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ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
06766 Sound Minor Always 28 days ago 28 days ago
Tester vidpro1 View Status Public Platform MAME (Official Binary)
Assigned To Tafoid Resolution Fixed OS Windows 10 (64-bit)
Status [?] Resolved Driver spacefb.cpp
Version 0.191 Fixed in Version 0.192 Build
Summary 06766: spacefb and clones: DAC sounds not working 100%
Description The DAC sound sequence sound that Space Firebird uses when the enemies appear on the screen right at the beginning of the game is not working correctly. You'll notice a lot of silence with enemies flying around. Let's call it the background enemy noise. This is not the samples but similar hardware used in other Nintendo games like Radarscope. I'm pretty sure it was because of some update.
Steps To Reproduce
Additional Information Regression happened here:
https://github.com/mamedev/mame/commit/48f24cb5f3482b062e45f33ae9e65f1f16d0188d
Flags
Regression Version 0.186
Affected Sets / Systems spacefb and clones
Attached Files
 
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Notes
1
User avatar
No.14449
Tafoid
Administrator
28 days ago
Appears to be a simple typo. Corrected in current GIT
https://github.com/mamedev/mame/commit/a7a0564ff00007b2bfb38a1872368dce92c07d50