|Viewing Issue Advanced Details||system1.cpp|
|ID||Category [?]||Severity [?]||Reproducibility||Date Submitted||Last Update|
|04536||Sound||Minor||Always||Nov 21, 2011, 18:30||Dec 17, 2011, 09:36|
|Tester||Tafoid||View Status||Public||Platform||MAME (Official Binary)|
|Assigned To||hap||Resolution||Fixed||OS||Windows XP (32-bit)|
|Version||0.144||Fixed in Version||0.144u4||Build||Normal|
|Summary||04536: flicky, flickys2: Z80 PIO issues causing missing music|
For the parent set and with the flickys2, the level end music is now NOT played when you get a bonus life at the end of the stage. Normally, it plays both.
|Steps To Reproduce||
Added save state (slot 8) which you can use for flicky to jump to the end of the 2nd level before the door, going through to receive your bonus fanfare which should be followed by level complete music - which it doesn't.
Traced back to 0.136u4 in testing.
|Affected Sets / Systems||flicky, flickys2|
| 8.zip (3,376 bytes) Nov 21, 2011, 18:32 by Tafoid|
Save State for set 'flicky' for 0.144, slot 8
|There are no notes attached to this issue.|