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ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
05137 Gameplay Major Always Feb 7, 2013, 21:24 Feb 9, 2013, 21:17
Tester cuavas View Status Public Platform SDLMAME
Assigned To Phil Bennett Resolution Fixed OS MacOS X
Status [?] Resolved Driver
Version 0.148 Fixed in Version 0.148u1 Build 64-bit
Fixed in Git Commit Github Pull Request #
Summary 05137: galkaika, galkoku, mcontest, tokimbsj, tokyogal, uchuuai: No sound, lock up in attract mode or gameplay
Description Seems to affect all single Z80 nbmj8991.c games with the exception of hyouban (games with additional Z80 sound CPU and hyouban play fine with working sound). Games all lack sound and lock up at different points:
* galkaika: attract loop plays, freezes when you call reach
* galkoku: attract loop plays, freezes when you call reach
* mcontest: attract loop freezes after displaying first portrait, will still coin up and let you play, but freezes when gal calls reach
* tokimbsj: attract loop plays, freezes when you call reach
* tokyogal: attract loop plays, freezes when gal calls tsumo
* uchuuai: attract loop plays, freezes when drawing tile
Steps To Reproduce Launch any affected set and attempt to play through a game. mcontest is simplest as the attract loop freezes almost immediately.
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Affected Sets / Systems galkaika, galkoku, mcontest, tokimbsj, tokyogal, uchuuai
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