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ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
06757 Gameplay Minor Always Nov 8, 2017, 05:20 Nov 10, 2017, 00:39
Tester Nightvoice View Status Public Platform MAME (Official Binary)
Assigned To Resolution No change required OS Windows Vista/7/8 (64-bit)
Status [?] Closed Driver
Version 0.191 Fixed in Version Build 64-bit
Fixed in Git Commit Github Pull Request #
Summary 06757: seawolf: Score maximum?
Description Once you score more than 9,900 points, the score resets to 0. Therefore, the high score never reflects anything above 9,900. Per the game history databases, the high score is 11,300 points by Alan Radue, verified on an original game cabinet. Based on this, are we to assume that the MAME driver has a bug?
Steps To Reproduce Score more than 9,900 points.
Additional Information
Github Commit
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Regression Version
Affected Sets / Systems seawolf
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3
User avatar
No.14420
Robbbert
Senior Tester
Nov 8, 2017, 08:36
I'd like to see a photo of said high score.

I checked with debug, and the high score is saved at byte 0x2006 in BCD. It can show 9900 maximum, and poking higher shows weird graphics.

So, proof of this 11,300 is needed.
User avatar
No.14421
Tafoid
Administrator
Nov 8, 2017, 11:36
People can still count score after a rollover - most early games had score caps.
I honestly cannot imagine this being an emulation issue. Space Invaders, for example, another 8080 title, also has 4 digit scoring (rollover after 9999).
User avatar
No.14423
Haze
Senior Tester
Nov 9, 2017, 01:28
right, people manually count the score after rollover on many, many games, this won't be a MAME bug