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2010-09-03 08:47:29 UTC
NOTE: In 0.139, games using OKI were broken when using Save State.
This issue has been fixed in 0.139u1. Please check 3969 for more info.
Latest Added (1 - 20 / 3781)
04043
 
metlhawk: Metal Hawk incorrectly requires metlhawk.nv (NVRAM)
Misc. - 2010-09-02 23:58
04042
 A
All sets in dambustr.c: [possible] If you go too far without dying, background becomes complete garbage. Emulation bug or bad ROM?
Graphics - 2010-09-03 02:37
04041
 
rainbowo: Original PCB video
Original Reference - 2010-09-01 23:00
04040
 
fatfury1: Original PCB video
Original Reference - 2010-09-01 23:00
04039
 
dmnfrnta: Original PCB videos
Original Reference - 2010-08-31 21:03
04038
 
tekken2: Original PCB video
Original Reference - 2010-08-31 21:03
04037
 
All sets in vsnes.c: Games no longer working after 137_u2
Gameplay - 2010-08-31 15:41
04035
 
All sets in chihiro.c: Assert before OK
Crash/Freeze - 2010-08-30 23:16
04034
 
All sets in viper.c: [debug] Assert in Debug build
Crash/Freeze - 2010-08-31 01:34
04032
 
All sets in dkong.c: [debug] Game does not start
Crash/Freeze - 2010-08-31 01:34
04031
 
a51site4: [debug] Black Screen
Crash/Freeze - 2010-08-31 01:37
04030
 
All sets in taito_f3.c, taito_z.c, kaneko16.c, konamigq.c, overdriv.c: "16-bit EEPROM set with 8-bit data"
Misc. - 2010-08-31 11:08
04029
 A
All sets in murogem.c: Severe graphic corruption
Graphics - 2010-08-31 01:31
04028
 
ronjan: Crash after OK
Crash/Freeze - 2010-08-31 01:31
04027
 
All sets in 20pacgal.c: Game does not successfully boot
Crash/Freeze - 2010-08-31 01:30
04026
 A
combatscb: Experiences various graphics glitches.
Graphics - 2010-08-28 15:25
04025
 A
sprtauth: Photos of the real PCB running
Original Reference - 2010-08-28 13:05
04024
 A
ghox: Gfx glitchs in boot screen
Graphics - 2010-08-27 21:57
04023
 A
stlforce: Texts on screen are offset
Graphics - 2010-08-28 17:03
04022
 A
altbeast, altbeast5, altbeastj: Music does not stop when the sequence of transformation begins.
Sound - 2010-08-28 20:31
Recently Modified (1 - 20 / 3781)
04042
 A
All sets in dambustr.c: [possible] If you go too far without dying, background becomes complete garbage. Emulation bug or bad ROM?
Graphics - 2010-09-03 02:37
04043
 
metlhawk: Metal Hawk incorrectly requires metlhawk.nv (NVRAM)
Misc. - 2010-09-02 23:58
03756
 A
gradius2, gradius2a, gradius2b, vulcan, vulcana, vulcanb: Graphics glitch on demo screen as the Heros screen is display
Graphics - 2010-09-02 19:22
03849
 
MAME hangs after the register dump with GCC compile in case of an exception
Crash/Freeze - 2010-09-01 23:01
03856
 A
mingw64 issues with wWinMain
Misc. - 2010-09-01 23:00
04041
 
rainbowo: Original PCB video
Original Reference - 2010-09-01 23:00
04040
 
fatfury1: Original PCB video
Original Reference - 2010-09-01 23:00
03857
 
64-bit version compiled with GCC doesn't show exceptions
Misc. - 2010-09-01 22:58
00838
 A
fatfury1, ssideki3: [possible] NeoGeo possible graphic problems.
Graphics - 2010-09-01 16:26
04038
 
tekken2: Original PCB video
Original Reference - 2010-08-31 21:03
04039
 
dmnfrnta: Original PCB videos
Original Reference - 2010-08-31 21:03
04037
 
All sets in vsnes.c: Games no longer working after 137_u2
Gameplay - 2010-08-31 15:41
04036
 A
astrowar: [debug] Severe graphic corruption
Graphics - 2010-08-31 13:38
04030
 
All sets in taito_f3.c, taito_z.c, kaneko16.c, konamigq.c, overdriv.c: "16-bit EEPROM set with 8-bit data"
Misc. - 2010-08-31 11:08
04031
 
a51site4: [debug] Black Screen
Crash/Freeze - 2010-08-31 01:37
04034
 
All sets in viper.c: [debug] Assert in Debug build
Crash/Freeze - 2010-08-31 01:34
04032
 
All sets in dkong.c: [debug] Game does not start
Crash/Freeze - 2010-08-31 01:34
04029
 A
All sets in murogem.c: Severe graphic corruption
Graphics - 2010-08-31 01:31
04028
 
ronjan: Crash after OK
Crash/Freeze - 2010-08-31 01:31
04027
 
All sets in 20pacgal.c: Game does not successfully boot
Crash/Freeze - 2010-08-31 01:30

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