sprites (machine=Cannot access memory at address 0x8) at src/mame/video/tatsumi.c:582
offs = Cannot access memory at address 0xffffff78
41Ø3]üÉÂ
Program received signal SIGSEGV, Segmentation fault.
0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x8086020,
    cliprect=0x22fb5c, write_priority_only=0, rambank=0)
    at src/mame/video/tatsumi.c:582
582 lines=src1[2];
(gdb) bt full
#0 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x8086020,
    cliprect=0x22fb5c, write_priority_only=0, rambank=0)
    at src/mame/video/tatsumi.c:582
offs = 0
fx = 0
x = 330
y = 63
color = 319
w = 32640
h = 2292360
index = 4016
lines = 142035752
scale = 32
rotate = 0
src1 = (UINT8 *) 0x7e43ee0 <Address 0x7e43ee0 out of bounds>
src2 = (UINT8 *) 0x7f53ee0 <Address 0x7f53ee0 out of bounds>
y_offset = 0
render_x = 2292408
render_y = 9252860
extent_x = 111566008
extent_y = 16383
#1 0x008d1d89 in draw_sprites (machine=0x6a605b8, bitmap=0x8086020,
    cliprect=0x22fb5c, write_priority_only=-254, rambank=1)
    at src/mame/video/tatsumi.c:582
offs = 111566008
fx = 4096
x = 2292456
y = 9252736
color = 111533280
w = 16383
h = 16777215
index = 0
lines = 2367
scale = 34304
rotate = 24615
src1 = (
    UINT8 *) 0x6d1ecd4 "@\201?\201>\201=\201<\201;\201:\2019\2018\2017\2016\2015\2014\2013\2012\2011\2010\201/\201.\201-\201,\201+\201*\201)\201(\201'\201&\201%\201$\201#\201\"\201!\201 \201\037\201\036\201\035\201\034\201\033\201\032\201\031\201\030\201\027\201\026\201\025\201\024\201\023\201\022\201\021\201\020\201\017\201\016\201\r\201\f\201\v\201\n\201\t\201\b\201\a\201\006\201\005\201\004\201\003\201\002\201\001\201"
src2 = (UINT8 *) 0x6d1ead4 ""
y_offset = 142035752
render_x = 2292536
render_y = 9254694
extent_x = 111533280
extent_y = 134766624
#2 0x008d1d89 in draw_sprites (machine=0x6a605b8, bitmap=0xef,
    cliprect=0x22fba8, write_priority_only=10308252, rambank=111533280)
    at src/mame/video/tatsumi.c:582
offs = 111533280
fx = 134766624
x = 2292572
y = 0
color = 0
w = 114420436
h = 57872
index = 8
lines = -64
scale = 1024
rotate = 2048
src1 = (
    UINT8 *) 0x6a5dce0 "\200à¥\006Øú½\006 Bð\001Ð'\231\006\200g\b\bhi\b\b"
src2 = (
    UINT8 *) 0x6a5dce0 "\200à¥\006Øú½\006 Bð\001Ð'\231\006\200g\b\bhi\b\b"
y_offset = 111533280
render_x = 10549901
render_y = 140254496
extent_x = -4000000
extent_y = 0
#3 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x40,
    cliprect=0x22fc28, write_priority_only=10353437, rambank=42915728)
    at src/mame/video/tatsumi.c:582
offs = 1
fx = 2292600
x = 10723991
y = 0
color = 319
w = 0
h = 239
index = 140254496
lines = 0
scale = 1
rotate = 2292696
src1 = (UINT8 *) 0x9cbad7 "ÇD$\004'³\234"
src2 = (UINT8 *) 0x6a605b8 "P\006¦\006'³\234"
y_offset = 239
render_x = 2292648
render_y = 10308252
extent_x = 111533280
extent_y = 1
#4 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x0,
    cliprect=0x3b363e, write_priority_only=1982332752, rambank=93132257)
    at src/mame/video/tatsumi.c:582
offs = 114292888
fx = 0
x = 2292680
y = 10308966
color = 111533280
w = 1
h = 5
index = 2
lines = 111543736
scale = 0
rotate = 2292696
src1 = (UINT8 *) 0xa0cbb0 "\203ì\004\211Ø\213]üÉÂ\004"
src2 = (UINT8 *) 0x22fc08 "\004"
y_offset = 140254496
render_x = 2292776
render_y = 10270884
extent_x = 111533280
extent_y = 64
#5 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x6a605b8,
    cliprect=0x0, write_priority_only=0, rambank=1000000000)
    at src/mame/video/tatsumi.c:582
offs = 1982332752
fx = 93132257
x = 0
y = 3
color = 140254496
w = -4000000
h = 2292888
index = 10270087
lines = 111533280
scale = 0
rotate = 3880510
src1 = (UINT8 *) 0x7627ff50 <Address 0x7627ff50 out of bounds>
src2 = (UINT8 *) 0x58d15e1 <Address 0x58d15e1 out of bounds>
y_offset = -1678753792
render_x = 582076
render_y = 10534431
extent_x = 4
extent_y = 10537904
#6 0x008d1d89 in draw_sprites (machine=0x4, bitmap=0x3b363e,
    cliprect=0x7627ff50, write_priority_only=93132257, rambank=93132257)
    at src/mame/video/tatsumi.c:582
offs = 0
fx = 2
x = 111543736
y = 140254496
color = 0
w = 10269820
h = 2293000
index = 10533915
lines = 111533280
scale = 111543736
rotate = 0
src1 = (UINT8 *) 0x0
src2 = (UINT8 *) 0x3b9aca00 <Address 0x3b9aca00 out of bounds>
y_offset = 0
render_x = 0
render_y = 0
extent_x = 19402
extent_y = 1
#7 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x0, cliprect=0x0,
    write_priority_only=0, rambank=111532320) at src/mame/video/tatsumi.c:582
offs = 1982332752
fx = 93132257
x = -1
y = 27
color = -1651135664
w = 232830352
h = -1
index = 27
lines = -1651135664
scale = 232830352
rotate = 0
src1 = (UINT8 *) 0x49e5 <Address 0x49e5 out of bounds>
src2 = (UINT8 *) 0x8731a800 <Address 0x8731a800 out of bounds>
y_offset = 19208
render_x = 0
render_y = 3874
extent_x = -1862189056
extent_y = 4060
#8 0x008d1d89 in draw_sprites (machine=0x6993c18, bitmap=0x6993b08,
    cliprect=0x1f042a0, write_priority_only=150, rambank=2086085928)
    at src/mame/video/tatsumi.c:582
offs = -1862189056
fx = 4060
x = 3
y = 330
color = 0
w = 0
h = 0
index = 110706432
lines = 0
scale = 0
rotate = 2293400
src1 = (UINT8 *) 0x9c5740 "ë\023ÇD$\004"
src2 = (
    UINT8 *) 0x6a5dce0 "\200à¥\006Øú½\006 Bð\001Ð'\231\006\200g\b\bhi\b\b"
y_offset = 0
render_x = 0
render_y = 0
extent_x = 111532320
extent_y = 110699872
#9 0x008d1d89 in draw_sprites (machine=0x3, bitmap=0x6992558,
    cliprect=0x210c990, write_priority_only=2013471312, rambank=32)
    at src/mame/video/tatsumi.c:582
offs = 110705688
fx = 111533280
x = 0
y = 10
color = 110699872
w = 0
h = 2293512
index = 12472691
lines = 110705688
scale = 110705416
rotate = 32522912
src1 = (UINT8 *) 0x96 <Address 0x96 out of bounds>
src2 = (UINT8 *) 0x7c572528 "ÿÿÿÿ\t\bY|\027\bY|"
y_offset = -1
render_x = 2293480
render_y = 2086208331
extent_x = 2147347456
extent_y = 0
#10 0x008d1d89 in draw_sprites (machine=0x3, bitmap=0x6992558,
    cliprect=0x22ff80, write_priority_only=-1, rambank=3)
    at src/mame/video/tatsumi.c:582
offs = 2086085928
fx = -1
x = 2293480
y = 2086208331
color = 2147347456
w = 0
h = 0
index = 2086208279
lines = 34655642
scale = 0
rotate = 0
src1 = (UINT8 *) 0x0
src2 = (UINT8 *) 0x0
y_offset = 110699872
render_x = 2293512
render_y = 110705688
extent_x = 110700040
extent_y = 110705408
#11 0x008d1d89 in draw_sprites (machine=0x7ffdf000, bitmap=0x0,
    cliprect=0x22ffb0, write_priority_only=4198987, rambank=3)
    at src/mame/video/tatsumi.c:582
offs = 0
fx = 110699872
x = 2293512
y = 110705688
color = 110700040
w = 110705408
h = 110706432
index = 32522912
lines = -1
scale = 0
rotate = 2293560
src1 = (UINT8 *) 0x97e42b "ÉÃU\211å\203ì\b\213E\f\211\004$èòo\207"
src2 = (UINT8 *) 0x3 <Address 0x3 out of bounds>
y_offset = 110699864
render_x = 34654608
render_y = 2013471312
extent_x = 32
extent_y = 2293504
#12 0x008d1d89 in draw_sprites (machine=0x1, bitmap=0x9, cliprect=0x22fff0,
    write_priority_only=2086242773, rambank=0) at src/mame/video/tatsumi.c:582
offs = 2013271247
fx = 2293504
x = 8
y = 41136254
color = 2293608
w = 18830299
h = 3
index = 110699864
lines = 2293632
scale = -1
rotate = 3
src1 = (UINT8 *) 0x7801e4fb "÷Ø\033ÀY÷ØHÃU\213ìjÿhø>\003xhj½"
src2 = (
    UINT8 *) 0x6992558 "\200%\231\006¸%\231\006à%\231\006\r𭺫«««««««"
y_offset = 110699776
render_x = 2293632
render_y = 2147348480
extent_x = 2293680
extent_y = 4198987
#13 0x008d1d89 in draw_sprites (machine=0x0, bitmap=0x0, cliprect=0x7ffdf000,
    write_priority_only=0, rambank=2293704) at src/mame/video/tatsumi.c:582
offs = 2293608
fx = 18830299
x = 3
y = 110699864
color = 2293632
w = -1
h = 3
index = 2013390075
lines = 110699864
scale = 110699776
rotate = 2293632
src1 = (UINT8 *) 0x7ffdf000 ""
src2 = (UINT8 *) 0x22ffb0 "Àÿ\""
y_offset = 4198987
render_x = 2147348480
render_y = 0
extent_x = 2293680
extent_y = 4198987
#14 0x008d1d89 in draw_sprites (machine=0x401280, bitmap=0x0, cliprect=0xc8,
    write_priority_only=256, rambank=-285217025)
    at src/mame/video/tatsumi.c:582
offs = 2293680
fx = 4198987
x = 2147348480
y = 0
color = 2293680
w = 4198987
h = 3
index = 110699776
lines = 110701192
scale = 35713024
rotate = 2293668
src1 = (UINT8 *) 0x0
src2 = (UINT8 *) 0x22ffa8 ""
y_offset = 0
render_x = 0
render_y = 110701192
extent_x = 0
extent_y = 2147348480
#15 0x008d1d89 in draw_sprites (machine=Cannot access memory at address 0x8) at src/mame/video/tatsumi.c:582
offs = Cannot access memory at address 0xffffff78
4" src2 = (UINT8 *) 0x22fc08 "
Program received signal SIGSEGV, Segmentation fault.
0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x8086020,
    cliprect=0x22fb5c, write_priority_only=0, rambank=0)
    at src/mame/video/tatsumi.c:582
582 lines=src1[2];
(gdb) bt full
#0 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x8086020,
    cliprect=0x22fb5c, write_priority_only=0, rambank=0)
    at src/mame/video/tatsumi.c:582
offs = 0
fx = 0
x = 330
y = 63
color = 319
w = 32640
h = 2292360
index = 4016
lines = 142035752
scale = 32
rotate = 0
src1 = (UINT8 *) 0x7e43ee0 <Address 0x7e43ee0 out of bounds>
src2 = (UINT8 *) 0x7f53ee0 <Address 0x7f53ee0 out of bounds>
y_offset = 0
render_x = 2292408
render_y = 9252860
extent_x = 111566008
extent_y = 16383
#1 0x008d1d89 in draw_sprites (machine=0x6a605b8, bitmap=0x8086020,
    cliprect=0x22fb5c, write_priority_only=-254, rambank=1)
    at src/mame/video/tatsumi.c:582
offs = 111566008
fx = 4096
x = 2292456
y = 9252736
color = 111533280
w = 16383
h = 16777215
index = 0
lines = 2367
scale = 34304
rotate = 24615
src1 = (
    UINT8 *) 0x6d1ecd4 "@\201?\201>\201=\201<\201;\201:\2019\2018\2017\2016\2015\2014\2013\2012\2011\2010\201/\201.\201-\201,\201+\201*\201)\201(\201'\201&\201%\201$\201#\201\"\201!\201 \201\037\201\036\201\035\201\034\201\033\201\032\201\031\201\030\201\027\201\026\201\025\201\024\201\023\201\022\201\021\201\020\201\017\201\016\201\r\201\f\201\v\201\n\201\t\201\b\201\a\201\006\201\005\201\004\201\003\201\002\201\001\201"
src2 = (UINT8 *) 0x6d1ead4 ""
y_offset = 142035752
render_x = 2292536
render_y = 9254694
extent_x = 111533280
extent_y = 134766624
#2 0x008d1d89 in draw_sprites (machine=0x6a605b8, bitmap=0xef,
    cliprect=0x22fba8, write_priority_only=10308252, rambank=111533280)
    at src/mame/video/tatsumi.c:582
offs = 111533280
fx = 134766624
x = 2292572
y = 0
color = 0
w = 114420436
h = 57872
index = 8
lines = -64
scale = 1024
rotate = 2048
src1 = (
    UINT8 *) 0x6a5dce0 "\200à¥\006Øú½\006 Bð\001Ð'\231\006\200g\b\bhi\b\b"
src2 = (
    UINT8 *) 0x6a5dce0 "\200à¥\006Øú½\006 Bð\001Ð'\231\006\200g\b\bhi\b\b"
y_offset = 111533280
render_x = 10549901
render_y = 140254496
extent_x = -4000000
extent_y = 0
#3 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x40,
    cliprect=0x22fc28, write_priority_only=10353437, rambank=42915728)
    at src/mame/video/tatsumi.c:582
offs = 1
fx = 2292600
x = 10723991
y = 0
color = 319
w = 0
h = 239
index = 140254496
lines = 0
scale = 1
rotate = 2292696
src1 = (UINT8 *) 0x9cbad7 "ÇD$\004'³\234"
src2 = (UINT8 *) 0x6a605b8 "P\006¦\006'³\234"
y_offset = 239
render_x = 2292648
render_y = 10308252
extent_x = 111533280
extent_y = 1
#4 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x0,
    cliprect=0x3b363e, write_priority_only=1982332752, rambank=93132257)
    at src/mame/video/tatsumi.c:582
offs = 114292888
fx = 0
x = 2292680
y = 10308966
color = 111533280
w = 1
h = 5
index = 2
lines = 111543736
scale = 0
rotate = 2292696
src1 = (UINT8 *) 0xa0cbb0 "\203ì\004\211Ø\213]üÉÂ\004"
src2 = (UINT8 *) 0x22fc08 "\004"
y_offset = 140254496
render_x = 2292776
render_y = 10270884
extent_x = 111533280
extent_y = 64
#5 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x6a605b8,
    cliprect=0x0, write_priority_only=0, rambank=1000000000)
    at src/mame/video/tatsumi.c:582
offs = 1982332752
fx = 93132257
x = 0
y = 3
color = 140254496
w = -4000000
h = 2292888
index = 10270087
lines = 111533280
scale = 0
rotate = 3880510
src1 = (UINT8 *) 0x7627ff50 <Address 0x7627ff50 out of bounds>
src2 = (UINT8 *) 0x58d15e1 <Address 0x58d15e1 out of bounds>
y_offset = -1678753792
render_x = 582076
render_y = 10534431
extent_x = 4
extent_y = 10537904
#6 0x008d1d89 in draw_sprites (machine=0x4, bitmap=0x3b363e,
    cliprect=0x7627ff50, write_priority_only=93132257, rambank=93132257)
    at src/mame/video/tatsumi.c:582
offs = 0
fx = 2
x = 111543736
y = 140254496
color = 0
w = 10269820
h = 2293000
index = 10533915
lines = 111533280
scale = 111543736
rotate = 0
src1 = (UINT8 *) 0x0
src2 = (UINT8 *) 0x3b9aca00 <Address 0x3b9aca00 out of bounds>
y_offset = 0
render_x = 0
render_y = 0
extent_x = 19402
extent_y = 1
#7 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x0, cliprect=0x0,
    write_priority_only=0, rambank=111532320) at src/mame/video/tatsumi.c:582
offs = 1982332752
fx = 93132257
x = -1
y = 27
color = -1651135664
w = 232830352
h = -1
index = 27
lines = -1651135664
scale = 232830352
rotate = 0
src1 = (UINT8 *) 0x49e5 <Address 0x49e5 out of bounds>
src2 = (UINT8 *) 0x8731a800 <Address 0x8731a800 out of bounds>
y_offset = 19208
render_x = 0
render_y = 3874
extent_x = -1862189056
extent_y = 4060
#8 0x008d1d89 in draw_sprites (machine=0x6993c18, bitmap=0x6993b08,
    cliprect=0x1f042a0, write_priority_only=150, rambank=2086085928)
    at src/mame/video/tatsumi.c:582
offs = -1862189056
fx = 4060
x = 3
y = 330
color = 0
w = 0
h = 0
index = 110706432
lines = 0
scale = 0
rotate = 2293400
src1 = (UINT8 *) 0x9c5740 "ë\023ÇD$\004"
src2 = (
    UINT8 *) 0x6a5dce0 "\200à¥\006Øú½\006 Bð\001Ð'\231\006\200g\b\bhi\b\b"
y_offset = 0
render_x = 0
render_y = 0
extent_x = 111532320
extent_y = 110699872
#9 0x008d1d89 in draw_sprites (machine=0x3, bitmap=0x6992558,
    cliprect=0x210c990, write_priority_only=2013471312, rambank=32)
    at src/mame/video/tatsumi.c:582
offs = 110705688
fx = 111533280
x = 0
y = 10
color = 110699872
w = 0
h = 2293512
index = 12472691
lines = 110705688
scale = 110705416
rotate = 32522912
src1 = (UINT8 *) 0x96 <Address 0x96 out of bounds>
src2 = (UINT8 *) 0x7c572528 "ÿÿÿÿ\t\bY|\027\bY|"
y_offset = -1
render_x = 2293480
render_y = 2086208331
extent_x = 2147347456
extent_y = 0
#10 0x008d1d89 in draw_sprites (machine=0x3, bitmap=0x6992558,
    cliprect=0x22ff80, write_priority_only=-1, rambank=3)
    at src/mame/video/tatsumi.c:582
offs = 2086085928
fx = -1
x = 2293480
y = 2086208331
color = 2147347456
w = 0
h = 0
index = 2086208279
lines = 34655642
scale = 0
rotate = 0
src1 = (UINT8 *) 0x0
src2 = (UINT8 *) 0x0
y_offset = 110699872
render_x = 2293512
render_y = 110705688
extent_x = 110700040
extent_y = 110705408
#11 0x008d1d89 in draw_sprites (machine=0x7ffdf000, bitmap=0x0,
    cliprect=0x22ffb0, write_priority_only=4198987, rambank=3)
    at src/mame/video/tatsumi.c:582
offs = 0
fx = 110699872
x = 2293512
y = 110705688
color = 110700040
w = 110705408
h = 110706432
index = 32522912
lines = -1
scale = 0
rotate = 2293560
src1 = (UINT8 *) 0x97e42b "ÉÃU\211å\203ì\b\213E\f\211\004$èòo\207"
src2 = (UINT8 *) 0x3 <Address 0x3 out of bounds>
y_offset = 110699864
render_x = 34654608
render_y = 2013471312
extent_x = 32
extent_y = 2293504
#12 0x008d1d89 in draw_sprites (machine=0x1, bitmap=0x9, cliprect=0x22fff0,
    write_priority_only=2086242773, rambank=0) at src/mame/video/tatsumi.c:582
offs = 2013271247
fx = 2293504
x = 8
y = 41136254
color = 2293608
w = 18830299
h = 3
index = 110699864
lines = 2293632
scale = -1
rotate = 3
src1 = (UINT8 *) 0x7801e4fb "÷Ø\033ÀY÷ØHÃU\213ìjÿhø>\003xhj½"
src2 = (
    UINT8 *) 0x6992558 "\200%\231\006¸%\231\006à%\231\006\r𭺫«««««««"
y_offset = 110699776
render_x = 2293632
render_y = 2147348480
extent_x = 2293680
extent_y = 4198987
#13 0x008d1d89 in draw_sprites (machine=0x0, bitmap=0x0, cliprect=0x7ffdf000,
    write_priority_only=0, rambank=2293704) at src/mame/video/tatsumi.c:582
offs = 2293608
fx = 18830299
x = 3
y = 110699864
color = 2293632
w = -1
h = 3
index = 2013390075
lines = 110699864
scale = 110699776
rotate = 2293632
src1 = (UINT8 *) 0x7ffdf000 ""
src2 = (UINT8 *) 0x22ffb0 "Àÿ\""
y_offset = 4198987
render_x = 2147348480
render_y = 0
extent_x = 2293680
extent_y = 4198987
#14 0x008d1d89 in draw_sprites (machine=0x401280, bitmap=0x0, cliprect=0xc8,
    write_priority_only=256, rambank=-285217025)
    at src/mame/video/tatsumi.c:582
offs = 2293680
fx = 4198987
x = 2147348480
y = 0
color = 2293680
w = 4198987
h = 3
index = 110699776
lines = 110701192
scale = 35713024
rotate = 2293668
src1 = (UINT8 *) 0x0
src2 = (UINT8 *) 0x22ffa8 ""
y_offset = 0
render_x = 0
render_y = 110701192
extent_x = 0
extent_y = 2147348480
#15 0x008d1d89 in draw_sprites (machine=Cannot access memory at address 0x8) at src/mame/video/tatsumi.c:582
offs = Cannot access memory at address 0xffffff78
4" y_offset = 140254496 render_x = 2292776 render_y = 10270884 extent_x = 111533280 extent_y = 64 #5 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x6a605b8, cliprect=0x0, write_priority_only=0, rambank=1000000000) at src/mame/video/tatsumi.c:582 offs = 1982332752 fx = 93132257 x = 0 y = 3 color = 140254496 w = -4000000 h = 2292888 index = 10270087 lines = 111533280 scale = 0 rotate = 3880510 src1 = (UINT8 *) 0x7627ff50 <Address 0x7627ff50 out of bounds> src2 = (UINT8 *) 0x58d15e1 <Address 0x58d15e1 out of bounds> y_offset = -1678753792 render_x = 582076 render_y = 10534431 extent_x = 4 extent_y = 10537904 #6 0x008d1d89 in draw_sprites (machine=0x4, bitmap=0x3b363e, cliprect=0x7627ff50, write_priority_only=93132257, rambank=93132257) at src/mame/video/tatsumi.c:582 offs = 0 fx = 2 x = 111543736 y = 140254496 color = 0 w = 10269820 h = 2293000 index = 10533915 lines = 111533280 scale = 111543736 rotate = 0 src1 = (UINT8 *) 0x0 src2 = (UINT8 *) 0x3b9aca00 <Address 0x3b9aca00 out of bounds> y_offset = 0 render_x = 0 render_y = 0 extent_x = 19402 extent_y = 1 #7 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x0, cliprect=0x0, write_priority_only=0, rambank=111532320) at src/mame/video/tatsumi.c:582 offs = 1982332752 fx = 93132257 x = -1 y = 27 color = -1651135664 w = 232830352 h = -1 index = 27 lines = -1651135664 scale = 232830352 rotate = 0 src1 = (UINT8 *) 0x49e5 <Address 0x49e5 out of bounds> src2 = (UINT8 *) 0x8731a800 <Address 0x8731a800 out of bounds> y_offset = 19208 render_x = 0 render_y = 3874 extent_x = -1862189056 extent_y = 4060 #8 0x008d1d89 in draw_sprites (machine=0x6993c18, bitmap=0x6993b08, cliprect=0x1f042a0, write_priority_only=150, rambank=2086085928) at src/mame/video/tatsumi.c:582 offs = -1862189056 fx = 4060 x = 3 y = 330 color = 0 w = 0 h = 0 index = 110706432 lines = 0 scale = 0 rotate = 2293400 src1 = (UINT8 *) 0x9c5740 "ë3ÇD$
Program received signal SIGSEGV, Segmentation fault.
0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x8086020,
    cliprect=0x22fb5c, write_priority_only=0, rambank=0)
    at src/mame/video/tatsumi.c:582
582 lines=src1[2];
(gdb) bt full
#0 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x8086020,
    cliprect=0x22fb5c, write_priority_only=0, rambank=0)
    at src/mame/video/tatsumi.c:582
offs = 0
fx = 0
x = 330
y = 63
color = 319
w = 32640
h = 2292360
index = 4016
lines = 142035752
scale = 32
rotate = 0
src1 = (UINT8 *) 0x7e43ee0 <Address 0x7e43ee0 out of bounds>
src2 = (UINT8 *) 0x7f53ee0 <Address 0x7f53ee0 out of bounds>
y_offset = 0
render_x = 2292408
render_y = 9252860
extent_x = 111566008
extent_y = 16383
#1 0x008d1d89 in draw_sprites (machine=0x6a605b8, bitmap=0x8086020,
    cliprect=0x22fb5c, write_priority_only=-254, rambank=1)
    at src/mame/video/tatsumi.c:582
offs = 111566008
fx = 4096
x = 2292456
y = 9252736
color = 111533280
w = 16383
h = 16777215
index = 0
lines = 2367
scale = 34304
rotate = 24615
src1 = (
    UINT8 *) 0x6d1ecd4 "@\201?\201>\201=\201<\201;\201:\2019\2018\2017\2016\2015\2014\2013\2012\2011\2010\201/\201.\201-\201,\201+\201*\201)\201(\201'\201&\201%\201$\201#\201\"\201!\201 \201\037\201\036\201\035\201\034\201\033\201\032\201\031\201\030\201\027\201\026\201\025\201\024\201\023\201\022\201\021\201\020\201\017\201\016\201\r\201\f\201\v\201\n\201\t\201\b\201\a\201\006\201\005\201\004\201\003\201\002\201\001\201"
src2 = (UINT8 *) 0x6d1ead4 ""
y_offset = 142035752
render_x = 2292536
render_y = 9254694
extent_x = 111533280
extent_y = 134766624
#2 0x008d1d89 in draw_sprites (machine=0x6a605b8, bitmap=0xef,
    cliprect=0x22fba8, write_priority_only=10308252, rambank=111533280)
    at src/mame/video/tatsumi.c:582
offs = 111533280
fx = 134766624
x = 2292572
y = 0
color = 0
w = 114420436
h = 57872
index = 8
lines = -64
scale = 1024
rotate = 2048
src1 = (
    UINT8 *) 0x6a5dce0 "\200à¥\006Øú½\006 Bð\001Ð'\231\006\200g\b\bhi\b\b"
src2 = (
    UINT8 *) 0x6a5dce0 "\200à¥\006Øú½\006 Bð\001Ð'\231\006\200g\b\bhi\b\b"
y_offset = 111533280
render_x = 10549901
render_y = 140254496
extent_x = -4000000
extent_y = 0
#3 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x40,
    cliprect=0x22fc28, write_priority_only=10353437, rambank=42915728)
    at src/mame/video/tatsumi.c:582
offs = 1
fx = 2292600
x = 10723991
y = 0
color = 319
w = 0
h = 239
index = 140254496
lines = 0
scale = 1
rotate = 2292696
src1 = (UINT8 *) 0x9cbad7 "ÇD$\004'³\234"
src2 = (UINT8 *) 0x6a605b8 "P\006¦\006'³\234"
y_offset = 239
render_x = 2292648
render_y = 10308252
extent_x = 111533280
extent_y = 1
#4 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x0,
    cliprect=0x3b363e, write_priority_only=1982332752, rambank=93132257)
    at src/mame/video/tatsumi.c:582
offs = 114292888
fx = 0
x = 2292680
y = 10308966
color = 111533280
w = 1
h = 5
index = 2
lines = 111543736
scale = 0
rotate = 2292696
src1 = (UINT8 *) 0xa0cbb0 "\203ì\004\211Ø\213]üÉÂ\004"
src2 = (UINT8 *) 0x22fc08 "\004"
y_offset = 140254496
render_x = 2292776
render_y = 10270884
extent_x = 111533280
extent_y = 64
#5 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x6a605b8,
    cliprect=0x0, write_priority_only=0, rambank=1000000000)
    at src/mame/video/tatsumi.c:582
offs = 1982332752
fx = 93132257
x = 0
y = 3
color = 140254496
w = -4000000
h = 2292888
index = 10270087
lines = 111533280
scale = 0
rotate = 3880510
src1 = (UINT8 *) 0x7627ff50 <Address 0x7627ff50 out of bounds>
src2 = (UINT8 *) 0x58d15e1 <Address 0x58d15e1 out of bounds>
y_offset = -1678753792
render_x = 582076
render_y = 10534431
extent_x = 4
extent_y = 10537904
#6 0x008d1d89 in draw_sprites (machine=0x4, bitmap=0x3b363e,
    cliprect=0x7627ff50, write_priority_only=93132257, rambank=93132257)
    at src/mame/video/tatsumi.c:582
offs = 0
fx = 2
x = 111543736
y = 140254496
color = 0
w = 10269820
h = 2293000
index = 10533915
lines = 111533280
scale = 111543736
rotate = 0
src1 = (UINT8 *) 0x0
src2 = (UINT8 *) 0x3b9aca00 <Address 0x3b9aca00 out of bounds>
y_offset = 0
render_x = 0
render_y = 0
extent_x = 19402
extent_y = 1
#7 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x0, cliprect=0x0,
    write_priority_only=0, rambank=111532320) at src/mame/video/tatsumi.c:582
offs = 1982332752
fx = 93132257
x = -1
y = 27
color = -1651135664
w = 232830352
h = -1
index = 27
lines = -1651135664
scale = 232830352
rotate = 0
src1 = (UINT8 *) 0x49e5 <Address 0x49e5 out of bounds>
src2 = (UINT8 *) 0x8731a800 <Address 0x8731a800 out of bounds>
y_offset = 19208
render_x = 0
render_y = 3874
extent_x = -1862189056
extent_y = 4060
#8 0x008d1d89 in draw_sprites (machine=0x6993c18, bitmap=0x6993b08,
    cliprect=0x1f042a0, write_priority_only=150, rambank=2086085928)
    at src/mame/video/tatsumi.c:582
offs = -1862189056
fx = 4060
x = 3
y = 330
color = 0
w = 0
h = 0
index = 110706432
lines = 0
scale = 0
rotate = 2293400
src1 = (UINT8 *) 0x9c5740 "ë\023ÇD$\004"
src2 = (
    UINT8 *) 0x6a5dce0 "\200à¥\006Øú½\006 Bð\001Ð'\231\006\200g\b\bhi\b\b"
y_offset = 0
render_x = 0
render_y = 0
extent_x = 111532320
extent_y = 110699872
#9 0x008d1d89 in draw_sprites (machine=0x3, bitmap=0x6992558,
    cliprect=0x210c990, write_priority_only=2013471312, rambank=32)
    at src/mame/video/tatsumi.c:582
offs = 110705688
fx = 111533280
x = 0
y = 10
color = 110699872
w = 0
h = 2293512
index = 12472691
lines = 110705688
scale = 110705416
rotate = 32522912
src1 = (UINT8 *) 0x96 <Address 0x96 out of bounds>
src2 = (UINT8 *) 0x7c572528 "ÿÿÿÿ\t\bY|\027\bY|"
y_offset = -1
render_x = 2293480
render_y = 2086208331
extent_x = 2147347456
extent_y = 0
#10 0x008d1d89 in draw_sprites (machine=0x3, bitmap=0x6992558,
    cliprect=0x22ff80, write_priority_only=-1, rambank=3)
    at src/mame/video/tatsumi.c:582
offs = 2086085928
fx = -1
x = 2293480
y = 2086208331
color = 2147347456
w = 0
h = 0
index = 2086208279
lines = 34655642
scale = 0
rotate = 0
src1 = (UINT8 *) 0x0
src2 = (UINT8 *) 0x0
y_offset = 110699872
render_x = 2293512
render_y = 110705688
extent_x = 110700040
extent_y = 110705408
#11 0x008d1d89 in draw_sprites (machine=0x7ffdf000, bitmap=0x0,
    cliprect=0x22ffb0, write_priority_only=4198987, rambank=3)
    at src/mame/video/tatsumi.c:582
offs = 0
fx = 110699872
x = 2293512
y = 110705688
color = 110700040
w = 110705408
h = 110706432
index = 32522912
lines = -1
scale = 0
rotate = 2293560
src1 = (UINT8 *) 0x97e42b "ÉÃU\211å\203ì\b\213E\f\211\004$èòo\207"
src2 = (UINT8 *) 0x3 <Address 0x3 out of bounds>
y_offset = 110699864
render_x = 34654608
render_y = 2013471312
extent_x = 32
extent_y = 2293504
#12 0x008d1d89 in draw_sprites (machine=0x1, bitmap=0x9, cliprect=0x22fff0,
    write_priority_only=2086242773, rambank=0) at src/mame/video/tatsumi.c:582
offs = 2013271247
fx = 2293504
x = 8
y = 41136254
color = 2293608
w = 18830299
h = 3
index = 110699864
lines = 2293632
scale = -1
rotate = 3
src1 = (UINT8 *) 0x7801e4fb "÷Ø\033ÀY÷ØHÃU\213ìjÿhø>\003xhj½"
src2 = (
    UINT8 *) 0x6992558 "\200%\231\006¸%\231\006à%\231\006\r𭺫«««««««"
y_offset = 110699776
render_x = 2293632
render_y = 2147348480
extent_x = 2293680
extent_y = 4198987
#13 0x008d1d89 in draw_sprites (machine=0x0, bitmap=0x0, cliprect=0x7ffdf000,
    write_priority_only=0, rambank=2293704) at src/mame/video/tatsumi.c:582
offs = 2293608
fx = 18830299
x = 3
y = 110699864
color = 2293632
w = -1
h = 3
index = 2013390075
lines = 110699864
scale = 110699776
rotate = 2293632
src1 = (UINT8 *) 0x7ffdf000 ""
src2 = (UINT8 *) 0x22ffb0 "Àÿ\""
y_offset = 4198987
render_x = 2147348480
render_y = 0
extent_x = 2293680
extent_y = 4198987
#14 0x008d1d89 in draw_sprites (machine=0x401280, bitmap=0x0, cliprect=0xc8,
    write_priority_only=256, rambank=-285217025)
    at src/mame/video/tatsumi.c:582
offs = 2293680
fx = 4198987
x = 2147348480
y = 0
color = 2293680
w = 4198987
h = 3
index = 110699776
lines = 110701192
scale = 35713024
rotate = 2293668
src1 = (UINT8 *) 0x0
src2 = (UINT8 *) 0x22ffa8 ""
y_offset = 0
render_x = 0
render_y = 110701192
extent_x = 0
extent_y = 2147348480
#15 0x008d1d89 in draw_sprites (machine=Cannot access memory at address 0x8) at src/mame/video/tatsumi.c:582
offs = Cannot access memory at address 0xffffff78
4" src2 = ( UINT8 *) 0x6a5dce0 "0à¥
Program received signal SIGSEGV, Segmentation fault.
0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x8086020,
    cliprect=0x22fb5c, write_priority_only=0, rambank=0)
    at src/mame/video/tatsumi.c:582
582 lines=src1[2];
(gdb) bt full
#0 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x8086020,
    cliprect=0x22fb5c, write_priority_only=0, rambank=0)
    at src/mame/video/tatsumi.c:582
offs = 0
fx = 0
x = 330
y = 63
color = 319
w = 32640
h = 2292360
index = 4016
lines = 142035752
scale = 32
rotate = 0
src1 = (UINT8 *) 0x7e43ee0 <Address 0x7e43ee0 out of bounds>
src2 = (UINT8 *) 0x7f53ee0 <Address 0x7f53ee0 out of bounds>
y_offset = 0
render_x = 2292408
render_y = 9252860
extent_x = 111566008
extent_y = 16383
#1 0x008d1d89 in draw_sprites (machine=0x6a605b8, bitmap=0x8086020,
    cliprect=0x22fb5c, write_priority_only=-254, rambank=1)
    at src/mame/video/tatsumi.c:582
offs = 111566008
fx = 4096
x = 2292456
y = 9252736
color = 111533280
w = 16383
h = 16777215
index = 0
lines = 2367
scale = 34304
rotate = 24615
src1 = (
    UINT8 *) 0x6d1ecd4 "@\201?\201>\201=\201<\201;\201:\2019\2018\2017\2016\2015\2014\2013\2012\2011\2010\201/\201.\201-\201,\201+\201*\201)\201(\201'\201&\201%\201$\201#\201\"\201!\201 \201\037\201\036\201\035\201\034\201\033\201\032\201\031\201\030\201\027\201\026\201\025\201\024\201\023\201\022\201\021\201\020\201\017\201\016\201\r\201\f\201\v\201\n\201\t\201\b\201\a\201\006\201\005\201\004\201\003\201\002\201\001\201"
src2 = (UINT8 *) 0x6d1ead4 ""
y_offset = 142035752
render_x = 2292536
render_y = 9254694
extent_x = 111533280
extent_y = 134766624
#2 0x008d1d89 in draw_sprites (machine=0x6a605b8, bitmap=0xef,
    cliprect=0x22fba8, write_priority_only=10308252, rambank=111533280)
    at src/mame/video/tatsumi.c:582
offs = 111533280
fx = 134766624
x = 2292572
y = 0
color = 0
w = 114420436
h = 57872
index = 8
lines = -64
scale = 1024
rotate = 2048
src1 = (
    UINT8 *) 0x6a5dce0 "\200à¥\006Øú½\006 Bð\001Ð'\231\006\200g\b\bhi\b\b"
src2 = (
    UINT8 *) 0x6a5dce0 "\200à¥\006Øú½\006 Bð\001Ð'\231\006\200g\b\bhi\b\b"
y_offset = 111533280
render_x = 10549901
render_y = 140254496
extent_x = -4000000
extent_y = 0
#3 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x40,
    cliprect=0x22fc28, write_priority_only=10353437, rambank=42915728)
    at src/mame/video/tatsumi.c:582
offs = 1
fx = 2292600
x = 10723991
y = 0
color = 319
w = 0
h = 239
index = 140254496
lines = 0
scale = 1
rotate = 2292696
src1 = (UINT8 *) 0x9cbad7 "ÇD$\004'³\234"
src2 = (UINT8 *) 0x6a605b8 "P\006¦\006'³\234"
y_offset = 239
render_x = 2292648
render_y = 10308252
extent_x = 111533280
extent_y = 1
#4 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x0,
    cliprect=0x3b363e, write_priority_only=1982332752, rambank=93132257)
    at src/mame/video/tatsumi.c:582
offs = 114292888
fx = 0
x = 2292680
y = 10308966
color = 111533280
w = 1
h = 5
index = 2
lines = 111543736
scale = 0
rotate = 2292696
src1 = (UINT8 *) 0xa0cbb0 "\203ì\004\211Ø\213]üÉÂ\004"
src2 = (UINT8 *) 0x22fc08 "\004"
y_offset = 140254496
render_x = 2292776
render_y = 10270884
extent_x = 111533280
extent_y = 64
#5 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x6a605b8,
    cliprect=0x0, write_priority_only=0, rambank=1000000000)
    at src/mame/video/tatsumi.c:582
offs = 1982332752
fx = 93132257
x = 0
y = 3
color = 140254496
w = -4000000
h = 2292888
index = 10270087
lines = 111533280
scale = 0
rotate = 3880510
src1 = (UINT8 *) 0x7627ff50 <Address 0x7627ff50 out of bounds>
src2 = (UINT8 *) 0x58d15e1 <Address 0x58d15e1 out of bounds>
y_offset = -1678753792
render_x = 582076
render_y = 10534431
extent_x = 4
extent_y = 10537904
#6 0x008d1d89 in draw_sprites (machine=0x4, bitmap=0x3b363e,
    cliprect=0x7627ff50, write_priority_only=93132257, rambank=93132257)
    at src/mame/video/tatsumi.c:582
offs = 0
fx = 2
x = 111543736
y = 140254496
color = 0
w = 10269820
h = 2293000
index = 10533915
lines = 111533280
scale = 111543736
rotate = 0
src1 = (UINT8 *) 0x0
src2 = (UINT8 *) 0x3b9aca00 <Address 0x3b9aca00 out of bounds>
y_offset = 0
render_x = 0
render_y = 0
extent_x = 19402
extent_y = 1
#7 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x0, cliprect=0x0,
    write_priority_only=0, rambank=111532320) at src/mame/video/tatsumi.c:582
offs = 1982332752
fx = 93132257
x = -1
y = 27
color = -1651135664
w = 232830352
h = -1
index = 27
lines = -1651135664
scale = 232830352
rotate = 0
src1 = (UINT8 *) 0x49e5 <Address 0x49e5 out of bounds>
src2 = (UINT8 *) 0x8731a800 <Address 0x8731a800 out of bounds>
y_offset = 19208
render_x = 0
render_y = 3874
extent_x = -1862189056
extent_y = 4060
#8 0x008d1d89 in draw_sprites (machine=0x6993c18, bitmap=0x6993b08,
    cliprect=0x1f042a0, write_priority_only=150, rambank=2086085928)
    at src/mame/video/tatsumi.c:582
offs = -1862189056
fx = 4060
x = 3
y = 330
color = 0
w = 0
h = 0
index = 110706432
lines = 0
scale = 0
rotate = 2293400
src1 = (UINT8 *) 0x9c5740 "ë\023ÇD$\004"
src2 = (
    UINT8 *) 0x6a5dce0 "\200à¥\006Øú½\006 Bð\001Ð'\231\006\200g\b\bhi\b\b"
y_offset = 0
render_x = 0
render_y = 0
extent_x = 111532320
extent_y = 110699872
#9 0x008d1d89 in draw_sprites (machine=0x3, bitmap=0x6992558,
    cliprect=0x210c990, write_priority_only=2013471312, rambank=32)
    at src/mame/video/tatsumi.c:582
offs = 110705688
fx = 111533280
x = 0
y = 10
color = 110699872
w = 0
h = 2293512
index = 12472691
lines = 110705688
scale = 110705416
rotate = 32522912
src1 = (UINT8 *) 0x96 <Address 0x96 out of bounds>
src2 = (UINT8 *) 0x7c572528 "ÿÿÿÿ\t\bY|\027\bY|"
y_offset = -1
render_x = 2293480
render_y = 2086208331
extent_x = 2147347456
extent_y = 0
#10 0x008d1d89 in draw_sprites (machine=0x3, bitmap=0x6992558,
    cliprect=0x22ff80, write_priority_only=-1, rambank=3)
    at src/mame/video/tatsumi.c:582
offs = 2086085928
fx = -1
x = 2293480
y = 2086208331
color = 2147347456
w = 0
h = 0
index = 2086208279
lines = 34655642
scale = 0
rotate = 0
src1 = (UINT8 *) 0x0
src2 = (UINT8 *) 0x0
y_offset = 110699872
render_x = 2293512
render_y = 110705688
extent_x = 110700040
extent_y = 110705408
#11 0x008d1d89 in draw_sprites (machine=0x7ffdf000, bitmap=0x0,
    cliprect=0x22ffb0, write_priority_only=4198987, rambank=3)
    at src/mame/video/tatsumi.c:582
offs = 0
fx = 110699872
x = 2293512
y = 110705688
color = 110700040
w = 110705408
h = 110706432
index = 32522912
lines = -1
scale = 0
rotate = 2293560
src1 = (UINT8 *) 0x97e42b "ÉÃU\211å\203ì\b\213E\f\211\004$èòo\207"
src2 = (UINT8 *) 0x3 <Address 0x3 out of bounds>
y_offset = 110699864
render_x = 34654608
render_y = 2013471312
extent_x = 32
extent_y = 2293504
#12 0x008d1d89 in draw_sprites (machine=0x1, bitmap=0x9, cliprect=0x22fff0,
    write_priority_only=2086242773, rambank=0) at src/mame/video/tatsumi.c:582
offs = 2013271247
fx = 2293504
x = 8
y = 41136254
color = 2293608
w = 18830299
h = 3
index = 110699864
lines = 2293632
scale = -1
rotate = 3
src1 = (UINT8 *) 0x7801e4fb "÷Ø\033ÀY÷ØHÃU\213ìjÿhø>\003xhj½"
src2 = (
    UINT8 *) 0x6992558 "\200%\231\006¸%\231\006à%\231\006\r𭺫«««««««"
y_offset = 110699776
render_x = 2293632
render_y = 2147348480
extent_x = 2293680
extent_y = 4198987
#13 0x008d1d89 in draw_sprites (machine=0x0, bitmap=0x0, cliprect=0x7ffdf000,
    write_priority_only=0, rambank=2293704) at src/mame/video/tatsumi.c:582
offs = 2293608
fx = 18830299
x = 3
y = 110699864
color = 2293632
w = -1
h = 3
index = 2013390075
lines = 110699864
scale = 110699776
rotate = 2293632
src1 = (UINT8 *) 0x7ffdf000 ""
src2 = (UINT8 *) 0x22ffb0 "Àÿ\""
y_offset = 4198987
render_x = 2147348480
render_y = 0
extent_x = 2293680
extent_y = 4198987
#14 0x008d1d89 in draw_sprites (machine=0x401280, bitmap=0x0, cliprect=0xc8,
    write_priority_only=256, rambank=-285217025)
    at src/mame/video/tatsumi.c:582
offs = 2293680
fx = 4198987
x = 2147348480
y = 0
color = 2293680
w = 4198987
h = 3
index = 110699776
lines = 110701192
scale = 35713024
rotate = 2293668
src1 = (UINT8 *) 0x0
src2 = (UINT8 *) 0x22ffa8 ""
y_offset = 0
render_x = 0
render_y = 110701192
extent_x = 0
extent_y = 2147348480
#15 0x008d1d89 in draw_sprites (machine=Cannot access memory at address 0x8) at src/mame/video/tatsumi.c:582
offs = Cannot access memory at address 0xffffff78
6Øú½
Program received signal SIGSEGV, Segmentation fault.
0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x8086020,
    cliprect=0x22fb5c, write_priority_only=0, rambank=0)
    at src/mame/video/tatsumi.c:582
582 lines=src1[2];
(gdb) bt full
#0 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x8086020,
    cliprect=0x22fb5c, write_priority_only=0, rambank=0)
    at src/mame/video/tatsumi.c:582
offs = 0
fx = 0
x = 330
y = 63
color = 319
w = 32640
h = 2292360
index = 4016
lines = 142035752
scale = 32
rotate = 0
src1 = (UINT8 *) 0x7e43ee0 <Address 0x7e43ee0 out of bounds>
src2 = (UINT8 *) 0x7f53ee0 <Address 0x7f53ee0 out of bounds>
y_offset = 0
render_x = 2292408
render_y = 9252860
extent_x = 111566008
extent_y = 16383
#1 0x008d1d89 in draw_sprites (machine=0x6a605b8, bitmap=0x8086020,
    cliprect=0x22fb5c, write_priority_only=-254, rambank=1)
    at src/mame/video/tatsumi.c:582
offs = 111566008
fx = 4096
x = 2292456
y = 9252736
color = 111533280
w = 16383
h = 16777215
index = 0
lines = 2367
scale = 34304
rotate = 24615
src1 = (
    UINT8 *) 0x6d1ecd4 "@\201?\201>\201=\201<\201;\201:\2019\2018\2017\2016\2015\2014\2013\2012\2011\2010\201/\201.\201-\201,\201+\201*\201)\201(\201'\201&\201%\201$\201#\201\"\201!\201 \201\037\201\036\201\035\201\034\201\033\201\032\201\031\201\030\201\027\201\026\201\025\201\024\201\023\201\022\201\021\201\020\201\017\201\016\201\r\201\f\201\v\201\n\201\t\201\b\201\a\201\006\201\005\201\004\201\003\201\002\201\001\201"
src2 = (UINT8 *) 0x6d1ead4 ""
y_offset = 142035752
render_x = 2292536
render_y = 9254694
extent_x = 111533280
extent_y = 134766624
#2 0x008d1d89 in draw_sprites (machine=0x6a605b8, bitmap=0xef,
    cliprect=0x22fba8, write_priority_only=10308252, rambank=111533280)
    at src/mame/video/tatsumi.c:582
offs = 111533280
fx = 134766624
x = 2292572
y = 0
color = 0
w = 114420436
h = 57872
index = 8
lines = -64
scale = 1024
rotate = 2048
src1 = (
    UINT8 *) 0x6a5dce0 "\200à¥\006Øú½\006 Bð\001Ð'\231\006\200g\b\bhi\b\b"
src2 = (
    UINT8 *) 0x6a5dce0 "\200à¥\006Øú½\006 Bð\001Ð'\231\006\200g\b\bhi\b\b"
y_offset = 111533280
render_x = 10549901
render_y = 140254496
extent_x = -4000000
extent_y = 0
#3 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x40,
    cliprect=0x22fc28, write_priority_only=10353437, rambank=42915728)
    at src/mame/video/tatsumi.c:582
offs = 1
fx = 2292600
x = 10723991
y = 0
color = 319
w = 0
h = 239
index = 140254496
lines = 0
scale = 1
rotate = 2292696
src1 = (UINT8 *) 0x9cbad7 "ÇD$\004'³\234"
src2 = (UINT8 *) 0x6a605b8 "P\006¦\006'³\234"
y_offset = 239
render_x = 2292648
render_y = 10308252
extent_x = 111533280
extent_y = 1
#4 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x0,
    cliprect=0x3b363e, write_priority_only=1982332752, rambank=93132257)
    at src/mame/video/tatsumi.c:582
offs = 114292888
fx = 0
x = 2292680
y = 10308966
color = 111533280
w = 1
h = 5
index = 2
lines = 111543736
scale = 0
rotate = 2292696
src1 = (UINT8 *) 0xa0cbb0 "\203ì\004\211Ø\213]üÉÂ\004"
src2 = (UINT8 *) 0x22fc08 "\004"
y_offset = 140254496
render_x = 2292776
render_y = 10270884
extent_x = 111533280
extent_y = 64
#5 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x6a605b8,
    cliprect=0x0, write_priority_only=0, rambank=1000000000)
    at src/mame/video/tatsumi.c:582
offs = 1982332752
fx = 93132257
x = 0
y = 3
color = 140254496
w = -4000000
h = 2292888
index = 10270087
lines = 111533280
scale = 0
rotate = 3880510
src1 = (UINT8 *) 0x7627ff50 <Address 0x7627ff50 out of bounds>
src2 = (UINT8 *) 0x58d15e1 <Address 0x58d15e1 out of bounds>
y_offset = -1678753792
render_x = 582076
render_y = 10534431
extent_x = 4
extent_y = 10537904
#6 0x008d1d89 in draw_sprites (machine=0x4, bitmap=0x3b363e,
    cliprect=0x7627ff50, write_priority_only=93132257, rambank=93132257)
    at src/mame/video/tatsumi.c:582
offs = 0
fx = 2
x = 111543736
y = 140254496
color = 0
w = 10269820
h = 2293000
index = 10533915
lines = 111533280
scale = 111543736
rotate = 0
src1 = (UINT8 *) 0x0
src2 = (UINT8 *) 0x3b9aca00 <Address 0x3b9aca00 out of bounds>
y_offset = 0
render_x = 0
render_y = 0
extent_x = 19402
extent_y = 1
#7 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x0, cliprect=0x0,
    write_priority_only=0, rambank=111532320) at src/mame/video/tatsumi.c:582
offs = 1982332752
fx = 93132257
x = -1
y = 27
color = -1651135664
w = 232830352
h = -1
index = 27
lines = -1651135664
scale = 232830352
rotate = 0
src1 = (UINT8 *) 0x49e5 <Address 0x49e5 out of bounds>
src2 = (UINT8 *) 0x8731a800 <Address 0x8731a800 out of bounds>
y_offset = 19208
render_x = 0
render_y = 3874
extent_x = -1862189056
extent_y = 4060
#8 0x008d1d89 in draw_sprites (machine=0x6993c18, bitmap=0x6993b08,
    cliprect=0x1f042a0, write_priority_only=150, rambank=2086085928)
    at src/mame/video/tatsumi.c:582
offs = -1862189056
fx = 4060
x = 3
y = 330
color = 0
w = 0
h = 0
index = 110706432
lines = 0
scale = 0
rotate = 2293400
src1 = (UINT8 *) 0x9c5740 "ë\023ÇD$\004"
src2 = (
    UINT8 *) 0x6a5dce0 "\200à¥\006Øú½\006 Bð\001Ð'\231\006\200g\b\bhi\b\b"
y_offset = 0
render_x = 0
render_y = 0
extent_x = 111532320
extent_y = 110699872
#9 0x008d1d89 in draw_sprites (machine=0x3, bitmap=0x6992558,
    cliprect=0x210c990, write_priority_only=2013471312, rambank=32)
    at src/mame/video/tatsumi.c:582
offs = 110705688
fx = 111533280
x = 0
y = 10
color = 110699872
w = 0
h = 2293512
index = 12472691
lines = 110705688
scale = 110705416
rotate = 32522912
src1 = (UINT8 *) 0x96 <Address 0x96 out of bounds>
src2 = (UINT8 *) 0x7c572528 "ÿÿÿÿ\t\bY|\027\bY|"
y_offset = -1
render_x = 2293480
render_y = 2086208331
extent_x = 2147347456
extent_y = 0
#10 0x008d1d89 in draw_sprites (machine=0x3, bitmap=0x6992558,
    cliprect=0x22ff80, write_priority_only=-1, rambank=3)
    at src/mame/video/tatsumi.c:582
offs = 2086085928
fx = -1
x = 2293480
y = 2086208331
color = 2147347456
w = 0
h = 0
index = 2086208279
lines = 34655642
scale = 0
rotate = 0
src1 = (UINT8 *) 0x0
src2 = (UINT8 *) 0x0
y_offset = 110699872
render_x = 2293512
render_y = 110705688
extent_x = 110700040
extent_y = 110705408
#11 0x008d1d89 in draw_sprites (machine=0x7ffdf000, bitmap=0x0,
    cliprect=0x22ffb0, write_priority_only=4198987, rambank=3)
    at src/mame/video/tatsumi.c:582
offs = 0
fx = 110699872
x = 2293512
y = 110705688
color = 110700040
w = 110705408
h = 110706432
index = 32522912
lines = -1
scale = 0
rotate = 2293560
src1 = (UINT8 *) 0x97e42b "ÉÃU\211å\203ì\b\213E\f\211\004$èòo\207"
src2 = (UINT8 *) 0x3 <Address 0x3 out of bounds>
y_offset = 110699864
render_x = 34654608
render_y = 2013471312
extent_x = 32
extent_y = 2293504
#12 0x008d1d89 in draw_sprites (machine=0x1, bitmap=0x9, cliprect=0x22fff0,
    write_priority_only=2086242773, rambank=0) at src/mame/video/tatsumi.c:582
offs = 2013271247
fx = 2293504
x = 8
y = 41136254
color = 2293608
w = 18830299
h = 3
index = 110699864
lines = 2293632
scale = -1
rotate = 3
src1 = (UINT8 *) 0x7801e4fb "÷Ø\033ÀY÷ØHÃU\213ìjÿhø>\003xhj½"
src2 = (
    UINT8 *) 0x6992558 "\200%\231\006¸%\231\006à%\231\006\r𭺫«««««««"
y_offset = 110699776
render_x = 2293632
render_y = 2147348480
extent_x = 2293680
extent_y = 4198987
#13 0x008d1d89 in draw_sprites (machine=0x0, bitmap=0x0, cliprect=0x7ffdf000,
    write_priority_only=0, rambank=2293704) at src/mame/video/tatsumi.c:582
offs = 2293608
fx = 18830299
x = 3
y = 110699864
color = 2293632
w = -1
h = 3
index = 2013390075
lines = 110699864
scale = 110699776
rotate = 2293632
src1 = (UINT8 *) 0x7ffdf000 ""
src2 = (UINT8 *) 0x22ffb0 "Àÿ\""
y_offset = 4198987
render_x = 2147348480
render_y = 0
extent_x = 2293680
extent_y = 4198987
#14 0x008d1d89 in draw_sprites (machine=0x401280, bitmap=0x0, cliprect=0xc8,
    write_priority_only=256, rambank=-285217025)
    at src/mame/video/tatsumi.c:582
offs = 2293680
fx = 4198987
x = 2147348480
y = 0
color = 2293680
w = 4198987
h = 3
index = 110699776
lines = 110701192
scale = 35713024
rotate = 2293668
src1 = (UINT8 *) 0x0
src2 = (UINT8 *) 0x22ffa8 ""
y_offset = 0
render_x = 0
render_y = 110701192
extent_x = 0
extent_y = 2147348480
#15 0x008d1d89 in draw_sprites (machine=Cannot access memory at address 0x8) at src/mame/video/tatsumi.c:582
offs = Cannot access memory at address 0xffffff78
6 Bð
Program received signal SIGSEGV, Segmentation fault.
0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x8086020,
    cliprect=0x22fb5c, write_priority_only=0, rambank=0)
    at src/mame/video/tatsumi.c:582
582 lines=src1[2];
(gdb) bt full
#0 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x8086020,
    cliprect=0x22fb5c, write_priority_only=0, rambank=0)
    at src/mame/video/tatsumi.c:582
offs = 0
fx = 0
x = 330
y = 63
color = 319
w = 32640
h = 2292360
index = 4016
lines = 142035752
scale = 32
rotate = 0
src1 = (UINT8 *) 0x7e43ee0 <Address 0x7e43ee0 out of bounds>
src2 = (UINT8 *) 0x7f53ee0 <Address 0x7f53ee0 out of bounds>
y_offset = 0
render_x = 2292408
render_y = 9252860
extent_x = 111566008
extent_y = 16383
#1 0x008d1d89 in draw_sprites (machine=0x6a605b8, bitmap=0x8086020,
    cliprect=0x22fb5c, write_priority_only=-254, rambank=1)
    at src/mame/video/tatsumi.c:582
offs = 111566008
fx = 4096
x = 2292456
y = 9252736
color = 111533280
w = 16383
h = 16777215
index = 0
lines = 2367
scale = 34304
rotate = 24615
src1 = (
    UINT8 *) 0x6d1ecd4 "@\201?\201>\201=\201<\201;\201:\2019\2018\2017\2016\2015\2014\2013\2012\2011\2010\201/\201.\201-\201,\201+\201*\201)\201(\201'\201&\201%\201$\201#\201\"\201!\201 \201\037\201\036\201\035\201\034\201\033\201\032\201\031\201\030\201\027\201\026\201\025\201\024\201\023\201\022\201\021\201\020\201\017\201\016\201\r\201\f\201\v\201\n\201\t\201\b\201\a\201\006\201\005\201\004\201\003\201\002\201\001\201"
src2 = (UINT8 *) 0x6d1ead4 ""
y_offset = 142035752
render_x = 2292536
render_y = 9254694
extent_x = 111533280
extent_y = 134766624
#2 0x008d1d89 in draw_sprites (machine=0x6a605b8, bitmap=0xef,
    cliprect=0x22fba8, write_priority_only=10308252, rambank=111533280)
    at src/mame/video/tatsumi.c:582
offs = 111533280
fx = 134766624
x = 2292572
y = 0
color = 0
w = 114420436
h = 57872
index = 8
lines = -64
scale = 1024
rotate = 2048
src1 = (
    UINT8 *) 0x6a5dce0 "\200à¥\006Øú½\006 Bð\001Ð'\231\006\200g\b\bhi\b\b"
src2 = (
    UINT8 *) 0x6a5dce0 "\200à¥\006Øú½\006 Bð\001Ð'\231\006\200g\b\bhi\b\b"
y_offset = 111533280
render_x = 10549901
render_y = 140254496
extent_x = -4000000
extent_y = 0
#3 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x40,
    cliprect=0x22fc28, write_priority_only=10353437, rambank=42915728)
    at src/mame/video/tatsumi.c:582
offs = 1
fx = 2292600
x = 10723991
y = 0
color = 319
w = 0
h = 239
index = 140254496
lines = 0
scale = 1
rotate = 2292696
src1 = (UINT8 *) 0x9cbad7 "ÇD$\004'³\234"
src2 = (UINT8 *) 0x6a605b8 "P\006¦\006'³\234"
y_offset = 239
render_x = 2292648
render_y = 10308252
extent_x = 111533280
extent_y = 1
#4 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x0,
    cliprect=0x3b363e, write_priority_only=1982332752, rambank=93132257)
    at src/mame/video/tatsumi.c:582
offs = 114292888
fx = 0
x = 2292680
y = 10308966
color = 111533280
w = 1
h = 5
index = 2
lines = 111543736
scale = 0
rotate = 2292696
src1 = (UINT8 *) 0xa0cbb0 "\203ì\004\211Ø\213]üÉÂ\004"
src2 = (UINT8 *) 0x22fc08 "\004"
y_offset = 140254496
render_x = 2292776
render_y = 10270884
extent_x = 111533280
extent_y = 64
#5 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x6a605b8,
    cliprect=0x0, write_priority_only=0, rambank=1000000000)
    at src/mame/video/tatsumi.c:582
offs = 1982332752
fx = 93132257
x = 0
y = 3
color = 140254496
w = -4000000
h = 2292888
index = 10270087
lines = 111533280
scale = 0
rotate = 3880510
src1 = (UINT8 *) 0x7627ff50 <Address 0x7627ff50 out of bounds>
src2 = (UINT8 *) 0x58d15e1 <Address 0x58d15e1 out of bounds>
y_offset = -1678753792
render_x = 582076
render_y = 10534431
extent_x = 4
extent_y = 10537904
#6 0x008d1d89 in draw_sprites (machine=0x4, bitmap=0x3b363e,
    cliprect=0x7627ff50, write_priority_only=93132257, rambank=93132257)
    at src/mame/video/tatsumi.c:582
offs = 0
fx = 2
x = 111543736
y = 140254496
color = 0
w = 10269820
h = 2293000
index = 10533915
lines = 111533280
scale = 111543736
rotate = 0
src1 = (UINT8 *) 0x0
src2 = (UINT8 *) 0x3b9aca00 <Address 0x3b9aca00 out of bounds>
y_offset = 0
render_x = 0
render_y = 0
extent_x = 19402
extent_y = 1
#7 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x0, cliprect=0x0,
    write_priority_only=0, rambank=111532320) at src/mame/video/tatsumi.c:582
offs = 1982332752
fx = 93132257
x = -1
y = 27
color = -1651135664
w = 232830352
h = -1
index = 27
lines = -1651135664
scale = 232830352
rotate = 0
src1 = (UINT8 *) 0x49e5 <Address 0x49e5 out of bounds>
src2 = (UINT8 *) 0x8731a800 <Address 0x8731a800 out of bounds>
y_offset = 19208
render_x = 0
render_y = 3874
extent_x = -1862189056
extent_y = 4060
#8 0x008d1d89 in draw_sprites (machine=0x6993c18, bitmap=0x6993b08,
    cliprect=0x1f042a0, write_priority_only=150, rambank=2086085928)
    at src/mame/video/tatsumi.c:582
offs = -1862189056
fx = 4060
x = 3
y = 330
color = 0
w = 0
h = 0
index = 110706432
lines = 0
scale = 0
rotate = 2293400
src1 = (UINT8 *) 0x9c5740 "ë\023ÇD$\004"
src2 = (
    UINT8 *) 0x6a5dce0 "\200à¥\006Øú½\006 Bð\001Ð'\231\006\200g\b\bhi\b\b"
y_offset = 0
render_x = 0
render_y = 0
extent_x = 111532320
extent_y = 110699872
#9 0x008d1d89 in draw_sprites (machine=0x3, bitmap=0x6992558,
    cliprect=0x210c990, write_priority_only=2013471312, rambank=32)
    at src/mame/video/tatsumi.c:582
offs = 110705688
fx = 111533280
x = 0
y = 10
color = 110699872
w = 0
h = 2293512
index = 12472691
lines = 110705688
scale = 110705416
rotate = 32522912
src1 = (UINT8 *) 0x96 <Address 0x96 out of bounds>
src2 = (UINT8 *) 0x7c572528 "ÿÿÿÿ\t\bY|\027\bY|"
y_offset = -1
render_x = 2293480
render_y = 2086208331
extent_x = 2147347456
extent_y = 0
#10 0x008d1d89 in draw_sprites (machine=0x3, bitmap=0x6992558,
    cliprect=0x22ff80, write_priority_only=-1, rambank=3)
    at src/mame/video/tatsumi.c:582
offs = 2086085928
fx = -1
x = 2293480
y = 2086208331
color = 2147347456
w = 0
h = 0
index = 2086208279
lines = 34655642
scale = 0
rotate = 0
src1 = (UINT8 *) 0x0
src2 = (UINT8 *) 0x0
y_offset = 110699872
render_x = 2293512
render_y = 110705688
extent_x = 110700040
extent_y = 110705408
#11 0x008d1d89 in draw_sprites (machine=0x7ffdf000, bitmap=0x0,
    cliprect=0x22ffb0, write_priority_only=4198987, rambank=3)
    at src/mame/video/tatsumi.c:582
offs = 0
fx = 110699872
x = 2293512
y = 110705688
color = 110700040
w = 110705408
h = 110706432
index = 32522912
lines = -1
scale = 0
rotate = 2293560
src1 = (UINT8 *) 0x97e42b "ÉÃU\211å\203ì\b\213E\f\211\004$èòo\207"
src2 = (UINT8 *) 0x3 <Address 0x3 out of bounds>
y_offset = 110699864
render_x = 34654608
render_y = 2013471312
extent_x = 32
extent_y = 2293504
#12 0x008d1d89 in draw_sprites (machine=0x1, bitmap=0x9, cliprect=0x22fff0,
    write_priority_only=2086242773, rambank=0) at src/mame/video/tatsumi.c:582
offs = 2013271247
fx = 2293504
x = 8
y = 41136254
color = 2293608
w = 18830299
h = 3
index = 110699864
lines = 2293632
scale = -1
rotate = 3
src1 = (UINT8 *) 0x7801e4fb "÷Ø\033ÀY÷ØHÃU\213ìjÿhø>\003xhj½"
src2 = (
    UINT8 *) 0x6992558 "\200%\231\006¸%\231\006à%\231\006\r𭺫«««««««"
y_offset = 110699776
render_x = 2293632
render_y = 2147348480
extent_x = 2293680
extent_y = 4198987
#13 0x008d1d89 in draw_sprites (machine=0x0, bitmap=0x0, cliprect=0x7ffdf000,
    write_priority_only=0, rambank=2293704) at src/mame/video/tatsumi.c:582
offs = 2293608
fx = 18830299
x = 3
y = 110699864
color = 2293632
w = -1
h = 3
index = 2013390075
lines = 110699864
scale = 110699776
rotate = 2293632
src1 = (UINT8 *) 0x7ffdf000 ""
src2 = (UINT8 *) 0x22ffb0 "Àÿ\""
y_offset = 4198987
render_x = 2147348480
render_y = 0
extent_x = 2293680
extent_y = 4198987
#14 0x008d1d89 in draw_sprites (machine=0x401280, bitmap=0x0, cliprect=0xc8,
    write_priority_only=256, rambank=-285217025)
    at src/mame/video/tatsumi.c:582
offs = 2293680
fx = 4198987
x = 2147348480
y = 0
color = 2293680
w = 4198987
h = 3
index = 110699776
lines = 110701192
scale = 35713024
rotate = 2293668
src1 = (UINT8 *) 0x0
src2 = (UINT8 *) 0x22ffa8 ""
y_offset = 0
render_x = 0
render_y = 110701192
extent_x = 0
extent_y = 2147348480
#15 0x008d1d89 in draw_sprites (machine=Cannot access memory at address 0x8) at src/mame/video/tatsumi.c:582
offs = Cannot access memory at address 0xffffff78
1Ð'1
Program received signal SIGSEGV, Segmentation fault.
0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x8086020,
    cliprect=0x22fb5c, write_priority_only=0, rambank=0)
    at src/mame/video/tatsumi.c:582
582 lines=src1[2];
(gdb) bt full
#0 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x8086020,
    cliprect=0x22fb5c, write_priority_only=0, rambank=0)
    at src/mame/video/tatsumi.c:582
offs = 0
fx = 0
x = 330
y = 63
color = 319
w = 32640
h = 2292360
index = 4016
lines = 142035752
scale = 32
rotate = 0
src1 = (UINT8 *) 0x7e43ee0 <Address 0x7e43ee0 out of bounds>
src2 = (UINT8 *) 0x7f53ee0 <Address 0x7f53ee0 out of bounds>
y_offset = 0
render_x = 2292408
render_y = 9252860
extent_x = 111566008
extent_y = 16383
#1 0x008d1d89 in draw_sprites (machine=0x6a605b8, bitmap=0x8086020,
    cliprect=0x22fb5c, write_priority_only=-254, rambank=1)
    at src/mame/video/tatsumi.c:582
offs = 111566008
fx = 4096
x = 2292456
y = 9252736
color = 111533280
w = 16383
h = 16777215
index = 0
lines = 2367
scale = 34304
rotate = 24615
src1 = (
    UINT8 *) 0x6d1ecd4 "@\201?\201>\201=\201<\201;\201:\2019\2018\2017\2016\2015\2014\2013\2012\2011\2010\201/\201.\201-\201,\201+\201*\201)\201(\201'\201&\201%\201$\201#\201\"\201!\201 \201\037\201\036\201\035\201\034\201\033\201\032\201\031\201\030\201\027\201\026\201\025\201\024\201\023\201\022\201\021\201\020\201\017\201\016\201\r\201\f\201\v\201\n\201\t\201\b\201\a\201\006\201\005\201\004\201\003\201\002\201\001\201"
src2 = (UINT8 *) 0x6d1ead4 ""
y_offset = 142035752
render_x = 2292536
render_y = 9254694
extent_x = 111533280
extent_y = 134766624
#2 0x008d1d89 in draw_sprites (machine=0x6a605b8, bitmap=0xef,
    cliprect=0x22fba8, write_priority_only=10308252, rambank=111533280)
    at src/mame/video/tatsumi.c:582
offs = 111533280
fx = 134766624
x = 2292572
y = 0
color = 0
w = 114420436
h = 57872
index = 8
lines = -64
scale = 1024
rotate = 2048
src1 = (
    UINT8 *) 0x6a5dce0 "\200à¥\006Øú½\006 Bð\001Ð'\231\006\200g\b\bhi\b\b"
src2 = (
    UINT8 *) 0x6a5dce0 "\200à¥\006Øú½\006 Bð\001Ð'\231\006\200g\b\bhi\b\b"
y_offset = 111533280
render_x = 10549901
render_y = 140254496
extent_x = -4000000
extent_y = 0
#3 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x40,
    cliprect=0x22fc28, write_priority_only=10353437, rambank=42915728)
    at src/mame/video/tatsumi.c:582
offs = 1
fx = 2292600
x = 10723991
y = 0
color = 319
w = 0
h = 239
index = 140254496
lines = 0
scale = 1
rotate = 2292696
src1 = (UINT8 *) 0x9cbad7 "ÇD$\004'³\234"
src2 = (UINT8 *) 0x6a605b8 "P\006¦\006'³\234"
y_offset = 239
render_x = 2292648
render_y = 10308252
extent_x = 111533280
extent_y = 1
#4 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x0,
    cliprect=0x3b363e, write_priority_only=1982332752, rambank=93132257)
    at src/mame/video/tatsumi.c:582
offs = 114292888
fx = 0
x = 2292680
y = 10308966
color = 111533280
w = 1
h = 5
index = 2
lines = 111543736
scale = 0
rotate = 2292696
src1 = (UINT8 *) 0xa0cbb0 "\203ì\004\211Ø\213]üÉÂ\004"
src2 = (UINT8 *) 0x22fc08 "\004"
y_offset = 140254496
render_x = 2292776
render_y = 10270884
extent_x = 111533280
extent_y = 64
#5 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x6a605b8,
    cliprect=0x0, write_priority_only=0, rambank=1000000000)
    at src/mame/video/tatsumi.c:582
offs = 1982332752
fx = 93132257
x = 0
y = 3
color = 140254496
w = -4000000
h = 2292888
index = 10270087
lines = 111533280
scale = 0
rotate = 3880510
src1 = (UINT8 *) 0x7627ff50 <Address 0x7627ff50 out of bounds>
src2 = (UINT8 *) 0x58d15e1 <Address 0x58d15e1 out of bounds>
y_offset = -1678753792
render_x = 582076
render_y = 10534431
extent_x = 4
extent_y = 10537904
#6 0x008d1d89 in draw_sprites (machine=0x4, bitmap=0x3b363e,
    cliprect=0x7627ff50, write_priority_only=93132257, rambank=93132257)
    at src/mame/video/tatsumi.c:582
offs = 0
fx = 2
x = 111543736
y = 140254496
color = 0
w = 10269820
h = 2293000
index = 10533915
lines = 111533280
scale = 111543736
rotate = 0
src1 = (UINT8 *) 0x0
src2 = (UINT8 *) 0x3b9aca00 <Address 0x3b9aca00 out of bounds>
y_offset = 0
render_x = 0
render_y = 0
extent_x = 19402
extent_y = 1
#7 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x0, cliprect=0x0,
    write_priority_only=0, rambank=111532320) at src/mame/video/tatsumi.c:582
offs = 1982332752
fx = 93132257
x = -1
y = 27
color = -1651135664
w = 232830352
h = -1
index = 27
lines = -1651135664
scale = 232830352
rotate = 0
src1 = (UINT8 *) 0x49e5 <Address 0x49e5 out of bounds>
src2 = (UINT8 *) 0x8731a800 <Address 0x8731a800 out of bounds>
y_offset = 19208
render_x = 0
render_y = 3874
extent_x = -1862189056
extent_y = 4060
#8 0x008d1d89 in draw_sprites (machine=0x6993c18, bitmap=0x6993b08,
    cliprect=0x1f042a0, write_priority_only=150, rambank=2086085928)
    at src/mame/video/tatsumi.c:582
offs = -1862189056
fx = 4060
x = 3
y = 330
color = 0
w = 0
h = 0
index = 110706432
lines = 0
scale = 0
rotate = 2293400
src1 = (UINT8 *) 0x9c5740 "ë\023ÇD$\004"
src2 = (
    UINT8 *) 0x6a5dce0 "\200à¥\006Øú½\006 Bð\001Ð'\231\006\200g\b\bhi\b\b"
y_offset = 0
render_x = 0
render_y = 0
extent_x = 111532320
extent_y = 110699872
#9 0x008d1d89 in draw_sprites (machine=0x3, bitmap=0x6992558,
    cliprect=0x210c990, write_priority_only=2013471312, rambank=32)
    at src/mame/video/tatsumi.c:582
offs = 110705688
fx = 111533280
x = 0
y = 10
color = 110699872
w = 0
h = 2293512
index = 12472691
lines = 110705688
scale = 110705416
rotate = 32522912
src1 = (UINT8 *) 0x96 <Address 0x96 out of bounds>
src2 = (UINT8 *) 0x7c572528 "ÿÿÿÿ\t\bY|\027\bY|"
y_offset = -1
render_x = 2293480
render_y = 2086208331
extent_x = 2147347456
extent_y = 0
#10 0x008d1d89 in draw_sprites (machine=0x3, bitmap=0x6992558,
    cliprect=0x22ff80, write_priority_only=-1, rambank=3)
    at src/mame/video/tatsumi.c:582
offs = 2086085928
fx = -1
x = 2293480
y = 2086208331
color = 2147347456
w = 0
h = 0
index = 2086208279
lines = 34655642
scale = 0
rotate = 0
src1 = (UINT8 *) 0x0
src2 = (UINT8 *) 0x0
y_offset = 110699872
render_x = 2293512
render_y = 110705688
extent_x = 110700040
extent_y = 110705408
#11 0x008d1d89 in draw_sprites (machine=0x7ffdf000, bitmap=0x0,
    cliprect=0x22ffb0, write_priority_only=4198987, rambank=3)
    at src/mame/video/tatsumi.c:582
offs = 0
fx = 110699872
x = 2293512
y = 110705688
color = 110700040
w = 110705408
h = 110706432
index = 32522912
lines = -1
scale = 0
rotate = 2293560
src1 = (UINT8 *) 0x97e42b "ÉÃU\211å\203ì\b\213E\f\211\004$èòo\207"
src2 = (UINT8 *) 0x3 <Address 0x3 out of bounds>
y_offset = 110699864
render_x = 34654608
render_y = 2013471312
extent_x = 32
extent_y = 2293504
#12 0x008d1d89 in draw_sprites (machine=0x1, bitmap=0x9, cliprect=0x22fff0,
    write_priority_only=2086242773, rambank=0) at src/mame/video/tatsumi.c:582
offs = 2013271247
fx = 2293504
x = 8
y = 41136254
color = 2293608
w = 18830299
h = 3
index = 110699864
lines = 2293632
scale = -1
rotate = 3
src1 = (UINT8 *) 0x7801e4fb "÷Ø\033ÀY÷ØHÃU\213ìjÿhø>\003xhj½"
src2 = (
    UINT8 *) 0x6992558 "\200%\231\006¸%\231\006à%\231\006\r𭺫«««««««"
y_offset = 110699776
render_x = 2293632
render_y = 2147348480
extent_x = 2293680
extent_y = 4198987
#13 0x008d1d89 in draw_sprites (machine=0x0, bitmap=0x0, cliprect=0x7ffdf000,
    write_priority_only=0, rambank=2293704) at src/mame/video/tatsumi.c:582
offs = 2293608
fx = 18830299
x = 3
y = 110699864
color = 2293632
w = -1
h = 3
index = 2013390075
lines = 110699864
scale = 110699776
rotate = 2293632
src1 = (UINT8 *) 0x7ffdf000 ""
src2 = (UINT8 *) 0x22ffb0 "Àÿ\""
y_offset = 4198987
render_x = 2147348480
render_y = 0
extent_x = 2293680
extent_y = 4198987
#14 0x008d1d89 in draw_sprites (machine=0x401280, bitmap=0x0, cliprect=0xc8,
    write_priority_only=256, rambank=-285217025)
    at src/mame/video/tatsumi.c:582
offs = 2293680
fx = 4198987
x = 2147348480
y = 0
color = 2293680
w = 4198987
h = 3
index = 110699776
lines = 110701192
scale = 35713024
rotate = 2293668
src1 = (UINT8 *) 0x0
src2 = (UINT8 *) 0x22ffa8 ""
y_offset = 0
render_x = 0
render_y = 110701192
extent_x = 0
extent_y = 2147348480
#15 0x008d1d89 in draw_sprites (machine=Cannot access memory at address 0x8) at src/mame/video/tatsumi.c:582
offs = Cannot access memory at address 0xffffff78
60g\b\bhi\b\b" y_offset = 0 render_x = 0 render_y = 0 extent_x = 111532320 extent_y = 110699872 #9 0x008d1d89 in draw_sprites (machine=0x3, bitmap=0x6992558, cliprect=0x210c990, write_priority_only=2013471312, rambank=32) at src/mame/video/tatsumi.c:582 offs = 110705688 fx = 111533280 x = 0 y = 10 color = 110699872 w = 0 h = 2293512 index = 12472691 lines = 110705688 scale = 110705416 rotate = 32522912 src1 = (UINT8 *) 0x96 <Address 0x96 out of bounds> src2 = (UINT8 *) 0x7c572528 "ÿÿÿÿ\t\bY|7\bY|" y_offset = -1 render_x = 2293480 render_y = 2086208331 extent_x = 2147347456 extent_y = 0 #10 0x008d1d89 in draw_sprites (machine=0x3, bitmap=0x6992558, cliprect=0x22ff80, write_priority_only=-1, rambank=3) at src/mame/video/tatsumi.c:582 offs = 2086085928 fx = -1 x = 2293480 y = 2086208331 color = 2147347456 w = 0 h = 0 index = 2086208279 lines = 34655642 scale = 0 rotate = 0 src1 = (UINT8 *) 0x0 src2 = (UINT8 *) 0x0 y_offset = 110699872 render_x = 2293512 render_y = 110705688 extent_x = 110700040 extent_y = 110705408 #11 0x008d1d89 in draw_sprites (machine=0x7ffdf000, bitmap=0x0, cliprect=0x22ffb0, write_priority_only=4198987, rambank=3) at src/mame/video/tatsumi.c:582 offs = 0 fx = 110699872 x = 2293512 y = 110705688 color = 110700040 w = 110705408 h = 110706432 index = 32522912 lines = -1 scale = 0 rotate = 2293560 src1 = (UINT8 *) 0x97e42b "ÉÃU1å3ì\b3E\f1
Program received signal SIGSEGV, Segmentation fault.
0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x8086020,
    cliprect=0x22fb5c, write_priority_only=0, rambank=0)
    at src/mame/video/tatsumi.c:582
582 lines=src1[2];
(gdb) bt full
#0 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x8086020,
    cliprect=0x22fb5c, write_priority_only=0, rambank=0)
    at src/mame/video/tatsumi.c:582
offs = 0
fx = 0
x = 330
y = 63
color = 319
w = 32640
h = 2292360
index = 4016
lines = 142035752
scale = 32
rotate = 0
src1 = (UINT8 *) 0x7e43ee0 <Address 0x7e43ee0 out of bounds>
src2 = (UINT8 *) 0x7f53ee0 <Address 0x7f53ee0 out of bounds>
y_offset = 0
render_x = 2292408
render_y = 9252860
extent_x = 111566008
extent_y = 16383
#1 0x008d1d89 in draw_sprites (machine=0x6a605b8, bitmap=0x8086020,
    cliprect=0x22fb5c, write_priority_only=-254, rambank=1)
    at src/mame/video/tatsumi.c:582
offs = 111566008
fx = 4096
x = 2292456
y = 9252736
color = 111533280
w = 16383
h = 16777215
index = 0
lines = 2367
scale = 34304
rotate = 24615
src1 = (
    UINT8 *) 0x6d1ecd4 "@\201?\201>\201=\201<\201;\201:\2019\2018\2017\2016\2015\2014\2013\2012\2011\2010\201/\201.\201-\201,\201+\201*\201)\201(\201'\201&\201%\201$\201#\201\"\201!\201 \201\037\201\036\201\035\201\034\201\033\201\032\201\031\201\030\201\027\201\026\201\025\201\024\201\023\201\022\201\021\201\020\201\017\201\016\201\r\201\f\201\v\201\n\201\t\201\b\201\a\201\006\201\005\201\004\201\003\201\002\201\001\201"
src2 = (UINT8 *) 0x6d1ead4 ""
y_offset = 142035752
render_x = 2292536
render_y = 9254694
extent_x = 111533280
extent_y = 134766624
#2 0x008d1d89 in draw_sprites (machine=0x6a605b8, bitmap=0xef,
    cliprect=0x22fba8, write_priority_only=10308252, rambank=111533280)
    at src/mame/video/tatsumi.c:582
offs = 111533280
fx = 134766624
x = 2292572
y = 0
color = 0
w = 114420436
h = 57872
index = 8
lines = -64
scale = 1024
rotate = 2048
src1 = (
    UINT8 *) 0x6a5dce0 "\200à¥\006Øú½\006 Bð\001Ð'\231\006\200g\b\bhi\b\b"
src2 = (
    UINT8 *) 0x6a5dce0 "\200à¥\006Øú½\006 Bð\001Ð'\231\006\200g\b\bhi\b\b"
y_offset = 111533280
render_x = 10549901
render_y = 140254496
extent_x = -4000000
extent_y = 0
#3 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x40,
    cliprect=0x22fc28, write_priority_only=10353437, rambank=42915728)
    at src/mame/video/tatsumi.c:582
offs = 1
fx = 2292600
x = 10723991
y = 0
color = 319
w = 0
h = 239
index = 140254496
lines = 0
scale = 1
rotate = 2292696
src1 = (UINT8 *) 0x9cbad7 "ÇD$\004'³\234"
src2 = (UINT8 *) 0x6a605b8 "P\006¦\006'³\234"
y_offset = 239
render_x = 2292648
render_y = 10308252
extent_x = 111533280
extent_y = 1
#4 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x0,
    cliprect=0x3b363e, write_priority_only=1982332752, rambank=93132257)
    at src/mame/video/tatsumi.c:582
offs = 114292888
fx = 0
x = 2292680
y = 10308966
color = 111533280
w = 1
h = 5
index = 2
lines = 111543736
scale = 0
rotate = 2292696
src1 = (UINT8 *) 0xa0cbb0 "\203ì\004\211Ø\213]üÉÂ\004"
src2 = (UINT8 *) 0x22fc08 "\004"
y_offset = 140254496
render_x = 2292776
render_y = 10270884
extent_x = 111533280
extent_y = 64
#5 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x6a605b8,
    cliprect=0x0, write_priority_only=0, rambank=1000000000)
    at src/mame/video/tatsumi.c:582
offs = 1982332752
fx = 93132257
x = 0
y = 3
color = 140254496
w = -4000000
h = 2292888
index = 10270087
lines = 111533280
scale = 0
rotate = 3880510
src1 = (UINT8 *) 0x7627ff50 <Address 0x7627ff50 out of bounds>
src2 = (UINT8 *) 0x58d15e1 <Address 0x58d15e1 out of bounds>
y_offset = -1678753792
render_x = 582076
render_y = 10534431
extent_x = 4
extent_y = 10537904
#6 0x008d1d89 in draw_sprites (machine=0x4, bitmap=0x3b363e,
    cliprect=0x7627ff50, write_priority_only=93132257, rambank=93132257)
    at src/mame/video/tatsumi.c:582
offs = 0
fx = 2
x = 111543736
y = 140254496
color = 0
w = 10269820
h = 2293000
index = 10533915
lines = 111533280
scale = 111543736
rotate = 0
src1 = (UINT8 *) 0x0
src2 = (UINT8 *) 0x3b9aca00 <Address 0x3b9aca00 out of bounds>
y_offset = 0
render_x = 0
render_y = 0
extent_x = 19402
extent_y = 1
#7 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x0, cliprect=0x0,
    write_priority_only=0, rambank=111532320) at src/mame/video/tatsumi.c:582
offs = 1982332752
fx = 93132257
x = -1
y = 27
color = -1651135664
w = 232830352
h = -1
index = 27
lines = -1651135664
scale = 232830352
rotate = 0
src1 = (UINT8 *) 0x49e5 <Address 0x49e5 out of bounds>
src2 = (UINT8 *) 0x8731a800 <Address 0x8731a800 out of bounds>
y_offset = 19208
render_x = 0
render_y = 3874
extent_x = -1862189056
extent_y = 4060
#8 0x008d1d89 in draw_sprites (machine=0x6993c18, bitmap=0x6993b08,
    cliprect=0x1f042a0, write_priority_only=150, rambank=2086085928)
    at src/mame/video/tatsumi.c:582
offs = -1862189056
fx = 4060
x = 3
y = 330
color = 0
w = 0
h = 0
index = 110706432
lines = 0
scale = 0
rotate = 2293400
src1 = (UINT8 *) 0x9c5740 "ë\023ÇD$\004"
src2 = (
    UINT8 *) 0x6a5dce0 "\200à¥\006Øú½\006 Bð\001Ð'\231\006\200g\b\bhi\b\b"
y_offset = 0
render_x = 0
render_y = 0
extent_x = 111532320
extent_y = 110699872
#9 0x008d1d89 in draw_sprites (machine=0x3, bitmap=0x6992558,
    cliprect=0x210c990, write_priority_only=2013471312, rambank=32)
    at src/mame/video/tatsumi.c:582
offs = 110705688
fx = 111533280
x = 0
y = 10
color = 110699872
w = 0
h = 2293512
index = 12472691
lines = 110705688
scale = 110705416
rotate = 32522912
src1 = (UINT8 *) 0x96 <Address 0x96 out of bounds>
src2 = (UINT8 *) 0x7c572528 "ÿÿÿÿ\t\bY|\027\bY|"
y_offset = -1
render_x = 2293480
render_y = 2086208331
extent_x = 2147347456
extent_y = 0
#10 0x008d1d89 in draw_sprites (machine=0x3, bitmap=0x6992558,
    cliprect=0x22ff80, write_priority_only=-1, rambank=3)
    at src/mame/video/tatsumi.c:582
offs = 2086085928
fx = -1
x = 2293480
y = 2086208331
color = 2147347456
w = 0
h = 0
index = 2086208279
lines = 34655642
scale = 0
rotate = 0
src1 = (UINT8 *) 0x0
src2 = (UINT8 *) 0x0
y_offset = 110699872
render_x = 2293512
render_y = 110705688
extent_x = 110700040
extent_y = 110705408
#11 0x008d1d89 in draw_sprites (machine=0x7ffdf000, bitmap=0x0,
    cliprect=0x22ffb0, write_priority_only=4198987, rambank=3)
    at src/mame/video/tatsumi.c:582
offs = 0
fx = 110699872
x = 2293512
y = 110705688
color = 110700040
w = 110705408
h = 110706432
index = 32522912
lines = -1
scale = 0
rotate = 2293560
src1 = (UINT8 *) 0x97e42b "ÉÃU\211å\203ì\b\213E\f\211\004$èòo\207"
src2 = (UINT8 *) 0x3 <Address 0x3 out of bounds>
y_offset = 110699864
render_x = 34654608
render_y = 2013471312
extent_x = 32
extent_y = 2293504
#12 0x008d1d89 in draw_sprites (machine=0x1, bitmap=0x9, cliprect=0x22fff0,
    write_priority_only=2086242773, rambank=0) at src/mame/video/tatsumi.c:582
offs = 2013271247
fx = 2293504
x = 8
y = 41136254
color = 2293608
w = 18830299
h = 3
index = 110699864
lines = 2293632
scale = -1
rotate = 3
src1 = (UINT8 *) 0x7801e4fb "÷Ø\033ÀY÷ØHÃU\213ìjÿhø>\003xhj½"
src2 = (
    UINT8 *) 0x6992558 "\200%\231\006¸%\231\006à%\231\006\r𭺫«««««««"
y_offset = 110699776
render_x = 2293632
render_y = 2147348480
extent_x = 2293680
extent_y = 4198987
#13 0x008d1d89 in draw_sprites (machine=0x0, bitmap=0x0, cliprect=0x7ffdf000,
    write_priority_only=0, rambank=2293704) at src/mame/video/tatsumi.c:582
offs = 2293608
fx = 18830299
x = 3
y = 110699864
color = 2293632
w = -1
h = 3
index = 2013390075
lines = 110699864
scale = 110699776
rotate = 2293632
src1 = (UINT8 *) 0x7ffdf000 ""
src2 = (UINT8 *) 0x22ffb0 "Àÿ\""
y_offset = 4198987
render_x = 2147348480
render_y = 0
extent_x = 2293680
extent_y = 4198987
#14 0x008d1d89 in draw_sprites (machine=0x401280, bitmap=0x0, cliprect=0xc8,
    write_priority_only=256, rambank=-285217025)
    at src/mame/video/tatsumi.c:582
offs = 2293680
fx = 4198987
x = 2147348480
y = 0
color = 2293680
w = 4198987
h = 3
index = 110699776
lines = 110701192
scale = 35713024
rotate = 2293668
src1 = (UINT8 *) 0x0
src2 = (UINT8 *) 0x22ffa8 ""
y_offset = 0
render_x = 0
render_y = 110701192
extent_x = 0
extent_y = 2147348480
#15 0x008d1d89 in draw_sprites (machine=Cannot access memory at address 0x8) at src/mame/video/tatsumi.c:582
offs = Cannot access memory at address 0xffffff78
4$èòo7" src2 = (UINT8 *) 0x3 <Address 0x3 out of bounds> y_offset = 110699864 render_x = 34654608 render_y = 2013471312 extent_x = 32 extent_y = 2293504 #12 0x008d1d89 in draw_sprites (machine=0x1, bitmap=0x9, cliprect=0x22fff0, write_priority_only=2086242773, rambank=0) at src/mame/video/tatsumi.c:582 offs = 2013271247 fx = 2293504 x = 8 y = 41136254 color = 2293608 w = 18830299 h = 3 index = 110699864 lines = 2293632 scale = -1 rotate = 3 src1 = (UINT8 *) 0x7801e4fb "÷Ø3ÀY÷ØHÃU3ìjÿhø>
Program received signal SIGSEGV, Segmentation fault.
0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x8086020,
    cliprect=0x22fb5c, write_priority_only=0, rambank=0)
    at src/mame/video/tatsumi.c:582
582 lines=src1[2];
(gdb) bt full
#0 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x8086020,
    cliprect=0x22fb5c, write_priority_only=0, rambank=0)
    at src/mame/video/tatsumi.c:582
offs = 0
fx = 0
x = 330
y = 63
color = 319
w = 32640
h = 2292360
index = 4016
lines = 142035752
scale = 32
rotate = 0
src1 = (UINT8 *) 0x7e43ee0 <Address 0x7e43ee0 out of bounds>
src2 = (UINT8 *) 0x7f53ee0 <Address 0x7f53ee0 out of bounds>
y_offset = 0
render_x = 2292408
render_y = 9252860
extent_x = 111566008
extent_y = 16383
#1 0x008d1d89 in draw_sprites (machine=0x6a605b8, bitmap=0x8086020,
    cliprect=0x22fb5c, write_priority_only=-254, rambank=1)
    at src/mame/video/tatsumi.c:582
offs = 111566008
fx = 4096
x = 2292456
y = 9252736
color = 111533280
w = 16383
h = 16777215
index = 0
lines = 2367
scale = 34304
rotate = 24615
src1 = (
    UINT8 *) 0x6d1ecd4 "@\201?\201>\201=\201<\201;\201:\2019\2018\2017\2016\2015\2014\2013\2012\2011\2010\201/\201.\201-\201,\201+\201*\201)\201(\201'\201&\201%\201$\201#\201\"\201!\201 \201\037\201\036\201\035\201\034\201\033\201\032\201\031\201\030\201\027\201\026\201\025\201\024\201\023\201\022\201\021\201\020\201\017\201\016\201\r\201\f\201\v\201\n\201\t\201\b\201\a\201\006\201\005\201\004\201\003\201\002\201\001\201"
src2 = (UINT8 *) 0x6d1ead4 ""
y_offset = 142035752
render_x = 2292536
render_y = 9254694
extent_x = 111533280
extent_y = 134766624
#2 0x008d1d89 in draw_sprites (machine=0x6a605b8, bitmap=0xef,
    cliprect=0x22fba8, write_priority_only=10308252, rambank=111533280)
    at src/mame/video/tatsumi.c:582
offs = 111533280
fx = 134766624
x = 2292572
y = 0
color = 0
w = 114420436
h = 57872
index = 8
lines = -64
scale = 1024
rotate = 2048
src1 = (
    UINT8 *) 0x6a5dce0 "\200à¥\006Øú½\006 Bð\001Ð'\231\006\200g\b\bhi\b\b"
src2 = (
    UINT8 *) 0x6a5dce0 "\200à¥\006Øú½\006 Bð\001Ð'\231\006\200g\b\bhi\b\b"
y_offset = 111533280
render_x = 10549901
render_y = 140254496
extent_x = -4000000
extent_y = 0
#3 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x40,
    cliprect=0x22fc28, write_priority_only=10353437, rambank=42915728)
    at src/mame/video/tatsumi.c:582
offs = 1
fx = 2292600
x = 10723991
y = 0
color = 319
w = 0
h = 239
index = 140254496
lines = 0
scale = 1
rotate = 2292696
src1 = (UINT8 *) 0x9cbad7 "ÇD$\004'³\234"
src2 = (UINT8 *) 0x6a605b8 "P\006¦\006'³\234"
y_offset = 239
render_x = 2292648
render_y = 10308252
extent_x = 111533280
extent_y = 1
#4 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x0,
    cliprect=0x3b363e, write_priority_only=1982332752, rambank=93132257)
    at src/mame/video/tatsumi.c:582
offs = 114292888
fx = 0
x = 2292680
y = 10308966
color = 111533280
w = 1
h = 5
index = 2
lines = 111543736
scale = 0
rotate = 2292696
src1 = (UINT8 *) 0xa0cbb0 "\203ì\004\211Ø\213]üÉÂ\004"
src2 = (UINT8 *) 0x22fc08 "\004"
y_offset = 140254496
render_x = 2292776
render_y = 10270884
extent_x = 111533280
extent_y = 64
#5 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x6a605b8,
    cliprect=0x0, write_priority_only=0, rambank=1000000000)
    at src/mame/video/tatsumi.c:582
offs = 1982332752
fx = 93132257
x = 0
y = 3
color = 140254496
w = -4000000
h = 2292888
index = 10270087
lines = 111533280
scale = 0
rotate = 3880510
src1 = (UINT8 *) 0x7627ff50 <Address 0x7627ff50 out of bounds>
src2 = (UINT8 *) 0x58d15e1 <Address 0x58d15e1 out of bounds>
y_offset = -1678753792
render_x = 582076
render_y = 10534431
extent_x = 4
extent_y = 10537904
#6 0x008d1d89 in draw_sprites (machine=0x4, bitmap=0x3b363e,
    cliprect=0x7627ff50, write_priority_only=93132257, rambank=93132257)
    at src/mame/video/tatsumi.c:582
offs = 0
fx = 2
x = 111543736
y = 140254496
color = 0
w = 10269820
h = 2293000
index = 10533915
lines = 111533280
scale = 111543736
rotate = 0
src1 = (UINT8 *) 0x0
src2 = (UINT8 *) 0x3b9aca00 <Address 0x3b9aca00 out of bounds>
y_offset = 0
render_x = 0
render_y = 0
extent_x = 19402
extent_y = 1
#7 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x0, cliprect=0x0,
    write_priority_only=0, rambank=111532320) at src/mame/video/tatsumi.c:582
offs = 1982332752
fx = 93132257
x = -1
y = 27
color = -1651135664
w = 232830352
h = -1
index = 27
lines = -1651135664
scale = 232830352
rotate = 0
src1 = (UINT8 *) 0x49e5 <Address 0x49e5 out of bounds>
src2 = (UINT8 *) 0x8731a800 <Address 0x8731a800 out of bounds>
y_offset = 19208
render_x = 0
render_y = 3874
extent_x = -1862189056
extent_y = 4060
#8 0x008d1d89 in draw_sprites (machine=0x6993c18, bitmap=0x6993b08,
    cliprect=0x1f042a0, write_priority_only=150, rambank=2086085928)
    at src/mame/video/tatsumi.c:582
offs = -1862189056
fx = 4060
x = 3
y = 330
color = 0
w = 0
h = 0
index = 110706432
lines = 0
scale = 0
rotate = 2293400
src1 = (UINT8 *) 0x9c5740 "ë\023ÇD$\004"
src2 = (
    UINT8 *) 0x6a5dce0 "\200à¥\006Øú½\006 Bð\001Ð'\231\006\200g\b\bhi\b\b"
y_offset = 0
render_x = 0
render_y = 0
extent_x = 111532320
extent_y = 110699872
#9 0x008d1d89 in draw_sprites (machine=0x3, bitmap=0x6992558,
    cliprect=0x210c990, write_priority_only=2013471312, rambank=32)
    at src/mame/video/tatsumi.c:582
offs = 110705688
fx = 111533280
x = 0
y = 10
color = 110699872
w = 0
h = 2293512
index = 12472691
lines = 110705688
scale = 110705416
rotate = 32522912
src1 = (UINT8 *) 0x96 <Address 0x96 out of bounds>
src2 = (UINT8 *) 0x7c572528 "ÿÿÿÿ\t\bY|\027\bY|"
y_offset = -1
render_x = 2293480
render_y = 2086208331
extent_x = 2147347456
extent_y = 0
#10 0x008d1d89 in draw_sprites (machine=0x3, bitmap=0x6992558,
    cliprect=0x22ff80, write_priority_only=-1, rambank=3)
    at src/mame/video/tatsumi.c:582
offs = 2086085928
fx = -1
x = 2293480
y = 2086208331
color = 2147347456
w = 0
h = 0
index = 2086208279
lines = 34655642
scale = 0
rotate = 0
src1 = (UINT8 *) 0x0
src2 = (UINT8 *) 0x0
y_offset = 110699872
render_x = 2293512
render_y = 110705688
extent_x = 110700040
extent_y = 110705408
#11 0x008d1d89 in draw_sprites (machine=0x7ffdf000, bitmap=0x0,
    cliprect=0x22ffb0, write_priority_only=4198987, rambank=3)
    at src/mame/video/tatsumi.c:582
offs = 0
fx = 110699872
x = 2293512
y = 110705688
color = 110700040
w = 110705408
h = 110706432
index = 32522912
lines = -1
scale = 0
rotate = 2293560
src1 = (UINT8 *) 0x97e42b "ÉÃU\211å\203ì\b\213E\f\211\004$èòo\207"
src2 = (UINT8 *) 0x3 <Address 0x3 out of bounds>
y_offset = 110699864
render_x = 34654608
render_y = 2013471312
extent_x = 32
extent_y = 2293504
#12 0x008d1d89 in draw_sprites (machine=0x1, bitmap=0x9, cliprect=0x22fff0,
    write_priority_only=2086242773, rambank=0) at src/mame/video/tatsumi.c:582
offs = 2013271247
fx = 2293504
x = 8
y = 41136254
color = 2293608
w = 18830299
h = 3
index = 110699864
lines = 2293632
scale = -1
rotate = 3
src1 = (UINT8 *) 0x7801e4fb "÷Ø\033ÀY÷ØHÃU\213ìjÿhø>\003xhj½"
src2 = (
    UINT8 *) 0x6992558 "\200%\231\006¸%\231\006à%\231\006\r𭺫«««««««"
y_offset = 110699776
render_x = 2293632
render_y = 2147348480
extent_x = 2293680
extent_y = 4198987
#13 0x008d1d89 in draw_sprites (machine=0x0, bitmap=0x0, cliprect=0x7ffdf000,
    write_priority_only=0, rambank=2293704) at src/mame/video/tatsumi.c:582
offs = 2293608
fx = 18830299
x = 3
y = 110699864
color = 2293632
w = -1
h = 3
index = 2013390075
lines = 110699864
scale = 110699776
rotate = 2293632
src1 = (UINT8 *) 0x7ffdf000 ""
src2 = (UINT8 *) 0x22ffb0 "Àÿ\""
y_offset = 4198987
render_x = 2147348480
render_y = 0
extent_x = 2293680
extent_y = 4198987
#14 0x008d1d89 in draw_sprites (machine=0x401280, bitmap=0x0, cliprect=0xc8,
    write_priority_only=256, rambank=-285217025)
    at src/mame/video/tatsumi.c:582
offs = 2293680
fx = 4198987
x = 2147348480
y = 0
color = 2293680
w = 4198987
h = 3
index = 110699776
lines = 110701192
scale = 35713024
rotate = 2293668
src1 = (UINT8 *) 0x0
src2 = (UINT8 *) 0x22ffa8 ""
y_offset = 0
render_x = 0
render_y = 110701192
extent_x = 0
extent_y = 2147348480
#15 0x008d1d89 in draw_sprites (machine=Cannot access memory at address 0x8) at src/mame/video/tatsumi.c:582
offs = Cannot access memory at address 0xffffff78
3xhj½" src2 = ( UINT8 *) 0x6992558 "0%1
Program received signal SIGSEGV, Segmentation fault.
0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x8086020,
    cliprect=0x22fb5c, write_priority_only=0, rambank=0)
    at src/mame/video/tatsumi.c:582
582 lines=src1[2];
(gdb) bt full
#0 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x8086020,
    cliprect=0x22fb5c, write_priority_only=0, rambank=0)
    at src/mame/video/tatsumi.c:582
offs = 0
fx = 0
x = 330
y = 63
color = 319
w = 32640
h = 2292360
index = 4016
lines = 142035752
scale = 32
rotate = 0
src1 = (UINT8 *) 0x7e43ee0 <Address 0x7e43ee0 out of bounds>
src2 = (UINT8 *) 0x7f53ee0 <Address 0x7f53ee0 out of bounds>
y_offset = 0
render_x = 2292408
render_y = 9252860
extent_x = 111566008
extent_y = 16383
#1 0x008d1d89 in draw_sprites (machine=0x6a605b8, bitmap=0x8086020,
    cliprect=0x22fb5c, write_priority_only=-254, rambank=1)
    at src/mame/video/tatsumi.c:582
offs = 111566008
fx = 4096
x = 2292456
y = 9252736
color = 111533280
w = 16383
h = 16777215
index = 0
lines = 2367
scale = 34304
rotate = 24615
src1 = (
    UINT8 *) 0x6d1ecd4 "@\201?\201>\201=\201<\201;\201:\2019\2018\2017\2016\2015\2014\2013\2012\2011\2010\201/\201.\201-\201,\201+\201*\201)\201(\201'\201&\201%\201$\201#\201\"\201!\201 \201\037\201\036\201\035\201\034\201\033\201\032\201\031\201\030\201\027\201\026\201\025\201\024\201\023\201\022\201\021\201\020\201\017\201\016\201\r\201\f\201\v\201\n\201\t\201\b\201\a\201\006\201\005\201\004\201\003\201\002\201\001\201"
src2 = (UINT8 *) 0x6d1ead4 ""
y_offset = 142035752
render_x = 2292536
render_y = 9254694
extent_x = 111533280
extent_y = 134766624
#2 0x008d1d89 in draw_sprites (machine=0x6a605b8, bitmap=0xef,
    cliprect=0x22fba8, write_priority_only=10308252, rambank=111533280)
    at src/mame/video/tatsumi.c:582
offs = 111533280
fx = 134766624
x = 2292572
y = 0
color = 0
w = 114420436
h = 57872
index = 8
lines = -64
scale = 1024
rotate = 2048
src1 = (
    UINT8 *) 0x6a5dce0 "\200à¥\006Øú½\006 Bð\001Ð'\231\006\200g\b\bhi\b\b"
src2 = (
    UINT8 *) 0x6a5dce0 "\200à¥\006Øú½\006 Bð\001Ð'\231\006\200g\b\bhi\b\b"
y_offset = 111533280
render_x = 10549901
render_y = 140254496
extent_x = -4000000
extent_y = 0
#3 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x40,
    cliprect=0x22fc28, write_priority_only=10353437, rambank=42915728)
    at src/mame/video/tatsumi.c:582
offs = 1
fx = 2292600
x = 10723991
y = 0
color = 319
w = 0
h = 239
index = 140254496
lines = 0
scale = 1
rotate = 2292696
src1 = (UINT8 *) 0x9cbad7 "ÇD$\004'³\234"
src2 = (UINT8 *) 0x6a605b8 "P\006¦\006'³\234"
y_offset = 239
render_x = 2292648
render_y = 10308252
extent_x = 111533280
extent_y = 1
#4 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x0,
    cliprect=0x3b363e, write_priority_only=1982332752, rambank=93132257)
    at src/mame/video/tatsumi.c:582
offs = 114292888
fx = 0
x = 2292680
y = 10308966
color = 111533280
w = 1
h = 5
index = 2
lines = 111543736
scale = 0
rotate = 2292696
src1 = (UINT8 *) 0xa0cbb0 "\203ì\004\211Ø\213]üÉÂ\004"
src2 = (UINT8 *) 0x22fc08 "\004"
y_offset = 140254496
render_x = 2292776
render_y = 10270884
extent_x = 111533280
extent_y = 64
#5 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x6a605b8,
    cliprect=0x0, write_priority_only=0, rambank=1000000000)
    at src/mame/video/tatsumi.c:582
offs = 1982332752
fx = 93132257
x = 0
y = 3
color = 140254496
w = -4000000
h = 2292888
index = 10270087
lines = 111533280
scale = 0
rotate = 3880510
src1 = (UINT8 *) 0x7627ff50 <Address 0x7627ff50 out of bounds>
src2 = (UINT8 *) 0x58d15e1 <Address 0x58d15e1 out of bounds>
y_offset = -1678753792
render_x = 582076
render_y = 10534431
extent_x = 4
extent_y = 10537904
#6 0x008d1d89 in draw_sprites (machine=0x4, bitmap=0x3b363e,
    cliprect=0x7627ff50, write_priority_only=93132257, rambank=93132257)
    at src/mame/video/tatsumi.c:582
offs = 0
fx = 2
x = 111543736
y = 140254496
color = 0
w = 10269820
h = 2293000
index = 10533915
lines = 111533280
scale = 111543736
rotate = 0
src1 = (UINT8 *) 0x0
src2 = (UINT8 *) 0x3b9aca00 <Address 0x3b9aca00 out of bounds>
y_offset = 0
render_x = 0
render_y = 0
extent_x = 19402
extent_y = 1
#7 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x0, cliprect=0x0,
    write_priority_only=0, rambank=111532320) at src/mame/video/tatsumi.c:582
offs = 1982332752
fx = 93132257
x = -1
y = 27
color = -1651135664
w = 232830352
h = -1
index = 27
lines = -1651135664
scale = 232830352
rotate = 0
src1 = (UINT8 *) 0x49e5 <Address 0x49e5 out of bounds>
src2 = (UINT8 *) 0x8731a800 <Address 0x8731a800 out of bounds>
y_offset = 19208
render_x = 0
render_y = 3874
extent_x = -1862189056
extent_y = 4060
#8 0x008d1d89 in draw_sprites (machine=0x6993c18, bitmap=0x6993b08,
    cliprect=0x1f042a0, write_priority_only=150, rambank=2086085928)
    at src/mame/video/tatsumi.c:582
offs = -1862189056
fx = 4060
x = 3
y = 330
color = 0
w = 0
h = 0
index = 110706432
lines = 0
scale = 0
rotate = 2293400
src1 = (UINT8 *) 0x9c5740 "ë\023ÇD$\004"
src2 = (
    UINT8 *) 0x6a5dce0 "\200à¥\006Øú½\006 Bð\001Ð'\231\006\200g\b\bhi\b\b"
y_offset = 0
render_x = 0
render_y = 0
extent_x = 111532320
extent_y = 110699872
#9 0x008d1d89 in draw_sprites (machine=0x3, bitmap=0x6992558,
    cliprect=0x210c990, write_priority_only=2013471312, rambank=32)
    at src/mame/video/tatsumi.c:582
offs = 110705688
fx = 111533280
x = 0
y = 10
color = 110699872
w = 0
h = 2293512
index = 12472691
lines = 110705688
scale = 110705416
rotate = 32522912
src1 = (UINT8 *) 0x96 <Address 0x96 out of bounds>
src2 = (UINT8 *) 0x7c572528 "ÿÿÿÿ\t\bY|\027\bY|"
y_offset = -1
render_x = 2293480
render_y = 2086208331
extent_x = 2147347456
extent_y = 0
#10 0x008d1d89 in draw_sprites (machine=0x3, bitmap=0x6992558,
    cliprect=0x22ff80, write_priority_only=-1, rambank=3)
    at src/mame/video/tatsumi.c:582
offs = 2086085928
fx = -1
x = 2293480
y = 2086208331
color = 2147347456
w = 0
h = 0
index = 2086208279
lines = 34655642
scale = 0
rotate = 0
src1 = (UINT8 *) 0x0
src2 = (UINT8 *) 0x0
y_offset = 110699872
render_x = 2293512
render_y = 110705688
extent_x = 110700040
extent_y = 110705408
#11 0x008d1d89 in draw_sprites (machine=0x7ffdf000, bitmap=0x0,
    cliprect=0x22ffb0, write_priority_only=4198987, rambank=3)
    at src/mame/video/tatsumi.c:582
offs = 0
fx = 110699872
x = 2293512
y = 110705688
color = 110700040
w = 110705408
h = 110706432
index = 32522912
lines = -1
scale = 0
rotate = 2293560
src1 = (UINT8 *) 0x97e42b "ÉÃU\211å\203ì\b\213E\f\211\004$èòo\207"
src2 = (UINT8 *) 0x3 <Address 0x3 out of bounds>
y_offset = 110699864
render_x = 34654608
render_y = 2013471312
extent_x = 32
extent_y = 2293504
#12 0x008d1d89 in draw_sprites (machine=0x1, bitmap=0x9, cliprect=0x22fff0,
    write_priority_only=2086242773, rambank=0) at src/mame/video/tatsumi.c:582
offs = 2013271247
fx = 2293504
x = 8
y = 41136254
color = 2293608
w = 18830299
h = 3
index = 110699864
lines = 2293632
scale = -1
rotate = 3
src1 = (UINT8 *) 0x7801e4fb "÷Ø\033ÀY÷ØHÃU\213ìjÿhø>\003xhj½"
src2 = (
    UINT8 *) 0x6992558 "\200%\231\006¸%\231\006à%\231\006\r𭺫«««««««"
y_offset = 110699776
render_x = 2293632
render_y = 2147348480
extent_x = 2293680
extent_y = 4198987
#13 0x008d1d89 in draw_sprites (machine=0x0, bitmap=0x0, cliprect=0x7ffdf000,
    write_priority_only=0, rambank=2293704) at src/mame/video/tatsumi.c:582
offs = 2293608
fx = 18830299
x = 3
y = 110699864
color = 2293632
w = -1
h = 3
index = 2013390075
lines = 110699864
scale = 110699776
rotate = 2293632
src1 = (UINT8 *) 0x7ffdf000 ""
src2 = (UINT8 *) 0x22ffb0 "Àÿ\""
y_offset = 4198987
render_x = 2147348480
render_y = 0
extent_x = 2293680
extent_y = 4198987
#14 0x008d1d89 in draw_sprites (machine=0x401280, bitmap=0x0, cliprect=0xc8,
    write_priority_only=256, rambank=-285217025)
    at src/mame/video/tatsumi.c:582
offs = 2293680
fx = 4198987
x = 2147348480
y = 0
color = 2293680
w = 4198987
h = 3
index = 110699776
lines = 110701192
scale = 35713024
rotate = 2293668
src1 = (UINT8 *) 0x0
src2 = (UINT8 *) 0x22ffa8 ""
y_offset = 0
render_x = 0
render_y = 110701192
extent_x = 0
extent_y = 2147348480
#15 0x008d1d89 in draw_sprites (machine=Cannot access memory at address 0x8) at src/mame/video/tatsumi.c:582
offs = Cannot access memory at address 0xffffff78
6¸%1
Program received signal SIGSEGV, Segmentation fault.
0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x8086020,
    cliprect=0x22fb5c, write_priority_only=0, rambank=0)
    at src/mame/video/tatsumi.c:582
582 lines=src1[2];
(gdb) bt full
#0 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x8086020,
    cliprect=0x22fb5c, write_priority_only=0, rambank=0)
    at src/mame/video/tatsumi.c:582
offs = 0
fx = 0
x = 330
y = 63
color = 319
w = 32640
h = 2292360
index = 4016
lines = 142035752
scale = 32
rotate = 0
src1 = (UINT8 *) 0x7e43ee0 <Address 0x7e43ee0 out of bounds>
src2 = (UINT8 *) 0x7f53ee0 <Address 0x7f53ee0 out of bounds>
y_offset = 0
render_x = 2292408
render_y = 9252860
extent_x = 111566008
extent_y = 16383
#1 0x008d1d89 in draw_sprites (machine=0x6a605b8, bitmap=0x8086020,
    cliprect=0x22fb5c, write_priority_only=-254, rambank=1)
    at src/mame/video/tatsumi.c:582
offs = 111566008
fx = 4096
x = 2292456
y = 9252736
color = 111533280
w = 16383
h = 16777215
index = 0
lines = 2367
scale = 34304
rotate = 24615
src1 = (
    UINT8 *) 0x6d1ecd4 "@\201?\201>\201=\201<\201;\201:\2019\2018\2017\2016\2015\2014\2013\2012\2011\2010\201/\201.\201-\201,\201+\201*\201)\201(\201'\201&\201%\201$\201#\201\"\201!\201 \201\037\201\036\201\035\201\034\201\033\201\032\201\031\201\030\201\027\201\026\201\025\201\024\201\023\201\022\201\021\201\020\201\017\201\016\201\r\201\f\201\v\201\n\201\t\201\b\201\a\201\006\201\005\201\004\201\003\201\002\201\001\201"
src2 = (UINT8 *) 0x6d1ead4 ""
y_offset = 142035752
render_x = 2292536
render_y = 9254694
extent_x = 111533280
extent_y = 134766624
#2 0x008d1d89 in draw_sprites (machine=0x6a605b8, bitmap=0xef,
    cliprect=0x22fba8, write_priority_only=10308252, rambank=111533280)
    at src/mame/video/tatsumi.c:582
offs = 111533280
fx = 134766624
x = 2292572
y = 0
color = 0
w = 114420436
h = 57872
index = 8
lines = -64
scale = 1024
rotate = 2048
src1 = (
    UINT8 *) 0x6a5dce0 "\200à¥\006Øú½\006 Bð\001Ð'\231\006\200g\b\bhi\b\b"
src2 = (
    UINT8 *) 0x6a5dce0 "\200à¥\006Øú½\006 Bð\001Ð'\231\006\200g\b\bhi\b\b"
y_offset = 111533280
render_x = 10549901
render_y = 140254496
extent_x = -4000000
extent_y = 0
#3 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x40,
    cliprect=0x22fc28, write_priority_only=10353437, rambank=42915728)
    at src/mame/video/tatsumi.c:582
offs = 1
fx = 2292600
x = 10723991
y = 0
color = 319
w = 0
h = 239
index = 140254496
lines = 0
scale = 1
rotate = 2292696
src1 = (UINT8 *) 0x9cbad7 "ÇD$\004'³\234"
src2 = (UINT8 *) 0x6a605b8 "P\006¦\006'³\234"
y_offset = 239
render_x = 2292648
render_y = 10308252
extent_x = 111533280
extent_y = 1
#4 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x0,
    cliprect=0x3b363e, write_priority_only=1982332752, rambank=93132257)
    at src/mame/video/tatsumi.c:582
offs = 114292888
fx = 0
x = 2292680
y = 10308966
color = 111533280
w = 1
h = 5
index = 2
lines = 111543736
scale = 0
rotate = 2292696
src1 = (UINT8 *) 0xa0cbb0 "\203ì\004\211Ø\213]üÉÂ\004"
src2 = (UINT8 *) 0x22fc08 "\004"
y_offset = 140254496
render_x = 2292776
render_y = 10270884
extent_x = 111533280
extent_y = 64
#5 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x6a605b8,
    cliprect=0x0, write_priority_only=0, rambank=1000000000)
    at src/mame/video/tatsumi.c:582
offs = 1982332752
fx = 93132257
x = 0
y = 3
color = 140254496
w = -4000000
h = 2292888
index = 10270087
lines = 111533280
scale = 0
rotate = 3880510
src1 = (UINT8 *) 0x7627ff50 <Address 0x7627ff50 out of bounds>
src2 = (UINT8 *) 0x58d15e1 <Address 0x58d15e1 out of bounds>
y_offset = -1678753792
render_x = 582076
render_y = 10534431
extent_x = 4
extent_y = 10537904
#6 0x008d1d89 in draw_sprites (machine=0x4, bitmap=0x3b363e,
    cliprect=0x7627ff50, write_priority_only=93132257, rambank=93132257)
    at src/mame/video/tatsumi.c:582
offs = 0
fx = 2
x = 111543736
y = 140254496
color = 0
w = 10269820
h = 2293000
index = 10533915
lines = 111533280
scale = 111543736
rotate = 0
src1 = (UINT8 *) 0x0
src2 = (UINT8 *) 0x3b9aca00 <Address 0x3b9aca00 out of bounds>
y_offset = 0
render_x = 0
render_y = 0
extent_x = 19402
extent_y = 1
#7 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x0, cliprect=0x0,
    write_priority_only=0, rambank=111532320) at src/mame/video/tatsumi.c:582
offs = 1982332752
fx = 93132257
x = -1
y = 27
color = -1651135664
w = 232830352
h = -1
index = 27
lines = -1651135664
scale = 232830352
rotate = 0
src1 = (UINT8 *) 0x49e5 <Address 0x49e5 out of bounds>
src2 = (UINT8 *) 0x8731a800 <Address 0x8731a800 out of bounds>
y_offset = 19208
render_x = 0
render_y = 3874
extent_x = -1862189056
extent_y = 4060
#8 0x008d1d89 in draw_sprites (machine=0x6993c18, bitmap=0x6993b08,
    cliprect=0x1f042a0, write_priority_only=150, rambank=2086085928)
    at src/mame/video/tatsumi.c:582
offs = -1862189056
fx = 4060
x = 3
y = 330
color = 0
w = 0
h = 0
index = 110706432
lines = 0
scale = 0
rotate = 2293400
src1 = (UINT8 *) 0x9c5740 "ë\023ÇD$\004"
src2 = (
    UINT8 *) 0x6a5dce0 "\200à¥\006Øú½\006 Bð\001Ð'\231\006\200g\b\bhi\b\b"
y_offset = 0
render_x = 0
render_y = 0
extent_x = 111532320
extent_y = 110699872
#9 0x008d1d89 in draw_sprites (machine=0x3, bitmap=0x6992558,
    cliprect=0x210c990, write_priority_only=2013471312, rambank=32)
    at src/mame/video/tatsumi.c:582
offs = 110705688
fx = 111533280
x = 0
y = 10
color = 110699872
w = 0
h = 2293512
index = 12472691
lines = 110705688
scale = 110705416
rotate = 32522912
src1 = (UINT8 *) 0x96 <Address 0x96 out of bounds>
src2 = (UINT8 *) 0x7c572528 "ÿÿÿÿ\t\bY|\027\bY|"
y_offset = -1
render_x = 2293480
render_y = 2086208331
extent_x = 2147347456
extent_y = 0
#10 0x008d1d89 in draw_sprites (machine=0x3, bitmap=0x6992558,
    cliprect=0x22ff80, write_priority_only=-1, rambank=3)
    at src/mame/video/tatsumi.c:582
offs = 2086085928
fx = -1
x = 2293480
y = 2086208331
color = 2147347456
w = 0
h = 0
index = 2086208279
lines = 34655642
scale = 0
rotate = 0
src1 = (UINT8 *) 0x0
src2 = (UINT8 *) 0x0
y_offset = 110699872
render_x = 2293512
render_y = 110705688
extent_x = 110700040
extent_y = 110705408
#11 0x008d1d89 in draw_sprites (machine=0x7ffdf000, bitmap=0x0,
    cliprect=0x22ffb0, write_priority_only=4198987, rambank=3)
    at src/mame/video/tatsumi.c:582
offs = 0
fx = 110699872
x = 2293512
y = 110705688
color = 110700040
w = 110705408
h = 110706432
index = 32522912
lines = -1
scale = 0
rotate = 2293560
src1 = (UINT8 *) 0x97e42b "ÉÃU\211å\203ì\b\213E\f\211\004$èòo\207"
src2 = (UINT8 *) 0x3 <Address 0x3 out of bounds>
y_offset = 110699864
render_x = 34654608
render_y = 2013471312
extent_x = 32
extent_y = 2293504
#12 0x008d1d89 in draw_sprites (machine=0x1, bitmap=0x9, cliprect=0x22fff0,
    write_priority_only=2086242773, rambank=0) at src/mame/video/tatsumi.c:582
offs = 2013271247
fx = 2293504
x = 8
y = 41136254
color = 2293608
w = 18830299
h = 3
index = 110699864
lines = 2293632
scale = -1
rotate = 3
src1 = (UINT8 *) 0x7801e4fb "÷Ø\033ÀY÷ØHÃU\213ìjÿhø>\003xhj½"
src2 = (
    UINT8 *) 0x6992558 "\200%\231\006¸%\231\006à%\231\006\r𭺫«««««««"
y_offset = 110699776
render_x = 2293632
render_y = 2147348480
extent_x = 2293680
extent_y = 4198987
#13 0x008d1d89 in draw_sprites (machine=0x0, bitmap=0x0, cliprect=0x7ffdf000,
    write_priority_only=0, rambank=2293704) at src/mame/video/tatsumi.c:582
offs = 2293608
fx = 18830299
x = 3
y = 110699864
color = 2293632
w = -1
h = 3
index = 2013390075
lines = 110699864
scale = 110699776
rotate = 2293632
src1 = (UINT8 *) 0x7ffdf000 ""
src2 = (UINT8 *) 0x22ffb0 "Àÿ\""
y_offset = 4198987
render_x = 2147348480
render_y = 0
extent_x = 2293680
extent_y = 4198987
#14 0x008d1d89 in draw_sprites (machine=0x401280, bitmap=0x0, cliprect=0xc8,
    write_priority_only=256, rambank=-285217025)
    at src/mame/video/tatsumi.c:582
offs = 2293680
fx = 4198987
x = 2147348480
y = 0
color = 2293680
w = 4198987
h = 3
index = 110699776
lines = 110701192
scale = 35713024
rotate = 2293668
src1 = (UINT8 *) 0x0
src2 = (UINT8 *) 0x22ffa8 ""
y_offset = 0
render_x = 0
render_y = 110701192
extent_x = 0
extent_y = 2147348480
#15 0x008d1d89 in draw_sprites (machine=Cannot access memory at address 0x8) at src/mame/video/tatsumi.c:582
offs = Cannot access memory at address 0xffffff78
6à%1
Program received signal SIGSEGV, Segmentation fault.
0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x8086020,
    cliprect=0x22fb5c, write_priority_only=0, rambank=0)
    at src/mame/video/tatsumi.c:582
582 lines=src1[2];
(gdb) bt full
#0 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x8086020,
    cliprect=0x22fb5c, write_priority_only=0, rambank=0)
    at src/mame/video/tatsumi.c:582
offs = 0
fx = 0
x = 330
y = 63
color = 319
w = 32640
h = 2292360
index = 4016
lines = 142035752
scale = 32
rotate = 0
src1 = (UINT8 *) 0x7e43ee0 <Address 0x7e43ee0 out of bounds>
src2 = (UINT8 *) 0x7f53ee0 <Address 0x7f53ee0 out of bounds>
y_offset = 0
render_x = 2292408
render_y = 9252860
extent_x = 111566008
extent_y = 16383
#1 0x008d1d89 in draw_sprites (machine=0x6a605b8, bitmap=0x8086020,
    cliprect=0x22fb5c, write_priority_only=-254, rambank=1)
    at src/mame/video/tatsumi.c:582
offs = 111566008
fx = 4096
x = 2292456
y = 9252736
color = 111533280
w = 16383
h = 16777215
index = 0
lines = 2367
scale = 34304
rotate = 24615
src1 = (
    UINT8 *) 0x6d1ecd4 "@\201?\201>\201=\201<\201;\201:\2019\2018\2017\2016\2015\2014\2013\2012\2011\2010\201/\201.\201-\201,\201+\201*\201)\201(\201'\201&\201%\201$\201#\201\"\201!\201 \201\037\201\036\201\035\201\034\201\033\201\032\201\031\201\030\201\027\201\026\201\025\201\024\201\023\201\022\201\021\201\020\201\017\201\016\201\r\201\f\201\v\201\n\201\t\201\b\201\a\201\006\201\005\201\004\201\003\201\002\201\001\201"
src2 = (UINT8 *) 0x6d1ead4 ""
y_offset = 142035752
render_x = 2292536
render_y = 9254694
extent_x = 111533280
extent_y = 134766624
#2 0x008d1d89 in draw_sprites (machine=0x6a605b8, bitmap=0xef,
    cliprect=0x22fba8, write_priority_only=10308252, rambank=111533280)
    at src/mame/video/tatsumi.c:582
offs = 111533280
fx = 134766624
x = 2292572
y = 0
color = 0
w = 114420436
h = 57872
index = 8
lines = -64
scale = 1024
rotate = 2048
src1 = (
    UINT8 *) 0x6a5dce0 "\200à¥\006Øú½\006 Bð\001Ð'\231\006\200g\b\bhi\b\b"
src2 = (
    UINT8 *) 0x6a5dce0 "\200à¥\006Øú½\006 Bð\001Ð'\231\006\200g\b\bhi\b\b"
y_offset = 111533280
render_x = 10549901
render_y = 140254496
extent_x = -4000000
extent_y = 0
#3 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x40,
    cliprect=0x22fc28, write_priority_only=10353437, rambank=42915728)
    at src/mame/video/tatsumi.c:582
offs = 1
fx = 2292600
x = 10723991
y = 0
color = 319
w = 0
h = 239
index = 140254496
lines = 0
scale = 1
rotate = 2292696
src1 = (UINT8 *) 0x9cbad7 "ÇD$\004'³\234"
src2 = (UINT8 *) 0x6a605b8 "P\006¦\006'³\234"
y_offset = 239
render_x = 2292648
render_y = 10308252
extent_x = 111533280
extent_y = 1
#4 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x0,
    cliprect=0x3b363e, write_priority_only=1982332752, rambank=93132257)
    at src/mame/video/tatsumi.c:582
offs = 114292888
fx = 0
x = 2292680
y = 10308966
color = 111533280
w = 1
h = 5
index = 2
lines = 111543736
scale = 0
rotate = 2292696
src1 = (UINT8 *) 0xa0cbb0 "\203ì\004\211Ø\213]üÉÂ\004"
src2 = (UINT8 *) 0x22fc08 "\004"
y_offset = 140254496
render_x = 2292776
render_y = 10270884
extent_x = 111533280
extent_y = 64
#5 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x6a605b8,
    cliprect=0x0, write_priority_only=0, rambank=1000000000)
    at src/mame/video/tatsumi.c:582
offs = 1982332752
fx = 93132257
x = 0
y = 3
color = 140254496
w = -4000000
h = 2292888
index = 10270087
lines = 111533280
scale = 0
rotate = 3880510
src1 = (UINT8 *) 0x7627ff50 <Address 0x7627ff50 out of bounds>
src2 = (UINT8 *) 0x58d15e1 <Address 0x58d15e1 out of bounds>
y_offset = -1678753792
render_x = 582076
render_y = 10534431
extent_x = 4
extent_y = 10537904
#6 0x008d1d89 in draw_sprites (machine=0x4, bitmap=0x3b363e,
    cliprect=0x7627ff50, write_priority_only=93132257, rambank=93132257)
    at src/mame/video/tatsumi.c:582
offs = 0
fx = 2
x = 111543736
y = 140254496
color = 0
w = 10269820
h = 2293000
index = 10533915
lines = 111533280
scale = 111543736
rotate = 0
src1 = (UINT8 *) 0x0
src2 = (UINT8 *) 0x3b9aca00 <Address 0x3b9aca00 out of bounds>
y_offset = 0
render_x = 0
render_y = 0
extent_x = 19402
extent_y = 1
#7 0x008d1d89 in draw_sprites (machine=0x6a5dce0, bitmap=0x0, cliprect=0x0,
    write_priority_only=0, rambank=111532320) at src/mame/video/tatsumi.c:582
offs = 1982332752
fx = 93132257
x = -1
y = 27
color = -1651135664
w = 232830352
h = -1
index = 27
lines = -1651135664
scale = 232830352
rotate = 0
src1 = (UINT8 *) 0x49e5 <Address 0x49e5 out of bounds>
src2 = (UINT8 *) 0x8731a800 <Address 0x8731a800 out of bounds>
y_offset = 19208
render_x = 0
render_y = 3874
extent_x = -1862189056
extent_y = 4060
#8 0x008d1d89 in draw_sprites (machine=0x6993c18, bitmap=0x6993b08,
    cliprect=0x1f042a0, write_priority_only=150, rambank=2086085928)
    at src/mame/video/tatsumi.c:582
offs = -1862189056
fx = 4060
x = 3
y = 330
color = 0
w = 0
h = 0
index = 110706432
lines = 0
scale = 0
rotate = 2293400
src1 = (UINT8 *) 0x9c5740 "ë\023ÇD$\004"
src2 = (
    UINT8 *) 0x6a5dce0 "\200à¥\006Øú½\006 Bð\001Ð'\231\006\200g\b\bhi\b\b"
y_offset = 0
render_x = 0
render_y = 0
extent_x = 111532320
extent_y = 110699872
#9 0x008d1d89 in draw_sprites (machine=0x3, bitmap=0x6992558,
    cliprect=0x210c990, write_priority_only=2013471312, rambank=32)
    at src/mame/video/tatsumi.c:582
offs = 110705688
fx = 111533280
x = 0
y = 10
color = 110699872
w = 0
h = 2293512
index = 12472691
lines = 110705688
scale = 110705416
rotate = 32522912
src1 = (UINT8 *) 0x96 <Address 0x96 out of bounds>
src2 = (UINT8 *) 0x7c572528 "ÿÿÿÿ\t\bY|\027\bY|"
y_offset = -1
render_x = 2293480
render_y = 2086208331
extent_x = 2147347456
extent_y = 0
#10 0x008d1d89 in draw_sprites (machine=0x3, bitmap=0x6992558,
    cliprect=0x22ff80, write_priority_only=-1, rambank=3)
    at src/mame/video/tatsumi.c:582
offs = 2086085928
fx = -1
x = 2293480
y = 2086208331
color = 2147347456
w = 0
h = 0
index = 2086208279
lines = 34655642
scale = 0
rotate = 0
src1 = (UINT8 *) 0x0
src2 = (UINT8 *) 0x0
y_offset = 110699872
render_x = 2293512
render_y = 110705688
extent_x = 110700040
extent_y = 110705408
#11 0x008d1d89 in draw_sprites (machine=0x7ffdf000, bitmap=0x0,
    cliprect=0x22ffb0, write_priority_only=4198987, rambank=3)
    at src/mame/video/tatsumi.c:582
offs = 0
fx = 110699872
x = 2293512
y = 110705688
color = 110700040
w = 110705408
h = 110706432
index = 32522912
lines = -1
scale = 0
rotate = 2293560
src1 = (UINT8 *) 0x97e42b "ÉÃU\211å\203ì\b\213E\f\211\004$èòo\207"
src2 = (UINT8 *) 0x3 <Address 0x3 out of bounds>
y_offset = 110699864
render_x = 34654608
render_y = 2013471312
extent_x = 32
extent_y = 2293504
#12 0x008d1d89 in draw_sprites (machine=0x1, bitmap=0x9, cliprect=0x22fff0,
    write_priority_only=2086242773, rambank=0) at src/mame/video/tatsumi.c:582
offs = 2013271247
fx = 2293504
x = 8
y = 41136254
color = 2293608
w = 18830299
h = 3
index = 110699864
lines = 2293632
scale = -1
rotate = 3
src1 = (UINT8 *) 0x7801e4fb "÷Ø\033ÀY÷ØHÃU\213ìjÿhø>\003xhj½"
src2 = (
    UINT8 *) 0x6992558 "\200%\231\006¸%\231\006à%\231\006\r𭺫«««««««"
y_offset = 110699776
render_x = 2293632
render_y = 2147348480
extent_x = 2293680
extent_y = 4198987
#13 0x008d1d89 in draw_sprites (machine=0x0, bitmap=0x0, cliprect=0x7ffdf000,
    write_priority_only=0, rambank=2293704) at src/mame/video/tatsumi.c:582
offs = 2293608
fx = 18830299
x = 3
y = 110699864
color = 2293632
w = -1
h = 3
index = 2013390075
lines = 110699864
scale = 110699776
rotate = 2293632
src1 = (UINT8 *) 0x7ffdf000 ""
src2 = (UINT8 *) 0x22ffb0 "Àÿ\""
y_offset = 4198987
render_x = 2147348480
render_y = 0
extent_x = 2293680
extent_y = 4198987
#14 0x008d1d89 in draw_sprites (machine=0x401280, bitmap=0x0, cliprect=0xc8,
    write_priority_only=256, rambank=-285217025)
    at src/mame/video/tatsumi.c:582
offs = 2293680
fx = 4198987
x = 2147348480
y = 0
color = 2293680
w = 4198987
h = 3
index = 110699776
lines = 110701192
scale = 35713024
rotate = 2293668
src1 = (UINT8 *) 0x0
src2 = (UINT8 *) 0x22ffa8 ""
y_offset = 0
render_x = 0
render_y = 110701192
extent_x = 0
extent_y = 2147348480
#15 0x008d1d89 in draw_sprites (machine=Cannot access memory at address 0x8) at src/mame/video/tatsumi.c:582
offs = Cannot access memory at address 0xffffff78
6\r𭺫«««««««" y_offset = 110699776 render_x = 2293632 render_y = 2147348480 extent_x = 2293680 extent_y = 4198987 #13 0x008d1d89 in draw_sprites (machine=0x0, bitmap=0x0, cliprect=0x7ffdf000, write_priority_only=0, rambank=2293704) at src/mame/video/tatsumi.c:582 offs = 2293608 fx = 18830299 x = 3 y = 110699864 color = 2293632 w = -1 h = 3 index = 2013390075 lines = 110699864 scale = 110699776 rotate = 2293632 src1 = (UINT8 *) 0x7ffdf000 "" src2 = (UINT8 *) 0x22ffb0 "Àÿ\"" y_offset = 4198987 render_x = 2147348480 render_y = 0 extent_x = 2293680 extent_y = 4198987 #14 0x008d1d89 in draw_sprites (machine=0x401280, bitmap=0x0, cliprect=0xc8, write_priority_only=256, rambank=-285217025) at src/mame/video/tatsumi.c:582 offs = 2293680 fx = 4198987 x = 2147348480 y = 0 color = 2293680 w = 4198987 h = 3 index = 110699776 lines = 110701192 scale = 35713024 rotate = 2293668 src1 = (UINT8 *) 0x0 src2 = (UINT8 *) 0x22ffa8 "" y_offset = 0 render_x = 0 render_y = 110701192 extent_x = 0 extent_y = 2147348480 #15 0x008d1d89 in draw_sprites (machine=Cannot access memory at address 0x8) at src/mame/video/tatsumi.c:582 offs = Cannot access memory at address 0xffffff78
Github Commit
Flags
Regression Version 0.125u4
Affected Sets / Systems bigfight, cyclwarr
Attached Files
 
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