We stopped handling old reports of known issues copied from the source files. Unresolved or untouched reports have been removed.
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Viewing Issues (1 - 50 / 5964) [ First Prev ... 3 4 5 6 7 8 9 10 11 12 13 ... Next Last ]
    ID # VersionDriverCategory [?]Severity [?]Status [?]UpdatedSummaryTester
     06383 0.177InterfaceMinorConfirmedSep 19, 2016Internal UI: exporting game list doesn't work for Favorites filterabelenki
     06382 0.177vic20.cppInterfaceMajorConfirmedSep 19, 2016MESS-specific vic20: Internal UI: expansion slot omissions & crashesrsarson
     0520660.148u5cave.cppDIP/InputMinorConfirmedSep 18, 2016agallet and clones: Turning screenflip ON in test menu results in a black screenIaspis
     0638120.177zr107.cppGameplayMinorConfirmedSep 17, 2016windheat, windheatj, windheatu, windheata: The AI cars are always Toyota Truenos in standard modealphabeta2
   A 0095240.36b4tmnt.cppGraphicsMinorResolved
(Kale)
Sep 17, 2016ssriders and clones: Characters judder when walking diagonally (possibly priority related).-Misc Reporters-
   A 0001320.105u4freekick.cppGraphicsMinorConfirmedSep 16, 2016gigas, gigasb, oigas, gigasm2b: [possible] Graphical glitch.-Misc Reporters-
   A 0151010.123u58080bw.cppGameplayMinorConfirmedSep 16, 2016yosakdon: screen is not entirely refreshed after playing a gameRansAckeR
     024461N/Alethal.cppKnown Issues/To-Do'sMinorResolved
(Kale)
Sep 16, 2016lethalenj: Japanese version-specific known issues.-MAME Source-
     024731N/Alvcards.cppSoundMinorResolvedSep 16, 2016lvcards: Correct CPU speed/ YM2149 frequencies are unknown.-MAME Source-
     02434 N/Alegionna.cppGraphicsMinorResolvedSep 16, 2016legionna: [possible] Need 16 px off top of vis area?-MAME Source-
     0047120.58fuukifg2.cppSoundMinorConfirmedSep 16, 2016pbancho: Problems of the music and sounds.Ashuime
     0610520.168x1.cppGameplayMinorConfirmedSep 16, 2016MESS-specific x1 [supermar]: Cassette fast-forward is too fasteinstein95
     0638010.177apc.cppInterfaceCritical (emulator)ConfirmedSep 16, 2016MESS-specific apc [apctd17]: Crash at InitTafoid
     0637110.1778080bw.cppSave/RestoreCritical (emulator)Resolved
(Osso)
Sep 16, 2016schasercv: Crashes on reload (-str 8) in a staggered -str 20 runTafoid
     00792 0.121u2segas24.cppDIP/InputMinorResolved
(Kale)
Sep 15, 2016dcclub: Shot power is uncontrollable.sjyune
   A 0095310.37b1tigeroad.cppGraphicsMinorConfirmedSep 15, 2016toramich: After beating the last boss in the first round, messages appears telling "the boss was false".Fujix
     0043520.37b6hanaawas.cppGameplayMinorResolvedSep 14, 2016hanaawas: Dealt cards are not random.Fujix
   A 00899 0.60taito_f3.cppGraphicsMinorConfirmedSep 14, 2016kaiserkn: When the "Best Players" list is displayed in attract mode, there is nothing listed.-Misc Reporters-
   A 0014610.122u5warriorb.cppGraphicsMinorConfirmedSep 14, 2016warriorb, darius2d: In "Dual Side by side-Gapless" mode, resize the window to reappear the gap.Iaspis
     0088010.106u1playch10.cppGraphicsMinorConfirmedSep 14, 2016pc_sjetm: Suffering some occasional flickering when the screen scrolls diagonally.Kekule
     0100310.37b16shanghai.cppGraphicsMinorConfirmedSep 14, 2016shanghai: [possible] Cursor rollover problem.-Misc Reporters-
     00343 0.111u2seta.cppMisc.MajorResolved
(Kale)
Sep 14, 2016pairlove: Service mode black out.-Misc Reporters-
     0105510.117u2powerins.cppSoundMinorResolvedSep 14, 2016powerins: YM2203 volume against OKI6295 is too low and almost inaudible.-Misc Reporters-
     0061110.80u1taito_b.cppDIP/InputMinorResolved
(Kale)
Sep 14, 2016silentd: DIP switch problems.Mamesick
     0096310.37b12rollrace.cppGameplayMinorResolved
(Kale)
Sep 14, 2016rollrace, fightrol: When you insert your initials, the scrolling bar of initials does not work properly.-Misc Reporters-
     00490 0.63homedata.cppSoundMinorResolved
(Kale)
Sep 14, 2016hourouki: It is missing voices of "Reach", "Ron" etc.J.J.Boy
     0088210.54vsnes.cppGameplayMinorResolvedSep 14, 2016vsslalom: In the Mt. Nasty stages, time does not either show or is not implemented.Pika163
     01044 0.66metro.cppSoundMinorResolved
(Kale)
Sep 14, 2016gakusai, gakusai2: All music played has the drum machine playing VERY loudly.MAMEjong
     02277 N/Atryout.cppGraphicsMinorResolvedSep 14, 2016tryout: Incomplete graphical issues.-MAME Source-
     06379 0.177segas24.cppGraphicsMinorAcknowledgedSep 14, 2016crkdown: Side by side test comparisonKale
     02555 N/Ajackal.cppDIP/InputMinorResolved
(Kale)
Sep 14, 2016jackal: Coin counters don't work correctly.-MAME Source-
     024201N/Anmk16.cppSoundMinorResolvedSep 14, 2016nouryoku: Music timing in nouryoku is a little off.-MAME Source-
     06378 0.177abc80.cppInterfaceCritical (emulation)ConfirmedSep 14, 2016MESS-specific abc80 [dosgen]: Crash/Exception at startTafoid
     06377 0.177abc80x.cppInterfaceMinorConfirmedSep 14, 2016MESS-specific All sets in abc80x.c: Software List for abc800_hdd is not mounting properlyTafoid
     0548510.152bfm_sc4.cppCrash/FreezeCritical (emulator)ConfirmedSep 13, 2016assorted sets in bfm_sc4.c: Crash after OKTafoid
   A 0637570.177naomi.cppOriginal ReferenceTrivialResolved
(MetalliC)
Sep 13, 2016salmankt: Name is incorrectRobbbert
     0637310.177apple2gs.cppGameplayMajorAcknowledgedSep 13, 2016MESS-specific apple2gs (all sets): GS/OS freezes and corrupts data if more than one floppy is insertedLuigi30
   A 0636820.177shangkid.cppDIP/InputTrivialResolved
(Kale)
Sep 13, 2016shangkid, hiryuken: Buttons 1 and 2 are switchedizius
     02349 N/Amexico86.cppDIP/InputMinorResolved
(Kale)
Sep 13, 2016kikikai: The coinage dip switch settings is not supported.-MAME Source-
     0105310.60othldrby.cppMisc.TrivialResolved
(Kale)
Sep 12, 2016othldrby: The Date Set option doesn't work in the service mode.Kale
     024331N/Alegionna.cppColor/PaletteMinorResolvedSep 12, 2016denjinmk: [possible] Palette Ram format correct, but color offset wrong?-MAME Source-
     0107010.120stadhero.cppSoundMinorConfirmedSep 12, 2016stadhero: The back ground music should vary randomly inning by inning.-Misc Reporters-
     024651N/Alsasquad.cppKnown Issues/To-Do'sMinorResolvedSep 12, 2016The video driver is pretty slow and could be optimized using temporary bitmaps.-MAME Source-
     023871N/Anamcos86.cppDIP/InputCritical (emulation)ResolvedSep 12, 2016wndrmomo, rthunder: Unusual service mode work.-MAME Source-
     025811N/Abloodbro.cppKnown Issues/To-Do'sMinorResolvedSep 12, 2016weststry: Some To-Do's from source code.-MAME Source-
     023641N/Anamcos1.cppKnown Issues/To-Do'sMinorResolvedSep 12, 2016The ROM/RAM test is NOT performed by default.-MAME Source-
     02365 N/Anamcos1.cppKnown Issues/To-Do'sMinorResolvedSep 12, 2016berabohm, bakutotu: [possible] Strange demo play on startup, the player doesn't move.-MAME Source-
   A 00399 0.119combatsc.cppGraphicsMinorResolved
(Kale)
Sep 12, 2016combatsc: In 0.119, there are two rows of garbage blocks at the top of the screen in the 2nd firing range stage.izius
     06376 0.177megadriv.cppSoundMajorConfirmedSep 8, 2016MESS-specific 32x: Static noise through the PWM audio channelsKale
     0627030.175stv.cppCrash/FreezeCritical (emulation)ConfirmedSep 8, 2016danchih, danchiq: Both games freeze under certain circumstancesizius
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