Viewing Issue Advanced Details Jump to Notes ] megadriv.cpp
ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
06610 Graphics Minor Always Jun 8, 2017, 00:57 Jun 9, 2017, 15:46
Tester StHiryu View Status Public Platform MAME (Unofficial Binary)
Assigned To Resolution Open OS Windows Vista/7/8 (64-bit)
Status [?] Acknowledged   Driver megadriv.cpp
Version 0.185 Fixed in Version Build 64-bit
Summary MESS-specific 06610: megadriv [dhead]: Graphic corruption in the raising platform blocks at stage 4-1 in Dynamite Headdy
Description In Dynamite Headdy, at scene 4-1 (Terminate her too), graphical glitches appear when you advance between the blocks that raise or descend when you hit the orange/blue balls.
Steps To Reproduce Move to the right hitting the orange or blue balls when necessary...
Additional Information Provided a save state for the mame 185. Use it by pressing F7 and then z.
Flags
Regression Version
Affected Sets / Systems megadriv [dhead]
Attached Files
zip file icon z.zip (34,255 bytes)  Jun 8, 2017, 00:57 by StHiryu
zip file icon dynheadSnap.zip (193,043 bytes)  Jun 8, 2017, 18:52 by StHiryu


-  Notes
User avatar
No.13897
Tafoid
(Administrator)
Jun 8, 2017, 12:41
I am unable to get the save state to work properly in mamedev's release version of 0.185 (64-bit) (popup says invalid header). As I remember you use another unofficial build which may explain why I cannot load it into baseline.
If you could make an .inp file, a series of snapshots of shown vs expected behaviors, or provide a state made with baseline MAME, I'll try to confirm it.
User avatar
No.13899
StHiryu
(Tester)
Jun 8, 2017, 14:29
edited on: Jun 8, 2017, 18:54
Managed to upload 4 snapshots. Watch them (for 1 to 4) and you will notice that the columns appear and disappear :)