|Viewing Issue Advanced Details||nes.cpp|
|ID||Category [?]||Severity [?]||Reproducibility||Date Submitted||Last Update|
|06455||Timing||Critical (emulation)||Always||Dec 13, 2016, 22:16||Apr 11, 2017, 02:32|
|Tester||kazblox||View Status||Public||Platform||MESS (Official Binary)|
|Assigned To||Resolution||Fixed||OS||Windows Vista/7/8 (64-bit)|
|Version||0.180||Fixed in Version||0.184||Build||64-bit|
|Summary||06455: dendy: timing regression causing major slowdown in all software|
Slightly hard to explain, but all games on set "dendy" play at half the rate of speed they should play. This happens in both the latest git commit and the 0.180 release.
I have not found any issue that might be the clock; Rather, I think it might be the refresh rate or the vblank time causing issues.
|Steps To Reproduce||1. launch any game from softlist|
|Affected Sets / Systems||dendy|
|sample.ogg (266,871 bytes) Dec 13, 2016, 22:16 by kazblox|
Apr 10, 2017, 21:32
|This has been fixed since the latest MAME version to this date. Please close this report!|