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ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
06132 Gameplay Minor Always Feb 2, 2016, 03:32 Feb 7, 2016, 01:06
Tester einstein95 View Status Public Platform MESS (Self-compiled)
Assigned To Resolution Invalid report OS Linux
Status [?] Closed Driver sg1000.cpp
Version 0.170 Fixed in Version Build 64-bit
Summary MESS-specific 06132: sg1000 [terebioe]: Input self-centers and doesn't allow movement
Description When mapping the tablet input to the mouse with -mouse, the cursor can't be moved. When using the direction keys, the cursor moves a small amount then re-centers.
Steps To Reproduce
Additional Information
Flags
Regression Version
Affected Sets / Systems sg1000 [terebioe]
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Notes
6
User avatar
No.12379
Tafoid
Administrator
Feb 2, 2016, 04:31
When i try it, the default mapping of J,L,I,K (left,right,up,down) moves the cursor fine and doesn't center or move on its own. Using -mouse, I started and tried mapping the mouse X and Y to the tablet X and Y and it works the same as the default controls do and moves the cursor properly. I also tried mapping the keyboard "arrow keys" to the X and Y axis DEC/INC and, again, I didn't see any centering happening.

Windows 7, 64-bit. Perhaps SDL input is having issues which Windows mainline (non-SDL) is not showing?



User avatar
No.12383
NekoEd
Senior Tester
Feb 3, 2016, 22:04
Unable to reproduce, SDLMAME64 0.170 on Linux/x64.
User avatar
No.12385
NekoEd
Senior Tester
Feb 4, 2016, 22:47
Make sure you have deleted your .cfg and .nv files for this set, then try again. If it still fails, delete them again, and try to recompile MAME from scratch in a new, clean directory. If it continues to fail after that, it may be some strange fault local to your setup.
User avatar
No.12386
Tafoid
Administrator
Feb 5, 2016, 17:47
Also, ensure Digital Speed is not 0 for both axis in "Analog Controls" setting in the TAB menu. Behavior for 0 is to autocenter which isn't useful for drawing applications but more useful for analog controlled games where quick movements are needed.
User avatar
No.12390
einstein95
Tester
Feb 6, 2016, 03:46
Ah, it seems to have been my fault. When using the older build, it didn't show the tablet analog controls. Using a clean build (which has the MEWUI inbuilt), it shows them. Either that or I'm blind >_<
User avatar
No.12394
NekoEd
Senior Tester
Feb 7, 2016, 01:06
It happens. Closing as invalid report.