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Latest Added
1 - 20 / 8413
09092 |
kong: Colors are incorrect Color/Palette - 9 hours ago |
09091 |
punchout, spnchout: Access Violation crash with numscreens 2 for ini file under bgfx video Crash/Freeze - 21 hours ago |
09090 |
megadriv: Some screen modes alter aspect ratio and density of scanlines Graphics - 2 days ago |
09089 |
gondou: Gondomania 2P Crashes Crash/Freeze - 1 day ago |
09088 |
bigkonggx, possibly ckongg and others: Tone generator is too low-pitched Sound - 2 days ago |
09087 |
quizardi_10: Black screen. Gameplay - 1 day ago |
09086 |
looping and clones: [possible] Voice pitch too low, pause between "flight" and "number" is too long Sound - 1 day ago |
09085 |
bbakraid, and clones: [possible] Tiny Stutter in Level transitions Gameplay - 4 days ago |
09084 |
4in1: Explosions are missing Sound - 4 days ago |
09083 |
4in1: In the scramble game, the bullets are vertical Graphics - 4 days ago |
09082 |
stratgyx and clones: [possible] May be missing audio lowpass filter Sound - 4 days ago |
09081 |
ballbomb: Missing clouds Graphics - 8 days ago |
09080 |
lastapos , reikaids: comparing PCB and emulation not sounds same music Sound - 9 days ago |
09079 |
fantasia, fantasiaa, fantasiab, fantasian: Test mode screen (F2) seems to be buggy (no labels showed). DIP/Input - 9 days ago |
09078 |
fantasia, fantasiaa, fantasiab, fantasian: According to Manual, it should be possible to draw a diagonal in-game, but it doesn't work. DIP/Input - 9 days ago |
09077 |
mjcamerb, mmcamera: Sets should be clones of mjcamera Interface - 9 days ago |
09076 |
elf2: Issues that make the system unusable Interface - 8 days ago |
09075 |
lastapos , reikaids: automatic continue Gameplay - 12 days ago |
09074 |
lrescue, desterth, escmars, grescue, mlander, lrescueabl, lrescuem, lrescuem2: The first time you return, you will receive credit. Gameplay - 13 days ago |
09073 |
dariusg, dariusgu, dariusgj, dariusgx: Explosion effect of the boss in Zone B has a graphical corruption Graphics - 13 days ago |
Recently Modified
1 - 20 / 8413
09092 |
kong: Colors are incorrect Color/Palette - 9 hours ago |
09091 |
punchout, spnchout: Access Violation crash with numscreens 2 for ini file under bgfx video Crash/Freeze - 21 hours ago |
09086 |
looping and clones: [possible] Voice pitch too low, pause between "flight" and "number" is too long Sound - 1 day ago |
09089 |
gondou: Gondomania 2P Crashes Crash/Freeze - 1 day ago |
09087 |
quizardi_10: Black screen. Gameplay - 1 day ago |
08651 |
quizard and clones: Game won't start - cyan screen Gameplay - 1 day ago |
07295 |
midnrun and clones: Crash when F3 pressed Crash/Freeze - 1 day ago |
09090 |
megadriv: Some screen modes alter aspect ratio and density of scanlines Graphics - 2 days ago |
00451 |
smooncrs: In cocktail mode, you can't see player 2's shots and enemies' bullets go in the wrong direction. Flip Screen/Cocktail - 2 days ago |
08708 |
atlantis, atlantis2, bagmanm2, bagmanmc, theend, theends, theendss: Auto-incrementing coin counters on boot Misc. - 2 days ago |
09088 |
bigkonggx, possibly ckongg and others: Tone generator is too low-pitched Sound - 2 days ago |
06576 |
imgtool: imgtool multiple problems Misc. - 3 days ago |
02074 |
mooncrgx: Sprite cutoff in cocktail mode incorrect Flip Screen/Cocktail - 3 days ago |
02077 |
Some set in galdrvr.c: Sprite cut-off isn't correct for player 2 (cocktail mode) Flip Screen/Cocktail - 4 days ago |
09085 |
bbakraid, and clones: [possible] Tiny Stutter in Level transitions Gameplay - 4 days ago |
01595 |
drivfrcg, drivfrcb , drivfrct, drivfrcsg: There is no crash sound (it's available but not connected). Sound - 4 days ago |
09084 |
4in1: Explosions are missing Sound - 4 days ago |
05203 |
4in1, gmgalax, pacmanbl, ghostmun, crazym, pacmanbla, pacmanblb, pacmanblc: Graphics cut off Graphics - 4 days ago |
09083 |
4in1: In the scramble game, the bullets are vertical Graphics - 4 days ago |
01598 |
pacmanbl: Sprites are cut off on the top row Graphics - 4 days ago |