Viewing Issue Advanced Details
|ID||Category [?]||Severity [?]||Reproducibility||Date Submitted||Last Update|
|05367||DIP/Input||Trivial||Always||Nov 17, 2013, 02:53||Dec 25, 2016, 22:52|
|Tester||scoobydude51||View Status||Public||Platform||MAME (Official Binary)|
|Assigned To||Resolution||Open||OS||Windows Vista/7/8 (64-bit)|
|Version||0.151||Fixed in Version||Build||Normal|
|Summary||05367: tx1, buggyboy, buggyboyjr: [possible] Bookkeeping says Credits A & B have a credit in it but i did not actually did so|
Bookkeeping says Credits A & B have a credit in it but i did not actually did so.
and then every time I hard reset or choose a different game and come back, both Credits A & B gain a credit. (again I did not put a credit it)
if I delete the cfg file, the "counters" tag re-automates and I can NEVER get rid of it.
|Steps To Reproduce|
|Affected Sets / Systems||tx1, buggyboy, buggyboyjr|
|There are no relationsihp linked to this issue.|
Nov 17, 2013, 17:15
edited on: Nov 17, 2013, 17:23
Bookkeeping issues are hardly critical. Setting to trivial.
I add for clarity that this is not an issue with the game per se, but with MAME's "Bookkeeping" menu, which does indeed increment Coins A and B on every hard boot of the game.
Nov 19, 2013, 03:30
|just added buggyboy and buggyboyjr because it does it too.|
Nov 21, 2013, 09:34
|Be aware that it's possible the game writes to the coincounters on purpose as part of boot-up self test.|
Dec 25, 2016, 22:52
|TX-1 coin counters routes to sound CPU PPI8255 port C. The caveat is that PPI device defaults all ports to 0xff at bootup, so a flip/flop is used in there or this is a BTANB therefore setting to possible bug.|