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Viewing Issues
1 - 50 / 6072
IDVersionDriverCategory [?]Severity [?]Status [?]UpdatedSummaryTester
Dec 28, 2016winrun, winrun91, winrungp,driveyes: Misplaced Controlsscoobydude51
 06458250.180intv.cppGameplayMajorAcknowledgedDec 28, 2016MESS-specific intv, intvoice, intvecs: unable to run some uncommon and newly released games and world series major league baseballmr_me
Dec 27, 2016wolffang: (Japanese Wolf Fang Only) Text at attract mode is croppedjkm900
 0540010.152midyunit.cppSoundMinorConfirmedDec 26, 2016hiimpact, shimpact and clones: [possible] Sound Test dings 5 timesTafoid
 05105110.148fromance.cppGraphicsMinorConfirmedDec 26, 2016All games in fromance.c: Screen is shiftedM.A.S.H.
 054090.152CoreMajorConfirmedDec 26, 2016MESS-specific SNES: SPC-700 does not set processor status flags correctly for TCLR1/TSET1 opcodesjwdonal
 0459330.144u4aerofgt.cppGraphicsMinorConfirmedDec 26, 2016aerofgt: Sprites vs background alignment is sometimes off when scrolling.hap
 002340.101u2tail2nos.cppOriginal ReferenceMinorConfirmedDec 26, 2016sformula: Side-by-side test.Kold666
 0490710.146combatsc.cppFlip Screen/CocktailMinorResolved
Dec 25, 2016combatsc, combatscj, combatsct, bootcamp: Score line is not flipped with screenTafoid
Dec 25, 2016janputer: info about "New Double Bet Mahjong"J.J.Boy
 0536740.151tx1.cppDIP/InputTrivialConfirmedDec 25, 2016tx1, buggyboy, buggyboyjr: [possible] Bookkeeping says Credits A & B have a credit in it but i did not actually did soscoobydude51
 00412130.99u10cps2.cppGraphicsMinorResolvedDec 25, 2016xmvsf: A bar of graphics garbage appears across the screen. It's only visible when you do a high jump.-Misc Reporters-
 04259330.141u2namconb1.cppCrash/FreezeCritical (emulator)ResolvedDec 25, 2016machbrkr: Mame crashes when you select Rapid Jump in the 4th day.Scagazza
 03566120.135seta.cppGameplayMajorConfirmedDec 25, 2016kiwame: [possible] Broken RNG?nightsoil
Dec 25, 2016hanaawas: Credits dip switch does not worknightsoil
 0300010.129u6tetrisp2.cppCrash/FreezeMajorConfirmedDec 25, 2016tetrisp2j: Random hangs in some places.Kale
 00964110.120u3royalmah.cppMisc.MajorConfirmedDec 25, 2016mjdejavu, mjdejav2: When start the game, tiles in players hand is not sorted automatically.dyq
Dec 25, 2016berlwallt, berlwallk: an error message "Copy Board" pops up.Karasu
 06277110.175gba.cppCrash/FreezeCritical (emulator)ConfirmedDec 24, 2016MESS-specific gba [dkkswingu]: Crash when entering in "Treacherous Twister" levelShideravan
 0585120.158system1.cppGraphicsMinorConfirmedDec 23, 2016flicky and clones: background items lagzaxxon
 0597030.163ssv.cppGraphicsMajorConfirmedDec 23, 2016cairblad: Incorrect game speed - lack of slowdownsystem11
 0608840.168djmain.cppGameplayMajorConfirmedDec 23, 2016popn3: three songs do not workNate123
 00186120.101u5kaneko16.cppGraphicsMinorResolvedDec 22, 2016berlwall: The upper line when a level is complete is not overdrawn like the rest of the screen.RansAckeR
 0118510.105u4tecmo.cppSoundMinorResolvedDec 22, 2016gemini: [possible] The music in Gemini Wing is transposed incorrectly.-Misc Reporters-
(R. Belmont)
Dec 19, 2016MESS-specific apple3: Fault at "Confidence Test".demotester
 0645710.180apple3.cppGraphicsMinorConfirmedDec 19, 2016MESS-specific apple3 [diag]: Flashing text stands still in "Apple III Dealer Diagnostics"Hirudov
 050191210.147CompilingMajorClosedDec 17, 2016Error "Access denied" when compilingScagazza
 05085210.147u3videopin.cppGraphicsMajorConfirmedDec 17, 2016videopin: pinball mechanical parts not visible with artwork and GDIhaynor666
 00337120.111u5rohga.cppFlip Screen/CocktailMinorConfirmedDec 16, 2016nitrobal, gunball: turn on flip screen dip then watch the attract mode and the graphics are not correct.-Misc Reporters-
 0026010.36rc2segag80v.cppFlip Screen/CocktailTrivialConfirmedDec 16, 2016tacscan: The cocktail DIP has no effect and there are no separate controls for player 2.Frotz
 004510.37b16galaxian.cppFlip Screen/CocktailMinorConfirmedDec 16, 2016smooncrs: In cocktail mode, you can't see player 2's shots and enemies' bullets go in the wrong direction.-Misc Reporters-
 003230.106u2mcr.cppFlip Screen/CocktailTrivialConfirmedDec 16, 2016kroozr: Cocktail DIP doesn't work and whenever cocktail mode is supported player 2 keys are not mapped.-Misc Reporters-
 00253120.36 Finalsegag80v.cppFlip Screen/CocktailMinorConfirmedDec 16, 2016zektor: Cocktail mode doesn't work properly. Player 2 can fly over the score display.Frotz
 0492220.146u1finalizr.cppFlip Screen/CocktailMinorResolved
Dec 16, 2016All sets in finalizr.c: Ships and scores should both be on top when screen is FlippedTafoid
 0645620.180seta2.cppGraphicsMinorConfirmedDec 16, 2016mj4simai: Missing transition graphical zoom/spin effectsystem11
 0644720.180seta2.cppDIP/InputMinorClosedDec 15, 2016mj4simai: Test mode immediately exits when any key is pressedsystem11
 04939110.146u2m57.cppFlip Screen/CocktailMinorConfirmedDec 15, 2016newtangl, troangel: Score moves and backdrop moves incorrectly when flippedTafoid
 064540.180metro.cppGraphicsMinorConfirmedDec 15, 2016gunmast: Jerky scrolling on title screen when coining it upKale
 0012120.105u3cps2.cppGameplayMinorResolvedDec 14, 2016nwarr: The CPU opponent order is fixed in MAME.AWJ
 00527210.99u9metro.cppCrash/FreezeCritical (emulation)ResolvedDec 13, 2016gunmast: locks up in Leo level.Layne
 06440150.179segag80r.cppGameplayCritical (emulation)Resolved
Dec 13, 2016Most/all sets in segag80r.cpp: game resets itself during playhaynor666
 0492110.146u1fcrash.cppFlip Screen/CocktailMinorResolved
Dec 12, 2016fcrash: Game sprites not flipped when Flip Screen is ONTafoid
 0479610.145u7m58.cppFlip Screen/CocktailMinorResolved
Dec 11, 201610yard and clones: Flip Screen/Cocktail Mode offsetTafoid
 06452110.180phoenix.cppFlip Screen/CocktailMinorResolved
Dec 11, 2016phoenix: Cocktail Mode displays incorrectly-Misc Reporters-
Dec 11, 2016All sets in ccastles.cpp: Map Button 2 to start a 2-player game in upright mode.jeff p
Dec 10, 2016spcking2: Incorrect colors at certain areas of the screen.jeff p
Dec 9, 2016sicv, sicv1, invadpt2, invadpt2br, moonbase, moonbasea: In a 2-player game, colors don't change at certain areas of the screen for each player's turn.jeff p
 0644310.180system1.cppMisc.TypoAcknowledgedDec 8, 2016wbml: "Wonder Boy in Monster Land" title should be "Wonder Boy: Monster Land"ambrose
 06445130.179midtunit.cppSoundMinorClosedDec 6, 2016mk: [possible] In attract mode at the certain point, music and fx are offStHiryu
 0644810.180taitogn.cppGraphicsMinorConfirmedDec 6, 2016psyvaria, psyvarrv: Glitched stage clear graphicsBPzeBanshee