|Viewing Issue Advanced Details||namcos21.cpp|
|ID||Category [?]||Severity [?]||Reproducibility||Date Submitted||Last Update|
|05313||DIP/Input||Major||Always||Sep 26, 2013, 21:53||Dec 28, 2016, 19:19|
|Tester||scoobydude51||View Status||Public||Platform||MAME (Official Binary)|
|Assigned To||Kale||Resolution||Fixed||OS||Windows Vista/7/8 (64-bit)|
|Version||0.150||Fixed in Version||0.182||Build||Normal|
|Summary||05313: winrun, winrun91, winrungp,driveyes: Misplaced Controls|
it seems like the button for gas for the Winning Run sets are set for AD Stick Y Analog.
AD Stick Y Analog as Gas Button
P! Button 1 as Shift Up
P1 Button 2 as Shift Down
Brake Button Stick Z Analog
all tested controls in service mode
|Steps To Reproduce|
|Additional Information||Driver's Eyes is a NOT WORKING game, but I bet the controls are the same.|
|Affected Sets / Systems||winrun, winrun91, winrungp,driveyes|
Sep 28, 2013, 05:22
|What's wrong with the AD Stick Y Gas?|
Sep 29, 2013, 00:48
it is the wrong command. it should be a gas pedal. same thing with the brake.
the shift commands should say shift up and shift down (not button 1 and button 2).
the steering should say dial instead of AD Stick Y (the gas is Y axis while the steering is the X axis)
Sep 29, 2013, 01:40
|Not sure about this one, so I'm going to mark it "Direction Needed" and see what the devs think.|
FMecha - aka ArtLine
Oct 19, 2013, 16:06
edited on: Oct 19, 2013, 16:07
// the default inc/dec analog keys have been chosen to map 'tank' style inputs found on Assault.
Seems by design. Then again, I seem unable to play driveyes using manual transmission because there is no way to shift.
Dec 28, 2016, 19:18
Mapping fixed for all 4 games.
And for the default inputs part: it's something the user is supposed to change to whatever is his available HW.