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ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
00527 Crash/Freeze Critical (emulation) Have not tried Jan 30, 2008, 12:11 Dec 13, 2016, 20:20
Tester Layne View Status Public Platform
Assigned To Resolution Fixed OS
Status [?] Resolved Driver metro.cpp
Version 0.99u9 Fixed in Version Build
Summary 00527: gunmast: locks up in Leo level.
Description locks up in Leo level.

Updated in 0.103u4: It doesnt always freeze up on Leos level, well very rarely it does as you can see from the photo i got past Leo but it does freeze up on other levels aswell.I have had it freeze up on the first level heaps of times espically during a 2 player game.

Updated by sjyune in 0.108u2: seems interrupt value is too high (10)..changing this value to (6) fixed the hainging bug...though there's still GFX glitches -flickering squares in the background when scrolling...
Steps To Reproduce
Additional Information
Flags
Regression Version
Affected Sets / Systems gunmast
Attached Files
png file icon gunmast099u9red2.png (27,528 bytes) Feb 14, 2008, 14:48
zip file icon inp_for_0.103u4.zip (8,014 bytes) Feb 14, 2008, 14:48
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User avatar
No.13474
Kale
Developer
Dec 13, 2016, 20:20
This is definitely fixed as per 0.180