Value | Description |
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New | Comprehensive testing/validiation has not been done yet. |
Direction Needed | Requires official position of Dev Team to be handled. |
Acknowledged | Has been processed and some testing has been done, but there has been no final determination made as to it's status. |
Confirmed | Another tester or moderator has determined the bug to be valid. |
Assigned | Has been assigned to a Developer who is willing to research/correct the bug. |
Resolved | A Bug which has been either Fixed, Won't be fixed or is a BTANB. |
Closed | An invalid post. In general, it is "not a MAME bug", "a duplication of other reports", "unable to be reproduced" etc. |
Value | Description |
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Cheat System | Any bug related to the cheat system. |
Color/Palette | Bug related to color and/or palette. |
Compiling | Bug occurs when compiling MAME. |
Core | Bug related to the emulation core. |
Crash/Freeze | Bug causes crash or freeze. |
DIP/Input | Bug related to DIP switches and/or input. |
Documentation | Bug or issue related to source documentation. |
Gameplay | Bug related to general gameplay. |
Graphics | General graphic bug. |
Interface | Bug related to MAME's interface (File I/O, UI, cfg, menu etc.) |
Known Issues/To-Do's | Issues/To-Do's mentioned in a source file. |
Misc. | Miscellaneous bug. |
Multisession | Bug related to Multisession. |
Original Reference | Reference to the original material (PCB, spec, datasheet etc.) |
Save/Restore | Save/restore related bug. |
Side-by-side | Side-by-side test result (only for old reports) |
Sound | General sound bug. |
Speed | Problem of speed and performance. |
Value | Description |
---|---|
Feature | Feature extension. This is only for some special occasions and don't use this usually. If you have something to suggest, please send it Devs directly. |
Trivial | Issue which doesn't affect work of emulation directly.
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Typo | Typographical error in source code or other texts.
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Minor | General cosmetic issue or minor malfunction. Default value. |
Major | Problem which disturbs the gameplay in a significant manner.
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Critical (emulation) | Bug causes the game or program to crash or freeze (stop working) but MAME/MESS still runs. |
Critical (emulator) | Bug crashes MAME/MESS (either hang or outright crash) |
Name | Description |
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Platform | Describes what platform the MAME binary was used for testing. MAMEUI (or any UI build) is not recommended for testing but we do offer a field for it so we can allow then to be logged and easily filter them from the results. |
OS | Describes what kind of OS was used for testing. |
Build | Describes what kind of MAME build was used for testing. |
Driver | Game driver name. If the bug is not for a specific game, please leave this field blank. |
Affected Sets / Systems | Game ZIP names with the problem in MAME, hardware systems in MESS. This will appear in the head of the summary text. Examples:
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Summary | Brief description of the bug. This text will be used in various places to refer to the bug. |
Name | Description |
---|---|
64-bit specific | Bug elicited only in a 64-bit build. |
Debug build specific | Bug elicited in a debug build. |
Possible | Suspected phenomenon to be a bug. Needs confirmation with the original. |
Verified with Original | Bug validated with PCB, technical note, schematics and other original reference. |
Noted in Source | Bug/issue is known by the driver author and noted in the source file. |
Verified with Code | If you confirmed the bug against the original game code (NOT MAME CODE!), check this. |