Viewing Issue Advanced Details
|ID||Category [?]||Severity [?]||Reproducibility||Date Submitted||Last Update|
|04107||Save/Restore||Minor||Always||Nov 2, 2010, 21:54||Jan 26, 2011, 13:06|
|Tester||Heihachi_73||View Status||Public||Platform||MAME (Official Binary)|
|Assigned To||etabeta||Resolution||Fixed||OS||Windows XP (32-bit)|
|Version||0.140||Fixed in Version||0.141u2||Build||Normal|
|Summary||04107: All sets in aristmk4.c: Unable to write save state|
Upon attempting to save any game's state in this driver, you are given the following message, and an empty [gamename] folder in ./sta
Error: Unable to write save state due to a disk write error. Verify there is enough disk space.
Doesn't affect any other driver I have tested, including 86lions.c and aristmk5.c. This bug possible coincides with the games being promoted to working status, for example, save states work for 'eforest' in 0.133u2.
|Steps To Reproduce|
|Affected Sets / Systems||All sets in aristmk4.c|
|There are no relationship linked to this issue.|
Nov 2, 2010, 22:16
edited on: Nov 2, 2010, 23:10
Save States are not guaranteed if it has not been tested by the driver authors and been given the GAME_SUPPORT_SAVE flag. None of the three drivers are set up for saving, so it's not surprising nor it it a reportable bug if it doesn't work.
The only exception to unable to write is if MAME crashes when attempting to save - which it doesn't seem to do here.
Nov 2, 2010, 23:55
|to be fair, this sounds like a bit of an odd case... it shouldn't be giving that message even if states aren't supported.|
Jan 26, 2011, 13:06
|array should be allocated before being saved properly...|