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IDVersionDriverCategory [?]Severity [?]Status [?]UpdatedSummaryTester
 05085210.147u3videopin.cppGraphicsMajorConfirmedDec 17, 2016videopin: pinball mechanical parts not visible with artwork and GDIhaynor666
 00337120.111u5rohga.cppFlip Screen/CocktailMinorConfirmedDec 16, 2016nitrobal, gunball: turn on flip screen dip then watch the attract mode and the graphics are not correct.-Misc Reporters-
 0026010.36rc2segag80v.cppFlip Screen/CocktailTrivialConfirmedDec 16, 2016tacscan: The cocktail DIP has no effect and there are no separate controls for player 2.Frotz
 004510.37b16galaxian.cppFlip Screen/CocktailMinorConfirmedDec 16, 2016smooncrs: In cocktail mode, you can't see player 2's shots and enemies' bullets go in the wrong direction.-Misc Reporters-
 003230.106u2mcr.cppFlip Screen/CocktailTrivialConfirmedDec 16, 2016kroozr: Cocktail DIP doesn't work and whenever cocktail mode is supported player 2 keys are not mapped.-Misc Reporters-
 00253120.36 Finalsegag80v.cppFlip Screen/CocktailMinorConfirmedDec 16, 2016zektor: Cocktail mode doesn't work properly. Player 2 can fly over the score display.Frotz
 0492220.146u1finalizr.cppFlip Screen/CocktailMinorResolved (Robbbert)Dec 16, 2016All sets in finalizr.c: Ships and scores should both be on top when screen is FlippedTafoid
 0645620.180seta2.cppGraphicsMinorConfirmedDec 16, 2016mj4simai: Missing transition graphical zoom/spin effectsystem11
 0644720.180seta2.cppDIP/InputMinorClosedDec 15, 2016mj4simai: Test mode immediately exits when any key is pressedsystem11
 04939110.146u2m57.cppFlip Screen/CocktailMinorConfirmedDec 15, 2016newtangl, troangel: Score moves and backdrop moves incorrectly when flippedTafoid
 064540.180metro.cppGraphicsMinorConfirmedDec 15, 2016gunmast: Jerky scrolling on title screen when coining it upKale
 0012120.105u3cps2.cppGameplayMinorResolvedDec 14, 2016nwarr: The CPU opponent order is fixed in MAME.AWJ
 00527210.99u9metro.cppCrash/FreezeCritical (emulation)ResolvedDec 13, 2016gunmast: locks up in Leo level.Layne
 06440150.179segag80r.cppGameplayCritical (emulation)Resolved (smf)Dec 13, 2016Most/all sets in segag80r.cpp: game resets itself during playhaynor666
 0492110.146u1fcrash.cppFlip Screen/CocktailMinorResolved (Robbbert)Dec 12, 2016fcrash: Game sprites not flipped when Flip Screen is ONTafoid
 0479610.145u7m58.cppFlip Screen/CocktailMinorResolved (Robbbert)Dec 11, 201610yard and clones: Flip Screen/Cocktail Mode offsetTafoid
 06452110.180phoenix.cppFlip Screen/CocktailMinorResolved (Robbbert)Dec 11, 2016phoenix: Cocktail Mode displays incorrectly-Misc Reporters-
 064512N/Accastles.cppDIP/InputMinorResolved (Tafoid)Dec 11, 2016All sets in ccastles.cpp: Map Button 2 to start a 2-player game in upright mode.jeff p
 0645010.180astinvad.cppColor/PaletteMinorResolved (Robbbert)Dec 10, 2016spcking2: Incorrect colors at certain areas of the screen.jeff p
 0644920.1808080bw.cppColor/PaletteMinorResolved (Robbbert)Dec 9, 2016sicv, sicv1, invadpt2, invadpt2br, moonbase, moonbasea: In a 2-player game, colors don't change at certain areas of the screen for each player's turn.jeff p
 0644310.180system1.cppMisc.TypoAcknowledgedDec 8, 2016wbml: "Wonder Boy in Monster Land" title should be "Wonder Boy: Monster Land"ambrose
 06445130.179midtunit.cppSoundMinorClosedDec 6, 2016mk: [possible] In attract mode at the certain point, music and fx are offStHiryu
 0644810.180taitogn.cppGraphicsMinorConfirmedDec 6, 2016psyvaria, psyvarrv: Glitched stage clear graphicsBPzeBanshee
 04950150.146u3pce.cppCrash/FreezeCritical (emulation)ConfirmedDec 5, 2016MESS-specific pce [draculax]: Game freezes at start of Stage 5LordFlux
 0491720.146u1deco32.cppFlip Screen/CocktailMajorConfirmedDec 4, 2016captaven and clones: Flip Screen does not work at allTafoid
 0176790.124u5neodriv.hxxSoundMinorResolved (couriersud)Dec 2, 2016Various neodrvr.c games: Various sound effects brokenLastNinja2
 0644260.180neogeo.cppCrash/FreezeCritical (emulator)ClosedDec 2, 2016fatfursp: MAME quits without any message.Fujix
 0643930.179spec128.cppDIP/InputMajorConfirmedDec 1, 2016MESS-specific spec128, specpl3e: In the game Abu Simbel Profanation, the character keeps jumping all the time after start a gameStHiryu
 0644110.180gb.cppSoundMinorConfirmedNov 30, 2016gameboy, gbcolor, gba: Music off-keyEoceneMiacid
 0640720.178cps2.cppCompilingMinorResolved (smf)Nov 30, 2016BUILD: Compiling a tinybuild with cps2 driver included crashesEoceneMiacid
 0643810.179oric.cppDIP/InputMinorConfirmedNov 30, 2016MESS-specific oric1, orica, telstrat, prav8d, prav8dd:: Keyboard is not properly emulated.Hirudov
 0406650.139u3goldstar.cppDocumentationMinorResolvedNov 29, 2016tonypok: Initial Setup Informationtree
 02643230.128u3jalmah.cppGraphicsMajorAssigned (Kale)Nov 28, 2016daireika: Completely screwed up graphics in Mahjong DaireikaiRadwar
 05227140.149segahang.cppGameplayMinorAcknowledgedNov 28, 2016Hangon Conversion Sets (shangonro, shangonho, shangonrb): gameplay skips or jumps some framessea7
 027511120.128CoreMajorClosedNov 28, 2016D3D full screen fails with 0x8876086C - Unable to create the Direct3D devicemfeingol
 04543360.144u1stv.cppMisc.TrivialResolvedNov 28, 2016sokyugrt: Reduction Enable 0102 - Contact MAMEDEVNekoEd
 04367120.142seta2.cppCrash/FreezeMinorResolvedNov 28, 2016gundamex: Temporary freeze before game starts, major speed hit.Samurai Fox
 0382720.137u3taito_f3.cppCrash/FreezeMajorResolvedNov 28, 2016recalh: The game remains in a black screen stateScagazza
 0643450.179nemesis.cppSoundTrivialConfirmedNov 27, 2016twinbee, nemesis, gwarrior: Better sound proportionFujix
 00261270.37b4aerofgt.cppGraphicsMinorConfirmedNov 26, 2016karatblz: Right at the beginning, the heroes are introduced using a zoom effect. Several frames are glitched.Frotz
 0643720.179nemesis.cppSoundMinorAcknowledgedNov 25, 2016nemesis, gwarrior, twinbee: Sounds are heavily distorted since the RC filters were added.Fujix
 0643610.179tecmo.cppDIP/InputMinorResolved (Tafoid)Nov 25, 2016gemini, geminib: Input issues-Misc Reporters-
 0643330.179m72.cppCrash/FreezeCritical (emulation)ConfirmedNov 25, 2016mrheli: Game freezes in the first stageEoceneMiacid
 00433230.37b2galaga.cppGraphicsMinorConfirmedNov 24, 2016xevious: Explosion animation of Giddo Spario (enemy flyer like ribbons) is different from the real one.Fujix
 06432190.179GraphicsMinorResolved (Jezze)Nov 24, 2016Creating a game specific INI disables HLSL filtersevh347
 064350.179dynduke.cppSoundMinorConfirmedNov 23, 2016dynduke: Missing sound samplesKale
 0493310.146u2gaiden.cppFlip Screen/CocktailMinorResolved (Osso)Nov 22, 2016gaiden and clones: Very slight offset down on flip screenTafoid
 00222110.115u3nemesis.cppSoundMinorResolved (couriersud)Nov 22, 2016twinbee: Speech is not played correctly.Kold666
 0077510.74u2namcos2.cppSoundMinorClosedNov 22, 2016suzuka8h: Suzuka 8 Hours should probably have music on the title screen.-Misc Reporters-
 0044910.61galaxian.cppSoundMinorClosedNov 22, 2016smooncrs: When you lose your 1st life, a strange insectoid rumbling noise is heard.-Misc Reporters-
 0050320.60m107.cppSoundMinorResolvedNov 22, 2016dsoccr94: There are many sound glitches in this game.-Misc Reporters-
 0110710.37b10segac2.cppSoundMinorClosedNov 22, 2016columns: [possible] Sound issue.Jonemaan
 0101070.37b5system1.cppSoundMinorClosedNov 22, 2016imsorry: [possible] When you finished a level you would hear Yeah, Yeah-Misc Reporters-
 0114010.36 Finalmidyunit.cppSoundMinorResolvedNov 22, 2016narc: [possible] There is a background noise all the time since the image is loaded.Lord Caos
 0105410.74u2DIP/InputMinorClosedNov 22, 2016Off screen reload with actlab guns doesn't work.-Misc Reporters-
 0035810.37b8shangha3.cppGameplayMajorConfirmedNov 22, 2016blocken: When finishing game on the fourth course, you got a cell testing screen instead of credit.YMI
 004090.60cps2.cppSoundMinorResolvedNov 21, 2016spf2t, sfz2aj, sfz2aa: Some sounds are distorted, most noticeably the loud explosion at the end of a round.-Misc Reporters-
 0012310.111hornet.cppGraphicsMinorResolvedNov 21, 2016gradius4: Triagular sections of background glitch.AWJ
 0012210.111hornet.cppMisc.MinorClosedNov 21, 2016gradius4: LED indicates an error condition.AWJ
 0054410.115u1astrocde.cppGraphicsMinorResolvedNov 18, 2016gorf: Gorf video and pictures.-Misc Reporters-
 0569510.154coolpool.cppCrash/FreezeCritical (emulation)ConfirmedNov 18, 2016amerdart, amerdat2, amerdart3: Crash after game completionevh347
 0023250.102u1skyfox.cppGraphicsMinorConfirmedNov 18, 2016exerizerb, skyfox: Recently I have played an Exerizer bootleg pcb and I have noticed there is a parallax effect missing in mame.Kold666
 03974110.139nycaptor.cppGraphicsMinorAcknowledgedNov 18, 2016cyclshtg, bronx: Reference videos for priority bugsKold666
 0167810.124u1namcond1.cppOriginal ReferenceMinorConfirmedNov 18, 2016ncv1j, ncv1j2, ncv2, ncv2j: ROZ effect should only work in the Galaga (enhanced) bonus stage.Kold666
 0642820.179karnov.cppDIP/InputTypoClosedNov 18, 2016chelnov: [possible] DIP Switch Coin A not has 1 coin 1 creditAugusto
 06429330.179karnov.cppGraphicsTypoClosedNov 18, 2016chelnov, chelnovj and chelnovu: [possible] Boss stamina energy is displayed just in chelnovuAugusto
 06430230.179actfancr.cppGraphicsTypoClosedNov 18, 2016triothep: grey square in messagesAugusto
 0643130.179tmnt.cppSoundTypoClosedNov 18, 2016tmnt and others games: sound volume is low when using Nvidia HD audioAugusto
 037541150.136u3thunderx.cppSoundMinorConfirmedNov 17, 2016scontra, scontraj: Flaws in sound emulationAce
 04985120.146u5wgp.cppFlip Screen/CocktailMajorClosedNov 17, 2016All sets in wgp.c: [possible] Flip Screen does not work at allTafoid
 03673260.136u1DIP/InputTrivialResolvedNov 17, 2016tgmj, tgm2, tgm2p, mrdrillr, mrdrilr2, mrdrlr2a, mrdrilrg: These games use 4-way joysticks and MAME reports 8-way.colour_thief
 01154110.83jaguar.cppMisc.MinorResolvedNov 17, 2016area51: [possible] The language options don't work.JWallace
 04038N/Anamcos11.cppOriginal ReferenceMinorAcknowledgedNov 16, 2016tekken2: Original PCB videoSmitdogg
 04018N/Aneodriv.hxxOriginal ReferenceMinorAcknowledgedNov 16, 2016ssideki3: Original PCB videoSmitdogg
 04070N/Apgm.cppOriginal ReferenceMinorAcknowledgedNov 16, 2016kovplusa: Original PCB videoSmitdogg
 04162N/Arelief.cppOriginal ReferenceMinorAcknowledgedNov 16, 2016relief2: Original PCB videoSmitdogg
 041972N/Acentiped.cppOriginal ReferenceMinorClosedNov 16, 2016bullsdrt: Photos of the game runningReip
 0447310.143u4naomi.cppCrash/FreezeCritical (emulation)ClosedNov 16, 2016mslug6: The game freezes at Mode SelectScagazza
 04185140.141mediagx.cppCrash/FreezeCritical (emulation)ResolvedNov 16, 2016a51site4: Failure to boot gameTafoid
 0410530.140gei.cppCrash/FreezeCritical (emulation)ResolvedNov 16, 2016gepoker1, gepoker2, jokpoker: Game resets when you activate Payouttree
 03935210.138u3cninja.cppCrash/FreezeCritical (emulation)ResolvedNov 15, 2016robocop2u, robocop2j: When flipscreen is enabled, the game intro hangsrricci
 00988120.103u4seta2.cppCrash/FreezeCritical (emulation)ResolvedNov 15, 2016mj4simai: The game resets back to the title screen in certain condition?-Misc Reporters-
 06427210.179atarisy1.cppDocumentationTypoResolvedNov 14, 2016peterpak: A dash too much in the game description.AntoPISA
 03646840.136segas16b.cppGraphicsMinorResolved (Haze)Nov 14, 2016altbeastj, altbeast6: Missing graphics in the crystal ball.Fujix
 0642630.179DIP/InputMinorClosedNov 14, 2016LIGHTGUNS: Aimtrak Lightguns not properly detectedevh347
 0348850.134u4namconb1.cppSoundMinorResolvedNov 13, 2016nebulray, gslgr94u, vshoot: Music speed is fast.Fujix
 03681110.136u1dynax.cppGameplayMinorConfirmedNov 13, 2016gekisha: When Auto-Tsumo is on, tiles keep on drawing even the RON tile appeared.Fujix
 03123150.131taitogn.cppGraphicsMajorConfirmedNov 13, 2016shikigam: In the final boss scene, graphics get broken and unplayable.Fujix
 0221930.127u2midvunit.cppCrash/FreezeCritical (emulator)ConfirmedNov 13, 2016crusnwld: "Unimplemented op @ 8099E8: 08AD8000 (tbl=045)" in demo mode [~10mins]john_iv
 05704110.154Crash/FreezeCritical (emulator)ResolvedNov 13, 2016ddcrew: Crash on certain games when creating a save state. Related to bitmaps saved in state.Testweazle
 037221100.136u2ssv.cppCrash/FreezeCritical (emulator)ClosedNov 13, 2016vasara2a: Unhandled OpCode found : 14 at 00000021iveinsomnia
 0097710.120u2seattle.cppCrash/FreezeCritical (emulation)ResolvedNov 11, 2016calspeeda: After the calibration screen the game remains in black screen state.Scagazza
 0039620.71u2jaguar.cppCrash/FreezeCritical (emulation)ResolvedNov 11, 2016a51mxr3k: Go into test mode to adjust the volume, reports the sound CPU is not responding, and the geme gets stuck.Reznor007
 0473210.145u4model2.cppCrash/FreezeCritical (emulator)ResolvedNov 10, 2016schamp, sfight: "SHARC: Loop Stack overflow!" on second soft resetNekoEd
 0311440.129jaguar.cppCrash/FreezeCritical (emulator)ConfirmedNov 10, 2016area51: Crash at high-score screenMrBadAxe
 0088630.120u2vegas.cppCrash/FreezeCritical (emulator)ResolvedNov 10, 2016gauntleg: If you choose the mountain journey, MAME crashes in the second stage.Scagazza
 0088510.121u2vegas.cppCrash/FreezeCritical (emulator)ResolvedNov 10, 2016gauntleg: "Unimplemented op C0B2004B (30,0B)" in the intro-Misc Reporters-
 0638960.177InterfaceMinorResolved (bradhugh)Nov 10, 2016Internal UI: Game selection jumpgcomes
 0348210.134u3bzone.cppSoundMinorConfirmedNov 9, 2016redbaron: Sound effect reversedGyrovision
 0208110.126u3cinemat.cppSoundMinorConfirmedNov 9, 2016starcas: Sound Driver playing Drone Sound Samples wrongvidpro1