Viewing Issue Advanced Details
ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
07009 Graphics Minor Always Jun 6, 2018, 19:47 Jan 21, 2019, 06:33
Tester Kale View Status Public Platform MAME (Official Binary)
Assigned To Resolution Fixed OS Windows Vista/7/8 (64-bit)
Status [?] Resolved Driver
Version 0.198 Fixed in Version Build 64-bit
Fixed in Git Commit Github Pull Request #
Summary 07009: cosmogng: Flickering or misplaced sprites
Description Sometimes game have flickering or misplaced sprites.
The typical example is rightmost enemy in first bonus stage (see attached snap).
I don't think the game was this bad back in 0.106, pretty sure it's a regression.
Steps To Reproduce Play the game and reach first bonus stage.
Additional Information
Github Commit
Flags
Regression Version
Affected Sets / Systems cosmogng
Attached Files
png file icon 0000.png (7,615 bytes) Jun 6, 2018, 19:47 Uploaded by Kale
Kale
zip file icon cosmogng.zip (30,870 bytes) Jun 6, 2018, 21:31 Uploaded by wuemura
savestate
zip file icon cosmogng, mame 0.205.zip (27,579 bytes) Jan 16, 2019, 12:52 Uploaded by MetalGod
Relationships
There are no relationship linked to this issue.
Notes
3
User avatar
No.15108
wuemura
Viewer
Jun 6, 2018, 21:32
Please help us out supplying save states, thank you.

Confirmed.
User avatar
No.15124
Kale
Developer
Jun 7, 2018, 01:19
save states can work up to a particular version.
They are pointless as developer standpoint after a few cycles (cause save format changes etc.)
Also reaching first bonus stage is honestly trivial for anybody.
User avatar
No.16037
MetalGod
Senior Tester
Jan 16, 2019, 12:38
edited on: Jan 16, 2019, 16:55
Fixed in mame 0.204
Added a savestate for mame 0.205, so admins/developers can check faster the issue is solved.