MAME - Change Log (Page 1 of 10 : 0.202GIT - 0.173)

MAME - 0.202GIT
- 06991: [Crash/Freeze] (model1.cpp) swa: crash with access violation after a while (AJR)
- 06258: [Graphics] (taitogn.cpp) usagi: Weird background color for score recap (smf)
- 07096: [Crash/Freeze] (micro3d.cpp) All sets in micro3d.cpp: Hang during the boot process (AJR)
- 07076: [Graphics] (psikyo.cpp) tengaij, tengai and maybe more: [possible] Bad glitch graphic on some stages (jkm900)
- 07091: [DIP/Input] (namcos2.cpp) sgunner2, sgunner2j: Player 1 and Player 2 Coin buttons missing (AJR)
- 05904: [Graphics] (sshangha.cpp) sshangha, sshanghaj: Sprite priority bug with the ingame message boxes (David Haywood)
- 07074: [Graphics] (skykid.cpp) drgnbstr: The title logo is not displayed correctly. (kunikuni)
- 07092: [DIP/Input] (targeth.cpp) targeth, targeth10, targetha: Player2 controls not working. Y axis broken, X axis inverted (AJR)
- 06020: [Color/Palette] (sshangha.cpp) sshangha, sshanghab, sshanghaj: Black sprites in some cutscenes (David Haywood)
- 07085: [Crash/Freeze] (mcr.cpp) Most machines in mcr.cpp, mcr3.cpp: [debug] Assertion Failed! Expression: m_target (cuavas)
- 07090: [Crash/Freeze] (astrocde.cpp) tenpindx: [debug] Assertion Failed! Expression: !fmt.format_at_end(it) (cuavas)
- 07089: [Crash/Freeze] (pacman.cpp) Assorted machines in aristmk4.cpp, bagman.cpp, gts3a.cpp, mac.cpp, pacman.cpp, others: [debug] Assertion Failed! Expression: fulltag[0] == ':' (cuavas)
- 06874: [Gameplay] (seattle.cpp) blitz: hangs on a black screen if the power on self test is enabled (tedgreen)
- 05059: [Documentation] Games with wrong year listed (-Misc Reporters-)
- 05881: [Documentation] (whitestar.cpp) rctycn and all clones: Description wrong (-Misc Reporters-)
MAME - 0.201
24 days ago
- 07069: [Cheat System] "On/Off" color is incorrect on "AutoFire Status" screen. (AJR)
- 07073: [DIP/Input] (neogeo.cpp) popbounc: start buttons don't work (AJR)
- 00867: [Sound] (seta.cpp) twineagl: The music chopped in MAME.
- 07068: [Sound] (exidy.cpp) targ, spectar: New Spectar samples (Robbbert)
- 07067: [Sound] (exidy.cpp) targ, spectar: Spectar explosion samples short and long are called incorrectly. (Robbbert)
- 07058: [Gameplay] (tx1.cpp) buggyboy, buggyboyjr: buggyboy artwork gearstick not working (Tafoid)
- 07059: [Sound] (tx1.cpp) All machines in tx1.cpp: Missing Engine Sounds (Osso)
- 06653: [Documentation] (tmnt.cpp) qgakumon: Gamename version mismatch
- 06192: [Documentation] (playch10.cpp) pc_rrngr: Incorrect year or manufacturer
MAME - 0.200
Jul 25, 2018
- 07027: [Sound] (vegas.cpp) warfa (and maybe clones): DCS2 OS Version Test Failed (tedgreen)
- 04621: [Timing] (ironhors.cpp) ironhors: 30fps framerate seems abnormal (Angelo Salese)
MAME - 0.199
Jun 27, 2018
- 06502: [Graphics] (powerins.cpp) powerins, powerinsj: background sprites issues (cuavas)
- 07032: [Graphics] (ddragon.cpp) ddragon, ddragon2 and all clones: Sprites are cut too early on the right edge of the screen (hap)
- 07020: [DIP/Input] (lwings.cpp) trojan and clones: Dipswitches incorrectly numbered and info on unused dips (Tafoid)
- 07010: [DIP/Input] (missile.cpp) missile and clones: Dip switch trackball size large/mini label reversed (Tafoid)
- 07017: [Sound] (galaxian.cpp) kingball, kingballj: King's voice is not played correctly (Osso)
- 07007: [Sound] (renegade.cpp) renegade, kuniokun: BGM stops playing after a while (AJR)
- 06988: [Crash/Freeze] (kinst.cpp) kinst: Hangs during Attract Mode, noticeable when a fight loads (Osso)
- 06992: [DIP/Input] (hornet.cpp) sscope and clones: Analog inputs do not function. (tedgreen)
- 06989: [Sound] (champbas.cpp) champbb2j: AY-3-8910 sound is completely missing (cuavas)
- 06984: [Graphics] (esd16.cpp) jumppop, jumppope: Missing graphics in first stage (AJR)
- 06983: [Sound] (mtouchxl.cpp) mtchxl6k (possibly others): All sounds play too fast (crazyc)
MAME - 0.198
May 30, 2018
- 06971: [Graphics] (1945kiii.cpp) 1945kiiio,1945kiiin,1945kiii: Enemy damage flashes missing (AJR)
- 06966: [DIP/Input] (missile.cpp) missile: dip switch "Trackball Size" label large/mini reversed and R8 dip switch graphic upside-down (Tafoid)
- 05484: [Crash/Freeze] (jpmsys5sw.cpp) Various jpmsys5sw.c sets: [debug] Assert in Debug (cuavas)
- 06962: [Crash/Freeze] (atlantis.cpp) All machines in atlantis.cpp: Fatal error: No screen specified for device ':zeus2', but multiple screens found when using terminal slot option (Osso)
- 04539: [Misc.] (stv.cpp) dnmtdeka, diehard: Illegal Sprite Mode - Contact MAMEDEV (Angelo Salese)
MAME - 0.197
Apr 25, 2018
- 05530: [Crash/Freeze] (model2.cpp) daytona: Test Mode crash on TGP test.
- 06148: [Crash/Freeze] (model2.cpp) All games in model2.cpp: Segmentation Fault
- 06886: [Graphics] (stv.cpp) vfkids: Corrupt background graphic (Angelo Salese)
- 06937: [DIP/Input] (galpanic.cpp) galspanic and clones: Second button not assigned (AJR)
- 06936: [Crash/Freeze] (zn.cpp) techromn and clones: Fatal error: memory_bank::set_entry called with out-of-range entry 255 (Robbbert)
- 06929: [Sound] (suprnova.cpp) All sets in suprnova.cpp: No Audio is present (Olivier Galibert)
- 06928: [Graphics] (mpu4vid.cpp) All sets in mpu4vid.cpp: Graphic corruption (regression) (crazyc)
- 06926: [Documentation] (galaxian.cpp) amidars: Values are incorrect for "Lives" dip switch. (Tafoid)
MAME - 0.196
Mar 28, 2018
- 06921: [Sound] (vigilant.cpp) All sets in vigilant.cpp: No sound (AJR)
- 00377: [Crash/Freeze] (asuka.cpp) bonzeadv: From the third level, if you die, the game hangs because the restart level is wrong. (David Haywood)
- 06908: [Speed] (iteagle.cpp) bbhcotw, bbh2sp: Game runs slow on certain levels despite being 100% in MAME (snow?) (tedgreen)
- 06917: [Sound] (artmagic.cpp) cheesech: New nvram will cause a blasted sound on Get Ready screen at the beginning of the game. (AJR)
- 06894: [Crash/Freeze] (taito_f3.cpp) ridingf, ringrage and clones: Exception after logo is displayed
- 00205: [Crash/Freeze] (asuka.cpp) bonzeadv: Go into the secret hole and die in the cave, you restart in a totally black area and you can't do anything. (David Haywood)
- 06900: [Graphics] (holeland.cpp) holeland, holeland2: Priority bug on the boss level (Angelo Salese)
- 06869: [Plugins] Lua Cheat Plugin: Some cheat commands are ignored using Lua cheat engine (crazyc)
- 06895: [Graphics] (rohga.cpp) Many sets in rohga.cpp: Graphic "strips" of corruption
MAME - 0.195
Feb 27, 2018
- 04987: [Flip Screen/Cocktail] (vaportra.cpp) All sets in vaportra.c: Sprites incorrectly "sliced" when Flip Screen ON (AJR)
- 04942: [Flip Screen/Cocktail] (madmotor.cpp) madmotor: Flip Screen shows "split" sprites (AJR)
- 06889: [Graphics] (darkseal.cpp) darkseal: Background missing in the first boss area and third stage.
- 06888: [Crash/Freeze] (segag80v.cpp) tacscan: Cannot play past second phase (AJR)
- 06872: [Documentation] (vegas.cpp) sf2049se: Wrong Year Listed (And Publisher?) (tedgreen)
- 06885: [Crash/Freeze] (qdrmfgp.cpp) qdrmfgp2: Hang on boot (Osso)
- 06884: [Crash/Freeze] (djmain.cpp) All sets in djmain.c: MAME exception (smf)
- 06688: [Graphics] (sandscrp.cpp) sandscrp and clones: Graphic priority issue in title screen animation
- 06867: [Misc.] (namcos12.cpp) technodr: Game refuses to boot if printer is ON (Osso)
- 06446: [Graphics] (shanghai.cpp) kothello: Display cut off at right (AJR)
- 06866: [Interface] (midxunit.cpp) revx: No crosshairs (Osso)
- 06870: [Sound] (mario.cpp) mario and clones: Missing music/sound effects (AJR)
- 03563: [Graphics] (namcos11.cpp) souledge: Li Long stage background problem. (smf)
MAME - 0.194
Jan 31, 2018
- 06857: [Cheat System] (btoads.cpp) 34010 & 34020: Cheats not working in btoads and other games. (Olivier Galibert)
- 06806: [Graphics] Bitmap overlays don't display with bgfx video output (Ryan Holtz)
- 02076: [Graphics] (playch10.cpp) playch10 ALL using single BIOS: Playchoice-10 driver needs LEDs added for "Single BIOS" (cuavas)
- 06813: [Misc.] Memory leak in options (AJR)
- 03790: [Crash/Freeze] (ms32.cpp) gratia, gratiaa: unhandled priority type f8 (Angelo Salese)
- 05632: [Crash/Freeze] (nwk-tr.c) racingj2, racingj2j: [debug] Crash shortly after OK
- 06791: [Graphics] (splash.cpp) splash and clones: Wrong sprite priority on bonus items (AJR)
- 06825: [Sound] (gng.cpp) diamond: Missing Level Start Music (AJR)
- 06816: [Interface] AddressSanitizer: alloc-dealloc-mismatch when closing dipswitch menu (Firewave)
- 06817: [Misc.] (naomi.cpp) mushi2k4: runtime error: index out of bounds (MetalliC)
- 06623: [Interface] Full Screen Brightness/Contrast/Gamma settings not working anymore (smf)
- 06799: [Crash/Freeze] (dynax.cpp) hjingi: Emulation hang (AJR)
- 06810: [Misc.] Memory leak in m6502 CPU cores (AJR)
- 06811: [Misc.] Memory leak in m6809 CPU core (AJR)
- 06548: [Crash/Freeze] (namcos21.cpp) winrun, winrun91, winrungp: [debug] Assert when starting emulation (cuavas)
- 06804: [Crash/Freeze] (midyunit.cpp) strkforc: Black screen after rom check
MAME - 0.193
Dec 27, 2017
- 06780: [Sound] (midtunit.cpp) Possible Volume balance Issue with Williams Adpcm Soundboard (hap)
- 06683: [Graphics] (surpratk.cpp) suratk: Visible area is too small (Robbbert)
- 06784: [Sound] (bagman.cpp) bagman, sbagman: bagman dying sound plays repetitively when game starts (AJR)
- 06638: [Crash/Freeze] Exception when using -debug
MAME - 0.192
Nov 29, 2017
- 03719: [Graphics] (meritm.cpp) megat5a, magat5, megat5nj, mega6, megat3a, megat3, megat3ca, megat3nj, megat3te, megat4a, megat4, megat4te, megat4sn, megat4st: "Run21" game is missing graphics for black-suited cards. (AJR)
- 00525: [Speed] (metro.cpp) bangball: When you finish a level, sometimes the game runs like slow-motion. (Angelo Salese)
- 06766: [Sound] (spacefb.cpp) spacefb and clones: DAC sounds not working 100% (Tafoid)
- 06518: [Graphics] (metro.cpp) blzntrnd: Sprite layer disappears entirely after completing single player game (Angelo Salese)
- 06759: [DIP/Input] (seta.cpp) calibr50: Speed difference when rotating player (AJR)
- 06694: [Sound] (midtunit.cpp) mk: Missing music (hap)
- 06742: [Graphics] (pacland.cpp) pacland and clones: Sprite priority problem in invincible state. (hap)
- 06749: [Graphics] (toaplan1.cpp) outzonecv: screen is misaligned 16 pixels to the left (hap)
- 06527: [Sound] (taitosj.cpp) elevator: Elevator Action sound (hap)
- 04651: [Misc.] (gei.cpp) geimulti: geimulti - 13 game roms are loaded, only nine are listed in-game and playable (Osso)
- 03804: [Color/Palette] (ssozumo.cpp) ssozumo: Wrong colors in the title screen. (Angelo Salese)
- 03805: [Color/Palette] (lasso.cpp) wwjgtin, photof: Wrong colors (Angelo Salese)
- 06193: [Speed] (shanghai.cpp) shanghai, shangha2 and clones: When playing, the gameplay and sound are very fast. (Angelo Salese)
- 05761: [Crash/Freeze] (dwarfd.cpp) All sets in dwarfd.c: [debug] Assert shortly after start (AJR)
- 06745: [Crash/Freeze] (marinedt.cpp) marinedt: MAME crash when starting game (Angelo Salese)
- 04366: [DIP/Input] (saturn.cpp) shanhigw: The game starts with 2 credits inserted (Angelo Salese)
- 02084: [DIP/Input] (saturn.cpp) sokyugrt: Emulation starts with 1 or more credit inserted (Angelo Salese)
MAME - 0.191
Oct 25, 2017
- 06637: [Interface] Internal UI does not save entire configuration (AJR)
- 06724: [Gameplay] (vegas.cpp) gauntleg, gauntdl: Various Effects Cause More Damage than they probably should (64-bit Only) (tedgreen)
- 06713: [Misc.] (dbz.cpp) dbz, dbza, dbz2: Correct names for this 3 games (Fortuna)
- 06487: [Documentation] tonton, ppj, big10: Documentation found on Success website (D Go Go Fan)
- 06719: [Core] (coco12.cpp) coco12, coco3, other 6809?: SBCB instruction returns the wrong result (hap)
- 06720: [Interface] Prescale option allows invalid values (Tafoid)
- 06154: [DIP/Input] Games with a rotary positional joystick: Some positions are skipped (Angelo Salese)
- 06711: [Interface] UI: If you exit with the Exit option, the last used game is not saved (cuavas)
- 00759: [Misc.] (mystwarr.cpp) mtlchamp and clones: There is a problem with the nvram in the RAM / ROM check after you change some settings in service mode. (MetalliC)
- 06691: [Graphics] tokio and clones: Tokio - graphic glitches on the right side of the screen (Lord Nightmare)
- 06697: [Crash/Freeze] (stv.cpp) grdforce: Hangs after insert coin (Angelo Salese)
- 06656: [Interface] Configuring Machine level "Video Option" causes CRASH (Nathan Woods)
- 06690: [Color/Palette] (bottom9.cpp) bottom9n: Sprites have incorrect colors (Angelo Salese)
MAME - 0.190
Sep 27, 2017
- 04280: [DIP/Input] (megaplay.cpp) mp_shnb3 (possibly whole driver): INP playback fails after a short time (Angelo Salese)
- 04209: [Misc.] (kaneko16.cpp) brapboys, bloodwar: Playback lose sync (Angelo Salese)
- 03967: [Misc.] (kaneko16.cpp) shogwarr; shogwarru; fjbuster (untested): Game cannot be replayed from .inp file (Angelo Salese)
- 06682: [Sound] (cinemat.cpp) qb3: Missing AY-3-8910 sound (AJR)
- 06680: [Sound] (namcos2.cpp) metlhawk: Missing sound (Angelo Salese)
- 06673: [DIP/Input] (subsino.cpp) stbsub: Missing dip-switch info. (D Go Go Fan)
- 00490: [Sound] (homedata.cpp) hourouki: It is missing voices of "Reach", "Ron" etc. (smf)
- 06658: [Plugins] (mappy.cpp) mappy, mappyj: When using cheats driven by <parameter, left arrow doesn't change displayed value (crazyc)
- 06672: [Sound] (starwars.cpp) starwars: Missing/malfunctioning sound (AJR)
MAME - 0.189
Aug 30, 2017
- 04049: [Graphics] (toaplan2.cpp) ghox: There's a small bit of garbage on the ending screen.
- 04024: [Graphics] (toaplan2.cpp) ghox: Missing background for hi-score screen
- 01005: [Sound] (shangkid.cpp) shangkid: In the later levels, sound starts to get really screwy, (AJR)
- 06657: [Interface] (c64.cpp) c64: Selecting a slot to fill for "EXP" causes Fatal Error (Nathan Woods)
- 06659: [Documentation] (model3.cpp) swtrilgy, swtrilgya: " Arcade " is necessary in the title of this game
- 04872: [Graphics] (labyrunr.cpp) tricktrp: Graphic priority issue (Angelo Salese)
- 06649: [Interface] ng_cthd_prot: Wrong name (Neo Goe instead of Neo Geo). (Robbbert)
- 06645: [Sound] (ninjakd2.cpp) ninjakd2, ninjakd2c, jt104, rdaction: Missing sound (AJR)
- 06644: [Gameplay] (segae.cpp) tetrisse: Unable to play 2 Player mode (David Haywood)
- 05608: [DIP/Input] (royalmah.cpp) mjifb, mjifb2, mjifb3: DIP Settings
- 05277: [Documentation] (cps1.cpp) sf2accp2: Installation instructions and DIP settings for SF2CE (Accelerator Pt.II) hack
- 05788: [DIP/Input] (dbz.cpp) dbz: English language is not displayed
- 05945: [DIP/Input] (pacman.cpp) pengojpm, pengopac: Info about dip switches
- 06259: [Graphics] (combatsc.cpp) combatsc, combascj, combasct, bootcamp, bootcampa: Wrong priority in the drill instructor screen (Angelo Salese)
- 00975: [DIP/Input] (seattle.cpp) calspeed: Even if you choose manual gear your car has automatic gear. (tedgreen)
- 00470: [DIP/Input] (seattle.cpp) hyprdriv: Despite of successful calibration the brake button doesn't function. (tedgreen)
- 01991: [Crash/Freeze] (vegas.cpp) gauntleg: Game randomly freezes (tedgreen)
- 06636: [Graphics] (seattle.cpp) calspeed: Triangles flicker in calspeed (tedgreen)
MAME - 0.188
Jul 26, 2017
- 04355: [Interface] -romident performance has greatly decreased
- 06631: [Sound] (vgmplay.cpp) vgmplay: Attempting to play a .vgm/.vgz file containing 2 X POKEY does not play back correctly. (AJR)
- 06261: [Sound] (polepos.cpp) polepos2: Crowd Cheering sounds are messed up at the chequered flag (goal). (Robbbert)
- 06370: [Save/Restore] (vegas.cpp) sf2049se, sf2049te: Crashes on reload (-str 8) in a staggered -str 20 run (tedgreen)
- 06627: [Sound] (segas32.cpp) kokoroj2: Missing voice in game (Phil Bennett)
- 06620: [Crash/Freeze] (itech8.cpp) ninclown: During final boss Twisto the game can potentially crash (Phil Bennett)
- 06592: [DIP/Input] (nbmj8891.cpp) chinmoku: DSW B should not exist. (Robbbert)
- 05900: [Sound] (ddenlovr.cpp) funkyfig, funkyfiga: Missing music and partial sound FX (Osso)
- 06613: [Crash/Freeze] (rohga.cpp) schmeisr: Exception on exit (David Haywood)
- 00320: [Misc.] (snk6502.cpp) fantasy: In Fantasy (World), when you have lost all of your lives, a message comes on the screen in German. (Angelo Salese)
- 06588: [Interface] Regression loading softlist items from the command line with changed slot options (Nathan Woods)
- 06581: [Interface] Various problems with software loading/unloading: Various problems with software loading (Nathan Woods)
MAME - 0.187
Jun 28, 2017
- 06599: [Sound] (zaxxon.cpp) ixion, razmataz: Missing sound (AJR)
- 06596: [DIP/Input] (exidy440.cpp) All sets in exidy440.cpp: Mouse trigger doesn't work correctly (Osso)
- 03041: [Graphics] (starshp1.cpp) starshp1, starshpp: Speed and graphics information from the real machine. (palazzol)
- 03585: [Gameplay] (norautp.cpp) norautp, norautjp: Readout Switch (AJR)
- 06617: [Graphics] (nbmj9195.cpp) imekura: Graphic corruption in many places (Osso)
- 06479: [Sound] (kchamp.cpp) kchampvs, kchampvs2, karatevs: ADPCM samples are distorted (AJR)
- 06614: [Sound] (arkanoid.cpp) arkanoid and clones, arkatour: Sound pitch is too high by 100% (Lord Nightmare)
MAME - 0.186
May 31, 2017
- 00599: [DIP/Input] (m72.cpp) poundfor: You can't move the arrows on the menu screens to choose the other boxer or game. (AJR)
- 06471: [Graphics] (m14.cpp) ptrmj: Invisible ball and paddle (Angelo Salese)
- 04762: [DIP/Input] (xmen.cpp) xmen and clones: Service menu's "Sound Volume" setting does not affect sound volume (Olivier Galibert)
- 06538: [Crash/Freeze] Many NETLIST involved drivers: [debug] Exception/Assert when starting emulation (couriersud)
- 06589: [Graphics] (namcos1.cpp) puzlclub: Title Screen corruption (Osso)
- 06575: [Debugger] DEBUGGER: MAME crashes when given the 'symlist' command in the debugger. (Nathan Woods)
- 06587: [Sound] (model1.cpp) vf: Loss of Sound (AJR)
- 06103: [Documentation] (taitopjc.cpp) optiger: The correct description is "Operation Tiger (Ver 2.14 O) "
- 06542: [Crash/Freeze] (toratora.cpp) All set in toratora.cpp: [debug] Assert when starting emulation (Robbbert)
- 06541: [Crash/Freeze] (laserbat.cpp) laserbat, lazarian: [debug] Assert when starting emulation (Robbbert)
- 06540: [Crash/Freeze] (hh_tms1k.cpp) bshipb: [debug] Assert when starting emulation (Robbbert)
MAME - 0.185
Apr 29, 2017
- 03901: [Color/Palette] (decocass.cpp) castfant: Missiles color are wrong (AJR)
- 03619: [Color/Palette] (vicdual.cpp) nsub: Missing background blue color fade effect (SailorSat)
- 06516: [DIP/Input] (coolpool.cpp) 9ballsht and clones, coolpool and clones: Can't coin up (Olivier Galibert)
- 06402: [Interface] UI:: Switch Item Ordering corrupts software list (Nathan Woods)
- 06532: [Save/Restore] (alpha68k.cpp) skysoldr skyadvnt timesold: No Sound (Osso)
- 06526: [DIP/Input] (nbmj8891.cpp) club90s: dsw b should not exist (system11)
MAME - 0.184
Mar 29, 2017
- 06347: [Interface] LISTXML:: sampleof entries show up on devices which do not have samples
- 04454: [Crash/Freeze] (saturn.cpp) seabass: Black Screen after patents screen (Angelo Salese)
- 06492: [Crash/Freeze] (model3.cpp) scud: Crash running scud with -bench 90, regression. (Phil Bennett)
- 06512: [Graphics] (seattle.cpp) hyprdriv: Occasionally, when the race starting, the 3D graphic objects start to glitch and disappear, game become unplayable (R. Belmont)
- 06464: [Interface] Every system with softlists using the "requirement" sharedfeat: Software list items with the "requirement" sharedfeat don't work (Nathan Woods)
MAME - 0.183
Feb 22, 2017
- 06499: [Gameplay] (xain.cpp) xsleena and clones: Some enemies in the second stage has disappeared (cuavas)
- 06470: [DIP/Input] (qix.cpp) qix: Unable to map service buttons with ctrlr.cfg
- 05559: [DIP/Input] (nbmj9195.cpp) jituroku: Resolved DIP settings, on Mame most are Undefined
- 05577: [DIP/Input] (nbmj9195.cpp) mjanbari: DIP Settings resolved
- 06500: [Interface] DAT files: Unable to use multiple paths (crazyc)
- 06503: [DIP/Input] (galaxian.cpp) galaxianmo: Bonus Life dip switch information is incorrect
- 05599: [DIP/Input] (srmp2.cpp) rmgoldyh: DIP Settings
- 06477: [Cheat System] All systems: MAME should ignore problematic cheats (or at least exit gracefully) (cuavas)
- 06485: [Documentation] (peyper.cpp) ator: The year of publication is 1985. (AJR)
MAME - 0.182
Jan 25, 2017
- 06460: [Sound] (stlforce.cpp) stlforce: OKI6295 speed is too slow (system11)
- 06468: [DIP/Input] (gladiatr.cpp) gladiatr ogonsiro gcastle: Coinage DIP switches have no effect in sets using MCU simulation
- 06461: [DIP/Input] (pacman.cpp) eeekk: 2P Start Button map is missing (Tafoid)
- 05313: [DIP/Input] (namcos21.cpp) winrun, winrun91, winrungp,driveyes: Misplaced Controls (Angelo Salese)
- 06422: [Graphics] (rohga.cpp) wolffang: (Japanese Wolf Fang Only) Text at attract mode is cropped (David Haywood)
- 04907: [Flip Screen/Cocktail] (combatsc.cpp) combatsc, combatscj, combatsct, bootcamp: Score line is not flipped with screen (Angelo Salese)
- 05392: [Documentation] (royalmah.cpp) janputer: info about "New Double Bet Mahjong" (Angelo Salese)
MAME - 0.181
Dec 28, 2016
- 02855: [DIP/Input] (hanaawas.cpp) hanaawas: Credits dip switch does not work (Angelo Salese)
- 00101: [Misc.] (kaneko16.cpp) berlwallt, berlwallk: an error message "Copy Board" pops up. (Angelo Salese)
- 04922: [Flip Screen/Cocktail] (finalizr.cpp) All sets in finalizr.c: Ships and scores should both be on top when screen is Flipped (Robbbert)
- 06440: [Gameplay] (segag80r.cpp) Most/all sets in segag80r.cpp: game resets itself during play (smf)
- 04921: [Flip Screen/Cocktail] (fcrash.cpp) fcrash: Game sprites not flipped when Flip Screen is ON (Robbbert)
- 04796: [Flip Screen/Cocktail] (m58.cpp) 10yard and clones: Flip Screen/Cocktail Mode offset (Robbbert)
- 06452: [Flip Screen/Cocktail] (phoenix.cpp) phoenix: Cocktail Mode displays incorrectly (Robbbert)
- 06451: [DIP/Input] (ccastles.cpp) All sets in ccastles.cpp: Map Button 2 to start a 2-player game in upright mode. (Tafoid)
- 06450: [Color/Palette] (astinvad.cpp) spcking2: Incorrect colors at certain areas of the screen. (Robbbert)
- 06449: [Color/Palette] (8080bw.cpp) sicv, sicv1, invadpt2, invadpt2br, moonbase, moonbasea: In a 2-player game, colors don't change at certain areas of the screen for each player's turn. (Robbbert)
- 06389: [Interface] Internal UI: Game selection jump (bradhugh)
MAME - 0.180
Nov 30, 2016
- 06118: [DIP/Input] (zn.cpp) taitofx1, vspsx: "Unknown" dipswitches 3 and 4 on PlayStation-based arcade hardware (smf)
- 06407: [Compiling] (cps2.cpp) BUILD: Compiling a tinybuild with cps2 driver included crashes (smf)
- 06436: [DIP/Input] (tecmo.cpp) gemini, geminib: Input issues (Tafoid)
- 06432: [Graphics] Creating a game specific INI disables HLSL filters (Jezze)
- 04933: [Flip Screen/Cocktail] (gaiden.cpp) gaiden and clones: Very slight offset down on flip screen (Osso)
- 06427: [Documentation] (atarisy1.cpp) peterpak: A dash too much in the game description.
- 03646: [Graphics] (segas16b.cpp) altbeastj, altbeast6 : Missing graphics in the crystal ball. (David Haywood)
- 06413: [Interface] CONSOLE: Does nothing but allow "EXIT" (crazyc)
- 05928: [Crash/Freeze] (zn.cpp) nbajamex: game crashes / nvram gets corrupted (Phil Bennett)
- 06418: [Flip Screen/Cocktail] (8080bw.cpp) Color sets in 8080bw: No picture for second player in cocktail mode. (Robbbert)
- 06417: [Crash/Freeze] MAME crashed with UI and HLSL (Jezze)
- 06411: [Flip Screen/Cocktail] (equites.cpp) splndrbt and clones, hvoltage: Cocktail mode video isn't working correctly (Osso)
MAME - 0.179
Oct 26, 2016
- 01205: [Sound] (cischeat.cpp) f1gpstr2: There is no music in attract mode. (Angelo Salese)
- 06409: [Gameplay] (nightgal.cpp) ngtbunny: Night Bunny stalls when winning a hand. (Angelo Salese)
- 03045: [Interface] Cannot create INI for individual game when the game and the driver share the same name (Robbbert)
- 06404: [Graphics] (namcona1.cpp) emeralda: Visible area too small (Angelo Salese)
- 06391: [Crash/Freeze] (bnstars.cpp) bnstars1: Emulator hang & crash (Osso)
- 06110: [Documentation] (nbmj8688.cpp) kaguya2f: wrong year is listed (system11)
MAME - 0.178
Sep 28, 2016
- 05652: [DIP/Input] (stv.cpp) vmahjong: Game doesn't start after insert coin (system11)
- 06383: [Interface] Internal UI: exporting game list doesn't work for Favorites filter (dankan1890)
- 06374: [Crash/Freeze] (aristmk5.cpp) adonis: Changing System Configuration to anything but game_prg causes a crash
- 01890: [Flip Screen/Cocktail] (rohga.cpp) schmeisr: Flip screen DIP switch doesn't work. (Angelo Salese)
- 01170: [Sound] (taitosj.cpp) piratpet, junglek, jungleh: First time you load the game, no attract mode sound. (Angelo Salese)
- 06138: [Crash/Freeze] (zn.cpp) jdredd: Game doesn't start (smf)
- 00952: [Graphics] (tmnt.cpp) ssriders and clones: Characters judder when walking diagonally (possibly priority related). (Angelo Salese)
- 02446: [Known Issues/To-Do's] (lethal.cpp) lethalenj: Japanese version-specific known issues. (Angelo Salese)
- 06371: [Save/Restore] (8080bw.cpp) schasercv: Crashes on reload (-str 8) in a staggered -str 20 run (Osso)
- 00792: [DIP/Input] (segas24.cpp) dcclub: Shot power is uncontrollable. (Angelo Salese)
- 00435: [Gameplay] (hanaawas.cpp) hanaawas: Dealt cards are not random.
- 00343: [Misc.] (seta.cpp) pairlove: Service mode black out. (Angelo Salese)
- 00611: [DIP/Input] (taito_b.cpp) silentd: DIP switch problems. (Angelo Salese)
- 00963: [Gameplay] (rollrace.cpp) rollrace, fightrol: When you insert your initials, the scrolling bar of initials does not work properly. (Angelo Salese)
- 01044: [Sound] (metro.cpp) gakusai, gakusai2: All music played has the drum machine playing VERY loudly. (Angelo Salese)
- 02555: [DIP/Input] (jackal.cpp) jackal: Coin counters don't work correctly. (Angelo Salese)
- 06375: [Original Reference] (naomi.cpp) salmankt: Name is incorrect (MetalliC)
- 06368: [DIP/Input] (shangkid.cpp) shangkid, hiryuken: Buttons 1 and 2 are switched (Angelo Salese)
- 02349: [DIP/Input] (mexico86.cpp) kikikai: The coinage dip switch settings is not supported. (Angelo Salese)
- 00399: [Graphics] (combatsc.cpp) combatsc: In 0.119, there are two rows of garbage blocks at the top of the screen in the 2nd firing range stage. (Angelo Salese)
- 06364: [Crash/Freeze] (naomi.cpp) Assorted sets in naomi.c: Crash before OK (MetalliC)
- 06366: [Crash/Freeze] (maygay1b.cpp) All sets in maygay1b.hxx: Fatal Error when starting (Olivier Galibert)
MAME - 0.177
Aug 31, 2016
- 06042: [DIP/Input] (namcos12.cpp) golgo13, g13knd: Gun aiming is broken
- 03488: [Sound] (namconb1.cpp) nebulray, gslgr94u, vshoot: Music speed is fast.
- 01455: [DIP/Input] (segas18.cpp) lghost, lghostu: Problem with crosshair
- 06356: [Graphics] (ajax.cpp) ajax and clones: Visible area is too small (Duke)
- 06269: [Debugger] DEBUGGER: Unable to use any valid cheats while using debug (Ryan Holtz)
- 00550: [Graphics] (atarisy2.cpp) apb: There is a graphics problem with your police car at the point you drive away from your starting square. (crazyc)
- 06352: [Crash/Freeze] (cps1.cpp) mbombrd, mbombrdj: Crash in demonstration mode (Osso)
- 06349: [Gameplay] brapboys: MAME crashed when exiting game (Olivier Galibert)
- 06185: [DIP/Input] LIGHTGUNS: Aimtrak Dual Lightguns no longer properly detect
- 06343: [DIP/Input] (taito_l.cpp) plottingu: Coinage dipswitches are labeled incorrectly. (Tafoid)
- 05584: [Gameplay] (konamigx.cpp) rungun2, slamdnk2: during run mame produces several messages about unknown protection command (Tafoid)
- 06335: [Interface] UI: Input (general) selection menus do not display correctly or at all (cuavas)
- 06332: [Graphics] (galaga.cpp) digdug and clones: Graphics from Tilemap 0 are missing (Osso)
MAME - 0.176
Jul 27, 2016
- 05955: [DIP/Input] (hnayayoi.cpp) untoucha: Untouchable Dip-Switch info
- 05566: [DIP/Input] (hnayayoi.cpp) untoucha: DIP settings resolved.
- 05558: [DIP/Input] (homedata.cpp) lemnangl: DIP Settings resolved, on Mame most are unknown (system11)
- 05546: [DIP/Input] (fromance.cpp) mfunclub: Resolved most of DIP settings and I wanted to share. (system11)
- 06324: [Crash/Freeze] (funkball.cpp) funkball: Fatal Error at Start (Osso)
- 06323: [Debugger] (psikyosh.cpp) gunbird2, s1945iii: Crash when attempting to use -cheat (AJR)
- 06288: [Interface] UI:: Selecting "Category" after listing "Favorites" causes exception (cuavas)
- 06291: [Interface] (carpolo.cpp) carpolo: Unable to view recorded video made with -video bgfx/-window (Jezze)
- 06286: [Misc.] (segaorun.cpp) shangon: Captured AVI video from this game shows only sound, no image (Angelo Salese)
- 06263: [Interface] UI: Choosing any filter which has no data makes the UI unrecoverable (dankan1890)
- 06280: [Interface] PLUGINS: The plugin.ini file is created in the current folder when it should be created in the "ini" path. (crazyc)
- 06279: [Interface] PLUGINS: pluginspath does not resolve $HOME (crazyc)
- 06285: [Gameplay] (vendetta.cpp) esckids, esckidsj: Slowdowns in gameplay (Osso)
- 06284: [Interface] Watchdog dialog is not able to be captured (cuavas)
- 06246: [Graphics] (legionna.cpp) cupsocsb, cupsocsb2: Black screen (Angelo Salese)
- 06268: [Crash/Freeze] MAME can crash when switching languages (cuavas)
- 06266: [DIP/Input] (seta.cpp) metafox: Bonus_Life DIPSETTING values and labels are incorrect (Tafoid)
- 06262: [Crash/Freeze] All sets using SHARC drc: Crash when running DRC (Linux only?)
MAME - 0.175
Jun 29, 2016
- 05980: [Crash/Freeze] (midzeus.cpp) thegrid: MAME crashes with "FATALERROR: Extreme count" after the initial system test.
- 06253: [Save/Restore] (neodriv.hxx) mslug: broken save states (Fabio Priuli)
- 06244: [Speed] (namconb1.cpp) machbrkr, outfxies: Degraded performance speed (Osso)
- 06241: [Crash/Freeze] Most sets in neodriv.hxx: cheats enabled cause MAME to crash (cuavas)
- 06235: [Graphics] (pacman.cpp) pacman: X and Y flip bits are ignored when sprite is rendered at top of screen due to vertical wrapping (Robbbert)
- 06234: [DIP/Input] (nbmj9195.cpp) mscoutm, imekura, mjegolf: Incorrect inputs in some mahjong games (Tourniquet)
- 03321: [DIP/Input] (mario.cpp) mario: Dip switch titles for bonus life don't match gameplay
- 06225: [Crash/Freeze] (midtunit.cpp) mk, mk2: Game doesn't start - crash while loading (cuavas)
- 06196: [Interface] Window mode, can't set window size anymore (bradhugh)
- 06222: [Graphics] Artwork + HLSL + Vector Game = Cropped Screen and Wrong Screen Position (Jezze)
- 06195: [Crash/Freeze] -video BGFX is crashing after selecting 'Select New Machine' and launching another machine
- 06223: [Crash/Freeze] (ataxx.cpp) All sets in ataxx.cpp: Fatal error: Missing some required objects, unable to proceed (Tafoid)
- 06221: [Interface] PLUGINS: pluginspath option not fully recognized (crazyc)
MAME - 0.174
May 25, 2016
- 04973: [Graphics] (decocass.cpp) cskater: Your shadow is off-center at times. (AJR)
- 06151: [DIP/Input] MAME fails to accept input from XBCD-supported joysticks with DirectInput 8 (Quench)
- 06217: [Debugger] Windows debugger crashes on Win10 64-bit (Tourniquet)
- 03753: [Crash/Freeze] (psikyosh.cpp) daraku: [debug] Assert in debug build (Tourniquet)
- 06209: [Core] Window is always on top after ALT+ENTER from Full Screen in Direct3D (Jezze)
- 06218: [Sound] (holeland.cpp) holeland: Missing speech synthesis chip (system11)
- 06190: [Color/Palette] (iteagle.cpp) Most sets in iteagle.c: Palette changes when using machines with MIPS DRC (crazyc)
- 05932: [Interface] Joysticks Using PPJOY Driver Do not work anymore (Quench)
- 01617: [Graphics] (segag80v.cpp) elim2, zektor: Missing left graphics line from the boarder. (Olivier Galibert)
- 06169: [DIP/Input] (ninjaw.cpp) ninjawu: Credit count is wrong on coin slot 2 (Osso)
- 05871: [Crash/Freeze] (pacman.cpp) puckman: Double-free starting up puckman when using -mt (Robbbert)
- 05831: [Crash/Freeze] all: mame hangs when command bench is higher than 299 (Robbbert)
- 06206: [Crash/Freeze] (astrafr.cpp) Most sets in astrafr.c: Crash/Exception at Initialization (Robbbert)
- 04935: [Flip Screen/Cocktail] (jailbrek.cpp) jailbrek and clones: Offset right 1/2 Screen when Flip Screen is on (Osso)
- 04920: [Flip Screen/Cocktail] (esd16.cpp) multchmp, multchmpk: Flip Screen contents need proper mirroring (Osso)
- 04912: [Flip Screen/Cocktail] (dblewing.cpp) dblewing: Flip Screen offset down + "Split" sprites (Osso)
- 06188: [Documentation] (1942.cpp) 1942h: Year should be 1991 (Tafoid)
MAME - 0.173
Apr 27, 2016
- 06181: [Documentation] (vicdual.cpp) tranqgun: The correct description is "Tranquillizer Gun" (M.A.S.H.)
- 06178: [Crash/Freeze] (toypop.cpp) liblrabl: Reset during second loop of attract mode. (Angelo Salese)
- 04965: [Interface] Games with no screen produce no "final.png" with -STR (Osso)
- 04919: [Flip Screen/Cocktail] (dynduke.cpp) All sets in dynduke.c: Most of background missing on Flip Screen (Osso)
- 06170: [Compiling] OpenMP: OpenMP-enabled builds of MAME 0.172 fail to compile
- 05897: [Misc.] (hornet.cpp) gradius4: "MASK ROM CHECK" in service mode fails
- 06176: [Crash/Freeze] (ksys573.cpp) All sets in ksys573.c using CD: Unable to boot (crazyc)
- 06019: [Interface] Wrong default bios outputted with -listxml command. (dankan1890)
- 06174: [DIP/Input] (twincobr.cpp) fshark, skyshark, hishouza, tp84, tp84a, tp84b: Dipswitch info
- 01792: [DIP/Input] (subsino2.cpp) bishjan: Keyboard mode does not work (Luca Elia)