Viewing Issue Advanced Details
ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
06787 Gameplay Critical (emulation) Always Dec 7, 2017, 00:42 Dec 7, 2017, 18:01
Tester 280696516 View Status Public Platform MAME (Official Binary)
Assigned To Resolution Open OS Windows 10 (64-bit)
Status [?] Confirmed Driver raiden2.cpp
Version 0.192 Fixed in Version Build 64-bit
Summary 06787: raiden2: [possible] after mission Q, game stops
Description play level 1~level 8 ,mission 1 completed
mission 2 completed (level1 ~ level 8)
mission 3 completed (level1 ~ level 8)
mission 4 completed (level1 ~ level 8)
mission 9 completed (level1 ~ level 8)
mission completed (level1 ~ level 8)
mission completed (level1 ~ level 8)
mission A completed (level1 ~ level 8)
mission B completed (level1 ~ level 8)
mission C completed (level1 ~ level 8)
mission P completed (level1 ~ level 8)
mission Q completed (level1 ~ level 8)
then, the game stops.
Steps To Reproduce It is a long time playing from the beginning. So I upload the save state file (7.sta).
Additional Information I don't know it's mame's bug or the game was originally designed so.
Flags Possible
Regression Version
Affected Sets / Systems raiden2
Attached Files
zip file icon (616,210 bytes) Dec 7, 2017, 00:42 Uploaded by 280696516
7.sta is the latest state for the problem
There are no relationsihp linked to this issue.
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Dec 7, 2017, 02:29
confirmed with save state (7.sta)
User avatar
Dec 7, 2017, 02:45
Confirmed here too, with some audio loop.
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Senior Tester
Dec 7, 2017, 13:04
unless it's using the protection device to do the counting then it looks like it's probably a game bug

you can see from what you posted above that it actually starts going weird after '9' before it even reaches 'A' so it's probably just increasing a counter somewhere unchecked.

would be interesting to know if it applies to all sets, but it seems like the type of thing where Seibu just assumed nobody would play the game for that long ;)