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ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
06766 Sound Minor Always Nov 20, 2017, 05:39 Nov 20, 2017, 10:03
Tester vidpro1 View Status Public Platform MAME (Official Binary)
Assigned To Tafoid Resolution Fixed OS Windows 10 (64-bit)
Status [?] Resolved Driver spacefb.cpp
Version 0.191 Fixed in Version 0.192 Build
Summary 06766: spacefb and clones: DAC sounds not working 100%
Description The DAC sound sequence sound that Space Firebird uses when the enemies appear on the screen right at the beginning of the game is not working correctly. You'll notice a lot of silence with enemies flying around. Let's call it the background enemy noise. This is not the samples but similar hardware used in other Nintendo games like Radarscope. I'm pretty sure it was because of some update.
Steps To Reproduce
Additional Information Regression happened here:
Regression Version 0.186
Affected Sets / Systems spacefb and clones
Attached Files
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Nov 20, 2017, 10:03
Appears to be a simple typo. Corrected in current GIT