Viewing Issue Advanced Details
|ID||Category [?]||Severity [?]||Reproducibility||Date Submitted||Last Update|
|05750||DIP/Input||Major||Always||Oct 20, 2014, 23:55||Jun 6, 2015, 20:42|
|Tester||trebor||View Status||Public||Platform||MESS (Official Binary)|
|Assigned To||Resolution||Fixed||OS||Windows Vista/7/8 (64-bit)|
|Version||0.155||Fixed in Version||0.163||Build||Normal|
|Summary||05750: c64 - G. I. Joe - All Versions: G.I. Joe - No response from any Joy input directions|
|Description||Game does not respond to any controller mappings directions. Only the fire button appears to respond. This is not a mapping or port issue as other games work perfectly such as Defender of the Crown, Boulder Dash (II), Pitfall II, etc.|
|Steps To Reproduce||Load and Run "G.I. Joe". There is no response from controller up, down, left, right.|
|Affected Sets / Systems||c64 - G. I. Joe - All Versions|
|There are no relationsihp linked to this issue.|
Oct 21, 2014, 00:03
|Again, does this affect all systems in c64.c? Clarification is needed, please update your report.|
Oct 21, 2014, 00:06
|Specific to the NTSC C64 running this particular game.|
Oct 21, 2014, 00:11
|Thank you. I have updated all three reports. In the future, please specify first in the "Affected systems" field the system or systems that are affected; this is very important!|
Oct 22, 2014, 15:23
Here's the issue in a nutshell:
Real hardware & (Win)Vice:
Port #1 - No movement
Port #2 - Controls properly
P1 Controls [=Slot Joy1] - No movement
P2 Controls [=Slot Joy2] - Not responding
Summary: "P2 Controls [=Slot Joy2]" is broken, not connected/hooked up, missing functionality.
Jun 6, 2015, 19:44
commit a2cadb6cf7adceb650ee2c97862692205680d8bb (patch) / SVN r38452
mos6526: Fixed port A/B read. [geecab]
For that start of more details.
Joystick issue(s) fixed.
Game has been tested and confirmed fixed.