Viewing Issue Advanced Details
ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
03123 Graphics Major Always Apr 25, 2009, 07:06 Jan 2, 2019, 05:12
Tester Fujix View Status Public Platform
Assigned To Resolution Fixed OS
Status [?] Resolved Driver
Version 0.131 Fixed in Version Build
Fixed in Git Commit Github Pull Request #
Summary 03123: shikigam: In the final boss scene, graphics get broken and unplayable.
Description In the final boss secene, graphics get broken and unplayable.
Save state is attached.
Steps To Reproduce
Additional Information
Github Commit
Flags
Regression Version
Affected Sets / Systems shikigam
Attached Files
png file icon 0000.png (12,736 bytes) Apr 25, 2009, 07:06
Relationships
There are no relationship linked to this issue.
Notes
8
User avatar
No.04261
Tafoid
Administrator
Apr 25, 2009, 13:19
I see the corrupt graphics when using the save state but am unable to do play at all other than enter credits for both sides.
User avatar
No.04265
Kale
Developer
Apr 26, 2009, 12:51
Probably because the save state is unsupported in that driver and doesn't save some important info / variable state in it.
User avatar
No.04266
Fujix
Administrator
Apr 26, 2009, 15:17
edited on: Apr 26, 2009, 15:17
Yes, the savestate doesn't restore what happened correctly.
In reality, the game was working. Only the graphics were not cleared and updated properly.

INP?
User avatar
No.04268
Haze
Senior Tester
Apr 26, 2009, 19:29
Save States should be made before the event. In this case, a save state made before the event will correctly show the problem.

HOWEVER, hosting save states here for this game is risky IMHO. The Save State contains all the flash data (for obvious reasons) which in this case is the sound roms and sound data...
User avatar
No.13360
Fujix
Administrator
Nov 13, 2016, 13:38
edited on: Nov 13, 2016, 13:56
Removed old savestate. It doesn't work now.
This issue still exists in 0.179.
User avatar
No.15777
MetalGod
Senior Tester
Nov 14, 2018, 11:54
edited on: Nov 14, 2018, 21:04
Tested on mame 0.203
The issue is fixed
I guess the issue was related to 02741, which is fixed too ( https://mametesters.org/view.php?id=2741 )
*Edited: savestates are quite heavy for this game, 12mb each. I can't share them here, I got an error indicating the server doesn't allow such big files
*Edited2: I'm sharing savestates through google drive:
https://drive.google.com/open?id=1ELyPpB59g8O56qsv6VMhOns79Q33JXc3

5.sta = Right after killing 4.3 boss
6.sta = Right after killing 5.1 boss
7.sta = Right after killing 5.2 boss, this is where the bug happened
User avatar
No.15979
izius
Tester
Jan 1, 2019, 17:09
Did some further testing - it was fixed in 0.202. Possibly by this:
-PSX GPU: Implemented textured dot rendering, transparent dots and line, and semi-transparent (STP) drawing. [smf]

In any case, it's not related to 02741, which was fixed in 0.142u5.
User avatar
No.15980
Fujix
Administrator
Jan 2, 2019, 05:12
Thanks!