Viewing Issue Advanced Details
|ID||Category [?]||Severity [?]||Reproducibility||Date Submitted||Last Update|
|06174||DIP/Input||Minor||Always||Apr 3, 2016, 22:13||Apr 8, 2016, 11:16|
|Version||0.172||Fixed in Version||0.173||Build|
|Summary||06174: fshark, skyshark, hishouza, tp84, tp84a, tp84b: Dipswitch info|
otokaru.net is a pretty good website for Japan factory defaults, since it's pretty much impossible to find manuals online. Here's the page for Hi Sho Zame: http://otokaru.net/contents/dipsw/ha-ho/hishozame.html
Hi Sho Zame is a very peculiar Toaplan release in that it uses the 50K/150K extend setting usually found in world releases (Japan releases usually have 70K/200K), and has continues disabled by default. Currently, continues are enabled in MAME.
This and a lot of other Toaplan (and Japanese '80s) games also run in cocktail mode by default, which is currently not the case in MAME. I don't know what MAME's policy on the cocktail dip is.
I'm not sure about the other releases, but I imagine Flying Shark uses the same dips at least (which is a rarity). A Sky Shark manual I found has some really wacky "recommended" settings; difficulty A, extend at 100k only, etc. I get the impression you're shipped a board with the Japan defaults and expected to press buttons yourself...
I also just found out that Time Pilot '84 is supposed to be difficulty 2, not difficulty 3: http://otokaru.net/contents/dipsw/ta-to/timepilot84.html
|Steps To Reproduce|
|Affected Sets / Systems||fshark, skyshark, hishouza, tp84, tp84a, tp84b|
tp84-difficulty.png (326,126 bytes) Apr 4, 2016, 01:33 Uploaded by Tafoid
Time Pilot 84 - Difficuly Setting Dip
hishouza_dip.png (1,518,787 bytes) Apr 8, 2016, 11:16 Uploaded by Tafoid
Hishou Zame DIp Sheet - Continue OFF default
|There are no relationsihp linked to this issue.|
Apr 4, 2016, 01:32
edited on: Apr 4, 2016, 01:33
The Time Pilot 84 assertion might have merit if any of the dumps we had were confirmed to be Japanese region. Everything in source that suggest US and Japan had different default difficulty settings (tp84.cpp) - Line 227
I've also included the manual snapshot indicating 3 as the default difficulty level.
PORT_DIPNAME( 0x60, 0x20, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:6,7")
Apr 8, 2016, 11:14
For Hishou Zame, I was able to confirm via dip sheet that continues were off, so I adjusted that one only.
Traditionally, yes, we keep Upright as the default unless (much like Demo Sounds is always default ON), despite what defaults might say.
The remaining defaults should be ok for fshark and others and the dips themselves are fine and are all based on direct m68000/z80 code examination some time ago by one of the Developers (stephh) and you can examine his notes at the top of the driver file.