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ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
03099 Debugger Major Always Apr 8, 2009, 00:36 Apr 24, 2009, 09:14
Tester outerworld View Status Public Platform MAME (Official Binary)
Assigned To Resolution Open OS
Status [?] Confirmed Driver
Version 0.130 Fixed in Version Build Debug
Fixed in Git Commit Github Pull Request #
Summary 03099: All games in cinemat.c: Game watchdog resets when stepping through code in debug mode
Description Unable to step through Cinematronics code because watchdog resets game program counter to 0002.
Steps To Reproduce Start mame running, for example, spacewar - debugger window comes up
hit "g" to start execution
hit "`" to pause execution
hit "enter" to step though code
hit "enter" again to step though next line of code
note that watchdog has reset game program counter to 0002 - not very helpful for following code
Additional Information
Github Commit
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Regression Version
Affected Sets / Systems All games in cinemat.c
Attached Files
 
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Notes
2
User avatar
No.04157
Tafoid
Administrator
Apr 8, 2009, 00:52
edited on: Apr 8, 2009, 00:53
I can confirm the issue, but I don't personally know debugger enough to determine if this is working correctly or not. I've set status accordingly. If another DEV is knowledge about this could comment, that would be great. Unchecked, as the a normal build (I tested 0.130u2) seems to react the same way.
User avatar
No.04259
Haze
Senior Tester
Apr 24, 2009, 09:14
the debugger shouldn't stop the watchdog from working properly, nor cause it to trigger a reset when it wouldn't otherwise, it's a bug.