Viewing Issue Advanced Details
ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
05106 Sound Minor Always Jan 17, 2013, 22:32 31 days ago
Tester haynor666 View Status Public Platform MAME (Official Binary)
Assigned To Resolution Suspended OS
Status [?] Closed Driver
Version 0.148 Fixed in Version Build 64-bit
Fixed in Git Commit Github Pull Request #
Summary 05106: All sets using ZSG-2 chip (probably only Taito games): Missing music
Description Games using ZSG-2 chip does not have music. In test mode there also silence in music section. Test mode for samples works.
Steps To Reproduce Just start Taito games in ZN driver. You may also enter test mode to verify not working music tracks.
Additional Information
Github Commit
Flags
Regression Version
Affected Sets / Systems All sets using ZSG-2 chip (probably only Taito games)
Attached Files
 
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Notes
5
User avatar
No.09243
Tafoid
Administrator
Jan 17, 2013, 23:08
None of those games listed make music using ZSG-2 (Zoom ZSG-2 Sound) which include:

ftimpact, gdarius, raystorm - zn.c
All of taitogn.c

The sound effects come from SPU which is why they work and the music doesn't. All sets listed show imperfect sound flag, so there really is no bug here since it is (or should be) a known fact

Have you somehow found a version of MAME in which these sets/drivers using ZSG-2 do present music? If so, please let us know.
User avatar
No.09244
haynor666
Tester
Jan 17, 2013, 23:55
Yeah, i noticed flag but in this driver but there many audio chips, not sure which ones are imperfect. In ZSG-2 source I didn't noticed any comment about not working music

but in MAMEinfo I've found this

"31st January 2010: R. Belmont - I picked up Olivier Galibert's in-progress Panasonic MN10200 CPU core and am adapting it for MAME (he was debugging it in a standalone M1-like program). This is used to drive the music in Taito games such as Raystorm and Ray Crisis. WARNING: This does not mean there will be music in those games any time soon. The CPU core is not fully operational (interrupts are ad-hoc at best, the timers are not emulated, and there are probably buggy opcodes) and the ZOOM wavetable playback chip is not emulated. So all this is going to do near-term is make those games slower. This *is* MAME"

So no music anytime soon :/


BTW. Here is video from PCB with music

User avatar
No.09247
Tafoid
Administrator
Jan 18, 2013, 21:22
Not working, not expected to work = no regression and technically, no bug to acknowledge. Suspending for now.
User avatar
No.09248
NekoEd
Senior Tester
Jan 19, 2013, 01:49
I would close this as invalid, suspending it is kind of pointless since this isn't likely to become a valid bug in the future.
User avatar
No.09250
Tafoid
Administrator
Jan 19, 2013, 12:39
I understand. It's something I'm contemplating leaving on so that when others ask about the same question, I'm not closing again.