|Viewing Issue Advanced Details||seattle.cpp|
|ID||Category [?]||Severity [?]||Reproducibility||Date Submitted||Last Update|
|00974||Crash/Freeze||Critical (emulation)||Have not tried||Feb 8, 2008, 05:13||Mar 25, 2017, 19:52|
|Version||0.120u2||Fixed in Version||Build|
|Summary||00974: blitz2k, blitz99: The game comes at the point the first match should start but remains in this state.|
|Description||The game comes at the point the first match should start but remains in this state and the music continues, there are no crash and no freeze in 64-bit build. It crashes with an access violation error in 32-bit build.|
|Steps To Reproduce|
0.128u5 update: Confirmed freeze in 32-bit build too.
If I wait until a demo play starts and start a game, I can proceed to the gameplay.
No need to touch the "turbo" button.
|Affected Sets / Systems||blitz2k, blitz99|
| Blitz2K-Error 00974.mp4 (3,820,582 bytes) Mar 25, 2017, 17:16 by mmarino4|
Error 00974 in action.
Mar 5, 2008, 23:12
|To resolve this issue all you have to do is push turbo until you get to the demo game. after you see a lil bit of the demo game you can then put in credits and play.|
Mar 25, 2017, 17:18
|I added a video to show the difference between this issue and 06522.|
Mar 25, 2017, 19:52
I do wonder if it's connected to
because I can't see the game really being too happy if it thinks all the settings are 'invalid' and can't reset them or save them, so while the 'wait a while in demo mode' might act as a workaround (probably because some game state gets initialized by the demo?) I think this is actually a rather serious bug.