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Viewing Issues (1 - 75 / 5332) [ First Prev 1 2 3 4 5 6 7 8 9 10 11 ... Next Last ]
    ID # VersionDriverCategory [?]Severity [?]Status [?]UpdatedSummaryTester
     0568120.154Crash/FreezeCritical (emulation)Confirmed2014-08-21SDL-based: Most Laserdisc CHD games either do not boot or have other issuesTafoid
     0568510.154alg.cDocumentationTypoResolved
(JWallace)
2014-08-21maddog22: maddog22 is missing relationship with other maddog2 setshaynor666
     05684 0.154coco12.cCrash/FreezeCritical (emulation)Confirmed2014-08-20MESS-specific All sets in coco12.c, coco3.c: It is impossible to Format a floppy disk CRASHRobert Gault
   A 0537720.151leland.cSoundMajorConfirmed2014-08-20All sets in leland.c: DAC sounds differently between 32-bit and 64-bitTafoid
     0568310.154InterfaceMajorConfirmed2014-08-19SDL-based: -watchdog command not operable in SDLMAMETafoid
     0568210.154InterfaceMajorConfirmed2014-08-19SDL-based: Window rotation via Video Options manfunctions quicklyTafoid
     0348840.134u4namconb1.cSoundMinorConfirmed2014-08-19nebulray, gslgr94u, vshoot: Music speed is fast.Fujix
   A 05680 0.154sigmab98.cGraphicsMinorConfirmed2014-08-18itazuram: During Test mode, graphics corruptionsTafoid
   A 0567910.154sigmab98.cCrash/FreezeMajorConfirmed2014-08-18itazuram: After a time of demonstration, game will reset and trash NVRAMTafoid
     0563220.154nwk-tr.cCrash/FreezeCritical (emulator)Confirmed2014-08-18racingj2, racingj2j: [debug] Crash shortly after OKTafoid
     05678 0.154igs011.cDIP/InputMajorConfirmed2014-08-18dbc: Unable to coin/playTafoid
     05677 0.154megaplay.cGraphicsMinorConfirmed2014-08-18mp_gslam: When player is selected, part of screen corruptsTafoid
     05676 0.154eolith.cSoundMajorResolved
(wilbert)
2014-08-17candy: Loss of in-game soundTafoid
     05675 0.154highvdeo.cColor/PaletteMinorResolved
(Haze)
2014-08-17newmcard, record: Palette problemsTafoid
     0566710.154megadriv.cCrash/FreezeCritical (emulator)Acknowledged2014-08-17MESS-specific genesis [xinqig1]: CrashFirewave
     0566910.154megadriv.cCrash/FreezeCritical (emulator)Acknowledged2014-08-17MESS-specific megadrij [688atsub]: Crash loading save stateFirewave
     0567210.154apple2.cCrash/FreezeCritical (emulator)Confirmed2014-08-17MESS-specific apple2e, apple2ee, probably others: hang when enabling output latch with no floppy in drivepeterferrie
     0567310.154midvunit.cGameplayMinorConfirmed2014-08-17crusnusa, crusnusa21, crusnusa40: Ending sequence is very fastFortuna
     0567410.154dreamwld.cDIP/InputMinorClosed2014-08-17baryon: dipswitch typomoa
   A 02124180.126u5namconb1.cGraphicsMinorResolved
(Phil Bennett)
2014-08-14nebulray, nebulrayj: Nebulas Ray is missing a rotation effect in the first levelKold666
   A 0566020.154coco12.cMisc.FeatureAcknowledged2014-08-13MESS-specific Coco 1, 2, 3: Implement virtual "Becker Port" for DriveWire supportRichard42
   A 02319 0.127u4leland.cGraphicsMinorConfirmed2014-08-13dangerz: [possible] Graphic glitch.M.A.S.H.
     05435 0.152leland.cSoundMajorConfirmed2014-08-12offroad, offroadt, possibly others: Audio in offroad, offroadt sounds horribleBarnacleEd
     0566610.154cswat.cCrash/FreezeCritical (emulator)Resolved
(hap)
2014-08-12cswat: AddressSanitizer: heap-buffer-overflow with -aviwriteFirewave
     0535010.150CoreCritical (emulation)Resolved
(hap)
2014-08-11Systems using M6809 with M6809_HOLD_LINE: CWAI doesn't acknowledge interrupts while polling for themSaurus
     05671 0.154alto2.cCrash/FreezeCritical (emulator)Acknowledged2014-08-11MESS-specific alto2: AddressSanitizer: stack-buffer-overflow with -debugFirewave
     05670 0.154abc80x.cCrash/FreezeCritical (emulator)Acknowledged2014-08-11MESS-specific abc806: AddressSanitizer: heap-buffer-overflow when loading save stateFirewave
     05665 0.154mpu4bwb.cCrash/FreezeCritical (emulator)Acknowledged2014-08-11m4blsbys__ad, and others: AddressSanitizer: heap-use-after-freeFirewave
     05668 0.154Crash/FreezeCritical (emulator)Confirmed2014-08-11MESS-specific all sets using ES5506: [debug] Assertion with -debugFirewave
     05664 0.154bfm_sc4.cCrash/FreezeCritical (emulator)Confirmed2014-08-11sc4crzgn8, and others: CrashFirewave
   A 0562940.154Color/PaletteMinorResolved
(Phil Bennett)
2014-08-10hangplt, hangpltu, thrilld: Voodoo 3D graphics have no paletteM.A.S.H.
     05637 0.154vegas.cCrash/FreezeCritical (emulation)Resolved
(Phil Bennett)
2014-08-10gauntdl, gauntdl24: Emulation hangs after initializationTafoid
     05638 0.154seattle.cCrash/FreezeCritical (emulation)Resolved
(Phil Bennett)
2014-08-10vaportrx, vaportrxp: Emulation hangs during INITTafoid
     05663 0.154bfm_sc4.cCrash/FreezeCritical (emulator)Confirmed2014-08-10sc4coron, sc4crzkyg, sc4dnda, sc4czfrd: [debug] AssertionFirewave
     05662 0.154konamigx.cCrash/FreezeCritical (emulator)Confirmed2014-08-10racinfrc, racinfrcu: [debug] AssertionFirewave
     0563630.154vegas.cSoundMajorResolved
(Phil Bennett)
2014-08-09gauntleg, gauntdl, carnevil and clones: Missing streaming BGM/Sounds during gameplayTafoid
   A 0306730.130u1gameplan.cGraphicsMinorConfirmed2014-08-08leprechn, leprechp, potogold: Graphics corruption during Rainbow ScreenTafoid
   A 0495420.146cps2.cGraphicsMinorConfirmed2014-08-08mvscu, xmvsf, mshvsf: Sprite priority problem on Final Stage (8) with Onslaught (large transformation)Yonah
     05661 0.154maygay1bsw.cCrash/FreezeCritical (emulator)Confirmed2014-08-08many sets in maygay1bsw.c: [debug] AssertionFirewave
     0548410.152jpmsys5sw.cCrash/FreezeCritical (emulator)Confirmed2014-08-08j5trailb: [debug] Assert in DebugTafoid
   A 03539150.135nemesis.cSoundMinorConfirmed2014-08-07nemesis, gradius, nemesisuk: Sound reproduction issues.Ace
     05659 0.154vendetta.cCrash/FreezeCritical (emulator)Confirmed2014-08-07vendetta2pd: Error when loading savestateFirewave
     05641 0.154sun3.cCrash/FreezeCritical (emulator)Acknowledged2014-08-07MESS-specific sun3_80: AddressSanitizer: heap-buffer-overflowFirewave
   A 0543870.152SoundMinorAcknowledged2014-08-071942 & clones, nemesis & clones, possibly others: Incorrect AY-3-8910 loadsAce
     0565810.154tmnt.cGraphicsMinorClosed2014-08-07tmnt, tmnt2 and clones: the bug appears in all areas in the left corner and is automatic you dont need make anything for the bug appearsAlex7
     0565710.154GraphicsMinorClosed2014-08-06mvscu, xmvsf, mshvsf: the bug appears in the apocalypse stage when him morph into a giant and is always is atomatic you dont need to make itAlex7
   A 0565630.154rmnimbus.cMisc.Minor2014-08-05MESS-specific nimbus: Repeated output of the comma or spacecph
     05655 0.154cubo.cSoundMinorConfirmed2014-08-05mgnumber and clone: High pitched sound throughout gameplayTafoid
     0564060.154model1.cCompilingMajorAcknowledged2014-08-05Build failed: array subscript is above array boundsgauel
   A 05654 0.154cubo.cGraphicsMajorConfirmed2014-08-04lsrquiz, lsrquiz2: Graphics/Pictures are not draw correctlyTafoid
     0565310.154seattle.cSoundMinorClosed2014-08-04midway seattle drivers : carneviljonnyhooper
     05652 0.154stv.cDIP/InputMinorConfirmed2014-08-02vmahjong: Game doesn't start after insert coinM.A.S.H.
     0565080.150midtunit.cGraphicsMinorClosed2014-08-02Mortal Kombat 1,2,3 all versions!: Wrong resolution of 399x253 for all Mortal Kombat games instead of the correct 400x254!ScHlAuChi
     0564820.150Misc.Minor2014-07-31Games with multiple resolutions: When a game switches resolution, the screen gets cut off in -aviwrite modeScHlAuChi
     0564920.154Misc.Feature2014-07-31Any games with multiple resolutions: Extended -snapsize functions (No scale / Nearest neighbor)ScHlAuChi
   A 0565120.154rmnimbus.cCrash/FreezeCritical (emulation)Closed2014-07-31MESS-specific nimbus: The nimbus OS (ms-dos3.10) crashes when the letter "p" is typed.cph
     0438130.142u6model2.cCrash/FreezeCritical (emulator)Resolved
(Kale)
2014-07-31skytargt: Game hangs (required task manager kill)Tafoid
     0564720.150Misc.MinorConfirmed2014-07-31Multiscreen Games: When using -aviwrite in combination with multiscreen games the resulting AVI file is brokenScHlAuChi
   A 0564510.154itech8.cGameplayMinorAcknowledged2014-07-30sstrike: Missing crosshairM.A.S.H.
   A 0563040.153GraphicsMinor2014-07-30all vector games: missing lines/pixels with d3d and antialiasing disabledhaynor666
   A 0564610.154megatech.cCrash/FreezeCritical (emulator)Confirmed2014-07-29mt_soni2: Crash shortly after startM.A.S.H.
     0563410.154tasman.cCrash/FreezeCritical (emulator)Resolved
(AWJ)
2014-07-29All sets in tasman.c: [debug] Assertion in DebugTafoid
   A 0564410.154homerun.cGraphicsMinorResolved
(hap)
2014-07-28ganjaja: Line glitches at top of screenM.A.S.H.
     05631 0.154Crash/FreezeCritical (emulator)Resolved
(Osso)
2014-07-27mquake.c, upscope.c: Crash shortly after startTafoid
     0100810.36b11speedbal.cSpeedMinorConfirmed2014-07-27speedbal: Running too fast.Bugfinder
     0435540.142u3InterfaceMinorConfirmed2014-07-26-romident performance has greatly decreasedTafoid
     05642 0.154apricotp.cCrash/FreezeCritical (emulator)Confirmed2014-07-26MESS-specific fp: [debug] AssertionFirewave
     05633 0.154pcxt.cCrash/FreezeCritical (emulator)Resolved
(crazyc)
2014-07-24tetriskr: [debug] Crash in Debug at startTafoid
     05639 0.154InterfaceMinorConfirmed2014-07-24MESS-specific Internal UI: Selecting Console, then using File Manager to select media doesn't workTafoid
     05635 0.154subsino2.cGameplayMajorConfirmed2014-07-23xplan: Cannot move in "shooting game"Tafoid
   A 0504930.147u1megadriv.cSoundMinorResolved2014-07-23MESS-specific megadriv [sor2]: Some of the sound effects are off.hap
     0562840.153InterfaceMinorConfirmed2014-07-23Artwork: Cannot make screenshot of alternate artworkhaynor666
     0553420.153pc8001.cCrash/FreezeCritical (emulator)Confirmed2014-07-23MESS-specific All sets in pc8001.c: Crash after OKTafoid
   A 03609150.135u4meadows.cMisc.MinorConfirmed2014-07-23deadeye: Artwork covers main playfield, main character is not visible in -video ddraw/gdihaynor666
   A 0561310.153prehisle.cGraphicsMinorConfirmed2014-07-22prehislek: Introductory Text (Korean?) not displayed properlyTafoid
[ First Prev 1 2 3 4 5 6 7 8 9 10 11 ... Next Last ]

New Acknowledged Confirmed Assigned Resolved Closed