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ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
05263 Crash/Freeze Critical (emulation) Always Aug 12, 2013, 18:27 Feb 1, 2014, 10:00
Tester joe35car View Status Public Platform MAME (Self-compiled)
Assigned To Resolution Fixed OS Windows Vista/7/8 (64-bit)
Status [?] Resolved Driver
Version 0.149u1 Fixed in Version 0.150 Build 64-bit
Fixed in Git Commit Github Pull Request #
Summary 05263: sws99: The game Super World Staduim '99 freezes
Description When you play the game it could happen in the first inning or later ( I never made it past the 3rd inning) the game just freezes but you can still hear the sound.
Steps To Reproduce Just start the game and start playing and it will freeze. I tried mame64 .149 and also mame64 .149u1 and it happens all the time. I know in earlier versions it never did this. I would even say mame64 .148 it was working but I could be wrong.
Additional Information It works fine in version mame64 .148. It even shows the base lines better then version .149 but has some clipping issues after a home-run is hit in the earlier versions.
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Affected Sets / Systems sws99
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Notes
4
User avatar
No.09730
NekoEd
Senior Tester
Aug 13, 2013, 01:08
You don't even have to play the game, just set it up so that it will play a game in attract mode. Eventually it will hang with the music still running, just as reported.
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No.09732
B2K24
Senior Tester
Aug 13, 2013, 14:48
I get hanging in random spots here on my end.
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No.10227
Osso
Moderator
Feb 1, 2014, 08:15
Doesn't hang for me with 0.152, neither letting attract mode run, nor playing some innings. Can anyone confirm, so we can close this bug?
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No.10228
M.A.S.H.
Senior Tester
Feb 1, 2014, 10:00
Check it with Windows32. Fixed in 0.150.