|Viewing Issue Advanced Details||taito_l.cpp|
|ID||Category [?]||Severity [?]||Reproducibility||Date Submitted||Last Update|
|06343||DIP/Input||Trivial||Have not tried||Aug 6, 2016, 03:04||Aug 6, 2016, 22:55|
|Tester||Zach S.||View Status||Public||Platform||MAME (Official Binary)|
|Assigned To||Tafoid||Resolution||Fixed||OS||Windows 10 (64-bit)|
|Version||0.176||Fixed in Version||0.177||Build||64-bit|
|Summary||06343: plottingu: Coinage dipswitches are labeled incorrectly.|
The coinage dipswitches are labeled incorrectly. Most US versions of Taito games do not use the "Coin A, Coin B" coinage system as there is only one dipswitch to control that (hence why MAME has the dipswitch named "Coinage"). The dipswitch replacing Coin B controls the price to continue a game (hence why MAME has the dipswitch named "Price to Continue").
In short, "Coin A" should be renamed to "Coinage" and "Coin B" should be renamed to "Price to Continue".
|Steps To Reproduce|
|Affected Sets / Systems||plottingu|
|There are no notes attached to this issue.|