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MAME - Change Log (Page 1 of 12 : 0.273GIT - 0.244)
MAME - 0.273GIT
- 08794: [Crash/Freeze] (gottlieb/gottlieb.cpp) krull: Krull doesn't like F3 reset. (6e733f5) (AJR)
- 09000: [Crash/Freeze] (motorola/m8120.cpp) m8120: Crash at start (3d36c38) (hap)
- 09003: [Crash/Freeze] (korg/microkorg.cpp) microkorg: After the red warning screen, it unexpectedly quits (f94677e) (AJR)
- 08975: [Crash/Freeze] (misc/dorachan.cpp) dorachan: The game crashes after finished bonus stage in player 2 (5592655) (hap)
- 08999: [Crash/Freeze] (atari/jaguar.cpp) jaguar: Quickload crashes (9f8d3e7) (Robbbert)
- 08992: [Graphics] (namco/namcofl.cpp) speedrcr: In-game sprites are missing (33f3110) (hap)
- 09027: [Sound] (sunelectronics/route16.cpp) route16 and clones: [possible] Crash sound plays incorrectly (f4eef2d) (hap)
- 09026: [DIP/Input] (orca/espial.cpp) espial and clones: [possible] Action buttons should be swapped? (e85d892) (125scratch)
- 06752: [Known Issues/To-Do's] (dataeast/dec8.cpp) csilver: Missing option 1 coin/1credit for Coin A at Dipswitches settings. (1af0971) (hap)
- 08942: [Gameplay] (misc/vamphalf.cpp) coolmini: Minigames don't work properly/softlock (436ac7a) (Ryan Holtz)
- 07888: [Crash/Freeze] (cinematronics/cinemat.cpp) warrior: [debug] Assert after -bench or -str run (77c75b6) (hap)
- 08360: [Sound] (sega/system1.cpp) wbml and clones: On SEGA System 2 PCB, two SN76489As volume is different (3bd3ca7) (sasuke)
- 08461: [DIP/Input] (subsino/subsino2.cpp) qbeebing: Missing button and extra patches (a5835c9) (mdqgames)
- 05865: [Misc.] (irem/m92.cpp) nbbatman2bl: AddressSanitizer: heap-buffer-overflow with -aviwrite (fc5073b) (hap)
- 08853: [DIP/Input] (capcom/exedexes.cpp) exedexes, savgbees: Difficulty dipswitches are actually bonus life dipswitches + question about language dipswitch (a902c8d) (ketburai)
- 09002: [Crash/Freeze] (misc/mcm70.cpp) mcm70: Silently crashes at exit (5b727bc) (hap)
- 05607: [Sound] (dataeast/kchamp.cpp) karatedo, kchamp: Voice pitched slow (00abd90) (hap)
- 06945: [Sound] (capcom/srumbler.cpp) srumbler, srumbler2, srumbler3, rushcrsh: The music BGM looks a bit slow and/or out of sync (644c041) (hap)
- 03083: [Sound] (namco/baraduke.cpp) aliensec, baraduke: Baraduke speech (ea6503d) (hap)
- 03099: [Debugger] (cinematronics/cinemat.cpp) All games in cinemat.c: Game watchdog resets when stepping through code in debug mode (c7cccef) (hap)
- 03202: [Compiling] (atari/irobot.cpp) src/mame/machine/irobot.c doesn't compile with DISASSEMBLE_MB_ROM set to 1 (2a34189) (hap)
- 08996: [Sound] (sigma/nyny.cpp) nyny and clones: AY sound is an octave higher than it should be (36b80f2) (hap)
- 08989: [Sound] (sunelectronics/kangaroo.cpp) kangaroo and clones: Death sound pitch oscillation is too slow (bfb7253) (hap)
- 08984: [Sound] (venture/suprridr.cpp) suprridr: All sound plays at half speed, credit sound plays on start instead of coin (af81cba) (hap)
- 05604: [Speed] (cvs/cvs.cpp) hunchbak, hunchbaka: suffers from slowdowns (442a985) (hap)
- 07016: [Crash/Freeze] (cvs/galaxia.cpp) astrowar: game resets at start of stage 5 (ca1c02d) (AJR)
- 07133: [Graphics] (cvs/cvs.cpp) cosmos: Title logo of the game doesn't appear (e5e2ca3) (hap)
- 08833: [Crash/Freeze] (philips/cdi.cpp) cdimono1 [hotmario, hotmariou]: Random freezes when counting bonus score from remaining time at the end of stages (904d27f) (Slamy)
- 04901: [Flip Screen/Cocktail] (konami/battlnts.cpp) battlnts and clones: Flip Screen sprites are not flipped correctly (db50370) (hap)
- 04902: [Flip Screen/Cocktail] (konami/bladestl.cpp) bladestl and clones: Flip Screen has no sprite flip (db50370) (hap)
- 06511: [Graphics] (konami/bladestl.cpp) bladestl: Part of the zamboni is missing when it exits or enters from the right side of the screen (db50370) (hap)
- 05724: [Graphics] (konami/contra.cpp) contra and clones: Lance's death sprites are mirrored (350d81d) (hap)
- 05962: [Sound] (misc/gotcha.cpp) gotcha: Music suddenly stops (63bb767) (darq)
- 09000: [Crash/Freeze] (motorola/m8120.cpp) m8120: Crash at start (3d36c38) (hap)
- 09003: [Crash/Freeze] (korg/microkorg.cpp) microkorg: After the red warning screen, it unexpectedly quits (f94677e) (AJR)
- 08975: [Crash/Freeze] (misc/dorachan.cpp) dorachan: The game crashes after finished bonus stage in player 2 (5592655) (hap)
- 08999: [Crash/Freeze] (atari/jaguar.cpp) jaguar: Quickload crashes (9f8d3e7) (Robbbert)
- 08992: [Graphics] (namco/namcofl.cpp) speedrcr: In-game sprites are missing (33f3110) (hap)
- 09027: [Sound] (sunelectronics/route16.cpp) route16 and clones: [possible] Crash sound plays incorrectly (f4eef2d) (hap)
- 09026: [DIP/Input] (orca/espial.cpp) espial and clones: [possible] Action buttons should be swapped? (e85d892) (125scratch)
- 06752: [Known Issues/To-Do's] (dataeast/dec8.cpp) csilver: Missing option 1 coin/1credit for Coin A at Dipswitches settings. (1af0971) (hap)
- 08942: [Gameplay] (misc/vamphalf.cpp) coolmini: Minigames don't work properly/softlock (436ac7a) (Ryan Holtz)
- 07888: [Crash/Freeze] (cinematronics/cinemat.cpp) warrior: [debug] Assert after -bench or -str run (77c75b6) (hap)
- 08360: [Sound] (sega/system1.cpp) wbml and clones: On SEGA System 2 PCB, two SN76489As volume is different (3bd3ca7) (sasuke)
- 08461: [DIP/Input] (subsino/subsino2.cpp) qbeebing: Missing button and extra patches (a5835c9) (mdqgames)
- 05865: [Misc.] (irem/m92.cpp) nbbatman2bl: AddressSanitizer: heap-buffer-overflow with -aviwrite (fc5073b) (hap)
- 08853: [DIP/Input] (capcom/exedexes.cpp) exedexes, savgbees: Difficulty dipswitches are actually bonus life dipswitches + question about language dipswitch (a902c8d) (ketburai)
- 09002: [Crash/Freeze] (misc/mcm70.cpp) mcm70: Silently crashes at exit (5b727bc) (hap)
- 05607: [Sound] (dataeast/kchamp.cpp) karatedo, kchamp: Voice pitched slow (00abd90) (hap)
- 06945: [Sound] (capcom/srumbler.cpp) srumbler, srumbler2, srumbler3, rushcrsh: The music BGM looks a bit slow and/or out of sync (644c041) (hap)
- 03083: [Sound] (namco/baraduke.cpp) aliensec, baraduke: Baraduke speech (ea6503d) (hap)
- 03099: [Debugger] (cinematronics/cinemat.cpp) All games in cinemat.c: Game watchdog resets when stepping through code in debug mode (c7cccef) (hap)
- 03202: [Compiling] (atari/irobot.cpp) src/mame/machine/irobot.c doesn't compile with DISASSEMBLE_MB_ROM set to 1 (2a34189) (hap)
- 08996: [Sound] (sigma/nyny.cpp) nyny and clones: AY sound is an octave higher than it should be (36b80f2) (hap)
- 08989: [Sound] (sunelectronics/kangaroo.cpp) kangaroo and clones: Death sound pitch oscillation is too slow (bfb7253) (hap)
- 08984: [Sound] (venture/suprridr.cpp) suprridr: All sound plays at half speed, credit sound plays on start instead of coin (af81cba) (hap)
- 05604: [Speed] (cvs/cvs.cpp) hunchbak, hunchbaka: suffers from slowdowns (442a985) (hap)
- 07016: [Crash/Freeze] (cvs/galaxia.cpp) astrowar: game resets at start of stage 5 (ca1c02d) (AJR)
- 07133: [Graphics] (cvs/cvs.cpp) cosmos: Title logo of the game doesn't appear (e5e2ca3) (hap)
- 08833: [Crash/Freeze] (philips/cdi.cpp) cdimono1 [hotmario, hotmariou]: Random freezes when counting bonus score from remaining time at the end of stages (904d27f) (Slamy)
- 04901: [Flip Screen/Cocktail] (konami/battlnts.cpp) battlnts and clones: Flip Screen sprites are not flipped correctly (db50370) (hap)
- 04902: [Flip Screen/Cocktail] (konami/bladestl.cpp) bladestl and clones: Flip Screen has no sprite flip (db50370) (hap)
- 06511: [Graphics] (konami/bladestl.cpp) bladestl: Part of the zamboni is missing when it exits or enters from the right side of the screen (db50370) (hap)
- 05724: [Graphics] (konami/contra.cpp) contra and clones: Lance's death sprites are mirrored (350d81d) (hap)
- 05962: [Sound] (misc/gotcha.cpp) gotcha: Music suddenly stops (63bb767) (darq)
MAME - 0.272
21 days ago
- 05085: [Graphics] (atari/videopin.cpp) videopin: pinball mechanical parts not visible with artwork and GDI (fa14f78) (hap)
- 08968: [Media Support] (vtech/vtech1.cpp) vz300 and clones: Floppy disks not working (35d7c11) (AJR)
- 08973: [Gameplay] (cvs/quasar.cpp) quasar: enemies don't shoot (9feddc7) (hap)
- 04989: [Flip Screen/Cocktail] (irem/travrusa.cpp) shtrider, shtridera: Flip Screen does not work at all (f67f48b) (hap)
- 06472: [Gameplay] (mr/sshot.cpp) sshot: Game runs way too fast. (cfa3319) (hap)
- 07520: [Sound] (orca/zodiack.cpp) dogfight: Playing any sounds is too fast (a6a4997) (hap)
- 07777: [Sound] (gameplan/enigma2.cpp) enigma2: Music not playing properly on start tune and between stages. (missing two channels) (1b9c531) (hap)
- 08971: [Debugger] (pacman/pacman.cpp) mspacman: demonstration play is reset after return from the debugger (d9b7bb7) (hap)
- 03108: [Color/Palette] (konami/finalizr.cpp) finalizr: White colour appear purple / sound incorrect (2defcf6) (hap)
- 06435: [Sound] (seibu/dynduke.cpp) dynduke: Missing sound samples (47ee46a) (hap)
- 08970: [Timing] (irem/travrusa.cpp) shtrider: race countdown timing is too slow (e6ce906) (hap)
- 08842: [Misc.] (irem/travrusa.cpp) travrusa: not save selected character palette PROM (1e7cb67) (hap)
- 07071: [DIP/Input] (universal/docastle.cpp) docastle, docastle2: "Advance Level on Getting Diamond" DIP setting inverted. (e659dfa) (ozfalcon)
- 05419: [Crash/Freeze] (universal/docastle.cpp) idsoccera, asoccer: Black screen (97ca2ae) (hap)
- 08946: [Misc.] (sega/stv.cpp) znpwfvt: English title should be used (dc6119b) (cuavas)
- 08966: [Interface] UI: Some clones in software lists are displayed under wrong parent (eb7b282) (cuavas)
- 07740: [Sound] (nichibutsu/cclimber.cpp) yamato: Wrong sound speed (ff4e382) (hap)
- 08963: [Crash/Freeze] (taito/tsamurai.cpp) ringfgta: ringfgta does not boot (761f982) (hap)
- 05782: [Graphics] (sega/system1.cpp) choplift: misaligned graphics on levels 3 & 4 (671e521) (hap)
- 08897: [DIP/Input] (jaleco/homerun.cpp) dynashot: Game immediately coins up on boot at default coinage DIP switch settings (6b774ce) (hap)
- 07869: [Gameplay] (sega/system1.cpp) choplift: Game graphics pause on any digitized speech. (607153c) (hap)
- 05737: [Sound] (sega/system1.cpp) choplift and clones: digitized speech is pitched too high (607153c) (hap)
- 08954: [Graphics] (sega/system1.cpp) pitfall2 and clones: Missing logo on title screen (1bcc22a) (hap)
- 05695: [Crash/Freeze] (misc/coolpool.cpp) amerdart, amerdat2, amerdart3: Crash after game completion (a8e009e) (peterferrie)
- 08943: [Crash/Freeze] (misc/quizpun2.cpp) quizpun2: Black Screen - Does not Boot (26fe79b) (hap)
- 08968: [Media Support] (vtech/vtech1.cpp) vz300 and clones: Floppy disks not working (35d7c11) (AJR)
- 08973: [Gameplay] (cvs/quasar.cpp) quasar: enemies don't shoot (9feddc7) (hap)
- 04989: [Flip Screen/Cocktail] (irem/travrusa.cpp) shtrider, shtridera: Flip Screen does not work at all (f67f48b) (hap)
- 06472: [Gameplay] (mr/sshot.cpp) sshot: Game runs way too fast. (cfa3319) (hap)
- 07520: [Sound] (orca/zodiack.cpp) dogfight: Playing any sounds is too fast (a6a4997) (hap)
- 07777: [Sound] (gameplan/enigma2.cpp) enigma2: Music not playing properly on start tune and between stages. (missing two channels) (1b9c531) (hap)
- 08971: [Debugger] (pacman/pacman.cpp) mspacman: demonstration play is reset after return from the debugger (d9b7bb7) (hap)
- 03108: [Color/Palette] (konami/finalizr.cpp) finalizr: White colour appear purple / sound incorrect (2defcf6) (hap)
- 06435: [Sound] (seibu/dynduke.cpp) dynduke: Missing sound samples (47ee46a) (hap)
- 08970: [Timing] (irem/travrusa.cpp) shtrider: race countdown timing is too slow (e6ce906) (hap)
- 08842: [Misc.] (irem/travrusa.cpp) travrusa: not save selected character palette PROM (1e7cb67) (hap)
- 07071: [DIP/Input] (universal/docastle.cpp) docastle, docastle2: "Advance Level on Getting Diamond" DIP setting inverted. (e659dfa) (ozfalcon)
- 05419: [Crash/Freeze] (universal/docastle.cpp) idsoccera, asoccer: Black screen (97ca2ae) (hap)
- 08946: [Misc.] (sega/stv.cpp) znpwfvt: English title should be used (dc6119b) (cuavas)
- 08966: [Interface] UI: Some clones in software lists are displayed under wrong parent (eb7b282) (cuavas)
- 07740: [Sound] (nichibutsu/cclimber.cpp) yamato: Wrong sound speed (ff4e382) (hap)
- 08963: [Crash/Freeze] (taito/tsamurai.cpp) ringfgta: ringfgta does not boot (761f982) (hap)
- 05782: [Graphics] (sega/system1.cpp) choplift: misaligned graphics on levels 3 & 4 (671e521) (hap)
- 08897: [DIP/Input] (jaleco/homerun.cpp) dynashot: Game immediately coins up on boot at default coinage DIP switch settings (6b774ce) (hap)
- 07869: [Gameplay] (sega/system1.cpp) choplift: Game graphics pause on any digitized speech. (607153c) (hap)
- 05737: [Sound] (sega/system1.cpp) choplift and clones: digitized speech is pitched too high (607153c) (hap)
- 08954: [Graphics] (sega/system1.cpp) pitfall2 and clones: Missing logo on title screen (1bcc22a) (hap)
- 05695: [Crash/Freeze] (misc/coolpool.cpp) amerdart, amerdat2, amerdart3: Crash after game completion (a8e009e) (peterferrie)
- 08943: [Crash/Freeze] (misc/quizpun2.cpp) quizpun2: Black Screen - Does not Boot (26fe79b) (hap)
MAME - 0.271
Oct 31, 2024
- 08363: [Core] (thomson/thomson.cpp) to9: Regression in cartridge selection (ab28659) (AJR)
- 08364: [Core] (thomson/thomson.cpp) to9 and others: Regression in floppy controlly ROM mapping (ab28659) (AJR)
- 08945: [Crash/Freeze] (pinball/wpc_s.cpp) corv_la1, corv_lx2, jm_05r, nf_08x, nf_10f: Fatal Error on emulation start (71f6d3c) (hap)
- 08944: [Crash/Freeze] (nmk/nmk16.cpp) cactus: Exception at emulation start (d79f5a6) (hap)
- 08867: [Known Issues/To-Do's] (namco/namcos12.cpp) kartduel, kartduelj: The game freezes for like 0.25 seconds every 30 frames (977b016) (smf)
- 08924: [Crash/Freeze] (namco/namcos23.cpp) raceon: Game causes MAME to freeze after self-test (f9b482b) (Ryan Holtz)
- 08941: [Crash/Freeze] (sigma/sigmab98.cpp) All games using the sammymdl BIOS set except tdoboon: Games return "Hopper Overrun" error upon exiting service menu after backup RAM initialization (2021a6e) (hap)
- 08939: [Core] (cantab/jupace.cpp) jupace: Cassette recording records from speaker instead of MIC output (741cbdd) (pgimeno)
- 08925: [Crash/Freeze] (tangerine/microtan.cpp) mt65: Crash when trying to load a tape (c117e94) (Pernod)
- 05279: [Save/Restore] (snk/ngp.cpp) ngp, ngpc: System Clock not saving (17d7b7c) (Wilbert Pol)
- 08932: [Crash/Freeze] (homelab/homelab.cpp) homelab2: After loading a HTP quickload, when RUN entered then MAME crashes (878081b) (hap)
- 08364: [Core] (thomson/thomson.cpp) to9 and others: Regression in floppy controlly ROM mapping (ab28659) (AJR)
- 08945: [Crash/Freeze] (pinball/wpc_s.cpp) corv_la1, corv_lx2, jm_05r, nf_08x, nf_10f: Fatal Error on emulation start (71f6d3c) (hap)
- 08944: [Crash/Freeze] (nmk/nmk16.cpp) cactus: Exception at emulation start (d79f5a6) (hap)
- 08867: [Known Issues/To-Do's] (namco/namcos12.cpp) kartduel, kartduelj: The game freezes for like 0.25 seconds every 30 frames (977b016) (smf)
- 08924: [Crash/Freeze] (namco/namcos23.cpp) raceon: Game causes MAME to freeze after self-test (f9b482b) (Ryan Holtz)
- 08941: [Crash/Freeze] (sigma/sigmab98.cpp) All games using the sammymdl BIOS set except tdoboon: Games return "Hopper Overrun" error upon exiting service menu after backup RAM initialization (2021a6e) (hap)
- 08939: [Core] (cantab/jupace.cpp) jupace: Cassette recording records from speaker instead of MIC output (741cbdd) (pgimeno)
- 08925: [Crash/Freeze] (tangerine/microtan.cpp) mt65: Crash when trying to load a tape (c117e94) (Pernod)
- 05279: [Save/Restore] (snk/ngp.cpp) ngp, ngpc: System Clock not saving (17d7b7c) (Wilbert Pol)
- 08932: [Crash/Freeze] (homelab/homelab.cpp) homelab2: After loading a HTP quickload, when RUN entered then MAME crashes (878081b) (hap)
MAME - 0.270
Sep 26, 2024
- 07470: [Graphics] (funtech/supracan.cpp) supracan [speedyd]: speedyd: graphics regression (Angelo Salese)
- 08915: [Media Support] Any system that quickloads COM files: Incorrect error message (9a593dd) (Robbbert)
- 08903: [Graphics] (trs/coco3.cpp) coco3: Missing pixel on right (2ed6183) (tlindner)
- 08900: [Crash/Freeze] (tangerine/oric.cpp) oric1, telstrat, orica, prav8d, prav8dd: Floppy disks cause crash at start (000cf3b) (AJR)
- 08789: [Interface] Enter key randomly "gets stuck" after toggling Full Screen (3a817b4) (hap)
- 08907: [Crash/Freeze] (sony/smc777.cpp) smc777: Floppies with d88 extension cause MAME to crash (425573a) (AJR)
- 08910: [Color/Palette] (nmk/nmk16.cpp) hachamf: Discolored otter in title screen after bootup (f82e295) (hap)
- 08915: [Media Support] Any system that quickloads COM files: Incorrect error message (9a593dd) (Robbbert)
- 08903: [Graphics] (trs/coco3.cpp) coco3: Missing pixel on right (2ed6183) (tlindner)
- 08900: [Crash/Freeze] (tangerine/oric.cpp) oric1, telstrat, orica, prav8d, prav8dd: Floppy disks cause crash at start (000cf3b) (AJR)
- 08789: [Interface] Enter key randomly "gets stuck" after toggling Full Screen (3a817b4) (hap)
- 08907: [Crash/Freeze] (sony/smc777.cpp) smc777: Floppies with d88 extension cause MAME to crash (425573a) (AJR)
- 08910: [Color/Palette] (nmk/nmk16.cpp) hachamf: Discolored otter in title screen after bootup (f82e295) (hap)
MAME - 0.269
Aug 29, 2024
MAME - 0.268
Jul 31, 2024
- 08617: [Graphics] (sega/chihiro.cpp) All games in sega/chihiro.cpp, possibly all sets in microsoft/xbox.cpp: Graphics goes blank (23ab5bb) (sz72)
- 08886: [Sound] (nichibutsu/terracre.cpp) terracren: BGM bass is not playing (334b279) (Lord Nightmare)
- 08878: [DIP/Input] DIP/Config menu does not refresh properly on PORT_CONDITION inputs (2070980) (cuavas)
- 08886: [Sound] (nichibutsu/terracre.cpp) terracren: BGM bass is not playing (334b279) (Lord Nightmare)
- 08878: [DIP/Input] DIP/Config menu does not refresh properly on PORT_CONDITION inputs (2070980) (cuavas)
MAME - 0.267
Jun 30, 2024
- 08793: [Core] (apple/maclc.cpp) Mac II FPU Errors: Mac 68881 Emulation returning bad results. (6957c46) (R. Belmont)
- 08870: [Debugger] debugger: tracesym command outputs NULL strings in case of single symbol (6e243e2) (pmackinlay)
- 05411: [Graphics] (apple/maclc3.cpp) maclc3: Jigsaw Puzzle is glitched out (6957c46) (R. Belmont)
- 08870: [Debugger] debugger: tracesym command outputs NULL strings in case of single symbol (6e243e2) (pmackinlay)
- 05411: [Graphics] (apple/maclc3.cpp) maclc3: Jigsaw Puzzle is glitched out (6957c46) (R. Belmont)
MAME - 0.266
May 31, 2024
- 02527: [Graphics] (taito/taito_f3.cpp) gunlock, rayforcej, rayforce: There are small, square glitches on the title screen. (563b63f) (12Me21)
- 08697: [Graphics] (taito/taito_f3.cpp) kaiserknj: transparent (down)scaled graphics are drawn incorrectly (563b63f) (12Me21)
- 01922: [Graphics] (taito/taito_f3.cpp) dariusg and clones: The traces of objects (sprites) are not displayed during the scene changes in zone G, H, I, and J. (563b63f) (12Me21)
- 08817: [Graphics] (taito/taito_f3.cpp) gunlock, gunlocko, rayforce, rayforcej: The scrolling of the background at the beginning of Area 1's framerate is off when moving the ship. (ywy)
- 08352: [Sound] (nintendo/gba.cpp) gba [sma and clones, gwatch4 and clones, sonic and clones, bombtour and clones, bublbobl and clones]: Missing audio channel (c53891a)
- 08860: [Timing] All games in konamigq.c and (probably some in) konamigv.c: The loading parts are VERY slow (698b634) (windyfairy)
- 01923: [Graphics] (taito/taito_f3.cpp) dariusg and clones: The oval pond(?) has no transparency and the background has no gradient shadow in the boss scene of zone H and J. (563b63f) (ywy)
- 01924: [Graphics] (taito/taito_f3.cpp) dariusg and clones: The shadow of the boss hehind the cloud can not be seen in zone V'. (563b63f) (ywy)
- 03741: [Graphics] (taito/taito_f3.cpp) puchicar, puchicarj: Graphic: Missing blending effects (563b63f) (ywy)
- 00026: [Graphics] (taito/taito_f3.cpp) gseeker: Completely black continue screen. (563b63f) (ywy)
- 02733: [Graphics] (taito/taito_f3.cpp) arabianm: tile layer 4 is not visible at cutscenes (563b63f) (ywy)
- 07321: [Graphics] (taito/taito_f3.cpp) bubblem, bubblemj, bubblemu: Not correct boss explosion. (563b63f) (ywy)
- 02097: [Graphics] (taito/taito_f3.cpp) spcinvdj: Game display is very dim (563b63f) (ywy)
- 01907: [Graphics] (taito/taito_f3.cpp) elvactr and clones: "Mission Name" screens have graphics issues (563b63f) (ywy)
- 05893: [Graphics] (taito/taito_f3.cpp) elvactr: Missing floor darkening when lighting is destroyed (563b63f) (ywy)
- 02002: [Graphics] (taito/taito_f3.cpp) elvactr and clones: Shooting lights doesn't make the room go dark (563b63f) (ywy)
- 08783: [Crash/Freeze] (sega/segaybd.cpp) pdrift and clones: Game locks up with black screen (f9ef858) (R. Belmont)
- 08856: [Crash/Freeze] (konami/konamigq.cpp) cryptklr: Fails to boot, throws an error to "MEDIA Check" (d4fb583) (windyfairy)
- 08859: [Media Support] Mouse input in Tape Control menu doesn't work (efce986) (cuavas)
- 08857: [Image Enhancement] Cycling through BGFX chain effects with tilde menu crashes (6483414) (cuavas)
- 08697: [Graphics] (taito/taito_f3.cpp) kaiserknj: transparent (down)scaled graphics are drawn incorrectly (563b63f) (12Me21)
- 01922: [Graphics] (taito/taito_f3.cpp) dariusg and clones: The traces of objects (sprites) are not displayed during the scene changes in zone G, H, I, and J. (563b63f) (12Me21)
- 08817: [Graphics] (taito/taito_f3.cpp) gunlock, gunlocko, rayforce, rayforcej: The scrolling of the background at the beginning of Area 1's framerate is off when moving the ship. (ywy)
- 08352: [Sound] (nintendo/gba.cpp) gba [sma and clones, gwatch4 and clones, sonic and clones, bombtour and clones, bublbobl and clones]: Missing audio channel (c53891a)
- 08860: [Timing] All games in konamigq.c and (probably some in) konamigv.c: The loading parts are VERY slow (698b634) (windyfairy)
- 01923: [Graphics] (taito/taito_f3.cpp) dariusg and clones: The oval pond(?) has no transparency and the background has no gradient shadow in the boss scene of zone H and J. (563b63f) (ywy)
- 01924: [Graphics] (taito/taito_f3.cpp) dariusg and clones: The shadow of the boss hehind the cloud can not be seen in zone V'. (563b63f) (ywy)
- 03741: [Graphics] (taito/taito_f3.cpp) puchicar, puchicarj: Graphic: Missing blending effects (563b63f) (ywy)
- 00026: [Graphics] (taito/taito_f3.cpp) gseeker: Completely black continue screen. (563b63f) (ywy)
- 02733: [Graphics] (taito/taito_f3.cpp) arabianm: tile layer 4 is not visible at cutscenes (563b63f) (ywy)
- 07321: [Graphics] (taito/taito_f3.cpp) bubblem, bubblemj, bubblemu: Not correct boss explosion. (563b63f) (ywy)
- 02097: [Graphics] (taito/taito_f3.cpp) spcinvdj: Game display is very dim (563b63f) (ywy)
- 01907: [Graphics] (taito/taito_f3.cpp) elvactr and clones: "Mission Name" screens have graphics issues (563b63f) (ywy)
- 05893: [Graphics] (taito/taito_f3.cpp) elvactr: Missing floor darkening when lighting is destroyed (563b63f) (ywy)
- 02002: [Graphics] (taito/taito_f3.cpp) elvactr and clones: Shooting lights doesn't make the room go dark (563b63f) (ywy)
- 08783: [Crash/Freeze] (sega/segaybd.cpp) pdrift and clones: Game locks up with black screen (f9ef858) (R. Belmont)
- 08856: [Crash/Freeze] (konami/konamigq.cpp) cryptklr: Fails to boot, throws an error to "MEDIA Check" (d4fb583) (windyfairy)
- 08859: [Media Support] Mouse input in Tape Control menu doesn't work (efce986) (cuavas)
- 08857: [Image Enhancement] Cycling through BGFX chain effects with tilde menu crashes (6483414) (cuavas)
MAME - 0.265
Apr 25, 2024
- 03459: [Interface] Any set with clickable artwork: Need to not hide cursor during full screen for games that have "clickable" artwork elements (8e7af96) (cuavas)
- 08851: [Media Support] (trs/trs80.cpp) trs80l2 trs80m3 trs80m4 coco: DMK Disk format detection rejects single-sided DMK files (e2b3371) (pnp2084)
- 08848: [DIP/Input] (capcom/1942.cpp) 1942, 1942a, 1942b, 1942w: Clarification on default lives (700ed63) (ketburai)
- 08847: [Gameplay] (midway/williams.cpp) lottofun: Lotto Fun throws CALL OPERATOR error shortly after dispensing tickets/tokens. (2361b22) (hap)
- 08221: [DIP/Input] (atari/harddriv.cpp) strtdriv: Brake is miswired =>does not work (c99b5e8) (Yolo_Swaggins)
- 08840: [Gameplay] (capcom/lwings.cpp) avengers, buraiken: avengers/buraiken mcu synchronicity issue (914b1d9) (hap)
- 08839: [Debugger] (snk/ngp.cpp) ngp, ngpc: debugger misbehaves (4113b55) (hap)
- 08851: [Media Support] (trs/trs80.cpp) trs80l2 trs80m3 trs80m4 coco: DMK Disk format detection rejects single-sided DMK files (e2b3371) (pnp2084)
- 08848: [DIP/Input] (capcom/1942.cpp) 1942, 1942a, 1942b, 1942w: Clarification on default lives (700ed63) (ketburai)
- 08847: [Gameplay] (midway/williams.cpp) lottofun: Lotto Fun throws CALL OPERATOR error shortly after dispensing tickets/tokens. (2361b22) (hap)
- 08221: [DIP/Input] (atari/harddriv.cpp) strtdriv: Brake is miswired =>does not work (c99b5e8) (Yolo_Swaggins)
- 08840: [Gameplay] (capcom/lwings.cpp) avengers, buraiken: avengers/buraiken mcu synchronicity issue (914b1d9) (hap)
- 08839: [Debugger] (snk/ngp.cpp) ngp, ngpc: debugger misbehaves (4113b55) (hap)
MAME - 0.264
Mar 27, 2024
- 08736: [DIP/Input] (apple/apple2gs.cpp) apple2gs: Bug 08240 maybe never completely fixed. New: joystick buttons not working (8454eb6)
- 08843: [Sound] (homebrew/uzebox.cpp) uzebox: No sound (2db21a3) (hap)
- 08844: [Crash/Freeze] (homebrew/lft_phasor.cpp) phasor: Locks up at boot (fbabb96) (hap)
- 06483: [Original Reference] (rm/rm380z.cpp) rm380z34d, rm380z34e: COS 3.4 systems boot to debugger rather than COS monitor (3a800bb) (rsarson)
- 08843: [Sound] (homebrew/uzebox.cpp) uzebox: No sound (2db21a3) (hap)
- 08844: [Crash/Freeze] (homebrew/lft_phasor.cpp) phasor: Locks up at boot (fbabb96) (hap)
- 06483: [Original Reference] (rm/rm380z.cpp) rm380z34d, rm380z34e: COS 3.4 systems boot to debugger rather than COS monitor (3a800bb) (rsarson)
MAME - 0.263
Feb 28, 2024
- 07743: [Interface] Wrong cursor movement after selecting the Reload All item in the cheat menu. (e4fb63b) (hap)
- 08826: [Crash/Freeze] (taito/rbisland.cpp) jumping and clones: Crash/Exception immediately after start (5606dc2) (hap)
- 08825: [DIP/Input] (msx/sfkick.cpp) sfkick, sfkicka, spinkick: Mouse goes backwards (e535db3) (hap)
- 08824: [Core] (funworld/funworld.cpp) pool10j, pool10k: Two Pool 10 sets audit as missing when the merged archive is intact and best available. (bd09f30) (hap)
- 08818: [Crash/Freeze] (misc/magicard.cpp) magicrde: PIC16F54 debug problems (9d36a10) (AJR)
- 08822: [Crash/Freeze] (igs/pgm.cpp) drgw3, drgw3100, drgw3105, dwex, dwex101cn : The games hangs after beginner or expert selection (76a99cb) (Osso)
- 08814: [Sound] (namco/namcos2.cpp) dsaber: Namco System 2 - Dragon Saber Music Tempo Freaks out goes fast then slows down close to a freeze. Yamaha YM2151 and C140 (ae8ec26) (hap)
- 08826: [Crash/Freeze] (taito/rbisland.cpp) jumping and clones: Crash/Exception immediately after start (5606dc2) (hap)
- 08825: [DIP/Input] (msx/sfkick.cpp) sfkick, sfkicka, spinkick: Mouse goes backwards (e535db3) (hap)
- 08824: [Core] (funworld/funworld.cpp) pool10j, pool10k: Two Pool 10 sets audit as missing when the merged archive is intact and best available. (bd09f30) (hap)
- 08818: [Crash/Freeze] (misc/magicard.cpp) magicrde: PIC16F54 debug problems (9d36a10) (AJR)
- 08822: [Crash/Freeze] (igs/pgm.cpp) drgw3, drgw3100, drgw3105, dwex, dwex101cn : The games hangs after beginner or expert selection (76a99cb) (Osso)
- 08814: [Sound] (namco/namcos2.cpp) dsaber: Namco System 2 - Dragon Saber Music Tempo Freaks out goes fast then slows down close to a freeze. Yamaha YM2151 and C140 (ae8ec26) (hap)
MAME - 0.262
Jan 31, 2024
- 04802: [Documentation] (misc/xtom3d.cpp) xtom3d board is not a custom board (Angelo Salese)
- 07157: [Sound] (sega/system1.cpp) nob: When complete the level 1, the music and effects not sounds anymore (eb9435a) (Osso)
- 08718: [Misc.] (taito/kikikai.cpp) kicknrun, kicknrunu: Auto-incrementing coin counters on boot (693a0ab) (cuavas)
- 08436: [Crash/Freeze] (sunelectronics/arabian.cpp) arabian: Arabian 2 Player freezes after player 1's death. (2a7298b) (hackbar)
- 08802: [Sound] (subsino/subsino.cpp) victor6, victor6a, victor6b: No opl2 sound in victor 6 sets. Only ADPCM sound can be heard (d926f68) (Osso)
- 08800: [DIP/Input] (pacman/pacman.cpp) crushbl3: Number of Lives DIP settings incorrect. (cf07e66) (chaneman)
- 08754: [Documentation] (sega/sms.cpp) sms1, sms1br, sms1paln, sms1pal: Wrong system names (ab892a4) (cuavas)
- 08797: [DIP/Input] (capcom/1943.cpp) All 1943 games and clones: Cabinet DIP labeled wrong in manual. (ab892a4) (cuavas)
- 07157: [Sound] (sega/system1.cpp) nob: When complete the level 1, the music and effects not sounds anymore (eb9435a) (Osso)
- 08718: [Misc.] (taito/kikikai.cpp) kicknrun, kicknrunu: Auto-incrementing coin counters on boot (693a0ab) (cuavas)
- 08436: [Crash/Freeze] (sunelectronics/arabian.cpp) arabian: Arabian 2 Player freezes after player 1's death. (2a7298b) (hackbar)
- 08802: [Sound] (subsino/subsino.cpp) victor6, victor6a, victor6b: No opl2 sound in victor 6 sets. Only ADPCM sound can be heard (d926f68) (Osso)
- 08800: [DIP/Input] (pacman/pacman.cpp) crushbl3: Number of Lives DIP settings incorrect. (cf07e66) (chaneman)
- 08754: [Documentation] (sega/sms.cpp) sms1, sms1br, sms1paln, sms1pal: Wrong system names (ab892a4) (cuavas)
- 08797: [DIP/Input] (capcom/1943.cpp) All 1943 games and clones: Cabinet DIP labeled wrong in manual. (ab892a4) (cuavas)
MAME - 0.261
Nov 29, 2023
- 03916: [Graphics] (sunelectronics/arabian.cpp) arabian: Missing bird at top of the screen. (2a7298b) (hackbar)
- 08791: [Crash/Freeze] (taito/taitotz.cpp) landhigh, dendego3, possibly all games in the driver: Stuck at TLCS900 initialize screen (702bda5) (windyfairy)
- 08792: [Sound] (snk/dmndrby.cpp) dmndrby: Keeps playing static sound (b7d820a) (Angelo Salese)
- 08787: [Graphics] (atari/pong.cpp) breakout: Scores over 200 break the score counter (e7c243b) (AJR)
- 08693: [Sound] (neogeo/neogeocd.cpp) neocdz [aof]: Audio corruption after reaching bonus stage (b53e835) (dink)
- 05423: [Gameplay] (jaleco/megasys1.cpp) stdragon, stdragona: 1p start screen - texts are not moving like they should (8d1c7fc) (David Haywood)
- 08781: [DIP/Input] (bandai/wswan.cpp) wswan, wscolor: Inverted default layout for B and A buttons (cbd2147) (ICEknight)
- 08541: [Crash/Freeze] (jaleco/megasys1.cpp) tshingen: Hard crash in stage 2 (or later) (5217259) (David Haywood)
- 08791: [Crash/Freeze] (taito/taitotz.cpp) landhigh, dendego3, possibly all games in the driver: Stuck at TLCS900 initialize screen (702bda5) (windyfairy)
- 08792: [Sound] (snk/dmndrby.cpp) dmndrby: Keeps playing static sound (b7d820a) (Angelo Salese)
- 08787: [Graphics] (atari/pong.cpp) breakout: Scores over 200 break the score counter (e7c243b) (AJR)
- 08693: [Sound] (neogeo/neogeocd.cpp) neocdz [aof]: Audio corruption after reaching bonus stage (b53e835) (dink)
- 05423: [Gameplay] (jaleco/megasys1.cpp) stdragon, stdragona: 1p start screen - texts are not moving like they should (8d1c7fc) (David Haywood)
- 08781: [DIP/Input] (bandai/wswan.cpp) wswan, wscolor: Inverted default layout for B and A buttons (cbd2147) (ICEknight)
- 08541: [Crash/Freeze] (jaleco/megasys1.cpp) tshingen: Hard crash in stage 2 (or later) (5217259) (David Haywood)
MAME - 0.260
Oct 25, 2023
MAME - 0.259
Sep 29, 2023
- 08766: [Documentation] (namco/namcos23.cpp) timecrs2, motoxgo, and all their clones: Outdated comment in the Namco System 23 driver file. (9de7dda) (VasiliyFamiliya)
- 08769: [Crash/Freeze] (sega/segaorun.cpp) shangon: After insert coin, game crash ever (7b45bf1) (Osso)
- 08757: [Documentation] (konami/konmedalppc.cpp) turfwld3: The description is wrong; the correct one is "GI-Turf Wild 3" (f848229) (AntoPISA)
- 08764: [Sound] (seta/speedatk.cpp) speedatk, daifugo: Sound pitch is too high (1d4fa8e)
- 08763: [Graphics] (merit/mtouchxl.cpp) mtchxl6k: The graphics don't display properly. (b8d7673) (Angelo Salese)
- 08756: [Crash/Freeze] (vsystem/ojankohs.cpp) ccasino: The game freezes when you start the game. (9f792ea) (Osso)
- 08748: [Graphics] (zaccaria/zac1b1120.cpp) dodgem: Wrong graphics when cars crash (000bacd) (hap)
- 08769: [Crash/Freeze] (sega/segaorun.cpp) shangon: After insert coin, game crash ever (7b45bf1) (Osso)
- 08757: [Documentation] (konami/konmedalppc.cpp) turfwld3: The description is wrong; the correct one is "GI-Turf Wild 3" (f848229) (AntoPISA)
- 08764: [Sound] (seta/speedatk.cpp) speedatk, daifugo: Sound pitch is too high (1d4fa8e)
- 08763: [Graphics] (merit/mtouchxl.cpp) mtchxl6k: The graphics don't display properly. (b8d7673) (Angelo Salese)
- 08756: [Crash/Freeze] (vsystem/ojankohs.cpp) ccasino: The game freezes when you start the game. (9f792ea) (Osso)
- 08748: [Graphics] (zaccaria/zac1b1120.cpp) dodgem: Wrong graphics when cars crash (000bacd) (hap)
MAME - 0.258
Aug 30, 2023
- 08745: [Graphics] (cinematronics/cinemat.cpp) starcas: Invisible projectiles on OpenGL backend (4727a73) (AJR)
- 08738: [Plugins] Fresh plugin.ini via 'mame -cc' may create empty file. (367ce4d) (hap)
- 00293: [Sound] (gameplan/gameplan.cpp) leprechn, leprechp, piratetr, potogold: Missing background/level introduction music (82e2940) (hap)
- 07276: [Crash/Freeze] (gameplan/gameplan.cpp) piratetr: Freeze twice while playing. (55c1c18) (hap)
- 08738: [Plugins] Fresh plugin.ini via 'mame -cc' may create empty file. (367ce4d) (hap)
- 00293: [Sound] (gameplan/gameplan.cpp) leprechn, leprechp, piratetr, potogold: Missing background/level introduction music (82e2940) (hap)
- 07276: [Crash/Freeze] (gameplan/gameplan.cpp) piratetr: Freeze twice while playing. (55c1c18) (hap)
MAME - 0.257
Jul 28, 2023
- 08734: [Sound] (misc/beezer.cpp) beezer: Randomly, game boots without sound (b055029) (hap)
- 08730: [Graphics] (taito/invqix.cpp) invqix: Game outputs a 257x241 display (1703769) (Balthier)
- 08729: [DIP/Input] (taito/asuka.cpp) bonzeadv and clones: P2 Left input doesn't work (b04c991) (Balthier)
- 08689: [Sound] (exidy/exidy.cpp) hardhat, pepper2, venture: background music stops working during gameplay (ee5a323) (hap)
- 08722: [Sound] (vidbrain/vidbrain.cpp) vidbrain: Music doesn't work anymore (0cae4d6) (hap)
- 08687: [Crash/Freeze] (sony/taitogn.cpp) zooo: zooo game crashes after starting game (f197f35) (cuavas)
- 08714: [Gameplay] (taito/changela.cpp) changela: Impossible to drive fast (da2695a) (hap)
- 08715: [Speed] (handheld/hh_tms1k.cpp) vclock3: [possible] Clock runs slower, it needs around 78 seconds to reach a minute (9db3fe8) (hap)
- 08694: [Crash/Freeze] (midway/vegas.cpp) warfa and clones, sf2049 and clones: Game no longer starts. (4345485) (pmackinlay)
- 08709: [Misc.] (sega/segag80r.cpp) sindbadm: Auto-incrementing coin counters on boot (343750e) (hap)
- 02005: [Misc.] (taito/changela.cpp) changela: Service mode - Memory Error? (da2695a) (hap)
- 08702: [Misc.] (taito/qix.cpp) kram, kram2, sdungeon, sdungeona, zookeep, zookeep2, zookeep3: Auto-incrementing coin counters on boot (ddb11d3) (AJR)
- 08705: [Misc.] (sega/system1.cpp) Many sets on system1.cpp: Auto-incrementing coin counters on boot (24058aa) (hap)
- 08707: [Sound] (msx/msx1.cpp) msx systems: Konami SCC sample reload is wrong (7d544e7) (hap)
- 08698: [Sound] (konami/nemesis.cpp) nemesis: Sound regression in Nemesis (eada43f) (hap)
- 08699: [Sound] (konami/nemesis.cpp) twinbee: Announcer should say "Stage One" instead of "One" (1e2ef3e) (hap)
- 08691: [Graphics] (seta/downtown.cpp) metafox: bad graphics (cab867c) (AJR)
- 08685: [Sound] (midway/astrocde.cpp) wow: Astrocade sound is hard-panned to the left speaker (fafca0b) (hap)
- 08730: [Graphics] (taito/invqix.cpp) invqix: Game outputs a 257x241 display (1703769) (Balthier)
- 08729: [DIP/Input] (taito/asuka.cpp) bonzeadv and clones: P2 Left input doesn't work (b04c991) (Balthier)
- 08689: [Sound] (exidy/exidy.cpp) hardhat, pepper2, venture: background music stops working during gameplay (ee5a323) (hap)
- 08722: [Sound] (vidbrain/vidbrain.cpp) vidbrain: Music doesn't work anymore (0cae4d6) (hap)
- 08687: [Crash/Freeze] (sony/taitogn.cpp) zooo: zooo game crashes after starting game (f197f35) (cuavas)
- 08714: [Gameplay] (taito/changela.cpp) changela: Impossible to drive fast (da2695a) (hap)
- 08715: [Speed] (handheld/hh_tms1k.cpp) vclock3: [possible] Clock runs slower, it needs around 78 seconds to reach a minute (9db3fe8) (hap)
- 08694: [Crash/Freeze] (midway/vegas.cpp) warfa and clones, sf2049 and clones: Game no longer starts. (4345485) (pmackinlay)
- 08709: [Misc.] (sega/segag80r.cpp) sindbadm: Auto-incrementing coin counters on boot (343750e) (hap)
- 02005: [Misc.] (taito/changela.cpp) changela: Service mode - Memory Error? (da2695a) (hap)
- 08702: [Misc.] (taito/qix.cpp) kram, kram2, sdungeon, sdungeona, zookeep, zookeep2, zookeep3: Auto-incrementing coin counters on boot (ddb11d3) (AJR)
- 08705: [Misc.] (sega/system1.cpp) Many sets on system1.cpp: Auto-incrementing coin counters on boot (24058aa) (hap)
- 08707: [Sound] (msx/msx1.cpp) msx systems: Konami SCC sample reload is wrong (7d544e7) (hap)
- 08698: [Sound] (konami/nemesis.cpp) nemesis: Sound regression in Nemesis (eada43f) (hap)
- 08699: [Sound] (konami/nemesis.cpp) twinbee: Announcer should say "Stage One" instead of "One" (1e2ef3e) (hap)
- 08691: [Graphics] (seta/downtown.cpp) metafox: bad graphics (cab867c) (AJR)
- 08685: [Sound] (midway/astrocde.cpp) wow: Astrocade sound is hard-panned to the left speaker (fafca0b) (hap)
MAME - 0.256
Jun 28, 2023
- 08668: [Misc.] (sega/segas16a.cpp) All sets in segas16a.cpp: Coin counters increase at each boot up even though credits are not being added (efa7cb3) (hap)
- 08666: [Misc.] (sega/segahang.cpp) All sets in segahang.cpp: Coin counters increase at each boot up even though credits are not being added, coin inputs not working correctly (59e0d82) (hap)
- 08665: [Misc.] (tatsumi/tx1.cpp) All sets in tx1.cpp: Coin counters increase at each boot up even though credits are not being added, coin inputs not working correctly (59e0d82) (hap)
- 08670: [Misc.] (sega/stv.cpp) All sets on stv.cpp: Coin counters increase at each boot up though credits are not being added, coin inputs not working correctly (2321f5c) (hap)
- 08663: [Misc.] (namco/namcos1.cpp) All sets in namcos1.cpp: Coin counters increase at each boot up even though credits are not being added (c1ceb6e) (hap)
- 08662: [Sound] (sunelectronics/markham.cpp) banbam, pettanp: Balance between 2 PSG chips is incorrect (aabf358)
- 08677: [Graphics] (nintendo/popeye.cpp) All sets in popeye.cpp: A single rendered field hangs on the screen while pressing Insert when Interlace mode is set to "Interlaced (bitmap)" (bfa262e) (hap)
- 08664: [Misc.] (sega/turbo.cpp) buckrog and clones, subroc3d: Coin counters increase at each boot up even though credits are not being added (3e94326) (hap)
- 08656: [DIP/Input] (misc/micro3d.cpp) botss, f15se: Joystick Up and/or Right is very sensitive. (1c475f8) (cuavas)
- 00899: [Graphics] (taito/taito_f3.cpp) kaiserkn: When the "Best Players" list is displayed in attract mode, there is nothing listed. (641c9b1) (ywy)
- 02576: [Graphics] (taito/taito_f3.cpp) kirameki: Trouble of background and display (641c9b1) (ywy)
- 08650: [Crash/Freeze] (sharp/x68k.cpp) x68000: Configuring less than 4 floppy drives crashes MAME (c072c4c) (AJR)
- 08666: [Misc.] (sega/segahang.cpp) All sets in segahang.cpp: Coin counters increase at each boot up even though credits are not being added, coin inputs not working correctly (59e0d82) (hap)
- 08665: [Misc.] (tatsumi/tx1.cpp) All sets in tx1.cpp: Coin counters increase at each boot up even though credits are not being added, coin inputs not working correctly (59e0d82) (hap)
- 08670: [Misc.] (sega/stv.cpp) All sets on stv.cpp: Coin counters increase at each boot up though credits are not being added, coin inputs not working correctly (2321f5c) (hap)
- 08663: [Misc.] (namco/namcos1.cpp) All sets in namcos1.cpp: Coin counters increase at each boot up even though credits are not being added (c1ceb6e) (hap)
- 08662: [Sound] (sunelectronics/markham.cpp) banbam, pettanp: Balance between 2 PSG chips is incorrect (aabf358)
- 08677: [Graphics] (nintendo/popeye.cpp) All sets in popeye.cpp: A single rendered field hangs on the screen while pressing Insert when Interlace mode is set to "Interlaced (bitmap)" (bfa262e) (hap)
- 08664: [Misc.] (sega/turbo.cpp) buckrog and clones, subroc3d: Coin counters increase at each boot up even though credits are not being added (3e94326) (hap)
- 08656: [DIP/Input] (misc/micro3d.cpp) botss, f15se: Joystick Up and/or Right is very sensitive. (1c475f8) (cuavas)
- 00899: [Graphics] (taito/taito_f3.cpp) kaiserkn: When the "Best Players" list is displayed in attract mode, there is nothing listed. (641c9b1) (ywy)
- 02576: [Graphics] (taito/taito_f3.cpp) kirameki: Trouble of background and display (641c9b1) (ywy)
- 08650: [Crash/Freeze] (sharp/x68k.cpp) x68000: Configuring less than 4 floppy drives crashes MAME (c072c4c) (AJR)
MAME - 0.255
May 31, 2023
- 07183: [Crash/Freeze] (konami/konamigv.cpp) hyperath: Broken ending (Angelo Salese)
- 07999: [Media Support] (konami/firebeat.cpp) popn4, popn5 , popn6 , popn7 , popn8 , popnanm , popnanm2 , popnmt: CHDs are in the wrong format (8f05076) (windyfairy)
- 07184: [Sound] (konami/konamigv.cpp) nagano98, naganoj, hyperath, powyak96, lacrazyc, susume, possibly all konamigv.cpp: No redbook BGMs (Angelo Salese)
- 04567: [Sound] (taito/flstory.cpp) flstory: MSM5232 tone duration is longer in MAME. (ebe7cb8) (Olivier Galibert)
- 08644: [Gameplay] (nintendo/gb.cpp) gbcolor [konamic2,konamic4]: Freeze on startup (6a27515) (cuavas)
- 08088: [Crash/Freeze] (sega/naomi.cpp) demofist: Hardlocks MAME emulation when coined up with -drc (2a5f202) (Angelo Salese)
- 08629: [DIP/Input] (taito/taito_z.cpp) spacegun: Game stutters to about 1 frame per 10 secs. (a5416ca) (hap)
- 08620: [Crash/Freeze] UI: Mame crashes after inserting a romfile via File Manager, and then select View External DAT View (2c0c125) (cuavas)
- 08625: [Interface] UI: Not possible to start sarpc from the UI (abd47e6) (cuavas)
- 08630: [DIP/Input] (galaxian/galaxian.cpp) jumpbug: Dip is backwards. (cc64f0c) (johnmcallister)
- 08631: [DIP/Input] (taito/ssrj.cpp) alpine set 1 only: Dip is backwards. (cc64f0c) (johnmcallister)
- 08628: [Sound] (konami/twin16.cpp) vulcan and gradius2: Different voice when start the game (8dbba0b) (AJR)
- 00516: [Graphics] (atari/maxaflex.cpp) All sets in maxaflex.c: The digits don't display correctly. (da23718) (hap)
- 08612: [Interface] (sega/megatech.cpp) megatech: Info monitor in the wrong place (0dd7606) (hap)
- 08614: [Crash/Freeze] (seta/seta.cpp) extdwnhl: Extreme Downhill freezes at end-credits sequence (b49f26e) (Angelo Salese)
- 08613: [DIP/Input] (cinematronics/jack.cpp) tripool, tripoola: Tripool DIPS and missing control inputs. (6124fa2) (hap)
- 08609: [Crash/Freeze] (dynax/royalmah.cpp) mjsenka: Game randomly exits in an unstable manner (9603e35) (hap)
- 07999: [Media Support] (konami/firebeat.cpp) popn4, popn5 , popn6 , popn7 , popn8 , popnanm , popnanm2 , popnmt: CHDs are in the wrong format (8f05076) (windyfairy)
- 07184: [Sound] (konami/konamigv.cpp) nagano98, naganoj, hyperath, powyak96, lacrazyc, susume, possibly all konamigv.cpp: No redbook BGMs (Angelo Salese)
- 04567: [Sound] (taito/flstory.cpp) flstory: MSM5232 tone duration is longer in MAME. (ebe7cb8) (Olivier Galibert)
- 08644: [Gameplay] (nintendo/gb.cpp) gbcolor [konamic2,konamic4]: Freeze on startup (6a27515) (cuavas)
- 08088: [Crash/Freeze] (sega/naomi.cpp) demofist: Hardlocks MAME emulation when coined up with -drc (2a5f202) (Angelo Salese)
- 08629: [DIP/Input] (taito/taito_z.cpp) spacegun: Game stutters to about 1 frame per 10 secs. (a5416ca) (hap)
- 08620: [Crash/Freeze] UI: Mame crashes after inserting a romfile via File Manager, and then select View External DAT View (2c0c125) (cuavas)
- 08625: [Interface] UI: Not possible to start sarpc from the UI (abd47e6) (cuavas)
- 08630: [DIP/Input] (galaxian/galaxian.cpp) jumpbug: Dip is backwards. (cc64f0c) (johnmcallister)
- 08631: [DIP/Input] (taito/ssrj.cpp) alpine set 1 only: Dip is backwards. (cc64f0c) (johnmcallister)
- 08628: [Sound] (konami/twin16.cpp) vulcan and gradius2: Different voice when start the game (8dbba0b) (AJR)
- 00516: [Graphics] (atari/maxaflex.cpp) All sets in maxaflex.c: The digits don't display correctly. (da23718) (hap)
- 08612: [Interface] (sega/megatech.cpp) megatech: Info monitor in the wrong place (0dd7606) (hap)
- 08614: [Crash/Freeze] (seta/seta.cpp) extdwnhl: Extreme Downhill freezes at end-credits sequence (b49f26e) (Angelo Salese)
- 08613: [DIP/Input] (cinematronics/jack.cpp) tripool, tripoola: Tripool DIPS and missing control inputs. (6124fa2) (hap)
- 08609: [Crash/Freeze] (dynax/royalmah.cpp) mjsenka: Game randomly exits in an unstable manner (9603e35) (hap)
MAME - 0.254
Apr 26, 2023
- 07146: [Crash/Freeze] (atari/atarigt.cpp) tmek20: Emulator hard locks after some time on title screen (fea593b) (Angelo Salese)
- 07892: [Gameplay] (namco/galaga.cpp) sxeviousj: Inserting coin automatically start 2 player game with issues (c0b57d3) (hackbar)
- 08327: [Sound] (namco/galaga.cpp) bosco: Explosion sound of enemy bases breaks after DIP switch change (c0b57d3) (hackbar)
- 08593: [Graphics] (taito/taito_f3.cpp) landmakr and clones: ending slide has wrong vertical offset (e04cb56) (ywy)
- 08602: [Graphics] (konami/ultraman.cpp) ultraman: Sprites shows shadow only (90d07c7) (Osso)
- 08601: [Crash/Freeze] (tangerine/oric.cpp) oric1 [zorgons]: Game crash (48477df) (Olivier Galibert)
- 06797: [Core] (trs/coco3.cpp) MC6809 incorrectly handling opcode 0x104F (5dc861b) (tlindner)
- 07261: [Crash/Freeze] (nec/pce.cpp) tg16 : [addfam] Freeze just after games starts (e10e36f) (Angelo Salese)
- 07727: [Graphics] (nec/pce.cpp) pce [ppersia]: Misplaced pixel line (5949574) (Angelo Salese)
- 07384: [Gameplay] (nec/pce.cpp) pce [xwiber]: Chapter 02 boss never shows up (5949574) (Angelo Salese)
- 08585: [Gameplay] (nec/pce.cpp) pce [tblade]: Locks up after 3rd Person City section (5949574) (Angelo Salese)
- 08511: [Core] (trs/trs80.cpp) trs80l2: SuperUtility 3 boot fails because of false sync (6ea69b0) (tlindner)
- 07892: [Gameplay] (namco/galaga.cpp) sxeviousj: Inserting coin automatically start 2 player game with issues (c0b57d3) (hackbar)
- 08327: [Sound] (namco/galaga.cpp) bosco: Explosion sound of enemy bases breaks after DIP switch change (c0b57d3) (hackbar)
- 08593: [Graphics] (taito/taito_f3.cpp) landmakr and clones: ending slide has wrong vertical offset (e04cb56) (ywy)
- 08602: [Graphics] (konami/ultraman.cpp) ultraman: Sprites shows shadow only (90d07c7) (Osso)
- 08601: [Crash/Freeze] (tangerine/oric.cpp) oric1 [zorgons]: Game crash (48477df) (Olivier Galibert)
- 06797: [Core] (trs/coco3.cpp) MC6809 incorrectly handling opcode 0x104F (5dc861b) (tlindner)
- 07261: [Crash/Freeze] (nec/pce.cpp) tg16 : [addfam] Freeze just after games starts (e10e36f) (Angelo Salese)
- 07727: [Graphics] (nec/pce.cpp) pce [ppersia]: Misplaced pixel line (5949574) (Angelo Salese)
- 07384: [Gameplay] (nec/pce.cpp) pce [xwiber]: Chapter 02 boss never shows up (5949574) (Angelo Salese)
- 08585: [Gameplay] (nec/pce.cpp) pce [tblade]: Locks up after 3rd Person City section (5949574) (Angelo Salese)
- 08511: [Core] (trs/trs80.cpp) trs80l2: SuperUtility 3 boot fails because of false sync (6ea69b0) (tlindner)
MAME - 0.253
Mar 30, 2023
- 07429: [Sound] (sega/model2.cpp) vf2 and clones: Repeating sound in Attract mode bugs the game (USA)
- 06629: [Side-by-side] (atari/a7800.cpp) a7800 a7800p: Incorrect RIOT Behavior (d78c88c) (curtcoder)
- 01921: [Graphics] (taito/taito_f3.cpp) dariusg and clones: The surface of the space colony in zone E does not have a gradient shadow. (e629a85) (ywy)
- 02819: [Graphics] (taito/taito_f3.cpp) pbobble4 and clones: Victory screen not shown at end of match (440e546) (ywy)
- 00950: [Graphics] (taito/taito_f3.cpp) landmakr: Winning message is missing. (440e546) (ywy)
- 08590: [Sound] (heathkit/h19.cpp) h19: non-stop beep (863d034) (cuavas)
- 01014: [Graphics] (taito/taito_f3.cpp) quizhuhu: The question text is not displayed. (440e546) (ywy)
- 08349: [Graphics] (neogeo/neogeo.cpp) turfmast: Related to issue 03972, horizontal shaking lines for the Japan course (74971c2) (Olivier Galibert)
- 03954: [Graphics] (neogeo/neogeo.cpp) garou: Background loop sequence is broken on the Terry's 3rd round. (74971c2) (Olivier Galibert)
- 05777: [Misc.] (commodore/c64.cpp) c64 all systems: C64: systemm1 cartridge wrong behaviour, inaccurate cartridge info (2f4d5e1) (curtcoder)
- 08582: [Media Support] (commodore/c128.cpp) c128 all variations: No Data is read from the tape drive simulation. (2a6879c) (curtcoder)
- 07972: [Crash/Freeze] (nec/pce.cpp) pce and clones [fzone2]: Cutscene lock and emulator crash in Final Zone 2 (Angelo Salese)
- 05995: [Gameplay] (nec/pce.cpp) pce [macr2036]: Game runs (but does not start) (Angelo Salese)
- 07791: [Gameplay] (nec/pce.cpp) pce [madstlkr]: Game freezes at the Kogado software logo screen. (Angelo Salese)
- 08580: [Crash/Freeze] (dynax/royalmah.cpp) janyoup2: MAME crashes with Exception (14afda0) (cuavas)
- 08579: [Misc.] (taito/flstory.cpp) flstory, flstoryj: Rename "The Fairyland Story" and "The Fairyland Story (Japan)" to "The Fairyland Story (new and old)" (6ae5d6b) (cuavas)
- 06643: [Sound] (rare/kinst.cpp) kinst, kinst2: "Fight End"/"Game Over" tone fade-in issue (cf6a097)
- 08562: [Crash/Freeze] (pc/genpc.cpp) ibm5150 and clones [digger]: EGA card crashes MAME when loading Digger (7daa460) (crazyc)
- 08578: [Sound] (toaplan/toaplan2.cpp) snowbro2: The OKI MSM6295 sound chip haves lower MHz (506e00a) (hap)
- 08564: [Crash/Freeze] (apple/apple2gs.cpp) apple2gs: Emulated Apple IIGS freezes when trying to load fourth level of the game Zany Golf. (410a3db) (peterferrie)
- 08573: [Graphics] artwork: width rounding issue when rendering text (63eaa6b) (hap)
- 08570: [DIP/Input] (midway/midyunit.cpp) mkla1, mkla2: Some inputs described wrongly (0813f75) (Osso)
- 06629: [Side-by-side] (atari/a7800.cpp) a7800 a7800p: Incorrect RIOT Behavior (d78c88c) (curtcoder)
- 01921: [Graphics] (taito/taito_f3.cpp) dariusg and clones: The surface of the space colony in zone E does not have a gradient shadow. (e629a85) (ywy)
- 02819: [Graphics] (taito/taito_f3.cpp) pbobble4 and clones: Victory screen not shown at end of match (440e546) (ywy)
- 00950: [Graphics] (taito/taito_f3.cpp) landmakr: Winning message is missing. (440e546) (ywy)
- 08590: [Sound] (heathkit/h19.cpp) h19: non-stop beep (863d034) (cuavas)
- 01014: [Graphics] (taito/taito_f3.cpp) quizhuhu: The question text is not displayed. (440e546) (ywy)
- 08349: [Graphics] (neogeo/neogeo.cpp) turfmast: Related to issue 03972, horizontal shaking lines for the Japan course (74971c2) (Olivier Galibert)
- 03954: [Graphics] (neogeo/neogeo.cpp) garou: Background loop sequence is broken on the Terry's 3rd round. (74971c2) (Olivier Galibert)
- 05777: [Misc.] (commodore/c64.cpp) c64 all systems: C64: systemm1 cartridge wrong behaviour, inaccurate cartridge info (2f4d5e1) (curtcoder)
- 08582: [Media Support] (commodore/c128.cpp) c128 all variations: No Data is read from the tape drive simulation. (2a6879c) (curtcoder)
- 07972: [Crash/Freeze] (nec/pce.cpp) pce and clones [fzone2]: Cutscene lock and emulator crash in Final Zone 2 (Angelo Salese)
- 05995: [Gameplay] (nec/pce.cpp) pce [macr2036]: Game runs (but does not start) (Angelo Salese)
- 07791: [Gameplay] (nec/pce.cpp) pce [madstlkr]: Game freezes at the Kogado software logo screen. (Angelo Salese)
- 08580: [Crash/Freeze] (dynax/royalmah.cpp) janyoup2: MAME crashes with Exception (14afda0) (cuavas)
- 08579: [Misc.] (taito/flstory.cpp) flstory, flstoryj: Rename "The Fairyland Story" and "The Fairyland Story (Japan)" to "The Fairyland Story (new and old)" (6ae5d6b) (cuavas)
- 06643: [Sound] (rare/kinst.cpp) kinst, kinst2: "Fight End"/"Game Over" tone fade-in issue (cf6a097)
- 08562: [Crash/Freeze] (pc/genpc.cpp) ibm5150 and clones [digger]: EGA card crashes MAME when loading Digger (7daa460) (crazyc)
- 08578: [Sound] (toaplan/toaplan2.cpp) snowbro2: The OKI MSM6295 sound chip haves lower MHz (506e00a) (hap)
- 08564: [Crash/Freeze] (apple/apple2gs.cpp) apple2gs: Emulated Apple IIGS freezes when trying to load fourth level of the game Zany Golf. (410a3db) (peterferrie)
- 08573: [Graphics] artwork: width rounding issue when rendering text (63eaa6b) (hap)
- 08570: [DIP/Input] (midway/midyunit.cpp) mkla1, mkla2: Some inputs described wrongly (0813f75) (Osso)
MAME - 0.252
Feb 22, 2023
- 08512: [Misc.] AddressSanitizer: heap-buffer-overflow with -video bgfx (5671484) (Ryan Holtz)
- 08506: [Color/Palette] (amstrad/amstrad.cpp) cpc464 and clones: Incorrect color(s) (7c0ebc8) (holub)
- 07587: [Graphics] (handheld/hh_sm510.cpp) Artwork: multi-screen layer blending problem with BGFX (5671484) (Ryan Holtz)
- 08084: [Misc.] (namco/warpwarp.cpp) All: New BGFX files interacting poorly with art/overlays in warpwarp.cpp games (5671484) (Ryan Holtz)
- 07586: [Graphics] Artwork: screen combined with multiply-blend does not work on BGFX D3D9 (5671484) (Ryan Holtz)
- 07660: [Graphics] Toggle Full Screen bgfx screen chains reset to default (6ff5138) (cuavas)
- 08552: [Interface] UI: Control names ending in certain characters cause display issues (68472d3) (cuavas)
- 06475: [Gameplay] (taito/gladiatr.cpp) gladiatr and clones: gladiatr and clones start with one credit (536c6ee) (hap)
- 08543: [Graphics] (taito/taito_f2.cpp) megablst and clones: Shield powerup aura on option is missing (d7a08de) (David Haywood)
- 08539: [Interface] UI: Thumbnail preview is blurry on first load (fcee733) (cuavas)
- 08506: [Color/Palette] (amstrad/amstrad.cpp) cpc464 and clones: Incorrect color(s) (7c0ebc8) (holub)
- 07587: [Graphics] (handheld/hh_sm510.cpp) Artwork: multi-screen layer blending problem with BGFX (5671484) (Ryan Holtz)
- 08084: [Misc.] (namco/warpwarp.cpp) All: New BGFX files interacting poorly with art/overlays in warpwarp.cpp games (5671484) (Ryan Holtz)
- 07586: [Graphics] Artwork: screen combined with multiply-blend does not work on BGFX D3D9 (5671484) (Ryan Holtz)
- 07660: [Graphics] Toggle Full Screen bgfx screen chains reset to default (6ff5138) (cuavas)
- 08552: [Interface] UI: Control names ending in certain characters cause display issues (68472d3) (cuavas)
- 06475: [Gameplay] (taito/gladiatr.cpp) gladiatr and clones: gladiatr and clones start with one credit (536c6ee) (hap)
- 08543: [Graphics] (taito/taito_f2.cpp) megablst and clones: Shield powerup aura on option is missing (d7a08de) (David Haywood)
- 08539: [Interface] UI: Thumbnail preview is blurry on first load (fcee733) (cuavas)
MAME - 0.251
Dec 31, 2022
- 08520: [Sound] (nintendo/dkong.cpp) dkong3, dkong3hs, dkong3j: Stanley death sound only plays partially (c616219) (hap)
- 08535: [Crash/Freeze] All: Numscreens 2 followed by Alt-Enter crashes MAME, may have to reboot (13aa80c) (Ryan Holtz)
- 07199: [Media Support] (nec/pc8801.cpp) pc8801 [dkong3dg]: Newly dumped Donkey Kong 3 not supported (760e392) (crazyc)
- 08466: [Graphics] (msx/msx.cpp) fsa1fx [spmanbow]: Choppy scrolling (8f96939) (Wilbert Pol)
- 07658: [Sound] (nintendo/nes.cpp) nes [ajyureir]: no sound (0daa43b) (kmg)
- 07625: [Crash/Freeze] (nintendo/nes.cpp) nes [dquest and doordoor]: games lock up, perhaps due to broken sound emulation (0daa43b) (kmg)
- 06186: [Sound] (nintendo/nes.cpp) nes [portopia]: No Sound for Portopia Renzoku Satsujin Jiken [famicom portopia] (0daa43b) (kmg)
- 08443: [Misc.] (nintendo/nes.cpp) famicom: Most sets with "hvc_basic" slot do not start (grey screen) (57695dc) (AJR)
- 08292: [Misc.] (neogeo/neogeo.cpp) ALL: Running a NeoGeo game, causes MAME to display false warning in other games afterwards (aee2e13) (AJR)
- 08513: [Graphics] (sega/turbo.cpp) buckrog and clones: Sprite priorities are incorrect (2e531b9) (hap)
- 08514: [Sound] (jaleco/ginganin.cpp) ginganin, ginganina: The tempo of the music is unusually fast (e3f3949) (hap)
- 08531: [Graphics] (konami/parodius.cpp) parodius and clones: Background in Level 7 & 9 does not move (879e21c) (hap)
- 08530: [Graphics] (seta/seta.cpp) zombraid: Graphics corruption (a8c82d8) (David Haywood)
- 05996: [Sound] (nintendo/nes.cpp) nes [summer92]: Drum sounds play wrongly (46b3f81) (hap)
- 08522: [Sound] (toaplan/toaplan1.cpp) samesame: Continue music keeps playing after you select yes (b237736) (hap)
- 07974: [Crash/Freeze] (apple/apple2.cpp) apple2: Memory access violation in floppy device sound emulation (9a61f0b) (hap)
- 08416: [Misc.] (trs/coco12.cpp) coco1, coco2, coco2b, coco3: The CoCo does not have a builtin real time clock by default, there should be an option to turn it off. (b7a8074) (tlindner)
- 08490: [Misc.] some exidy/* drivers: Executable might exit with -1073740940 (f5493f8) (hap)
- 08481: [Misc.] (vsystem/aerofgt.cpp) aerfboot: AddressSanitizer: heap-buffer-overflow (951ffcd) (hap)
- 08492: [Misc.] (konami/combatsc.cpp) combatscb: AddressSanitizer: heap-buffer-overflow (210c795) (hap)
- 08488: [Misc.] (misc/highvdeo.cpp) cfever1k, ciclone, girotutt: AddressSanitizer: heap-buffer-overflow (2fb93df) (hap)
- 08500: [Misc.] (taito/taitopjc.cpp) optiger: AddressSanitizer: heap-buffer-overflow (35d28d3) (hap)
- 00315: [DIP/Input] (konami/hornet.cpp) terabrst: Gun control is broken.. (windyfairy)
- 07241: [Misc.] (konami/nwk-tr.cpp) thrilld and clones: LAN board test marks as bad (da98221) (windyfairy)
- 08535: [Crash/Freeze] All: Numscreens 2 followed by Alt-Enter crashes MAME, may have to reboot (13aa80c) (Ryan Holtz)
- 07199: [Media Support] (nec/pc8801.cpp) pc8801 [dkong3dg]: Newly dumped Donkey Kong 3 not supported (760e392) (crazyc)
- 08466: [Graphics] (msx/msx.cpp) fsa1fx [spmanbow]: Choppy scrolling (8f96939) (Wilbert Pol)
- 07658: [Sound] (nintendo/nes.cpp) nes [ajyureir]: no sound (0daa43b) (kmg)
- 07625: [Crash/Freeze] (nintendo/nes.cpp) nes [dquest and doordoor]: games lock up, perhaps due to broken sound emulation (0daa43b) (kmg)
- 06186: [Sound] (nintendo/nes.cpp) nes [portopia]: No Sound for Portopia Renzoku Satsujin Jiken [famicom portopia] (0daa43b) (kmg)
- 08443: [Misc.] (nintendo/nes.cpp) famicom: Most sets with "hvc_basic" slot do not start (grey screen) (57695dc) (AJR)
- 08292: [Misc.] (neogeo/neogeo.cpp) ALL: Running a NeoGeo game, causes MAME to display false warning in other games afterwards (aee2e13) (AJR)
- 08513: [Graphics] (sega/turbo.cpp) buckrog and clones: Sprite priorities are incorrect (2e531b9) (hap)
- 08514: [Sound] (jaleco/ginganin.cpp) ginganin, ginganina: The tempo of the music is unusually fast (e3f3949) (hap)
- 08531: [Graphics] (konami/parodius.cpp) parodius and clones: Background in Level 7 & 9 does not move (879e21c) (hap)
- 08530: [Graphics] (seta/seta.cpp) zombraid: Graphics corruption (a8c82d8) (David Haywood)
- 05996: [Sound] (nintendo/nes.cpp) nes [summer92]: Drum sounds play wrongly (46b3f81) (hap)
- 08522: [Sound] (toaplan/toaplan1.cpp) samesame: Continue music keeps playing after you select yes (b237736) (hap)
- 07974: [Crash/Freeze] (apple/apple2.cpp) apple2: Memory access violation in floppy device sound emulation (9a61f0b) (hap)
- 08416: [Misc.] (trs/coco12.cpp) coco1, coco2, coco2b, coco3: The CoCo does not have a builtin real time clock by default, there should be an option to turn it off. (b7a8074) (tlindner)
- 08490: [Misc.] some exidy/* drivers: Executable might exit with -1073740940 (f5493f8) (hap)
- 08481: [Misc.] (vsystem/aerofgt.cpp) aerfboot: AddressSanitizer: heap-buffer-overflow (951ffcd) (hap)
- 08492: [Misc.] (konami/combatsc.cpp) combatscb: AddressSanitizer: heap-buffer-overflow (210c795) (hap)
- 08488: [Misc.] (misc/highvdeo.cpp) cfever1k, ciclone, girotutt: AddressSanitizer: heap-buffer-overflow (2fb93df) (hap)
- 08500: [Misc.] (taito/taitopjc.cpp) optiger: AddressSanitizer: heap-buffer-overflow (35d28d3) (hap)
- 00315: [DIP/Input] (konami/hornet.cpp) terabrst: Gun control is broken.. (windyfairy)
- 07241: [Misc.] (konami/nwk-tr.cpp) thrilld and clones: LAN board test marks as bad (da98221) (windyfairy)
MAME - 0.250
Nov 29, 2022
- 07622: [Sound] (nichibutsu/magmax.cpp) magmax: The explosions sounded different (8377a76) (Lord Nightmare)
- 08521: [Graphics] (chess/tasc.cpp) tascr30: Locale setting causes .lay parser error (b36c7a9) (cuavas)
- 06828: [Crash/Freeze] All sets in cv1k.cpp, coolridr: Crash when OSDPROCESSORS is set to 1 (14fe203)
- 08507: [Media Support] (trs/trs80.cpp) trs80l2, trs80m3: DMK does not support FM or mixed FM/MFM tracks (87df951) (pnp2084)
- 08480: [Crash/Freeze] (namco/namcos22.cpp) cybrcycc, cybrcyccj, raverace, raveracej, raveraceja, ridgera2, ridgera28, ridgera2j, ridgera2ja: Segmentation fault (34b92cf) (hap)
- 08058: [DIP/Input] (konami/hornet.cpp) nbapbp, nbapbpa: Lack of player 3 and 4 inputs. (4734781) (windyfairy)
- 08296: [Known Issues/To-Do's] (namco/namcos22.cpp) ridgerac: pink evening sky is incompletely drawn (corners still blue). (371989d) (hap)
- 07576: [Crash/Freeze] (thepit/thepit.cpp) desertdn, zaryavos, dockman, suprmous. possibly all games in the driver: Accessing debug tilemap viewer crashes MAME (2e5a0c1) (hap)
- 08329: [Graphics] (namco/namcos22.cpp) cybrcycc: Speedometer lacks needle. (93d5b4c) (hap)
- 08258: [Crash/Freeze] (trs/coco12.cpp) Error booting OS-9 on coco2b (0ec162c) (tlindner)
- 08482: [Misc.] (midw8080/8080bw.cpp) vortex: AddressSanitizer: heap-buffer-overflow (2bae0bf) (hap)
- 08484: [Misc.] (irem/m90.cpp) bomblord, dynablstb, dynablstb2, dynablstb3, dynablstb4: AddressSanitizer: heap-buffer-overflow (f346392) (hap)
- 08499: [Crash/Freeze] (sord/m5.cpp) m5p_brno: Segmentation fault (1102543) (hap)
- 08498: [Misc.] (misc/krokha.cpp) krokha: AddressSanitizer: heap-buffer-overflow (acc65f4) (hap)
- 08475: [Misc.] igs/* sets using ics2115_device: AddressSanitizer: heap-buffer-overflow (c3686f3) (hap)
- 06829: [Misc.] (atari/atarisy2.cpp) 720 and clones: AddressSanitizer: heap-buffer-overflow (8835e5a) (hap)
- 08501: [Misc.] (playmark/sslam.cpp) all playmark/sslam.cpp sets: AddressSanitizer: heap-buffer-overflow (d9af94b) (hap)
- 08495: [Misc.] (playmark/drtomy.cpp) drtomy: AddressSanitizer: heap-buffer-overflow (d9af94b) (hap)
- 06830: [Misc.] (atari/starshp1.cpp) starshp1, starshpp: AddressSanitizer: heap-buffer-overflow (e8de74e) (hap)
- 08486: [Misc.] (atari/blstroid.cpp) all atari/blstroid.cpp sets: AddressSanitizer: heap-buffer-overflow (156e64d) (hap)
- 08485: [Misc.] (jaleco/bestleag.cpp) bestleag, bestleaw: AddressSanitizer: heap-buffer-overflow (e5cd19c) (hap)
- 08497: [Misc.] (midway/midyunit.cpp) hiimpact and clones, shimpact and clones: AddressSanitizer: heap-buffer-overflow (742e1f8) (hap)
- 08476: [Crash/Freeze] (taito/qix.cpp) most taito/qix.cpp sets: Segmentation fault (b211b42) (Osso)
- 08494: [Misc.] (konami/ironhors.cpp) all konami/ironhors.cpp sets: AddressSanitizer: heap-buffer-overflow (e0ec6f8) (hap)
- 08477: [Misc.] (exidy/starfire.cpp) fireone: AddressSanitizer: stack-use-after-return (bcaed32) (hap)
- 08493: [Misc.] (atari/copsnrob.cpp) copsnrob: AddressSanitizer: heap-buffer-overflow (af44058) (hap)
- 08489: [Misc.] (sega/calorie.cpp) calorie, calorieb: AddressSanitizer: heap-buffer-overflow (e77e77d) (hap)
- 08496: [Misc.] (nichibutsu/gomoku.cpp) gomoku: AddressSanitizer: heap-buffer-overflow (cb43fe3) (hap)
- 08478: [Misc.] (atari/atarifb.cpp) all atari/atarifb.cpp sets: AddressSanitizer: heap-buffer-overflow (256894f) (hap)
- 08487: [Misc.] (jaleco/blueprnt.cpp) all jaleco/blueprnt.cpp sets: AddressSanitizer: heap-buffer-overflow (4eedb53) (hap)
- 08471: [Crash/Freeze] (cinematronics/leland.cpp) wseries: Access Violation (fffa96c) (Osso)
- 08440: [Graphics] (technos/battlane.cpp) battlane: In cocktail mode Player 2's sprites are garbled. (e70843b) (dink)
- 06793: [Graphics] (atari/jedi.cpp) jedi: Death Star graphics disappear a few times before it explodes (b896398) (dink)
- 08413: [DIP/Input] (irem/m90.cpp) dicegame: DIPSW info (41ef637) (giro-X)
- 08470: [Graphics] (konami/xmen.cpp) xmen6p, xmen6pu: Sprites are corrupted or invisible. (aefb991) (Osso)
- 08437: [Graphics] (taito/crbaloon.cpp) crbaloon: In Cocktail mode Player 1's first balloon is stuck. (3b0c710) (Osso)
- 08457: [Flip Screen/Cocktail] (orca/espial.cpp) netwars: In cocktail mode, Player 2's graphics are missing. (d15dd86) (Osso)
- 08454: [Flip Screen/Cocktail] (seta/seta.cpp) krzybowl: Krazy Bowl cocktail mode flip screen has graphical glitches. (9ca8f55) (Osso)
- 08445: [Misc.] (nintendo/nes.cpp) famicom: Sets with "lz93d50_ep1" slot do not start (grey screen) (0fd434c) (Osso)
- 08464: [Core] (trs/trs80.cpp) trs80l2: Game boot loader fails due to overlapping FDC commands (99b3304) (pnp2084)
- 08521: [Graphics] (chess/tasc.cpp) tascr30: Locale setting causes .lay parser error (b36c7a9) (cuavas)
- 06828: [Crash/Freeze] All sets in cv1k.cpp, coolridr: Crash when OSDPROCESSORS is set to 1 (14fe203)
- 08507: [Media Support] (trs/trs80.cpp) trs80l2, trs80m3: DMK does not support FM or mixed FM/MFM tracks (87df951) (pnp2084)
- 08480: [Crash/Freeze] (namco/namcos22.cpp) cybrcycc, cybrcyccj, raverace, raveracej, raveraceja, ridgera2, ridgera28, ridgera2j, ridgera2ja: Segmentation fault (34b92cf) (hap)
- 08058: [DIP/Input] (konami/hornet.cpp) nbapbp, nbapbpa: Lack of player 3 and 4 inputs. (4734781) (windyfairy)
- 08296: [Known Issues/To-Do's] (namco/namcos22.cpp) ridgerac: pink evening sky is incompletely drawn (corners still blue). (371989d) (hap)
- 07576: [Crash/Freeze] (thepit/thepit.cpp) desertdn, zaryavos, dockman, suprmous. possibly all games in the driver: Accessing debug tilemap viewer crashes MAME (2e5a0c1) (hap)
- 08329: [Graphics] (namco/namcos22.cpp) cybrcycc: Speedometer lacks needle. (93d5b4c) (hap)
- 08258: [Crash/Freeze] (trs/coco12.cpp) Error booting OS-9 on coco2b (0ec162c) (tlindner)
- 08482: [Misc.] (midw8080/8080bw.cpp) vortex: AddressSanitizer: heap-buffer-overflow (2bae0bf) (hap)
- 08484: [Misc.] (irem/m90.cpp) bomblord, dynablstb, dynablstb2, dynablstb3, dynablstb4: AddressSanitizer: heap-buffer-overflow (f346392) (hap)
- 08499: [Crash/Freeze] (sord/m5.cpp) m5p_brno: Segmentation fault (1102543) (hap)
- 08498: [Misc.] (misc/krokha.cpp) krokha: AddressSanitizer: heap-buffer-overflow (acc65f4) (hap)
- 08475: [Misc.] igs/* sets using ics2115_device: AddressSanitizer: heap-buffer-overflow (c3686f3) (hap)
- 06829: [Misc.] (atari/atarisy2.cpp) 720 and clones: AddressSanitizer: heap-buffer-overflow (8835e5a) (hap)
- 08501: [Misc.] (playmark/sslam.cpp) all playmark/sslam.cpp sets: AddressSanitizer: heap-buffer-overflow (d9af94b) (hap)
- 08495: [Misc.] (playmark/drtomy.cpp) drtomy: AddressSanitizer: heap-buffer-overflow (d9af94b) (hap)
- 06830: [Misc.] (atari/starshp1.cpp) starshp1, starshpp: AddressSanitizer: heap-buffer-overflow (e8de74e) (hap)
- 08486: [Misc.] (atari/blstroid.cpp) all atari/blstroid.cpp sets: AddressSanitizer: heap-buffer-overflow (156e64d) (hap)
- 08485: [Misc.] (jaleco/bestleag.cpp) bestleag, bestleaw: AddressSanitizer: heap-buffer-overflow (e5cd19c) (hap)
- 08497: [Misc.] (midway/midyunit.cpp) hiimpact and clones, shimpact and clones: AddressSanitizer: heap-buffer-overflow (742e1f8) (hap)
- 08476: [Crash/Freeze] (taito/qix.cpp) most taito/qix.cpp sets: Segmentation fault (b211b42) (Osso)
- 08494: [Misc.] (konami/ironhors.cpp) all konami/ironhors.cpp sets: AddressSanitizer: heap-buffer-overflow (e0ec6f8) (hap)
- 08477: [Misc.] (exidy/starfire.cpp) fireone: AddressSanitizer: stack-use-after-return (bcaed32) (hap)
- 08493: [Misc.] (atari/copsnrob.cpp) copsnrob: AddressSanitizer: heap-buffer-overflow (af44058) (hap)
- 08489: [Misc.] (sega/calorie.cpp) calorie, calorieb: AddressSanitizer: heap-buffer-overflow (e77e77d) (hap)
- 08496: [Misc.] (nichibutsu/gomoku.cpp) gomoku: AddressSanitizer: heap-buffer-overflow (cb43fe3) (hap)
- 08478: [Misc.] (atari/atarifb.cpp) all atari/atarifb.cpp sets: AddressSanitizer: heap-buffer-overflow (256894f) (hap)
- 08487: [Misc.] (jaleco/blueprnt.cpp) all jaleco/blueprnt.cpp sets: AddressSanitizer: heap-buffer-overflow (4eedb53) (hap)
- 08471: [Crash/Freeze] (cinematronics/leland.cpp) wseries: Access Violation (fffa96c) (Osso)
- 08440: [Graphics] (technos/battlane.cpp) battlane: In cocktail mode Player 2's sprites are garbled. (e70843b) (dink)
- 06793: [Graphics] (atari/jedi.cpp) jedi: Death Star graphics disappear a few times before it explodes (b896398) (dink)
- 08413: [DIP/Input] (irem/m90.cpp) dicegame: DIPSW info (41ef637) (giro-X)
- 08470: [Graphics] (konami/xmen.cpp) xmen6p, xmen6pu: Sprites are corrupted or invisible. (aefb991) (Osso)
- 08437: [Graphics] (taito/crbaloon.cpp) crbaloon: In Cocktail mode Player 1's first balloon is stuck. (3b0c710) (Osso)
- 08457: [Flip Screen/Cocktail] (orca/espial.cpp) netwars: In cocktail mode, Player 2's graphics are missing. (d15dd86) (Osso)
- 08454: [Flip Screen/Cocktail] (seta/seta.cpp) krzybowl: Krazy Bowl cocktail mode flip screen has graphical glitches. (9ca8f55) (Osso)
- 08445: [Misc.] (nintendo/nes.cpp) famicom: Sets with "lz93d50_ep1" slot do not start (grey screen) (0fd434c) (Osso)
- 08464: [Core] (trs/trs80.cpp) trs80l2: Game boot loader fails due to overlapping FDC commands (99b3304) (pnp2084)
MAME - 0.249
Oct 27, 2022
- 05698: [Gameplay] (atari/atari400.cpp) a5200 [pitalll, pitfall2]: Graphic corruption in both pitfall games (baef2b8) (Angelo Salese)
- 08426: [Misc.] (misc/highvdeo.cpp) bingopd: Manufacter typo (385b0ef) (ArcadeShadow)
- 08435: [Core] (trs/trs80.cpp) trs80l2: WD1771 does not support a1 DAM status bit (48eee89) (Olivier Galibert)
- 08460: [Original Reference] (konami/wecleman.cpp) hotchase and clones: Hot Chase DIP Switch labels (6c15d70) (Cow)
- 08458: [Core] (trs/trs80.cpp) trs80l2, trs80m4: WD FDC FM sync incorrect in two places (f5eeb26) (pnp2084)
- 06970: [Graphics] (irem/m72.cpp) dbreed: Dragon Breed - sprites appearing behind score bar (264b9c8) (Mamesick)
- 08446: [Misc.] (nintendo/nes.cpp) famicom [famijmp2]: Does not start (grey screen) (05b04a4) (kmg)
- 08441: [Crash/Freeze] (nintendo/nes.cpp) famicom [wallybngp]: Access Violation (b364476) (kmg)
- 05081: [Graphics] (atari/bartop52.cpp) barbball: When speech is played, a majority of the screen flashes color (baef2b8) (Angelo Salese)
- 08426: [Misc.] (misc/highvdeo.cpp) bingopd: Manufacter typo (385b0ef) (ArcadeShadow)
- 08435: [Core] (trs/trs80.cpp) trs80l2: WD1771 does not support a1 DAM status bit (48eee89) (Olivier Galibert)
- 08460: [Original Reference] (konami/wecleman.cpp) hotchase and clones: Hot Chase DIP Switch labels (6c15d70) (Cow)
- 08458: [Core] (trs/trs80.cpp) trs80l2, trs80m4: WD FDC FM sync incorrect in two places (f5eeb26) (pnp2084)
- 06970: [Graphics] (irem/m72.cpp) dbreed: Dragon Breed - sprites appearing behind score bar (264b9c8) (Mamesick)
- 08446: [Misc.] (nintendo/nes.cpp) famicom [famijmp2]: Does not start (grey screen) (05b04a4) (kmg)
- 08441: [Crash/Freeze] (nintendo/nes.cpp) famicom [wallybngp]: Access Violation (b364476) (kmg)
- 05081: [Graphics] (atari/bartop52.cpp) barbball: When speech is played, a majority of the screen flashes color (baef2b8) (Angelo Salese)
MAME - 0.248
Sep 28, 2022
- 08325: [Sound] (bfm/bfm_sc2.cpp) All games in bfm_sc2.cpp: Sampled audio does not play. (b6234ed)
- 07173: [Original Reference] (midw8080/8080bw.cpp) ozmawars, ozmawars2: Missing/different sounds in Ozma Wars (7a50a67) (Robbbert)
- 08407: [Media Support] (sony/psx.cpp) psa, pse, psj, psu: PlayStation Game Booster no longer functions (bec8887) (cuavas)
- 07855: [Graphics] (atari/atarisy1.cpp) roadblst: Random occasional graphics corruption (f6942dd) (hap)
- 07173: [Original Reference] (midw8080/8080bw.cpp) ozmawars, ozmawars2: Missing/different sounds in Ozma Wars (7a50a67) (Robbbert)
- 08407: [Media Support] (sony/psx.cpp) psa, pse, psj, psu: PlayStation Game Booster no longer functions (bec8887) (cuavas)
- 07855: [Graphics] (atari/atarisy1.cpp) roadblst: Random occasional graphics corruption (f6942dd) (hap)
MAME - 0.247
Aug 31, 2022
- 08264: [Graphics] (sinclair/spectrum.cpp) spectrum and clones [darkstar and clones]: Border graphics in Hi-Score table displayed off-center (3e84fa0) (holub)
- 08219: [Sound] (atari/atari400.cpp) a800xl: Bass voice missing in "Zybex" game music. (ffc0db2)
- 06096: [Sound] (atari/centiped.cpp) centiped and clones: Incorrect firing sound (ffc0db2)
- 07378: [Sound] pokey.cpp: Inaccurate distortion playback. (ffc0db2)
- 08390: [Crash/Freeze] (sinclair/pentagon.cpp) pentagon: the machine freeze (83ba985) (holub)
- 08401: [Crash/Freeze] (kaneko/suprnova.cpp) galpans3: Crash soon after start (e4f8802) (hap)
- 08404: [DIP/Input] (namco/namcos86.cpp) wndrmomo: Eight-way input not supported (c73af1d) (Steve Coomber)
- 08342: [Sound] (sinclair/spectrum.cpp) spec128 [cobrasar and clones]: Voiceover missing in Cobra's Arc [spectrum and clones] (a99e48b) (holub)
- 08377: [Graphics] (sharp/x68k.cpp) keeper: Tree on title screen appears in front of Success logo (1163278) (crazyc)
- 08219: [Sound] (atari/atari400.cpp) a800xl: Bass voice missing in "Zybex" game music. (ffc0db2)
- 06096: [Sound] (atari/centiped.cpp) centiped and clones: Incorrect firing sound (ffc0db2)
- 07378: [Sound] pokey.cpp: Inaccurate distortion playback. (ffc0db2)
- 08390: [Crash/Freeze] (sinclair/pentagon.cpp) pentagon: the machine freeze (83ba985) (holub)
- 08401: [Crash/Freeze] (kaneko/suprnova.cpp) galpans3: Crash soon after start (e4f8802) (hap)
- 08404: [DIP/Input] (namco/namcos86.cpp) wndrmomo: Eight-way input not supported (c73af1d) (Steve Coomber)
- 08342: [Sound] (sinclair/spectrum.cpp) spec128 [cobrasar and clones]: Voiceover missing in Cobra's Arc [spectrum and clones] (a99e48b) (holub)
- 08377: [Graphics] (sharp/x68k.cpp) keeper: Tree on title screen appears in front of Success logo (1163278) (crazyc)
MAME - 0.246
Jul 31, 2022
- 06232: [Misc.] (taito/taito_z.cpp) bshark: Missing Lamp Output (d17d5ac) (hap)
- 08378: [Documentation] Parent directory should be added to the driver name in list.xml? (513e30c) (cuavas)
- 08379: [Sound] (konami/asterix.cpp) asterix: Missing sound effects (2eb6b35) (hap)
- 08370: [Crash/Freeze] (sinclair/timex.cpp) tc2048: Crash at start (78a7de1) (holub)
- 08128: [Sound] (exidy/exidy440.cpp) crossbow, cheyenne: Certain sounds won't play (80d59e4) (hap)
- 08108: [Sound] (toaplan/toaplan1.cpp) truxton: Music sounds different from PCB (4384558) (Aaron Giles)
- 08231: [Sound] (sega/mdconsole.cpp) genesis and clones [ejim2u]: Slight differences in YM2612 emulation (4384558) (Aaron Giles)
- 08371: [Crash/Freeze] (misc/luckybal.cpp) luckybala, luckybalb, luckybalc: Access Violation (b2c79d2) (hap)
- 08365: [DIP/Input] (subsino/subsino2.cpp) queenbee: Correct naming of some DIP-SWITCHES (76d01de) (Steve Coomber)
- 08366: [Sound] (technos/xain.cpp) xsleena and clones: Audio it's broken unless the audiocpu it's overclocked (8e4448d) (AJR)
- 00184: [Graphics] (irem/m72.cpp) airduelm72: Mame seems to be missing the startup with graphics garble and blinking colours, etc. (999209b)
- 08378: [Documentation] Parent directory should be added to the driver name in list.xml? (513e30c) (cuavas)
- 08379: [Sound] (konami/asterix.cpp) asterix: Missing sound effects (2eb6b35) (hap)
- 08370: [Crash/Freeze] (sinclair/timex.cpp) tc2048: Crash at start (78a7de1) (holub)
- 08128: [Sound] (exidy/exidy440.cpp) crossbow, cheyenne: Certain sounds won't play (80d59e4) (hap)
- 08108: [Sound] (toaplan/toaplan1.cpp) truxton: Music sounds different from PCB (4384558) (Aaron Giles)
- 08231: [Sound] (sega/mdconsole.cpp) genesis and clones [ejim2u]: Slight differences in YM2612 emulation (4384558) (Aaron Giles)
- 08371: [Crash/Freeze] (misc/luckybal.cpp) luckybala, luckybalb, luckybalc: Access Violation (b2c79d2) (hap)
- 08365: [DIP/Input] (subsino/subsino2.cpp) queenbee: Correct naming of some DIP-SWITCHES (76d01de) (Steve Coomber)
- 08366: [Sound] (technos/xain.cpp) xsleena and clones: Audio it's broken unless the audiocpu it's overclocked (8e4448d) (AJR)
- 00184: [Graphics] (irem/m72.cpp) airduelm72: Mame seems to be missing the startup with graphics garble and blinking colours, etc. (999209b)
MAME - 0.245
Jun 30, 2022
- 08332: [Sound] (sega/segapico.cpp) picou [sonicgam]: Missing uPD samples (d950be1)
- 08333: [Sound] (konami/simpsons.cpp) simpsons: Loss of all audio during demonstration (872a359) (smf)
- 08237: [Crash/Freeze] (nichibutsu/cclimber.cpp) rpatrolb, rpatrol, rpatroln, silvland: Resetting game crashes with ram error. (c74f735) (Robbbert)
- 08273: [Flip Screen/Cocktail] (thepit/thepit.cpp) All games in thepit.cpp: Cocktail Mode / Screen Flip is broken. (c3d9120) (AJR)
- 08265: [Graphics] (sinclair/spectrum.cpp) spectrum and clones [aquaplan and clones]: Horizon line broken by the screen border (holub)
- 08358: [Crash/Freeze] (atari/avalnche.cpp) catchp: Continually reboots/restarts - triggering watchdog (11d0604) (Robbbert)
- 08344: [Graphics] (nichibutsu/cclimber.cpp) toprollr: Incorrect player life counter graphics (27442a3) (hap)
- 08343: [Sound] (nichibutsu/cclimber.cpp) toprollr: Incorrect vehicle sound effects (3e4d77b) (hap)
- 08317: [Graphics] (pc/ibmpc.cpp) pcega [arknoid2 and clones]: Screen flickers and doesn't refresh properly (1f5ab99) (crazyc)
- 08340: [Graphics] gfx view renders blurry tiles for BGFX (4a587fd) (cuavas)
- 08333: [Sound] (konami/simpsons.cpp) simpsons: Loss of all audio during demonstration (872a359) (smf)
- 08237: [Crash/Freeze] (nichibutsu/cclimber.cpp) rpatrolb, rpatrol, rpatroln, silvland: Resetting game crashes with ram error. (c74f735) (Robbbert)
- 08273: [Flip Screen/Cocktail] (thepit/thepit.cpp) All games in thepit.cpp: Cocktail Mode / Screen Flip is broken. (c3d9120) (AJR)
- 08265: [Graphics] (sinclair/spectrum.cpp) spectrum and clones [aquaplan and clones]: Horizon line broken by the screen border (holub)
- 08358: [Crash/Freeze] (atari/avalnche.cpp) catchp: Continually reboots/restarts - triggering watchdog (11d0604) (Robbbert)
- 08344: [Graphics] (nichibutsu/cclimber.cpp) toprollr: Incorrect player life counter graphics (27442a3) (hap)
- 08343: [Sound] (nichibutsu/cclimber.cpp) toprollr: Incorrect vehicle sound effects (3e4d77b) (hap)
- 08317: [Graphics] (pc/ibmpc.cpp) pcega [arknoid2 and clones]: Screen flickers and doesn't refresh properly (1f5ab99) (crazyc)
- 08340: [Graphics] gfx view renders blurry tiles for BGFX (4a587fd) (cuavas)
MAME - 0.244
May 25, 2022
- 06529: [Crash/Freeze] (sinclair/spec128.cpp) spec128 ( strider): Finishing Stage 2, the computer resets into the main menu (c1f32bb) (holub)
- 08315: [DIP/Input] (konami/nemesis.cpp) salamand and clones: When press credit button sometimes gets 2 credits. (34b4b45) (kmg)
- 08309: [Crash/Freeze] (sinclair/spectrum.cpp) specpls3 [goldnaxe]: Game freezes with garbage on screen after load
- 08326: [Graphics] (toaplan/slapfght.cpp) slapfght: wrong graphics in high score input name (c5b07e0) (Olivier Galibert)
- 06443: [Misc.] (sega/system1.cpp) wbml: "Wonder Boy in Monster Land" title should be "Wonder Boy: Monster Land" (9b571e7) (kmg)
- 08321: [Documentation] (sega/system1.cpp) wbml and clone: wrong title (9b571e7) (kmg)
- 08185: [Graphics] (sinclair/spectrum.cpp) spec128 and clones [chasehq]: Chase H.Q. logo partly disappears in title screen animations (fa202f5) (holub)
- 08311: [Crash/Freeze] (sinclair/specpls3.cpp) specpls3 [rickdan2]: Rick Dangerous 2 gets stuck trying to display loading screen (b9e9b25) (smf)
- 05753: [Misc.] (sinclair/pentagon.cpp) pentagon: The demo "recycler by thesuper" does not boot. (holub)
- 07564: [Crash/Freeze] (sega/mdconsole.cpp) genesis [nbaliv98]: nbaliv98 crashes and triggers game's exception handler (842d3de) (kmg)
- 08316: [Gameplay] (midway/wmg.cpp) wmg: when a game is chosen from the menu, it has a black screen or resets (ffdc90a) (Robbbert)
- 01288: [DIP/Input] (exidy/exidy.cpp) venture, mtrap: Coin 1 and 2 are listed twice in the key mapping. (3da1e6f) (cuavas)
- 07768: [Gameplay] (namco/namcos2.cpp) bubbletr: Score LEDs not hooked up in Bubble Trouble: Golly Ghost II (7c67c12) (hap)
- 08261: [Crash/Freeze] (venture/spcforce.cpp) spcforce, spcforc2, meteor, meteors: Pressing F3 Reset causes lockup. (c84a8f3) (AJR)
- 08303: [DIP/Input] (sega/system1.cpp) ufosensi, ufosensib: Unknown DIP switch is Demo sound in this game (ee21ea9) (kmg)
- 03729: [Color/Palette] (galaxian/galaxian.cpp) gmgalax: Wrong colors (90c2542) (Robbbert)
- 08307: [Crash/Freeze] (konami/konmedal68k.cpp) spcpokan: [debug] Assertion failed (082bb57) (R. Belmont)
- 08305: [Crash/Freeze] (sharp/x68k.cpp) All machines in x68k.cpp: [debug] Assertion failed (1f00541) (AJR)
- 08304: [Crash/Freeze] (act/apxen.cpp) apxen: [debug] Assertion failed (c6543e2) (Robbbert)
- 08306: [Crash/Freeze] (misc/usgames.cpp) All machines in usgames.cpp: [debug] Assertion failed (86a7521) (Osso)
- 08308: [Crash/Freeze] (ussr/mk98.cpp) mk98: [debug] Assertion failed (e29812b) (Robbbert)
- 08315: [DIP/Input] (konami/nemesis.cpp) salamand and clones: When press credit button sometimes gets 2 credits. (34b4b45) (kmg)
- 08309: [Crash/Freeze] (sinclair/spectrum.cpp) specpls3 [goldnaxe]: Game freezes with garbage on screen after load
- 08326: [Graphics] (toaplan/slapfght.cpp) slapfght: wrong graphics in high score input name (c5b07e0) (Olivier Galibert)
- 06443: [Misc.] (sega/system1.cpp) wbml: "Wonder Boy in Monster Land" title should be "Wonder Boy: Monster Land" (9b571e7) (kmg)
- 08321: [Documentation] (sega/system1.cpp) wbml and clone: wrong title (9b571e7) (kmg)
- 08185: [Graphics] (sinclair/spectrum.cpp) spec128 and clones [chasehq]: Chase H.Q. logo partly disappears in title screen animations (fa202f5) (holub)
- 08311: [Crash/Freeze] (sinclair/specpls3.cpp) specpls3 [rickdan2]: Rick Dangerous 2 gets stuck trying to display loading screen (b9e9b25) (smf)
- 05753: [Misc.] (sinclair/pentagon.cpp) pentagon: The demo "recycler by thesuper" does not boot. (holub)
- 07564: [Crash/Freeze] (sega/mdconsole.cpp) genesis [nbaliv98]: nbaliv98 crashes and triggers game's exception handler (842d3de) (kmg)
- 08316: [Gameplay] (midway/wmg.cpp) wmg: when a game is chosen from the menu, it has a black screen or resets (ffdc90a) (Robbbert)
- 01288: [DIP/Input] (exidy/exidy.cpp) venture, mtrap: Coin 1 and 2 are listed twice in the key mapping. (3da1e6f) (cuavas)
- 07768: [Gameplay] (namco/namcos2.cpp) bubbletr: Score LEDs not hooked up in Bubble Trouble: Golly Ghost II (7c67c12) (hap)
- 08261: [Crash/Freeze] (venture/spcforce.cpp) spcforce, spcforc2, meteor, meteors: Pressing F3 Reset causes lockup. (c84a8f3) (AJR)
- 08303: [DIP/Input] (sega/system1.cpp) ufosensi, ufosensib: Unknown DIP switch is Demo sound in this game (ee21ea9) (kmg)
- 03729: [Color/Palette] (galaxian/galaxian.cpp) gmgalax: Wrong colors (90c2542) (Robbbert)
- 08307: [Crash/Freeze] (konami/konmedal68k.cpp) spcpokan: [debug] Assertion failed (082bb57) (R. Belmont)
- 08305: [Crash/Freeze] (sharp/x68k.cpp) All machines in x68k.cpp: [debug] Assertion failed (1f00541) (AJR)
- 08304: [Crash/Freeze] (act/apxen.cpp) apxen: [debug] Assertion failed (c6543e2) (Robbbert)
- 08306: [Crash/Freeze] (misc/usgames.cpp) All machines in usgames.cpp: [debug] Assertion failed (86a7521) (Osso)
- 08308: [Crash/Freeze] (ussr/mk98.cpp) mk98: [debug] Assertion failed (e29812b) (Robbbert)