- In sync with the core source structure update, Testers has been updated with the new driver names with paths.
- The distinction by project (MAME/MESS) has been abolished. From now on, please report them as MAME's.
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Viewing Issues
1 - 100 / 8171
IDVersionDriverCategory [?]Severity [?]Status [?]UpdatedSummaryTester
 00372110.105u1GraphicsMinorConfirmedMar 18, 2008arcadecl: [possible] Text at top of screen in "COLOR TEST" is scrambled, instead reading "CNKNQ TDRS".NekoEd
 0061210.115DIP/InputMinorClosedMar 18, 2008slikshot: Crosshair is missing since the crosshair system was updated.-Misc Reporters-
 0041410.99u1SoundMinorResolved (aaron)Mar 18, 2008lottof2: There are several sounds missing from the game.Reznor007
 0019310.122u5InterfaceFeatureConfirmedMar 18, 2008driver independent: Multi screen and pause dimming.RansAckeR
 0042830.110u5SoundMinorConfirmedMar 17, 2008bullfgtr: Bull Fighters sound emulation misses drums.Kold666
 0022320.103u2GraphicsMinorResolved (nicolasa)Mar 17, 2008splndrbt: On the first level when you pass the asteroid belt the star road should be light blue instead of black like mamKold666
 0022010.110u2GraphicsMinorResolved (nicolasa)Mar 17, 2008splndrbt: Concerning the gfx, on the pcb the background is not linear as shown in mame.Kold666
 0021710.103u2GraphicsMinorResolved (nicolasa)Mar 17, 2008splndrbt: On boot the pcb displays a clean light blu screen while in mame there is a black road.Kold666
 0153720.123u5Crash/FreezeCritical (emulation)ResolvedMar 17, 2008mpu4utst, mpu4tst2, mpu4met0, connect4: Hang with endless loopFirewave
 015310.123u5InterfaceMinorResolvedMar 17, 2008polygon-based drivers: [debug] winwork.c memory leakFirewave
 001500.122u2Crash/FreezeCritical (emulation)Resolved (R. Belmont)Mar 17, 2008alpinr2b, alpinesa: [debug] Assertion with -debugFirewave
 0146250.123u4Save/RestoreCritical (emulator)Resolved (aaron)Mar 17, 2008atarimo_render-based drivers: [debug] Crash when loading an autosave save stateFirewave
 0074810.100u3Crash/FreezeCritical (emulator)ClosedMar 17, 2008crusnusa: The game crashes in the Grand Canyon stage.-Misc Reporters-
 0007210.116Crash/FreezeCritical (emulator)ClosedMar 17, 2008joemacra, prtytime, chainrec: Crash randomly.Firewave
 0113110.56GraphicsMinorResolvedMar 17, 2008midres: The smoke of the turrets from the big ship looks wrong.-Misc Reporters-
 008410.119u2Crash/FreezeCritical (emulator)ResolvedMar 17, 2008rfjets: The game doesn't boot up (shows blank screen)Canim
 0153820.123u2InterfaceFeatureResolvedMar 17, 2008-verifysamples: Inconsistent handling of missing sample setsmbarnes
 0149110.123u5Crash/FreezeCritical (emulator)ResolvedMar 17, 2008switchres causes Exception at EIP=009413BF: ACCESS VIOLATIONMKChamp
 015290.123u5InterfaceMinorResolvedMar 17, 2008[debug] AICA memory leakFirewave
 0151120.123u5Crash/FreezeCritical (emulation)ResolvedMar 17, 2008batman: Fails to load autosave stateFirewave
 015360.123u5Crash/FreezeCritical (emulator)ResolvedMar 17, 2008uballoon: [debug] Access Violation with -debugFirewave
 015350.123u5Crash/FreezeCritical (emulator)ResolvedMar 17, 2008usclssic: [debug] Access Violation with -debugFirewave
 0146560.123u4Crash/FreezeCritical (emulator)ResolvedMar 17, 2008topgunnr: CrashesFirewave
 00069110.111u6Crash/FreezeCritical (emulator)ClosedMar 16, 2008[debug] Crash in debug buildFirewave
 015340.123u5Crash/FreezeCritical (emulator)ResolvedMar 16, 2008ajax, ajaxj, typhoon: [debug] Access Violation with -debugFirewave
 010190.119u3SoundMinorResolved (zsoltvasvari)Mar 16, 2008Various Drivers: [debug] List of drivers with sound clippingFirewave
 0149920.123u5MultisessionCritical (emulator)ResolvedMar 16, 2008Various Drivers: Launching games from in-game [TAB] menu 2-3 times in a row throws access violation.john_iv
 0145320.123u3Crash/FreezeCritical (emulator)ResolvedMar 16, 2008troangel, newtangl: CrashesFirewave
 0150220.123u5Crash/FreezeCritical (emulator)ClosedMar 16, 2008hasamu: [debug] Crashes with Access Violation / assertionFirewave
 01533130.123u4GameplayMinorClosedMar 15, 2008sf2: when the player chose any characters it goes to the same stage.user183
 01532210.123u4GraphicsMinorResolvedMar 15, 2008tmnt2: The black bars appear on the left and right side of the screen for gameplayuser183
 0146310.123u4Crash/FreezeCritical (emulator)ResolvedMar 15, 2008connect4, mpu4met0, mpu4tst2, mpu4utst, bctvidbs: [debug] AssertionFirewave
 014860.123u5Crash/FreezeCritical (emulation)ResolvedMar 15, 2008meritm.c: access violation for all gamesrobiza
 0153010.123u5InterfaceMinorResolved (zsoltvasvari)Mar 15, 2008Various Drivers: [debug] bitmap memory leaksFirewave
 0150810.123u5Crash/FreezeCritical (emulator)ResolvedMar 15, 2008most vector-based drivers: [debug] AssertionsFirewave
 0152710.123u5Crash/FreezeCritical (emulation)ResolvedMar 15, 2008all meritm.c drivers: [debug] AssertionFirewave
 0152810.123u5Crash/FreezeCritical (emulator)ResolvedMar 15, 2008pzlestar, sexyboom: [debug] AssertionFirewave
 015220.123u5Crash/FreezeCritical (emulator)ResolvedMar 15, 2008all ddragon.c drivers: [debug] AssertionFirewave
 0152310.123u5Crash/FreezeCritical (emulator)ResolvedMar 15, 2008nkdodge, nkdodgeb, spdodgeb: [debug] AssertionFirewave
 0152610.123u5Crash/FreezeCritical (emulator)ResolvedMar 15, 2008futflash, laserbas, laserbasa: [debug] AssertionFirewave
 0151830.123u5GameplayMinorClosedMar 14, 2008mystston, myststno: High screen refresh rateMachone
 0001420.101u1InterfaceMajorResolvedMar 14, 2008bbusters: Calibration result is not restored from EEPROM and freeze.Twisty
 015070.123u5Crash/FreezeCritical (emulator)ResolvedMar 14, 2008all naomi.c drivers: [debug] AssertionFirewave
 015030.123u5Crash/FreezeCritical (emulator)ResolvedMar 14, 2008sidearmsj, sidearmsr, sidearms: [debug] AssertionFirewave
 0150910.123u5Crash/FreezeCritical (emulator)ResolvedMar 14, 2008backfire, backfirea: [debug] AssertionFirewave
 015010.123u5Crash/FreezeCritical (emulator)ResolvedMar 14, 2008all m107.c drivers: [debug] assertionFirewave
 015040.123u5Crash/FreezeCritical (emulator)ResolvedMar 14, 2008all leland.c drivers: [debug] AssertionFirewave
 015060.123u5Crash/FreezeCritical (emulator)Resolved (zsoltvasvari)Mar 14, 2008all ataxx.c drivers: [debug] AssertionFirewave
 0150010.123u5Crash/FreezeCritical (emulator)ResolvedMar 14, 2008all astrocde.c drivers: [debug] assertionFirewave
 015140.123u5Crash/FreezeCritical (emulator)ResolvedMar 14, 2008all cyberbal.c drivers: [debug] AssertionFirewave
 015150.123u5Crash/FreezeCritical (emulator)ResolvedMar 14, 2008all atarig42.c drivers: [debug] AssertionFirewave
 015160.123u5Crash/FreezeCritical (emulator)ResolvedMar 14, 2008all atarigx2.c drivers: [debug] AssertionFirewave
 015170.123u5Crash/FreezeCritical (emulator)ResolvedMar 14, 2008all atarigt.c drivers: [debug] AssertionFirewave
 015050.123u5Crash/FreezeCritical (emulator)ResolvedMar 14, 2008all vicdual.c drivers: [debug] AssertionFirewave
 015120.123u5Crash/FreezeCritical (emulator)ResolvedMar 14, 2008beathead: [debug] AssertionFirewave
 0147520.123u4Crash/FreezeCritical (emulator)ResolvedMar 14, 2008[debug] Screenless systems are broken because of a vblank callbackDuke
 0149610.123u5Crash/FreezeCritical (emulator)ResolvedMar 14, 2008all segae.c drivers: Crashing with Access ViolationFirewave
 0149810.123u5GameplayMajorResolvedMar 14, 2008otwalls: Hangs before the game starts.Machone
 0149310.123u5GraphicsMinorClosedMar 14, 2008xmen6pu: xmen6pu: the graphics are imperfect for the attract mode, fighting the White Queen, ending after the creditsuser168
 0134510.117u3SoundMinorResolvedMar 13, 2008tekken2: Characters don't make any sounds when being grabbed/thrown, except for Kuma's Bear Hug.Heihachi_73
 0016010.116Misc.MinorResolvedMar 13, 2008suzuka8h, suzuka8hj: Attempted to malloc zero bytesFirewave
 006330.122u5Crash/FreezeCritical (emulation)ResolvedMar 13, 2008tylz: Crashes on startup.Firewave
 006400.119u2DIP/InputMinorResolvedMar 13, 2008loverboy: Buttons are not implimented.Scuore
 004750.116u3DIP/InputMajorResolvedMar 13, 2008kinst, kinst2: They don't accept input or credits anymore.-Misc Reporters-
 006940.60DIP/InputMinorResolvedMar 13, 2008narc: Language Dip doesn't do anything-Misc Reporters-
 005310.120u3DIP/InputTrivialResolvedMar 13, 2008mhhonban: Dip switch 1-4 controls how many credits per coin: off for 1, on for 2.mahjongfan
 005970.59DIP/InputMajorResolvedMar 13, 2008policetr: Gun calibration error.JWallace
 008000.56GraphicsMinorConfirmedMar 13, 2008jackrabt: There are glitches when it is the 2nd player's turn.Karasu
 0003910.109u2Misc.MinorConfirmedMar 13, 2008pitfightb: [possible] Set pitfightb flashes an error message upon start up.Tafoid
 00499110.58Color/PaletteMinorClosedMar 13, 2008aafb: The color of the football field in the background of the title screen is yellow.Smitdogg
 0019510.101GraphicsMajorResolved (couriersud)Mar 13, 2008gseeker: Graphic glitches without nvram.Twisty
 01479130.123GameplayMinorResolvedMar 13, 2008martmast: Chain combo system brokenuser157
 0147130.123u4DIP/InputMajorResolvedMar 13, 2008capbowl: Capcom Bowling sets analogue inputs [mouse/trackball] not functioning well.john_iv
 014780.123u4DIP/InputTrivialResolvedMar 13, 2008bullet: DIP switch infoMachone
 005930.120u3DIP/InputTrivialResolvedMar 13, 2008patimono: DIP switch info.mahjongfan
 0148210.123u4GameplayMajorResolvedMar 13, 2008exprraid, exprraida, wexpress, wexpressb, wexpressb2: Game doesn't startMachone
 00898120.101GraphicsMajorResolved (couriersud)Mar 13, 2008gseeker: Graphic problem without .nv file.Twisty
 01467130.123u4Crash/FreezeCritical (emulation)Resolved (zsoltvasvari)Mar 13, 2008galaga, galagao, galagamk, gallag: Watchdog Reset causing game to hang.Tafoid
 014360.123u2Crash/FreezeCritical (emulator)Resolved (aaron)Mar 13, 2008esb: Insert a coin, start a game and it will reset by itself after few seconds.Mamesick
 01429110.123u2Crash/FreezeCritical (emulation)ResolvedMar 13, 2008ddragon3, ddragon3j: They locks up immediately on Technos logo.Layne
 0148410.123Save/RestoreTrivialClosedMar 12, 2008shdancer, shdancej: shdancer and shdancej don't support "save state" featuretuxfusion
 008170.122u7DIP/InputTrivialResolvedMar 6, 2008pinboa, pinbos: DIP switch for Lives.Tafoid
 014580.123u3SoundTrivialResolvedMar 6, 2008willow, willowj, willowje: The coin sound is cut the first time you insert a coin.Kold666
 0145730.123u3Crash/FreezeCritical (emulator)ClosedMar 3, 2008all nes-based games: Crash on startup.Fujix
 01401N/AGraphicsMinorClosedMar 3, 2008ninjak: When you got the TIMER STOP, all the background graphics became black.-Misc Reporters-
 0041510.99u2GraphicsMinorConfirmedMar 2, 2008lottof2: "Insert Coin" text on the title screen gets clipped.Reip
 010240.56Side-by-sideMinorConfirmedMar 2, 2008term2: Side-by-side pcb test.dwidel
 007530.55Crash/FreezeCritical (emulation)ResolvedMar 2, 2008narc: Black out in the test mode.-Misc Reporters-
 0051710.74GraphicsMinorConfirmedMar 2, 2008journey: If you activate the in game credits described in the history.dat, the graphics are bad.BSR
 002750.101u5GraphicsMinorConfirmedMar 2, 2008strkforc: [possible] In the test menu the RGB screens flicker on the upper side.RansAckeR
 002740.102GraphicsMinorConfirmedMar 2, 2008jdreddp: [possible] When you enter the lift in the sewers the lift has no floor.RansAckeR
 002730.102Misc.MinorConfirmedMar 2, 2008jdreddp: [possible] When you insert a coin in attract mode the upper line flickers and sometimes the last letters of "creRansAckeR
 007890.121u4DIP/InputMinorConfirmedMar 2, 2008area51, policetr: [possible] Aiming cursor not calibrating well.john_iv
 002540.36b14SoundMinorConfirmedMar 2, 2008enduror1, enduror1d, endurobl: When the DIP "demo sounds" is on and a coin is inserted during attract mode, the motor sound hangs aFrotz
 012110.54Misc.TrivialConfirmedMar 2, 2008gaunt2: [possible] Banishing depression.-Misc Reporters-
 012030.56SoundMinorConfirmedMar 2, 2008mk, mkr4: [possible] Low punch and low kick Diagnostic/Switch Tests for both players result in sound but no graphic indication.-Misc Reporters-
 00202110.106u11SoundMinorConfirmedMar 2, 2008dbreed, rtype2: Samples play too slowly.Stefan Lindberg
 01451210.123u3GraphicsMinorResolvedMar 1, 2008bonzeadv and clones: On the "GAME OVER" screen, there is a 8 bytes wide black border.stephh
 0108810.123InterfaceTrivialClosedMar 1, 2008mario: Discrete volume also controls DAC volume.Tron1001
 0104610.113u2Original ReferenceMinorConfirmedFeb 29, 2008trvwz2, trvwzv, trvwzh: Reference images copied from auction.gregf