Viewing Issue Advanced Details
|ID||Category [?]||Severity [?]||Reproducibility||Date Submitted||Last Update|
|06783||Graphics||Minor||Always||Dec 4, 2017, 22:26||Dec 6, 2017, 18:40|
|Tester||wuemura||View Status||Public||Platform||MAME (Self-compiled)|
|Assigned To||Resolution||Open||OS||Linux (64-bit)|
|Version||0.192||Fixed in Version||Build||64-bit|
|Summary||06783: Lines across the screen appears if GLSL and prescale = 1|
If GLSL and the prescale = 1 are enabled at the same time is possible to see lines across the screen braking the graphics, this is not direct related with machines because the same defect happens on different machines.
If prescale =2 or 3 the defect is gone.
|Steps To Reproduce||
./mame64 -video opengl -window -maximize -filter -prescale 1 -gl_glsl sf2ce
If you remove "-prescale 1" or "-gl_glsl" the defect vanishes, it only happens if this options are used at the same time.
|Additional Information||It only affect Linux, Windows doesn't have this issue.|
|Affected Sets / Systems|
mamebug-01.png (872,202 bytes) Dec 4, 2017, 22:26 Uploaded by wuemura
mamebug-02.png (498,001 bytes) Dec 4, 2017, 22:27 Uploaded by wuemura
mamebug-03.png (1,119,841 bytes) Dec 4, 2017, 22:28 Uploaded by wuemura
|There are no relationsihp linked to this issue.|
Dec 6, 2017, 12:07
edited on: Dec 6, 2017, 12:08
AFAIK, you can't use opengl/glsl sliders if prescale is greater than 1.
Anyway, the behaviour seems confirmed, but not I'm sure what can be done about it.
Tested Windows: -opengl -gl_-gl_glsl
Dec 6, 2017, 18:40
I'm just reporting the behavior, besides "-window" and "-maximize" I don't use any of the other switches. I was helping a user out that uses this settings and this behavior started.
It could be a good idea to block options that it's not suppose to be used together, like if enabled it will automatically disable the other, or will be faded out and vice versa. Specially if no developer is available to fix this now, it could prevent new reports in the future.
Thank you @Tafoid.