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Latest Added (1 - 20 / 5288)
05640
 
Build failed: array subscript is above array bounds
Compiling - 2014-07-26 01:32
05639
 
MESS-specific Internal UI: Selecting Console, then using File Manager to select media doesn't work
Interface - 2014-07-24 00:45
05638
 
vaportrx, vaportrxp: Emulation hangs during INIT
Crash/Freeze - 2014-07-23 20:04
05637
 
gauntdl, gauntdl24: Emulation hangs after initialization
Crash/Freeze - 2014-07-23 19:56
05636
 
gauntleg, gauntdl and clones: Missing streaming BGM/Sounds during gameplay
Sound - 2014-07-23 20:11
05635
 
xplan: Cannot move in "shooting game"
Gameplay - 2014-07-23 19:50
05634
 
All sets in tasman.c: [debug] Assertion in Debug
Crash/Freeze - 2014-07-23 19:48
05633
 
tetriskr: [debug] Crash in Debug at start
Crash/Freeze - 2014-07-24 22:18
05632
 
racingj2, racingj2j: [debug] Crash shortly after OK
Crash/Freeze - 2014-07-23 19:37
05631
 
mquake.c, upscope.c: Crash shortly after start
Crash/Freeze - 2014-07-23 19:35
05630
 A
all vector games: missing lines/pixels with d3d and aliasing disabled
Graphics - 2014-07-25 07:06
05629
 A
hangplt, hangpltu: 3D graphics have no palette
Color/Palette - 2014-07-23 10:14
05628
 
Artwork: Cannot make screenshot of alternate artwork
Interface - 2014-07-23 17:40
05627
 
slyspy and clones: comparing to other games in this driver performance is low
Speed - 2014-07-19 18:57
05626
 
lastfght: Gameplay speed is too fast
Speed - 2014-07-16 13:57
05625
 A
MESS-specific msx2: Astro Star Demo hangs when dipswitch Render Resolution is set to "auto"
Graphics - 2014-07-16 18:53
05624
 
MESS-specific MSX2 and MSX2+: High-res non-interlaced screens are always linedoubled
Graphics - 2014-07-07 11:29
05623
 
MESS-specific MSX2 and MSX2+: Top and bottom screenborders are wrong for both PAL and NTSC
Graphics - 2014-07-07 11:29
05622
 
MESS-specific MSX2 and MSX2+: Screen resolutions and refresh rates are wrong.
Graphics - 2014-07-07 11:29
05621
 
MESS-specific MSX2 and MSX2+: Scrolling games are suffering from screen tearing
Graphics - 2014-07-07 11:29
Recently Modified (1 - 20 / 5288)
05640
 
Build failed: array subscript is above array bounds
Compiling - 2014-07-26 01:32
05630
 A
all vector games: missing lines/pixels with d3d and aliasing disabled
Graphics - 2014-07-25 07:06
05633
 
tetriskr: [debug] Crash in Debug at start
Crash/Freeze - 2014-07-24 22:18
05639
 
MESS-specific Internal UI: Selecting Console, then using File Manager to select media doesn't work
Interface - 2014-07-24 00:45
05636
 
gauntleg, gauntdl and clones: Missing streaming BGM/Sounds during gameplay
Sound - 2014-07-23 20:11
05638
 
vaportrx, vaportrxp: Emulation hangs during INIT
Crash/Freeze - 2014-07-23 20:04
05637
 
gauntdl, gauntdl24: Emulation hangs after initialization
Crash/Freeze - 2014-07-23 19:56
05635
 
xplan: Cannot move in "shooting game"
Gameplay - 2014-07-23 19:50
05634
 
All sets in tasman.c: [debug] Assertion in Debug
Crash/Freeze - 2014-07-23 19:48
05049
 A
MESS-specific megadriv [sor2]: Some of the sound effects are off.
Sound - 2014-07-23 19:44
05632
 
racingj2, racingj2j: [debug] Crash shortly after OK
Crash/Freeze - 2014-07-23 19:37
05631
 
mquake.c, upscope.c: Crash shortly after start
Crash/Freeze - 2014-07-23 19:35
05628
 
Artwork: Cannot make screenshot of alternate artwork
Interface - 2014-07-23 17:40
05534
 
MESS-specific All sets in pc8001.c: Crash after OK
Crash/Freeze - 2014-07-23 10:19
05629
 A
hangplt, hangpltu: 3D graphics have no palette
Color/Palette - 2014-07-23 10:14
03609
 A
deadeye: Artwork covers main playfield, main character is not visible in -video ddraw/gdi
Misc. - 2014-07-23 09:43
05613
 A
prehislek: Introductory Text (Korean?) not displayed properly
Graphics - 2014-07-22 14:29
05246
 
all parodius.c sets: AddressSanitizer: heap-use-after-free
Misc. - 2014-07-21 23:44
05254
 
dwarfd: Change the dwarfd driver to use the i8275 implementation
Known Issues/To-Do's - 2014-07-21 20:47
05627
 
slyspy and clones: comparing to other games in this driver performance is low
Speed - 2014-07-19 18:57

New Acknowledged Confirmed Assigned Resolved Closed