Viewing Issue Advanced Details
ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
05755 Speed Major Always Oct 22, 2014, 06:42 Oct 23, 2014, 03:02
Tester CT92 View Status Public Platform MAME (Official Binary)
Assigned To Resolution Invalid report OS Windows Vista/7 (32-bit)
Status [?] Closed Driver
Version 0.155 Fixed in Version Build Normal
Fixed in Git Commit Github Pull Request #
Summary 05755: soulclbr and clones: [possible] soulclbr and clones: Speed ​​graphics with the Interlace mode
Description It happens when Interlace mode is active, greatly slowing down the speed of the game. In the Japanese versions of the game in this mode is active by default.
Steps To Reproduce The bug is present in the Japanese versions of the game, but if the Interlace mode is also activated in the other versions the bug still occurs there.
Additional Information Note the differences in the video of gameplay, with the Interlace mode activated and non-activated.
Github Commit
Flags Possible
Regression Version
Affected Sets / Systems soulclbr and clones
Attached Files
wmv file icon Filmato 1.wmv (2,237,725 bytes) Oct 22, 2014, 06:42 Uploaded by CT92
Gameplay with Interlace mode activated
wmv file icon Filmato 2.wmv (1,669,695 bytes) Oct 22, 2014, 06:47 Uploaded by CT92
Gameplay with Interlace mode not-activated
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There are no relationship linked to this issue.
Notes
1
User avatar
No.11165
R. Belmont
Developer
Oct 22, 2014, 20:31
Interlace mode requires a much higher-spec PC to run at full speed. It is rendering the game at double the resolution, which in turn doubles the amount of work MAME has to do. This is not a bug, it's science.