MAME - Change Log (Page 1 of 12 : 0.256GIT - 0.227)

MAME - 0.256GIT
- 08650: [Crash/Freeze] (sharp/x68k.cpp) x68000: Configuring less than 4 floppy drives crashes MAME (c072c4c) (AJR)
MAME - 0.255
3 days ago
- 07184: [Sound] (konami/konamigv.cpp) nagano98, naganoj, hyperath, powyak96, lacrazyc, susume, possibly all konamigv.cpp: No redbook BGMs (Angelo Salese)
- 04567: [Sound] (taito/flstory.cpp) flstory: MSM5232 tone duration is longer in MAME. (ebe7cb8) (Olivier Galibert)
- 08644: [Gameplay] (nintendo/gb.cpp) gbcolor [konamic2,konamic4]: Freeze on startup (6a27515) (cuavas)
- 08088: [Crash/Freeze] (sega/naomi.cpp) demofist: Hardlocks MAME emulation when coined up with -drc (2a5f202) (Angelo Salese)
- 08629: [DIP/Input] (taito/taito_z.cpp) spacegun: Game stutters to about 1 frame per 10 secs. (a5416ca) (hap)
- 08620: [Crash/Freeze] UI: Mame crashes after inserting a romfile via File Manager, and then select View External DAT View (2c0c125) (cuavas)
- 08625: [Interface] UI: Not possible to start sarpc from the UI (abd47e6) (cuavas)
- 08630: [DIP/Input] (galaxian/galaxian.cpp) jumpbug: Dip is backwards. (cc64f0c) (johnmcallister)
- 08631: [DIP/Input] (taito/ssrj.cpp) alpine set 1 only: Dip is backwards. (cc64f0c) (johnmcallister)
- 05495: [Sound] (misc/micro3d.cpp) All sets in micro3d.c: Missing music/audio in game (743ac09) (pmackinlay)
- 08628: [Sound] (konami/twin16.cpp) vulcan and gradius2: Different voice when start the game (8dbba0b) (AJR)
- 00516: [Graphics] (atari/maxaflex.cpp) All sets in maxaflex.c: The digits don't display correctly. (da23718) (hap)
- 08612: [Interface] (sega/megatech.cpp) megatech: Info monitor in the wrong place (0dd7606) (hap)
- 08614: [Crash/Freeze] (seta/seta.cpp) extdwnhl: Extreme Downhill freezes at end-credits sequence (b49f26e) (Angelo Salese)
- 08613: [DIP/Input] (cinematronics/jack.cpp) tripool, tripoola: Tripool DIPS and missing control inputs. (6124fa2) (hap)
- 08609: [Crash/Freeze] (dynax/royalmah.cpp) mjsenka: Game randomly exits in an unstable manner (9603e35) (hap)
MAME - 0.254
Apr 26, 2023
- 07892: [Gameplay] (namco/galaga.cpp) sxeviousj: Inserting coin automatically start 2 player game with issues (c0b57d3) (hackbar)
- 08327: [Sound] (namco/galaga.cpp) bosco: Explosion sound of enemy bases breaks after DIP switch change (c0b57d3) (hackbar)
- 08593: [Graphics] (taito/taito_f3.cpp) landmakr and clones: ending slide has wrong vertical offset (e04cb56) (ywy)
- 08602: [Graphics] (konami/ultraman.cpp) ultraman: Sprites shows shadow only (90d07c7) (Osso)
- 08601: [Crash/Freeze] (tangerine/oric.cpp) oric1 [zorgons]: Game crash (48477df) (Olivier Galibert)
- 06797: [Core] (trs/coco3.cpp) MC6809 incorrectly handling opcode 0x104F (5dc861b) (tlindner)
- 07261: [Crash/Freeze] (nec/pce.cpp) tg16 : [addfam] Freeze just after games starts (e10e36f) (Angelo Salese)
- 07727: [Graphics] (nec/pce.cpp) pce [ppersia]: Misplaced pixel line (5949574) (Angelo Salese)
- 07384: [Gameplay] (nec/pce.cpp) pce [xwiber]: Chapter 02 boss never shows up (5949574) (Angelo Salese)
- 08585: [Gameplay] (nec/pce.cpp) pce [tblade]: Locks up after 3rd Person City section (5949574) (Angelo Salese)
- 07146: [Crash/Freeze] (atari/atarigt.cpp) tmek20: Emulator hard locks after some time on title screen (Angelo Salese)
- 08511: [Core] (trs/trs80.cpp) trs80l2: SuperUtility 3 boot fails because of false sync (6ea69b0) (tlindner)
MAME - 0.253
Mar 30, 2023
- 02819: [Graphics] (taito/taito_f3.cpp) pbobble4 and clones: Victory screen not shown at end of match (440e546) (ywy)
- 00950: [Graphics] (taito/taito_f3.cpp) landmakr: Winning message is missing. (440e546) (ywy)
- 08590: [Sound] (heathkit/h19.cpp) h19: non-stop beep (863d034) (cuavas)
- 01014: [Graphics] (taito/taito_f3.cpp) quizhuhu: The question text is not displayed. (440e546) (ywy)
- 08349: [Graphics] (neogeo/neogeo.cpp) turfmast: Related to issue 03972, horizontal shaking lines for the Japan course (74971c2) (Olivier Galibert)
- 03954: [Graphics] (neogeo/neogeo.cpp) garou: Background loop sequence is broken on the Terry's 3rd round. (74971c2) (Olivier Galibert)
- 05777: [Misc.] (commodore/c64.cpp) c64 all systems: C64: systemm1 cartridge wrong behaviour, inaccurate cartridge info (2f4d5e1) (curtcoder)
- 08582: [Media Support] (commodore/c128.cpp) c128 all variations: No Data is read from the tape drive simulation. (2a6879c) (curtcoder)
- 07972: [Crash/Freeze] (nec/pce.cpp) pce and clones [fzone2]: Cutscene lock and emulator crash in Final Zone 2 (Angelo Salese)
- 05995: [Gameplay] (nec/pce.cpp) pce [macr2036]: Game runs (but does not start) (Angelo Salese)
- 07791: [Gameplay] (nec/pce.cpp) pce [madstlkr]: Game freezes at the Kogado software logo screen. (Angelo Salese)
- 08580: [Crash/Freeze] (dynax/royalmah.cpp) janyoup2: MAME crashes with Exception (14afda0) (cuavas)
- 08579: [Misc.] (taito/flstory.cpp) flstory, flstoryj: Rename "The Fairyland Story" and "The Fairyland Story (Japan)" to "The Fairyland Story (new and old)" (6ae5d6b) (cuavas)
- 06643: [Sound] (rare/kinst.cpp) kinst, kinst2: "Fight End"/"Game Over" tone fade-in issue (cf6a097)
- 08562: [Crash/Freeze] (pc/genpc.cpp) ibm5150 and clones [digger]: EGA card crashes MAME when loading Digger (7daa460) (crazyc)
- 08578: [Sound] (toaplan/toaplan2.cpp) snowbro2: The OKI MSM6295 sound chip haves lower MHz (506e00a) (hap)
- 08564: [Crash/Freeze] (apple/apple2gs.cpp) apple2gs: Emulated Apple IIGS freezes when trying to load fourth level of the game Zany Golf. (410a3db) (peterferrie)
- 08573: [Graphics] artwork: width rounding issue when rendering text (63eaa6b) (hap)
- 08570: [DIP/Input] (midway/midyunit.cpp) mkla1, mkla2: Some inputs described wrongly (0813f75) (Osso)
MAME - 0.252
Feb 22, 2023
- 08506: [Color/Palette] (amstrad/amstrad.cpp) cpc464 and clones: Incorrect color(s) (7c0ebc8) (holub)
- 07587: [Graphics] (handheld/hh_sm510.cpp) Artwork: multi-screen layer blending problem with BGFX (5671484) (Ryan Holtz)
- 08084: [Misc.] (namco/warpwarp.cpp) All: New BGFX files interacting poorly with art/overlays in warpwarp.cpp games (5671484) (Ryan Holtz)
- 07586: [Graphics] Artwork: screen combined with multiply-blend does not work on BGFX D3D9 (5671484) (Ryan Holtz)
- 07660: [Graphics] Toggle Full Screen bgfx screen chains reset to default (6ff5138) (cuavas)
- 08552: [Interface] UI: Control names ending in certain characters cause display issues (68472d3) (cuavas)
- 06475: [Gameplay] (taito/gladiatr.cpp) gladiatr and clones: gladiatr and clones start with one credit (536c6ee) (hap)
- 08543: [Graphics] (taito/taito_f2.cpp) megablst and clones: Shield powerup aura on option is missing (d7a08de) (David Haywood)
- 08539: [Interface] UI: Thumbnail preview is blurry on first load (fcee733) (cuavas)
MAME - 0.251
Dec 31, 2022
- 08520: [Sound] (nintendo/dkong.cpp) dkong3, dkong3hs, dkong3j: Stanley death sound only plays partially (c616219) (hap)
- 08535: [Crash/Freeze] All: Numscreens 2 followed by Alt-Enter crashes MAME, may have to reboot (13aa80c) (Ryan Holtz)
- 07199: [Media Support] (nec/pc8801.cpp) pc8801 [dkong3dg]: Newly dumped Donkey Kong 3 not supported (760e392) (crazyc)
- 08466: [Graphics] (msx/msx.cpp) fsa1fx [spmanbow]: Choppy scrolling (8f96939) (Wilbert Pol)
- 07658: [Sound] (nintendo/nes.cpp) nes [ajyureir]: no sound (0daa43b) (kmg)
- 07625: [Crash/Freeze] (nintendo/nes.cpp) nes [dquest and doordoor]: games lock up, perhaps due to broken sound emulation (0daa43b) (kmg)
- 06186: [Sound] (nintendo/nes.cpp) nes [portopia]: No Sound for Portopia Renzoku Satsujin Jiken [famicom portopia] (0daa43b) (kmg)
- 08443: [Misc.] (nintendo/nes.cpp) famicom: Most sets with "hvc_basic" slot do not start (grey screen) (57695dc) (AJR)
- 08292: [Misc.] (neogeo/neogeo.cpp) ALL: Running a NeoGeo game, causes MAME to display false warning in other games afterwards (aee2e13) (AJR)
- 08513: [Graphics] (sega/turbo.cpp) buckrog and clones: Sprite priorities are incorrect (2e531b9) (hap)
- 08514: [Sound] (jaleco/ginganin.cpp) ginganin, ginganina: The tempo of the music is unusually fast (e3f3949) (hap)
- 08531: [Graphics] (konami/parodius.cpp) parodius and clones: Background in Level 7 & 9 does not move (879e21c) (hap)
- 08530: [Graphics] (seta/seta.cpp) zombraid: Graphics corruption (a8c82d8) (David Haywood)
- 05996: [Sound] (nintendo/nes.cpp) nes [summer92]: Drum sounds play wrongly (46b3f81) (hap)
- 08522: [Sound] (toaplan/toaplan1.cpp) samesame: Continue music keeps playing after you select yes (b237736) (hap)
- 07974: [Crash/Freeze] (apple/apple2.cpp) apple2: Memory access violation in floppy device sound emulation (9a61f0b) (hap)
- 08416: [Misc.] (trs/coco12.cpp) coco1, coco2, coco2b, coco3: The CoCo does not have a builtin real time clock by default, there should be an option to turn it off. (b7a8074) (tlindner)
- 08490: [Misc.] some exidy/* drivers: Executable might exit with -1073740940 (f5493f8) (hap)
- 08481: [Misc.] (vsystem/aerofgt.cpp) aerfboot: AddressSanitizer: heap-buffer-overflow (951ffcd) (hap)
- 08492: [Misc.] (konami/combatsc.cpp) combatscb: AddressSanitizer: heap-buffer-overflow (210c795) (hap)
- 08488: [Misc.] (misc/highvdeo.cpp) cfever1k, ciclone, girotutt: AddressSanitizer: heap-buffer-overflow (2fb93df) (hap)
- 08500: [Misc.] (taito/taitopjc.cpp) optiger: AddressSanitizer: heap-buffer-overflow (35d28d3) (hap)
- 00315: [DIP/Input] (konami/hornet.cpp) terabrst: Gun control is broken.. (windyfairy)
- 07241: [Misc.] (konami/nwk-tr.cpp) thrilld and clones: LAN board test marks as bad (da98221) (windyfairy)
MAME - 0.250
Nov 29, 2022
- 07622: [Sound] (nichibutsu/magmax.cpp) magmax: The explosions sounded different (8377a76) (Lord Nightmare)
- 08521: [Graphics] (chess/tasc.cpp) tascr30: Locale setting causes .lay parser error (b36c7a9) (cuavas)
- 06828: [Crash/Freeze] All sets in cv1k.cpp, coolridr: Crash when OSDPROCESSORS is set to 1 (14fe203)
- 08507: [Media Support] (trs/trs80.cpp) trs80l2, trs80m3: DMK does not support FM or mixed FM/MFM tracks (87df951) (pnp2084)
- 08480: [Crash/Freeze] (namco/namcos22.cpp) cybrcycc, cybrcyccj, raverace, raveracej, raveraceja, ridgera2, ridgera28, ridgera2j, ridgera2ja: Segmentation fault (34b92cf) (hap)
- 08058: [DIP/Input] (konami/hornet.cpp) nbapbp, nbapbpa: Lack of player 3 and 4 inputs. (4734781) (windyfairy)
- 08296: [Known Issues/To-Do's] (namco/namcos22.cpp) ridgerac: pink evening sky is incompletely drawn (corners still blue). (371989d) (hap)
- 07576: [Crash/Freeze] (thepit/thepit.cpp) desertdn, zaryavos, dockman, suprmous. possibly all games in the driver: Accessing debug tilemap viewer crashes MAME (2e5a0c1) (hap)
- 08329: [Graphics] (namco/namcos22.cpp) cybrcycc: Speedometer lacks needle. (93d5b4c) (hap)
- 08258: [Crash/Freeze] (trs/coco12.cpp) Error booting OS-9 on coco2b (0ec162c) (tlindner)
- 08482: [Misc.] (midw8080/8080bw.cpp) vortex: AddressSanitizer: heap-buffer-overflow (2bae0bf) (hap)
- 08484: [Misc.] (irem/m90.cpp) bomblord, dynablstb, dynablstb2, dynablstb3, dynablstb4: AddressSanitizer: heap-buffer-overflow (f346392) (hap)
- 08499: [Crash/Freeze] (sord/m5.cpp) m5p_brno: Segmentation fault (1102543) (hap)
- 08498: [Misc.] (misc/krokha.cpp) krokha: AddressSanitizer: heap-buffer-overflow (acc65f4) (hap)
- 08475: [Misc.] igs/* sets using ics2115_device: AddressSanitizer: heap-buffer-overflow (c3686f3) (hap)
- 06829: [Misc.] (atari/atarisy2.cpp) 720 and clones: AddressSanitizer: heap-buffer-overflow (8835e5a) (hap)
- 08501: [Misc.] (playmark/sslam.cpp) all playmark/sslam.cpp sets: AddressSanitizer: heap-buffer-overflow (d9af94b) (hap)
- 08495: [Misc.] (playmark/drtomy.cpp) drtomy: AddressSanitizer: heap-buffer-overflow (d9af94b) (hap)
- 06830: [Misc.] (atari/starshp1.cpp) starshp1, starshpp: AddressSanitizer: heap-buffer-overflow (e8de74e) (hap)
- 08486: [Misc.] (atari/blstroid.cpp) all atari/blstroid.cpp sets: AddressSanitizer: heap-buffer-overflow (156e64d) (hap)
- 08485: [Misc.] (jaleco/bestleag.cpp) bestleag, bestleaw: AddressSanitizer: heap-buffer-overflow (e5cd19c) (hap)
- 08497: [Misc.] (midway/midyunit.cpp) hiimpact and clones, shimpact and clones: AddressSanitizer: heap-buffer-overflow (742e1f8) (hap)
- 08476: [Crash/Freeze] (taito/qix.cpp) most taito/qix.cpp sets: Segmentation fault (b211b42) (Osso)
- 08494: [Misc.] (konami/ironhors.cpp) all konami/ironhors.cpp sets: AddressSanitizer: heap-buffer-overflow (e0ec6f8) (hap)
- 08477: [Misc.] (exidy/starfire.cpp) fireone: AddressSanitizer: stack-use-after-return (bcaed32) (hap)
- 08493: [Misc.] (atari/copsnrob.cpp) copsnrob: AddressSanitizer: heap-buffer-overflow (af44058) (hap)
- 08489: [Misc.] (sega/calorie.cpp) calorie, calorieb: AddressSanitizer: heap-buffer-overflow (e77e77d) (hap)
- 08496: [Misc.] (nichibutsu/gomoku.cpp) gomoku: AddressSanitizer: heap-buffer-overflow (cb43fe3) (hap)
- 08478: [Misc.] (atari/atarifb.cpp) all atari/atarifb.cpp sets: AddressSanitizer: heap-buffer-overflow (256894f) (hap)
- 08487: [Misc.] (jaleco/blueprnt.cpp) all jaleco/blueprnt.cpp sets: AddressSanitizer: heap-buffer-overflow (4eedb53) (hap)
- 08471: [Crash/Freeze] (cinematronics/leland.cpp) wseries: Access Violation (fffa96c) (Osso)
- 08440: [Graphics] (technos/battlane.cpp) battlane: In cocktail mode Player 2's sprites are garbled. (e70843b) (dink)
- 06793: [Graphics] (atari/jedi.cpp) jedi: Death Star graphics disappear a few times before it explodes (b896398) (dink)
- 08413: [DIP/Input] (irem/m90.cpp) dicegame: DIPSW info (41ef637) (giro-X)
- 08470: [Graphics] (konami/xmen.cpp) xmen6p, xmen6pu: Sprites are corrupted or invisible. (aefb991) (Osso)
- 08437: [Graphics] (taito/crbaloon.cpp) crbaloon: In Cocktail mode Player 1's first balloon is stuck. (3b0c710) (Osso)
- 08457: [Flip Screen/Cocktail] (orca/espial.cpp) netwars: In cocktail mode, Player 2's graphics are missing. (d15dd86) (Osso)
- 08454: [Flip Screen/Cocktail] (seta/seta.cpp) krzybowl: Krazy Bowl cocktail mode flip screen has graphical glitches. (9ca8f55) (Osso)
- 08445: [Misc.] (nintendo/nes.cpp) famicom: Sets with "lz93d50_ep1" slot do not start (grey screen) (0fd434c) (Osso)
- 08464: [Core] (trs/trs80.cpp) trs80l2: Game boot loader fails due to overlapping FDC commands (99b3304) (pnp2084)
MAME - 0.249
Oct 27, 2022
- 05698: [Gameplay] (atari/atari400.cpp) a5200 [pitalll, pitfall2]: Graphic corruption in both pitfall games (baef2b8) (Angelo Salese)
- 08426: [Misc.] (misc/highvdeo.cpp) bingopd: Manufacter typo (385b0ef) (ArcadeShadow)
- 08435: [Core] (trs/trs80.cpp) trs80l2: WD1771 does not support a1 DAM status bit (48eee89) (Olivier Galibert)
- 08460: [Original Reference] (konami/wecleman.cpp) hotchase and clones: Hot Chase DIP Switch labels (6c15d70) (Cow)
- 08458: [Core] (trs/trs80.cpp) trs80l2, trs80m4: WD FDC FM sync incorrect in two places (f5eeb26) (pnp2084)
- 06970: [Graphics] (irem/m72.cpp) dbreed: Dragon Breed - sprites appearing behind score bar (264b9c8) (Mamesick)
- 08446: [Misc.] (nintendo/nes.cpp) famicom [famijmp2]: Does not start (grey screen) (05b04a4) (kmg)
- 08441: [Crash/Freeze] (nintendo/nes.cpp) famicom [wallybngp]: Access Violation (b364476) (kmg)
- 05081: [Graphics] (atari/bartop52.cpp) barbball: When speech is played, a majority of the screen flashes color (baef2b8) (Angelo Salese)
MAME - 0.248
Sep 28, 2022
- 08325: [Sound] (bfm/bfm_sc2.cpp) All games in bfm_sc2.cpp: Sampled audio does not play. (b6234ed)
- 07173: [Original Reference] (midw8080/8080bw.cpp) ozmawars, ozmawars2: Missing/different sounds in Ozma Wars (7a50a67) (Robbbert)
- 08407: [Media Support] (sony/psx.cpp) psa, pse, psj, psu: PlayStation Game Booster no longer functions (bec8887) (cuavas)
- 07855: [Graphics] (atari/atarisy1.cpp) roadblst: Random occasional graphics corruption (f6942dd) (hap)
MAME - 0.247
Aug 31, 2022
- 08264: [Graphics] (sinclair/spectrum.cpp) spectrum and clones [darkstar and clones]: Border graphics in Hi-Score table displayed off-center (3e84fa0) (holub)
- 08219: [Sound] (atari/atari400.cpp) a800xl: Bass voice missing in "Zybex" game music. (ffc0db2)
- 06096: [Sound] (atari/centiped.cpp) centiped and clones: Incorrect firing sound (ffc0db2)
- 07378: [Sound] pokey.cpp: Inaccurate distortion playback. (ffc0db2)
- 08390: [Crash/Freeze] (sinclair/pentagon.cpp) pentagon: the machine freeze (83ba985) (holub)
- 08401: [Crash/Freeze] (kaneko/suprnova.cpp) galpans3: Crash soon after start (e4f8802) (hap)
- 08404: [DIP/Input] (namco/namcos86.cpp) wndrmomo: Eight-way input not supported (c73af1d) (Steve Coomber)
- 08342: [Sound] (sinclair/spectrum.cpp) spec128 [cobrasar and clones]: Voiceover missing in Cobra's Arc [spectrum and clones] (a99e48b) (holub)
- 08377: [Graphics] (sharp/x68k.cpp) keeper: Tree on title screen appears in front of Success logo (1163278) (crazyc)
MAME - 0.246
Jul 31, 2022
- 06232: [Misc.] (taito/taito_z.cpp) bshark: Missing Lamp Output (d17d5ac) (hap)
- 08378: [Documentation] Parent directory should be added to the driver name in list.xml? (513e30c) (cuavas)
- 08379: [Sound] (konami/asterix.cpp) asterix: Missing sound effects (2eb6b35) (hap)
- 08370: [Crash/Freeze] (sinclair/timex.cpp) tc2048: Crash at start (78a7de1) (holub)
- 08128: [Sound] (exidy/exidy440.cpp) crossbow, cheyenne: Certain sounds won't play (80d59e4) (hap)
- 08108: [Sound] (toaplan/toaplan1.cpp) truxton: Music sounds different from PCB (4384558) (Aaron Giles)
- 08231: [Sound] (sega/mdconsole.cpp) genesis and clones [ejim2u]: Slight differences in YM2612 emulation (4384558) (Aaron Giles)
- 08371: [Crash/Freeze] (misc/luckybal.cpp) luckybala, luckybalb, luckybalc: Access Violation (b2c79d2) (hap)
- 08365: [DIP/Input] (subsino/subsino2.cpp) queenbee: Correct naming of some DIP-SWITCHES (76d01de) (Steve Coomber)
- 08366: [Sound] (technos/xain.cpp) xsleena and clones: Audio it's broken unless the audiocpu it's overclocked (8e4448d) (AJR)
- 00184: [Graphics] (irem/m72.cpp) airduelm72: Mame seems to be missing the startup with graphics garble and blinking colours, etc. (999209b)
MAME - 0.245
Jun 30, 2022
- 08332: [Sound] (sega/segapico.cpp) picou [sonicgam]: Missing uPD samples (d950be1)
- 08333: [Sound] (konami/simpsons.cpp) simpsons: Loss of all audio during demonstration (872a359) (smf)
- 08237: [Crash/Freeze] (nichibutsu/cclimber.cpp) rpatrolb, rpatrol, rpatroln, silvland: Resetting game crashes with ram error. (c74f735) (Robbbert)
- 08273: [Flip Screen/Cocktail] (thepit/thepit.cpp) All games in thepit.cpp: Cocktail Mode / Screen Flip is broken. (c3d9120) (AJR)
- 08265: [Graphics] (sinclair/spectrum.cpp) spectrum and clones [aquaplan and clones]: Horizon line broken by the screen border (holub)
- 08358: [Crash/Freeze] (atari/avalnche.cpp) catchp: Continually reboots/restarts - triggering watchdog (11d0604) (Robbbert)
- 08344: [Graphics] (nichibutsu/cclimber.cpp) toprollr: Incorrect player life counter graphics (27442a3) (hap)
- 08343: [Sound] (nichibutsu/cclimber.cpp) toprollr: Incorrect vehicle sound effects (3e4d77b) (hap)
- 08317: [Graphics] (pc/ibmpc.cpp) pcega [arknoid2 and clones]: Screen flickers and doesn't refresh properly (1f5ab99) (crazyc)
- 08340: [Graphics] gfx view renders blurry tiles for BGFX (4a587fd) (cuavas)
MAME - 0.244
May 25, 2022
- 08315: [DIP/Input] (konami/nemesis.cpp) salamand and clones: When press credit button sometimes gets 2 credits. (34b4b45) (kmg)
- 08309: [Crash/Freeze] (sinclair/spectrum.cpp) specpls3 [goldnaxe]: Game freezes with garbage on screen after load
- 08326: [Graphics] (toaplan/slapfght.cpp) slapfght: wrong graphics in high score input name (c5b07e0) (Olivier Galibert)
- 06443: [Misc.] (sega/system1.cpp) wbml: "Wonder Boy in Monster Land" title should be "Wonder Boy: Monster Land" (9b571e7) (kmg)
- 08321: [Documentation] (sega/system1.cpp) wbml and clone: wrong title (9b571e7) (kmg)
- 08185: [Graphics] (sinclair/spectrum.cpp) spec128 and clones [chasehq]: Chase H.Q. logo partly disappears in title screen animations (fa202f5) (holub)
- 08311: [Crash/Freeze] (sinclair/specpls3.cpp) specpls3 [rickdan2]: Rick Dangerous 2 gets stuck trying to display loading screen (b9e9b25) (smf)
- 05753: [Misc.] (sinclair/pentagon.cpp) pentagon: The demo "recycler by thesuper" does not boot. (holub)
- 07564: [Crash/Freeze] (sega/mdconsole.cpp) genesis [nbaliv98]: nbaliv98 crashes and triggers game's exception handler (842d3de) (kmg)
- 08316: [Gameplay] (midway/wmg.cpp) wmg: when a game is chosen from the menu, it has a black screen or resets (ffdc90a) (Robbbert)
- 01288: [DIP/Input] (exidy/exidy.cpp) venture, mtrap: Coin 1 and 2 are listed twice in the key mapping. (3da1e6f) (cuavas)
- 07768: [Gameplay] (namco/namcos2.cpp) bubbletr: Score LEDs not hooked up in Bubble Trouble: Golly Ghost II (7c67c12) (hap)
- 08261: [Crash/Freeze] (venture/spcforce.cpp) spcforce, spcforc2, meteor, meteors: Pressing F3 Reset causes lockup. (c84a8f3) (AJR)
- 08303: [DIP/Input] (sega/system1.cpp) ufosensi, ufosensib: Unknown DIP switch is Demo sound in this game (ee21ea9) (kmg)
- 03729: [Color/Palette] (galaxian/galaxian.cpp) gmgalax: Wrong colors (90c2542) (Robbbert)
- 08307: [Crash/Freeze] (konami/konmedal68k.cpp) spcpokan: [debug] Assertion failed (082bb57) (R. Belmont)
- 08305: [Crash/Freeze] (sharp/x68k.cpp) All machines in x68k.cpp: [debug] Assertion failed (1f00541) (AJR)
- 08304: [Crash/Freeze] (act/apxen.cpp) apxen: [debug] Assertion failed (c6543e2) (Robbbert)
- 08306: [Crash/Freeze] (misc/usgames.cpp) All machines in usgames.cpp: [debug] Assertion failed (86a7521) (Osso)
- 08308: [Crash/Freeze] (ussr/mk98.cpp) mk98: [debug] Assertion failed (e29812b) (Robbbert)
MAME - 0.243
Apr 29, 2022
- 07449: [Media Support] (apple/apple3.cpp) apple3: Data corruption after write to floppy (5b17570) (Olivier Galibert)
- 03289: [Graphics] (irem/m92.cpp) rtypeleo: The player's ship doesn't flicker correctly when invulnerable (ba7824c) (David Haywood)
- 08100: [Media Support] (osborne/osborne1.cpp) osborne1 and clones: IMD disk image support is broken (a7e49b6)
- 08239: [Crash/Freeze] (apple/apple2gs.cpp) apple2gs, apple2gsr1: Diversi-Tune 1.1 crashes/hangs emulation on song start of playback (54b1e34) (R. Belmont)
- 08293: [Graphics] (apple/apple2e.cpp) apple2ee: Wrong High Res Colors after Enabling Double High Res (9c14c2e) (R. Belmont)
- 08289: [Sound] (venture/looping.cpp) looping: Most sounds are gone. (9afc601) (AJR)
- 08270: [Documentation] (tvgames/generalplus_gpl16250_nan) jak_gtg: Year of release for the JAKKS Pacific Golden Tee Golf (6a39759) (geforcefly)
- 08297: [Crash/Freeze] (suna/suna16.cpp) sunaq: MAME crashes when answering the quiz. (baf088c) (Osso)
- 08298: [Documentation] (midway/vegas.cpp) warfa, warfaa, warfab, warfac: Game title is incorrect (96c12e5) (mmarino4)
- 08285: [DIP/Input] (galaxian/galaxold.cpp) trvchlng: DIPS for Coinage, True False Bonus and Attract Mode (1e127d7) (Steve Coomber)
- 08294: [Crash/Freeze] (nmk/nmk16.cpp) mustangb3: Crashes mame (25259fd) (Osso)
- 08203: [Graphics] (metro/metro.cpp) karatour, karatourj, ladykill, 3kokushi: Graphics and speed issue. (11e2d67) (Angelo Salese)
- 08284: [DIP/Input] (midcoin/wink.cpp) wink, winka: Unknown DIPS For Coinage, Credit Award, Audits Clear (bc88265) (Steve Coomber)
- 08064: [Graphics] (midway/vegas.cpp) gauntleg, gauntleg12, gauntdl, gauntdl24: Screen Tearing & Choppy Frame Rate (146b317) (tedgreen)
- 08286: [DIP/Input] (galaxian/galaxian.cpp) takeoff: Lives, Bonus Life and Service DIPS no longer correct. (dda43f2) (Steve Coomber)
- 07823: [DIP/Input] (midway/vegas.cpp) nbanfl, nbagold: Watchdog reset after selecting "NFL Main Menu" or "NBA Main Menu" in their respective test menus. (30ec2aa) (tedgreen)
- 07568: [Crash/Freeze] (midway/seattle.cpp) hyprdriv: Game randomly soft freezes (f95883a) (tedgreen)
- 08240: [Interface] (apple/apple2gs.cpp) apple2gs: Glitchy Joystick input via gameio (23904ff) (R. Belmont)
- 08280: [DIP/Input] (galaxian/galaxian.cpp) thepitm: Unknown DIPS For Coinage, Game Speed and Game Time (90d8eb4) (Steve Coomber)
- 08283: [DIP/Input] (galaxian/galaxold.cpp) bullsdrtg: Identified coinage, award and cabinet type inputs. (98623d6) (Steve Coomber)
- 08274: [DIP/Input] (midway/astrocde.cpp) spacezap: Number of Bases DIP (a679361) (Steve Coomber)
- 08276: [DIP/Input] (technos/ddragon.cpp) ddragon2, ddragon2j: Dip switch wrong naming (ceb0984) (Augusto)
- 05533: [Crash/Freeze] (bfm/rastersp.cpp) fbcrazy: Crash about 8 seconds into startup (209b0bf)
MAME - 0.242
Apr 1, 2022
- 08227: [Gameplay] (midw8080/8080bw.cpp) lrescuem2: Collision detection is broken. (629ff52) (AJR)
- 06441: [Sound] (nintendo/gb.cpp) gameboy, gbcolor, gba: Music off-key (123839f)
- 08272: [Crash/Freeze] Mame reports missing BGFX files and crashes (arch linux only)
- 08250: [DIP/Input] (sigma/r2dtank.cpp) r2dtank: Bonus Life DIP (cb3f529) (Steve Coomber)
- 05102: [Misc.] (nintendo/playch10.cpp) playch10.c games, jantouki, janyuki: Top and bottom screen reversed (91526a0) (enik)
- 08267: [DIP/Input] (midw8080/8080bw.cpp) rollingc: Bonus Life DIP (9a14087) (Steve Coomber)
- 08268: [DIP/Input] (galaxian/galaxian.cpp) sfx, skelagon: Missing "Attract Sound" DIP (562be61) (Steve Coomber)
- 08263: [DIP/Input] (misc/alinvade.cpp) alinvade: Bonus Life DIP (db4f9b6) (Steve Coomber)
- 08262: [DIP/Input] (galaxian/galaxian.cpp) aracnis: Aracnis Lives DIP settings (84309e9) (Steve Coomber)
- 08259: [DIP/Input] (galaxian/galaxian.cpp) mimonkey, mimonscr, mimonsco, mimonscra: "Unknown" DIP is for "Rapid Fire" or "Single Fire" (9091f5c) (Steve Coomber)
- 08254: [DIP/Input] (midw8080/8080bw.cpp) claybust: Number of "Flings" DIP Settings (6cb570a) (Steve Coomber)
- 08251: [DIP/Input] (midw8080/8080bw.cpp) skylove: Bonus Life DIPS (6cb570a) (Steve Coomber)
- 08257: [DIP/Input] (sega/vicdual.cpp) alphaho: "Bonus Life" DIP (f1214e0) (Steve Coomber)
- 08256: [DIP/Input] (sega/vicdual.cpp) wantsega: "Bonus Life" DIP (f1214e0) (Steve Coomber)
- 08209: [DIP/Input] (misc/statriv2.cpp) hangman: Correct DIP switches/functions (1d3428d) (Steve Coomber)
- 08245: [DIP/Input] (galaxian/galaxian.cpp) spacempr: Most are DIPS are mixed up. (bf7319e) (Steve Coomber)
- 08236: [DIP/Input] (orca/zodiack.cpp) bounty: "The Bounty" Bonus Life DIPS (7c85af7) (Steve Coomber)
- 08242: [Plugins] LUA error on Clang builds (dd1e5b1) (cuavas)
- 08244: [DIP/Input] (taito/taito_l.cpp) raimais, raimaisj, raimaisjo: Inaccurate "Bonus Life" DIPSW (6eb7e25) (Steve Coomber)
- 07908: [Documentation] (skeleton/newton.cpp) mp110, mp120, mp130, mp2000, mp2100, newtonmp: Incomplete machine description (ad5223f)
- 07190: [Documentation] (jpm/jpmsys5sw.cpp) j5hilos: The description of the game is wrong. the hyphen between "Hi" and "Lo" is missing. (d7ca4e0)
- 08210: [Crash/Freeze] (dataeast/actfancr.cpp) actfancr, triothep: Segmentation fault (d8a7d88) (AmatCoder)
- 08249: [Graphics] (msx/msx.cpp) mx10, pv7, pv16, cpc50a, cpc50b, cpc51 [gradius2]: Corrupt Graphics make some games unplayable (a671ee0) (Tafoid)
- 08243: [Documentation] (handheld/hh_cop400.cpp) mbaskb2, msoccer2: Properly manufactured is "Mattel Electronics". (90692a3) (hap)
- 07800: [Gameplay] (sega/model2.cpp) vf2 and clones: Activating the debug mode crashes MAME (79f0fe8)
- 08238: [Graphics] (namco/namcos2.cpp) valkyrie: Missing shadows (c03c6a4) (hap)
- 08226: [Core] artwork: Color overflow on disk element with some value of alpha (fba39f5) (hap)
MAME - 0.241
Feb 23, 2022
- 08201: [Gameplay] (universal/mrdo.cpp) mrdo, mrdoy, mrdobl, yankeedo: After the "EXTRA" demo, only the "E" turns gray and the others remain yellow. (8cc6459) (hap)
- 06842: [DIP/Input] (nintendo/nes.cpp) nes_zapper: Mouse B0 doesn't work by default (eb221b2) (cuavas)
- 00537: [DIP/Input] (nintendo/vsnes.cpp) pc_wgnmn, hogalley, duckhunt: If you shoot the white part of a target, the shot will not register. (0d8ac5b) (kmg)
- 06160: [Misc.] (apple/apple2gs.cpp) apple2gs: Special key sequences ! (R. Belmont)
- 08190: [Graphics] (nintendo/snes.cpp) snes [wildguns and clones]: Flickers heavily after entering gameplay in the first level (25c99d9) (jkm900)
- 08195: [Documentation] (namco/namcos2.cpp) bubbletr: Incorrect game title (0a43eb4) (M.A.S.H.)
- 08197: [Crash/Freeze] (toaplan/wardner.cpp) wardner, wardnerj, pyros: Freeze/Corruption after reset (da9bf2d) (AJR)
- 08198: [Flip Screen/Cocktail] (misc/gei.cpp) gtsers12a, gtsers14a: Games play sideways. (cb97ea3) (Steve Coomber)
- 06721: [Sound] (nintendo/playch10.cpp) pc_drmro, pc_mtoid, pc_ttoon: Audio loop (64c9f31) (kmg)
- 08194: [Graphics] (misc/cave.cpp) donpachikr: Graphics corruption in intermission scene (158a55f) (David Haywood)
- 02646: [Graphics] (nintendo/playch10.cpp) pc_tenis: When starting a game, the screen quickly flashes garbage (93bcb22) (kmg)
MAME - 0.240
Jan 30, 2022
- 03252: [Crash/Freeze] (midway/tmaster.cpp) tm, tm2k, tm3k, tm4k, tm5k, tm7k, tm8k: Emptying any column in Solitaire. (5857dd9) (peterferrie)
- 08183: [Sound] (nintendo/nes.cpp) nespal [gimmick]: DPCM audio plays at wrong pitch (412098b) (kmg)
- 08110: [Image Enhancement] (nintendo/dkong.cpp) dkong, pacman, 1942: -autostretchxy causing cropping in some vertical games (7a6749a) (Calamity)
- 08187: [DIP/Input] (konami/nemesis.cpp) gradiusb: Bonus Life DIP Switches are wrong (268e490) (kmg)
- 08181: [Documentation] (jpm/jpmimpct.cpp) monspdr: ACE games year of release (592d333) (M.A.S.H.)
- 08143: [Documentation] (sega/naomi.cpp) keyboard: Missing G.rev as additional manufacturer (5342d0e) (Angelo Salese)
- 08164: [DIP/Input] (sega/segas32.cpp) slipstrm, slipstrmh: Third DIP Switch labeled "Unknown" freezes game (7b4c7fe) (Steve Coomber)
- 08167: [Misc.] Browsing folders are sorted by date (e14fec6) (cuavas)
- 08175: [Crash/Freeze] (dynax/royalmah.cpp) royalmah: MAME crashes with Exception (50f46bc) (Osso)
- 05237: [Crash/Freeze] (universal/cosmic.cpp) cosmicg: Demonstration stops at end of 2nd loop (e3dd459) (peterferrie)
- 08173: [Color/Palette] (sega/vicdual.cpp) samurai: Wrong colors on title sequence and player select screens (0607202) (AJR)
- 08160: [DIP/Input] (taito/taito_b.cpp) sbm, sbmj: Dip switch information for both the US and JP sets. (4d89e7c) (Steve Coomber)
MAME - 0.239
Dec 29, 2021
- 06027: [Crash/Freeze] (gaelco/gaelco.cpp) bigkarnk: Game freezes under some circumstances (edc0dfb) (David Haywood)
- 08041: [Crash/Freeze] (nintendo/nes.cpp) fds [smb2]: Game frozen at title screen (it should be animated). (9eccbfd) (kmg)
- 07414: [Sound] (atari/lynx.cpp) lynx [electroc]: Title music plays high pitch tone. (00f45b9) (jkm900)
- 07066: [Sound] (alpha/alpha68k.cpp) gangwars, gangwarsu and gangwarsj: Sound is slow if comparing with arcade (Aaron Giles)
- 06437: [Sound] (konami/nemesis.cpp) nemesis, gwarrior, twinbee: Sounds are heavily distorted since the RC filters were added.
- 08146: [Sound] (konami/contra.cpp) contra and clones: Sound and music is slightly too slow (d187a28) (Aaron Giles)
 - 01232: [Sound] (konami/aliens.cpp) aliens: Comparing to the pcb, the music in mame is slower. (d187a28) (Aaron Giles)
 - 04825: [Sound] (konami/vendetta.cpp) vendetta: In MAME the music tempo is slower than real PCB (d187a28) (Aaron Giles)
 - 03754: [Sound] (konami/thunderx.cpp) scontra, scontraj: Flaws in sound emulation (d187a28) (Aaron Giles)
- 08166: [DIP/Input] (konami/zr107.cpp) midnrun: "Transmission Type" DIP switch labeled backwards (b0a7a13) (Steve Coomber)
- 01080: [Interface] (atari/asteroid.cpp) The \ctrl files don't override driver specific mappings. (7d1ff26) (cuavas)
- 07191: [Documentation] (maygay/maygayep.cpp) ep_ijob: "The" is missing in the description. (51c083a) (AntoPISA)
- 08138: [Media Support] (commodore/c64.cpp) gberet: Some C64 .tap files needs disk drive to be disabled! (0de9763) (Steve Coomber)
- 07716: [Crash/Freeze] (philips/cdi.cpp) cdimono1 [linkfoe, zeldgamu, zeldgam]: game crashes when selecting a level (022361c) (Ryan Holtz)
- 08159: [Interface] (midway/vegas.cpp) sf2049, sf2049se: Screen #0 setting reverts back to default (c0e2654) (cuavas)
- 08162: [DIP/Input] (taito/cyclemb.cpp) skydest: Up and Down joystick inputs are reversed (b25d44b) (Steve Coomber)
- 07078: [Sound] (konami/tmnt.cpp) tmnt, tmntua, tmntj: Sound or gameplay is slow if comparing with arcade (d187a28) (Aaron Giles)
- 00413: [Sound] (konami/crimfght.cpp) crimfght: The speed of the music is playing ever so slightly too slowly. (d187a28) (Aaron Giles)
- 08148: [DIP/Input] (cinematronics/cinemat.cpp) spacewar, spaceshp: Missing input for reset button (6d9b8c9) (kmg)
- 03737: [Speed] (konami/nemesis.cpp) salamand, lifefrce: Music speed is slow. (d187a28) (Aaron Giles)
- 06764: [Misc.] (dataeast/deco32.cpp) captaven and clones: Credits sequence out of sync (d187a28) (Aaron Giles)
- 03232: [Crash/Freeze] (gaelco/gaelco.cpp) thoop: Black screen when you continue on 4 stage (edc0dfb) (David Haywood)
- 08147: [Documentation] (nintendo/vsnes.cpp) balonfgt: DIP Switches for Extra Lives are labeled wrong (f4ee98d) (kmg)
- 07839: [Gameplay] (konami/vendetta.cpp) vendetta and all clones: All demo sequence broken (4d1fdd2) (Angelo Salese)
- 06393: [Gameplay] (konami/vendetta.cpp) vendetta (all versions): Hit boxes for some grounded enemies are incorrect (4d1fdd2) (Angelo Salese)
- 08145: [Crash/Freeze] (sega/segas32.cpp) f1lap: F3 soft reset causes the emu/game to crash if NVRAM is empty; changing game settings can cause the game to fail (90a5889) (Osso)
- 07153: [DIP/Input] (atari/asteroid.cpp) Apparently all systems: Per-system input (ctrlr) customization is not being picked up for Asteroids, probably other systems (7d1ff26) (cuavas)
- 05919: [Graphics] (gaelco/gaelco.cpp) thoop: Sprite priority bugs with background objects (22fd521) (David Haywood)
- 08135: [DIP/Input] (taito/taito_f2.cpp) qzquest: Dip switches 2-3 and 2-4 are used. (e369df8) (Steve Coomber)
- 08139: [Core] emumem: Memory leak after MAME hard reset (a7e18d4) (Olivier Galibert)
- 07878: [Crash/Freeze] (skeleton/mini2440.cpp) mini2440: No longer booting up (d71a3d7) (Ryan Holtz)
- 08140: [Known Issues/To-Do's] (psion/psion5.cpp) psion5mx: Blank screen at start (d71a3d7) (Ryan Holtz)
MAME - 0.238
Nov 24, 2021
- 03046: [Interface] Master Volume values set from tilde bar and slider controls menu don't agree (b23bf4a) (cuavas)
- 07570: [Interface] If you use the key "`" (left to number 1 key) when the Slider controls is closed this block (d64ea53) (cuavas)
- 08137: [Interface] UI: Selecting "Favorites" system filter without having any entries causes segmentation fault (5668590) (cuavas)
- 08132: [DIP/Input] (nichibutsu/cop01.cpp) cop01, cop01a: "Unused" dip switches are actually invulnerability cheat (b991f0e) (Steve Coomber)
- 08127: [Documentation] (taito/taitotx.cpp) goketsuj: Wrong title (f8a2d61) (J.J.Boy)
- 08118: [Crash/Freeze] Core: The emulator freezes even before the launch of emulation process by itself. (5c8e06b) (cuavas)
- 07685: [DIP/Input] sonic, cabalus, possibly others using upd4701a: mapping joystick to trackball causes input to go haywire (d29287e) (cuavas)
- 08121: [Interface] UI: Mame UI doesn't realize the machine has started (d64ea53) (cuavas)
- 07556: [Crash/Freeze] (nintendo/snes.cpp) snes, snespal [ctrigger and clones]: chrono trigger consistently causes segfault (41a8033) (AmatCoder)
- 08119: [Interface] Lua console: tab completion causing segmentation fault (cee44b0) (crazyc)
- 08120: [Interface] Program/Copyright info overflows UI frame (e3d8cb0) (hap)
MAME - 0.237
Oct 27, 2021
- 06583: [Debugger] DEBUGGER: MAME crashes when using 'cheatinit' and giving few parameters (08ee39d) (cuavas)
- 07928: [Interface] UI: Show DATs View icon not working on softlist items (22bc348) (cuavas)
- 00763: [Graphics] (namco/namconb1.cpp) vshoot: Some garbage in the left upper corner. (eca8831) (David Haywood)
- 06695: [Sound] (amiga/arsystems.cpp) ar_sdwr, ar_sprg: Sounds issue. (Angelo Salese)
- 07601: [Sound] (amiga/arsystems.cpp) ar_sdwr, ar_sdwr2: Sound problems (Angelo Salese)
- 06601: [Sound] (amiga/upscope.cpp) upscope: Missing sound effects (b3e2000) (Angelo Salese)
- 08068: [Crash/Freeze] (orca/marineb.cpp) changes, changesa, hopprobo, looper, marineb, springer: Pressing reset freezes the game (02c66ad) (AJR)
- 08111: [Crash/Freeze] (apollo/apollo.cpp) dn3500 and clones: Apollo machines cannot load programs from tape (43e25e6) (AJR)
- 08107: [Misc.] (bfm/bfcobra.cpp) bujutsu: bujutsu: wrong game name (7667e06) (J.J.Boy)
- 08103: [Interface] Difficulties opening File Manager before entering emulation (ddb4bf4) (cuavas)
- 08096: [Documentation] (neogeo/neogeo.cpp) legendos: Manufacturer should really be Wave Corp. / SNK (bb9cc7e) (Angelo Salese)
- 08095: [DIP/Input] (midw8080/8080bw.cpp) gunchamp: "Unknown" dip switch role found (d9f1bb5) (Wulfaz)
- 08093: [Documentation] (alpha/champbas.cpp) talbot: missing DIP switch settings (2c92e03) (jkburks)
MAME - 0.236
Sep 29, 2021
- 08090: [Documentation] (namco/polepos.cpp) polepos2: Turning ON DIP Switch Unknown pauses/freezes game (7cc72c1) (Cow)
- 08085: [Documentation] (msx/msx.cpp) hbf9pr: The description says "Russion" instead of "Russian". (4c9efbc) (AntoPISA)
- 04022: [Sound] (sega/segas16b.cpp) altbeastj: Music does not stop when the sequence of transformation begins. (0fb4ca2)
- 08081: [Sound] (seta/srmp2.cpp) srmp2, srmp3: No Character voices (6d51055) (kmg)
- 07883: [Color/Palette] BGFX: -bgfx_backend d3d9 not working (Ryan Holtz)
- 08059: [DIP/Input] (taito/taito_f2.cpp) deadconx, deadconxj: Dip switches are mislabled and misassigned. (b948a81) (GoldS_TCRF)
- 08074: [Media Support] FILE MANAGER: Attempted loading of loose software does not work. (4f49599) (cuavas)
- 08078: [DIP/Input] (irem/vigilant.cpp) vigilant and clones: Inverted buttons (fbd121c) (abelardator2)
- 08077: [DIP/Input] (taito/darius.cpp) dariusu: Second dip switch labeled as "unknown" is used. (fbd121c) (GoldS_TCRF)
- 08076: [Sound] (nichibutsu/tubep.cpp) rjammer: Broken sound test (827ea58) (AJR)
- 08065: [Graphics] (sega/segas16b.cpp) altbeast, altbeast6: Random graphics flickering (f686bcd) (hap)
- 08075: [Gameplay] (taito/changela.cpp) changela: randomly steers to the right (3e2c155) (hap)
MAME - 0.235
Aug 27, 2021
- 08051: [DIP/Input] (galaxian/galaxian.cpp) portera: Down button is not working. Can't climb down ladders. (ec007c1) (Tafoid)
- 07760: [Core] BGFX: Rendering for Laserdisc games is flawed (190f50e) (Ryan Holtz)
- 08053: [DIP/Input] (taito/taito_f2.cpp) yuyugogo: One of the dip switches labeled as "Unused" is used. (87993c3) (GoldS_TCRF)
- 07002: [Crash/Freeze] (konami/viper.cpp) p911 and clones: MAME closes with error (windyfairy)
- 08050: [Sound] (jaleco/ginganin.cpp) ginganin: missing pcm samples (45545a3) (Robbbert)
- 08046: [Original Reference] (thepit/timelimt.cpp) progress, timelimt: Reference PCB video (f6c71a1) (hap)
- 08042: [Graphics] (namco/namcofl.cpp) finalapr, finalapr1, finalaprj: Flagman doesn't do his job (e4963f1) (Angelo Salese)
- 08045: [Misc.] (trs/coco12.cpp) coco, coco2, dragon32: 32K machines present with one byte missing (c478e4e) (Pernod)
MAME - 0.234
Jul 28, 2021
- 08030: [Gameplay] (playmark/sslam.cpp) sslam and clones: When starting a game, there appears to be memory corruption (3e29156) (crazyc)
- 08033: [Sound] (igs/lordgun.cpp) aliencha, alienchac: No BGMs during gameplay (3d450c4) (Aaron Giles)
- 08034: [Sound] (snk/mainsnk.cpp) fsoccer: No voice samples except for "Kick Off" (6bb6d3d) (Aaron Giles)
- 05978: [Graphics] (namco/namcofl.cpp) finalapr: AI cars are never reflected in the rear mirrors. (b04adc1) (Ryan Holtz)
- 06904: [Graphics] (namco/namcofl.cpp) finalapr, finalapro, finalaprj: Corrupted Graphics (b04adc1) (Ryan Holtz)
- 05358: [Graphics] (namco/namcofl.cpp) finalapr and clones: Objects in the side of the track are not shown (b04adc1) (Ryan Holtz)
- 06381: [Gameplay] (konami/zr107.cpp) windheat, windheatj, windheatu, windheata: The AI cars are always Toyota Truenos in standard mode (3f30f6e)
- 07174: [Gameplay] (bfm/bfcobra.cpp) bujutsu: the game doesn't get to the title screen anymore (af270a5)
- 06944: [Graphics] (namco/namcos2.cpp) burnforc: Part of the water line stays in place (30e547b) (David Haywood)
- 06666: [Graphics] (namco/namconb1.cpp) nebulray: Raster effects issue (30e547b) (David Haywood)
- 05261: [Graphics] (namco/namcos2.cpp) burnforc: Missing waterline (30e547b) (David Haywood)
- 08020: [DIP/Input] (acorn/acrnsys.cpp) acrnsys5: Keyboard is not working. (f5ec4ab) (Steve Coomber)
- 07490: [Crash/Freeze] (konami/zr107.cpp) windheat and clones: Game hangs during race (sticky 3d graphics). (3f30f6e)
- 07801: [Gameplay] (sega/model2.cpp) motoraid, motoraiddx: Track collision issues (67a24b1) (Ryan Holtz)
- 02356: [Graphics] (atari/batman.cpp) batman: [possible] Glitch on some of the ending screens (94064e4) (David Haywood)
- 08027: [Documentation] (neogeo/neogeo.cpp) mslug4: Missing Noise Factory as additional manufacturer (c05e33b) (Angelo Salese)
- 08023: [Documentation] (universal/cosmic.cpp) nomnlnd: Incorrect game title (c05e33b) (jkburks)
- 07432: [Timing] (konami/gticlub.cpp) gticlub, jetwave and clones: The player vehicle skips/jitters during the end sequence.
- 08018: [Save/Restore] All games/systems using OPM/N FM synth.: FM-synthesised melody stucks on single note. (e49f9a5) (Aaron Giles)
- 05617: [Graphics] (konami/zr107.cpp) midnrun, jetwave, waveshrk, windheat and clones: Display 'blanks out' at even intervals.
MAME - 0.233
Jul 1, 2021
- 08016: [DIP/Input] (playmark/playmark.cpp) bigtwinb: Controls Axis Swapped X and Y (8c12c61) (Tafoid)
- 08015: [DIP/Input] (dataeast/chanbara.cpp) chanbara: The left and right joystick inputs are reversed (a4a2b6e) (Steve Coomber)
- 08012: [Graphics] (fairchild/channelf.cpp) channelf (and clones?): Fairchild Channel F runs at wrong resolution (c8192c8) (Pernod)
- 07305: [Sound] (technos/ddragon.cpp) dragon32, dragon64, dragon64h, dragon200, dragon200e: DAC sound not working (9c002bd) (AJR)
- 08006: [Sound] (neogeo/neogeo.cpp) mslug: Background music has missing parts (102f311) (Aaron Giles)
- 07996: [Sound] (neogeo/neogeo.cpp) nitd and bootleg, arcade and aes modes: Sound isn't correct when players character (gravedigger) lands on platform or floor after a jump action (86d1ef2) (Aaron Giles)
- 07914: [Sound] (pce/tourvis.cpp) vis: Sound effects will be played back as noise (c5f283f) (crazyc)
- 07912: [Graphics] (pce/tourvis.cpp) vis: Various graphic glitches for reference. (crazyc)
- 07998: [DIP/Input] (midway/vegas.cpp) sf2049se: Pressing Y on XBOX One controller or Logitech G920 also presses Keypad digit #4 (6addf73) (hap)
- 08007: [DIP/Input] (capcom/mitchell.cpp) spangbl: Test Screen can't be accessed (5a8f562) (Osso)
- 06604: [Graphics] (konami/hornet.cpp) gradius4: Flip Screen (V) dipswitch doesn't completely flip text layer (78500ef)
- 08008: [Gameplay] (atari/starwars.cpp) esb: Game tends to soft reset during gameplay (be5fc95) (Olivier Galibert)
- 06605: [Gameplay] (konami/hornet.cpp) gradius4: Crash during Test Mode Rom Check with -video d3d (83e21e9)
- 07968: [Core] (konami/hornet.cpp) All machines in hornet.cpp: Sound devices fail self test (e8d9d51)
- 07256: [Graphics] (konami/hornet.cpp) nbapbp: 2d graphics glitches (da36cac)
- 00125: [Graphics] (konami/hornet.cpp) gradius4: 24KHz and 15KHz display issue. (da36cac)
- 08003: [DIP/Input] (sega/segas16a.cpp) quartet and clones: The default fire and jump buttons are mapped differently between quartet and quartet 2 (9cc3719) (Steve Coomber)
- 07000: [Gameplay] (taito/taitosj.cpp) tinstar: Tinstar - Tripping over invisible barrel? (7d65e37) (Olivier Galibert)
- 05385: [Gameplay] (seta/seta.cpp) downtown: After entering a high score, the high scores are reset to zero (80cfd04) (Angelo Salese)
- 07992: [Graphics] (konami/junofrst.cpp) junofrst: No screen colour change during key actions (66d04a6) (Olivier Galibert)
- 03067: [Graphics] (gameplan/gameplan.cpp) leprechn, leprechp, potogold: Graphics corruption during Rainbow Screen (565e938) (Olivier Galibert)
- 07893: [Crash/Freeze] (atari/atetris.cpp) atetrisb2, atetrisb3: Game stucks at black screen (16e300e) (AJR)
- 07997: [Sound] (namco/namcos2.cpp) assault, assaultj: Tank engine sound stops after less than 1 second after game starts (80f1aec) (hap)
- 07993: [Documentation] (seta/seta.cpp) drgnunit: Manufacturer should really be Athena / Seta U.S.A. Inc. (35ae1e8) (Angelo Salese)
- 07989: [Interface] (konami/ksys573.cpp) pcnfrku: Wrong title (3b4d7ce) (AriaOTP)
- 07475: [DIP/Input] (trs/coco3.cpp) coco3: Joystick Buttons not working correctly from some ML games (5a33c5e) (tlindner)
- 07986: [Media Support] (nec/pce.cpp) dragnegg: [pce] dragnegg: marked as not supported, but works (3ea04a3) (thankyoumame)
MAME - 0.232
May 27, 2021
- 08070: [Sound] (trs/coco3.cpp) coco3 [rampage]: No sound in Rampage on the CoCo3 (a5e4a9c)
- 05692: [Crash/Freeze] (konami/gticlub.cpp) slrasslt: Stage 3 crashes the emulator.
- 07979: [Media Support] (apple/mac.cpp) Mac systems with HD floppy drives: Floppy drives don't accept HD disks anymore after ejecting them once (602852e) (Olivier Galibert)
- 07982: [DIP/Input] (nichibutsu/dacholer.cpp) itaten: Incorrect default difficulty setting (97b65aa) (jkburks)
- 07965: [Media Support] (sega/sms.cpp) gamegear [ddragon, ddragonp]: Corrupt background tiles (f2392ff)
- 07772: [Sound] (namco/namcos2.cpp) luckywld, luckywldj: Lucky and Wild aren't talkitive + some missing sound effects. (041c296) (Angelo Salese)
- 07956: [Sound] (neogeo/neogeo.cpp) mslug, mslugx, garou: lower volume on parts of music (e825cb3) (Aaron Giles)
- 00774: [Sound] (namco/namcos2.cpp) sgunner2, sgunner2j: Machine gun samples do not seem to play ingame, (041c296) (Angelo Salese)
- 02778: [Sound] (namco/namcos2.cpp) suzuka8h, suzuk8h2, finallap, finalap2, finalap3, fourtrax + clones: buzz/humming sound in background (041c296) (Angelo Salese)
- 07512: [Graphics] (trs/coco3.cpp) coco3: Incorrect Graphics Mode GIME with SKIING game (a068ff3) (tlindner)
- 05138: [Core] (trs/coco3.cpp) coco, coco3: strange behavior when initializing PIA interface chip (a068ff3) (tlindner)
- 07662: [Interface] (trs/coco3.cpp) coco3: Snapshot of RGB screen doesn't work. (fde37c3) (hap)
- 07978: [Interface] UI: File Manager crashes MAME in spectacular ways (eb5fc0c) (AJR)
- 07969: [Gameplay] (galaxian/galaxian.cpp) offensiv: Loses sound after stage 1 and is not possible to complete because of bar at stage 5 (cdb476e) (Tafoid)
- 00147: [Graphics] (taito/taito_f3.cpp) arabianm: Just before round 1 starts, there's a vertical line in the black screen that disappears when you enter the game (d4c5b61) (dink)
- 07960: [Sound] (thepit/timelimt.cpp) timelimt: Sound broken after game over (b9ad425) (AJR)
MAME - 0.231
Apr 28, 2021
- 07308: [Known Issues/To-Do's] (trs/trs80m3.cpp) trs80m4: The TRS-80 Model IV will not boot any Model IV disks, only Model III disks. (c6c0f2f) (Robbbert)
- 05556: [Interface] mame -verifyroms lists nonexistent roms / clones as bad
- 00355: [Sound] (jaleco/megasys1.cpp) soldam, soldamj: During attract mode, when changing screens, the last music note keeps on ringing. (5a63d0e) (AJR)
- 07881: [Sound] (konami/ksys573.cpp) dstage: CDDA playback is later than should (2caa566) (windyfairy)
- 01086: [Sound] (irem/travrusa.cpp) shtrider: [possible] Sound and graphic desync at the start of the game. (c115cf1) (David Haywood)
- 07953: [DIP/Input] (apple/apple2.cpp) Any software using second joy port : Y-axis input on second joy port using x-axis values (00de914) (AJR)
- 03911: [Sound] (seibu/stfight.cpp) stfight, empcity: Music pitch is too low (e5ae9d5) (sasuke)
- 07930: [Sound] (sega/segas16b.cpp) shinobi2: Missing Instrument and bad helicopter sound. (782d827) (Aaron Giles)
- 07701: [DIP/Input] (trs/coco12.cpp) coco2, coco3 [tetris]: Keyboard navigation controls do not work correctly when playing Tandy Tetris (26-3163) (23f22dc) (tlindner)
- 07950: [Sound] (neogeo/neogeo.cpp) twinspri: Incorrect sound on game mode / character select screens (e1bd766) (Aaron Giles)
- 07948: [Documentation] (technos/dogfgt.cpp) dogfgtj: Game title name is wrong (0005d95) (sasuke)
- 07937: [Media Support] (trs/trs80.cpp) trs80l2 and clones: Crash if you try to create a new JV1 disk (2f5ebeb) (AJR)
- 07935: [Media Support] (trs/trs80m2.cpp) trs80m2: Cannot boot any disks (9ff6d01) (Olivier Galibert)
- 07932: [Misc.] (msx/msx.cpp) [msx2_flop:dslayer4]: Publisher and date of software list item specified incorrectly. (29179a3) (VasiliyFamiliya)
- 05725: [Gameplay] (konami/contra.cpp) contra and clones: Rolling mines behavior is inaccurate. (c1bf2b9) (furrtek)
- 07941: [DIP/Input] (midway/omegrace.cpp) omegrace: Omega Race p2 inputs (coctail) scrambled (f733062) (dink)
- 07934: [Known Issues/To-Do's] (nichibutsu/galivan.cpp) ninjemak : Color proms for Ninja Emaki do not need a redump in driver. (vidpro1)
- 07931: [Sound] (sega/mdconsole.cpp) megadriv [sor2]: The fx effects for selecting options and hitting enemies are different in the current 231GIT. (4e263a9) (Aaron Giles)
- 07927: [Sound] (konami/jackal.cpp) jackal and clones: Music stops playing in game (fdf4fd9) (Osso)
- 07929: [Sound] (taito/kikikai.cpp) kikikai: The name entry tune is broken. (52f0acb) (Aaron Giles)
- 07773: [Sound] (ussr/tiamc1.cpp) kot: sound is corrupted (17c64fa) (hap)
- 07923: [Sound] (sega/mdconsole.cpp) genesis [vecman]: Problems with title music in Vectorman (52f0acb) (Aaron Giles)
- 07922: [Sound] (sega/mdconsole.cpp) genesis [sporttbb]: The bat hitting the baseball sound effect is only heard if you hit the first pitch (52f0acb) (Aaron Giles)
- 07924: [Sound] (namco/namcos86.cpp) rthunder : Music plays incorrectly during Rolling Thunder cutscenes (52f0acb) (Aaron Giles)
- 07926: [Sound] (atari/gauntlet.cpp) gaunt2 and clones: Pops and cracks heard during title music (52f0acb) (Aaron Giles)
- 07903: [Media Support] (trs/trs80m3.cpp) trs80l2, trs80m3: Multiple TRS-80 model 1 and 3 disks which previously worked no longer boot. (b0f2302) (Robbbert)
- 03161: [Color/Palette] (namco/namconb1.cpp) gslgr94u, gslgr94j: Some colors aren't correct on the pre-game screens. (0d897d0) (dink)
- 07607: [Sound] (sega/segas32.cpp) scross, scrossa, scrossu: No engine sound (289efaf) (dink)
- 07917: [Misc.] (capcom/cps2.cpp) pzloop2jd: Manufacturer is wrong (idimom)
MAME - 0.230
Mar 31, 2021
- 07303: [Media Support] (trs/coco3.cpp) coco3 [tharogad]: The Castle of Tharogad game cartridge does not run (91fc427) (AJR)
- 07824: [Interface] UI: Incorrect message when enabling/disabling UI on systems with emulated keyboard (4cf96da) (cuavas)
- 06809: [Crash/Freeze] (konami/twinkle.cpp) bmiidx6, bmiidx8, bmiidxc2: Beatmaina iidx games crashing in Expert mode (windyfairy)
- 07889: [Crash/Freeze] (ti/ti99_4p.cpp) ti99_4p, ti99_4ev: [debug] Assert shortly after launch (71b0146) (Osso)
- 07887: [Crash/Freeze] (konami/divebomb.cpp) divebomb: [debug] Assert shortly after launch (ae6a974) (Osso)
- 07052: [Gameplay] (apple/mac128.cpp) macplus [bdrkcast]: Performance and sound issues with macplus (ee3ad3a) (Lord Nightmare)
- 05580: [DIP/Input] (dynax/royalmah.cpp) cafetime: DIPSW settings resolved (kamilz)
- 07916: [Crash/Freeze] (nintendo/playch10.cpp) pc_pinbt: Exception attempting use of single screen bios (Osso)
- 07023: [Misc.] (sega/mdconsole.cpp) megadriv [fatfury, fatfuryu]: incomplete description (6151a36) (ArcadeShadow)
- 07193: [Documentation] (sega/mdconsole.cpp) megadriv [jellyboy]: Incomplete release year (6151a36) (ArcadeShadow)
- 07767: [Documentation] (sega/mdconsole.cpp) [megadriv] tecmowc, tecmow92: tecmowc and tecmow92 should be related (6151a36) (ArcadeShadow)
- 05800: [Sound] (sega/mdconsole.cpp) genesis / megadriv / megadrij [microm96] [microm96a] [micromm]: Incorrect horn sound in Micro Machines Turbo Tournament '96 (Aaron Giles)
- 05191: [Save/Restore] (sega/mdconsole.cpp) megadriv [evander,wboymw]: EEPROM values not written for saved game (19b9f02) (Ryan Holtz)
- 07909: [Sound] (tecmo/tecmo16.cpp) ginkun: Level Select, Minigame Select and Credits musics doesn't play (d4c1813) (David Haywood)
- 06789: [Graphics] (namco/namconb1.cpp) vshoot: black screen after winning first match (1e0c736) (Olivier Galibert)
- 07898: [Interface] (gaelco/gaelco3d.cpp) speedup: Speed up is missing a shifter ICON (516b085) (Osso)
- 07904: [Documentation] (tvgames/monkey_king_3b.cpp) rs70_648: The machine does not report the manufacturer. (516b085) (AntoPISA)
- 07831: [Sound] (gaelco/gaelco3d.cpp) surfplnt, surfplnt40, speedup: Sound has repeating distortion/crackling (Osso)
- 06740: [Sound] (dataeast/dec0.cpp) slyspy, bouldash: Sound randomly speeds up and eventually dies (95869d5) (Aaron Giles)
- 07886: [Media Support] (commodore/plus4.cpp) c16: ignores cartridges (1ec0a8b) (Osso)
- 07885: [Media Support] (xerox/xerox820.cpp) x820: no longer boots the floppy disk
- 07389: [Sound] (midway/williams.cpp) inferno: Wrong DAC sound (9097e89) (Osso)
- 07849: [DIP/Input] (taito/taitosj.cpp) sfposeid: Function of some Unknown DIPs in DSW1 (4bd7c96) (jkburks)
- 07856: [Core] (konami/ksys573.cpp) ddr2mla, ddrbocd, any 573 Analog DDR game exccluding JP Dancing Stage series: Songs run at halved framerate(?) ingame (e6caf6f) (windyfairy)
- 05785: [DIP/Input] (seibu/cabal.cpp) cabal and clones (except cabalbl): Coins don't work when Demo Sound dipswitch is off (f0443b5) (AJR)
- 05875: [Misc.] (misc/magictg.cpp) magictg: AddressSanitizer: heap-buffer-overflow (0633a88) (Robbbert)
- 06166: [Sound] (sega/mdconsole.cpp) megadriv [batman]: Bad emulated sound effects when hitting the enemies (95869d5) (Aaron Giles)
- 07161: [Sound] (dataeast/dec0.cpp) baddudes: Missing sound in stage 3 boss transformation (95869d5) (Aaron Giles)
MAME - 0.229
Feb 24, 2021
- 06350: [Debugger] Debug: Memory View: Right click in "Debug: Memory View" causes Segmentation Fault or OS Freeze (83c9637) (cuavas)
- 07828: [Core] (trs/coco12.cpp) coco, coco2, coco2b, coco3: Printing to the 4 pin serial port not working. (4214093) (tlindner)
- 06568: [Crash/Freeze] (atari/pofo.cpp) pofo: Mounting Atari Portfolio ROM card (rom) causes exception (1c05316) (Robbbert)
- 06935: [Misc.] BFGX Shadow Mask not appearing in slider controls when more than one artpath present in mame.ini. (f806cfd) (AJR)
- 07795: [Debugger] Qt debugger: Disassembly view glitch on bottom line (86666f3) (cuavas)
- 07860: [Compiling] N/A: Compiler error on Raspberry Pi (9c10767) (belegdol)
- 06668: [Graphics] (atari/mhavoc.cpp) mhavoc, mhavoc2, mhavocp, mhavocrv: Some graphics disappear or are not drawn at all (96e0293) (Robbbert)
- 07867: [Crash/Freeze] (commodore/c64.cpp) Most carts in c64_cart. xml: Carts are no longer loading correctly (b8c3388) (Osso)
- 07874: [Save/Restore] (gottlieb/gottlieb.cpp) cobram3, cobram3a: The games only show a black screen when a NVRAM is present (Osso)
- 06650: [Graphics] (irem/m58.cpp) 10yard: Misplaced graphics (Osso)
- 07866: [Crash/Freeze] (atari/atarig1.cpp) pitfight3: Game crashes randomly in later matches (Olivier Galibert)
- 07863: [Interface] (konami/ksys573.cpp) pcnfrk4mk: Wrong title name (AriaOTP)
MAME - 0.228
Jan 26, 2021
- 07845: [Graphics] (metro/metro.cpp) bangball, msgogo, puzzli, probably others: Wrong offsets cause bad graphics on screen margins (a3274c2) (jkm900)
- 07834: [Gameplay] (atari/gauntlet.cpp) gauntlet, gaunt2 and clones: Protection issues when finishing a level (Olivier Galibert)
- 07713: [Sound] (konami/ksys573.cpp) ddrs2kj: Silence during Dancemania promo screens
- 05379: [DIP/Input] (atari/xybots.cpp) xybots: Coin inputs are backwards. (Osso)
- 07838: [Graphics] (rare/btoads.cpp) btoads: Garbled graphics (David Haywood)
- 07830: [Plugins] Lua Cheat Plugin: Cheats show errors attempting to activate (crazyc)
- 07837: [Gameplay] (namco/namcos21_c67.cpp) starblad, starbladj: Coin counter does not work (185437b) (AJR)
- 07842: [DIP/Input] (namco/namcos2.cpp) luckywld, sgunner2: Credit buttons doesn't work (AJR)
- 07846: [Gameplay] (itech/itech32.cpp) wcbowl: Game resets itself during gameplay (Osso)
- 07841: [Sound] (taito/taito_f3.cpp) kaiserkn and clones: Loss of sound (AJR)
- 07843: [Interface] (taito/undrfire.cpp) cbombers: Gear Shifter HUD doesn't work but in-game works. (Tafoid)
- 07836: [DIP/Input] (gaelco/wrally.cpp) wrally : analog controls don't work (Osso)
- 07833: [Color/Palette] (misc/tickee.cpp) ghoshunt, mouseatk, tickee, tutstomb: Random chance of launching with missing colors (AJR)
MAME - 0.227
Dec 31, 2020
- 06507: [Misc.] (coleco/coleco.cpp) coleco [heist]: Demo and Game won't play. (af1c5e7) (palazzol)
- 06121: [Crash/Freeze] (konami/konamigx.cpp) konamigx: System GX BIOS crashed
- 07318: [Crash/Freeze] (konami/konamigx.cpp) racinfrc, racinfrcu: crashes in attract mode after a while (1e4d229) (Olivier Galibert)
- 01550: [Sound] (seibu/cabal.cpp) cabal, cabala, cabalus, cabalus2: Cabal uses msm5205 chips instead of the custom adpcm (jkm900)
- 01807: [Graphics] (taito/undrfire.cpp) cbombers: missing graphics in attract mode (jkm900)
- 07746: [Compiling] macOS 11: Compiling on the Apple DTK fails (micko)
- 04905: [Flip Screen/Cocktail] (taito/champbwl.cpp) champbwl: Flip Screen offset left (Osso)
- 07119: [Gameplay] (atari/rampart.cpp) rampart, maybe rampartj and rampart2p: Late-game (level 4) internal game board different from that on screen, ultimately causes hangup (Olivier Galibert)
- 07820: [DIP/Input] (sega/model1.cpp) wingwar360: Throttle (Pedal 1) doesn't work at all. (Osso)
- 07812: [DIP/Input] (misc/quizpun2.cpp) quizpun2: Test mode doesn't work (AJR)
- 07817: [Crash/Freeze] (seibu/stfight.cpp) empcityfr: Game locked at start (Osso)
- 07815: [Sound] (midway/balsente.cpp) sentetst: Sente Diagnostic Cartridge: Fails Sound Board Test. (AJR)
- 07813: [DIP/Input] (konami/ksys573.cpp) gchgchmp: Player 2 Inputs Up and Right are swapped (danylopez123)
- 07808: [Sound] (atari/bwidow.cpp) spacduel, spacduel0, spacduel1: Sounds missing (MAME not invoking second pokey?) (Tafoid)
- 07803: [Sound] (irem/m63.cpp) fghtbskt: AY-3-8910 sound is missing (Osso)
- 07792: [Graphics] (sega/segas16a.cpp) quartet, quarteta, quartet2, quartet2a: The moving floors that appear after the 15th stage are not displayed. (David Haywood)
- 07799: [Gameplay] (midway/seattle.cpp) blitz99: Attract mode constantly skips (tedgreen)
- 07796: [Misc.] (jaleco/megasys1.cpp) stdragon: high scores higher than 1.000.000 points are not displayed correctly at the high scores table (crazyc)
- 07778: [Crash/Freeze] (sega/vicdual.cpp) carnivalh, carnivalha: Game crashes after clearing first round. (David Haywood)
- 07790: [Graphics] (namco/namcos22.cpp) propcycl: Misaligned zoom effect in score entry screen (hap)
- 07786: [Documentation] (metro/metro.cpp) karatourj: title suggestion for karatourj (J.J.Boy)
- 07784: [Gameplay] (capcom/vulgus.cpp) vulgus and clones: gameplay too slow shot the cannon (only UI port) (Robbbert)
- 07757: [Documentation] (midway/vegas.cpp) nbashowt: Incorrect release year (PepsiBoy428)
- 07783: [DIP/Input] (meadows/meadows.cpp) bowl3d: Function of DIPs labelled as Unused, some unassigned functions (terencew)
- 07782: [Documentation] (sega/stv.cpp) ffreveng, ffrevng10: This game present 2 titles for 2 different market (Fortuna)
- 07785: [Documentation] (neogeo/neogeo.cpp) marukodq: title suggestion for marukodq (J.J.Boy)
- 07435: [Save/Restore] Vector: Vector Many games do not return stably from save state (cuavas)
- 05701: [Documentation] (sega/model2.cpp) daytona and clones: Hacked versions are not marked bootleg, and some games have "(Japan)" in them despite the region is changeable. (FMecha)