Viewing Issue Advanced Details
|ID||Category [?]||Severity [?]||Reproducibility||Date Submitted||Last Update|
|06700||Graphics||Minor||Always||Oct 5, 2017, 23:28||Oct 7, 2017, 02:29|
|Tester||Marios Georgiou||View Status||Public||Platform|
|Assigned To||Resolution||Invalid report||OS|
|Version||0.190||Fixed in Version||Build|
|Summary||06700: Pixelization in sprites in some Mortal Kombat games|
|Description||Sprites are pixelizating in some Mortal Kombat games while in real game is clean.|
|Steps To Reproduce|
|Affected Sets / Systems|
Mortal Kombat character selection screen.mp4 (3,991,743 bytes) Oct 6, 2017, 10:39 Uploaded by Marios Georgiou
Mortal Kombat (M.A.M.E.).mp4 (331,789 bytes) Oct 6, 2017, 10:40 Uploaded by Marios Georgiou
|There are no relationsihp linked to this issue.|
Oct 5, 2017, 23:37
|You need to produce pictures showing the problem, and proof that the real game is different.|
Oct 5, 2017, 23:44
edited on: Oct 5, 2017, 23:48
The games are presented as well as they can be on your video device which is more than likely an LCD monitor, nowadays No matter what overlays, shaders or other effects you choose to apply to them, you'll never be able to match what is output from an authentic arcade machine (with an original CRT). Keep in mind an original PCB output resolution was much smaller than current monitors put out - so of course there will be pixels duplicated and 'stretched' making it appears much less fine than the original output.
Using: "MAME mk -window -nomax" is the closest you will come to what you want without a monitor that can handle different resolutions which most everything produced for modern computer use cannot handle.
I guess I'm not sure quite what you are expecting?
Oct 6, 2017, 10:41
|Look for videos above.. The first is original pcb output and the second video is mame output.|
Oct 7, 2017, 02:29
Nothing is wrong with video output when correct settings or hardware is utilized.