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ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
00228 Graphics Major Have not tried Jan 27, 2008, 04:54 Aug 27, 2008, 14:29
Tester Kold666 View Status Public Platform
Assigned To nicolasa Resolution Fixed OS
Status [?] Resolved Driver
Version 0.102u5 Fixed in Version 0.127u1 Build
Fixed in Git Commit Github Pull Request #
Summary 00228: sgladiat: Emulation is missing some enemy sprites that are present on the pcb.
Description Emulation is missing some enemy sprites that are present on the pcb.
In every level there are red enemies that rides side by side with you and you must fight them.
In mame those sprites are missing, that's why the game is so boring and easy in mame.
Steps To Reproduce
Additional Information sgladiat.c changed to snk.c in 0.127u1
Github Commit
Flags Verified with Original
Regression Version 0.37b13 (addition)
Affected Sets / Systems sgladiat
Attached Files
 
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Notes
2
User avatar
No.02240
nicolasa
Developer
Aug 27, 2008, 08:58
it was a debug dip switch.
User avatar
No.02243
Kold666
Developer
Aug 27, 2008, 14:29
The "allow continue" dipswitch is the debug dipswitch