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ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
05475 Crash/Freeze Critical (emulator) Always Feb 27, 2014, 01:11 Jun 10, 2015, 03:43
Tester Tafoid View Status Public Platform MAME (Official Binary)
Assigned To Resolution Open OS
Status [?] Confirmed Driver
Version 0.152 Fixed in Version Build
Fixed in Git Commit Github Pull Request #
Summary 05475: goldgkitb, michkitb: Hangs after a couple of seconds
Description Both games show a problem where it hangs and requires either a task kill to exit or, run with the -watchdog command, can be exited that way
Steps To Reproduce Run either set with -watchdog 10. Wait a couple seconds and try to exit the game or MAME. The watchdog will kick in after 10 seconds of hanging.
Additional Information
Github Commit
Flags
Regression Version 0.150
Affected Sets / Systems goldgkitb, michkitb
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No.11736
peterferrie
Developer
Jun 10, 2015, 03:43
Timer interrupt occurs very often, and the handler enables interrupts before returning, causing recursive calling. Stack pointer eventually hits ROM and then returns to garbage.