We stopped handling old reports of known issues copied from the source files. Unresolved or untouched reports have been removed.
Tester: Assigned To: Category [?]: Severity [?]: Resolution: Driver (bugs):
any any any any any any
Status [?]: Hide Status: Version: Fixed in Version: Build: Platform:
any none any any any any
Show: Show Sticky Issues: Changed(hrs): Use Date Filters: Relationships: OS:
50 Yes 12 No any any
Flags Regression Version Affected Sets / Systems  
any any any  
Sort by: Last Update Descending Project: any
- Search: Advanced Filters ] Permalink ]

Viewing Issues (1 - 50 / 5937) [ First Prev 1 2 3 4 5 6 7 8 9 10 11 ... Next Last ]
    ID # VersionDriverCategory [?]Severity [?]Status [?]UpdatedSummaryTester
     0540830.151savquest.cppMisc.MajorAcknowledgedDec 26, 2016savquest: regression in protected mode memory mappingpeterferrie
   A 0510510.148fromance.cppGraphicsMinorConfirmedDec 26, 2016All games in fromance.c: Screen is shiftedM.A.S.H.
     05409 0.152CoreMajorConfirmedDec 26, 2016MESS-specific SNES: SPC-700 does not set processor status flags correctly for TCLR1/TSET1 opcodesjwdonal
     0459330.144u4aerofgt.cppGraphicsMinorConfirmedDec 26, 2016aerofgt: Sprites vs background alignment is sometimes off when scrolling.hap
     00234 0.101u2tail2nos.cppOriginal ReferenceMinorConfirmedDec 26, 2016sformula: Side-by-side test.Kold666
   A 04907 0.146combatsc.cppFlip Screen/CocktailMinorResolved
Dec 25, 2016combatsc, combatscj, combatsct, bootcamp: Score line is not flipped with screenTafoid
     05392 0.147u1royalmah.cppDocumentationTypoResolved
Dec 25, 2016janputer: info about "New Double Bet Mahjong"J.J.Boy
     0536740.151tx1.cppInterfaceTrivialConfirmedDec 25, 2016tx1, buggyboy, buggyboyjr: [possible] Bookkeeping says Credits A & B have a credit in it but i did not actually did soscoobydude51
   A 0041230.99u10cps2.cppGraphicsMinorResolvedDec 25, 2016xmvsf: A bar of graphics garbage appears across the screen. It's only visible when you do a high jump.-Misc Reporters-
   A 0425930.141u2namconb1.cppCrash/FreezeCritical (emulator)ResolvedDec 25, 2016machbrkr: Mame crashes when you select Rapid Jump in the 4th day.Scagazza
   A 0356620.135seta.cppGameplayMajorConfirmedDec 25, 2016kiwame: [possible] Broken RNG?nightsoil
   A 0285510.129hanaawas.cppDIP/InputMinorResolved
Dec 25, 2016hanaawas: Credits dip switch does not worknightsoil
     0300010.129u6tetrisp2.cppCrash/FreezeMajorConfirmedDec 25, 2016tetrisp2j: Random hangs in some places.Kale
   A 0096410.120u3royalmah.cppMisc.MajorConfirmedDec 25, 2016mjdejavu, mjdejav2: When start the game, tiles in players hand is not sorted automatically.dyq
Dec 25, 2016berlwallt, berlwallk: an error message "Copy Board" pops up.Karasu
   A 0627710.175gba.cppCrash/FreezeCritical (emulator)ConfirmedDec 24, 2016MESS-specific gba [dkkswingu]: Crash when entering in "Treacherous Twister" levelShideravan
     0585120.158system1.cppGraphicsMinorConfirmedDec 23, 2016flicky and clones: background items lagzaxxon
     0597030.163ssv.cppGraphicsMajorConfirmedDec 23, 2016cairblad: Incorrect game speed - lack of slowdownsystem11
     0608840.168djmain.cppGameplayMajorConfirmedDec 23, 2016popn3: three songs do not workNate123
   A 0018620.101u5kaneko16.cppGraphicsMinorResolvedDec 22, 2016berlwall: The upper line when a level is complete is not overdrawn like the rest of the screen.RansAckeR
     0118510.105u4tecmo.cppSoundMinorResolvedDec 22, 2016gemini: [possible] The music in Gemini Wing is transposed incorrectly.-Misc Reporters-
     00434 0.36rc2gaplus.cppGraphicsMinorConfirmedDec 22, 2016gaplus: In reverse scrolling stages after challenging stages, the background should scroll more quickly.Fujix
     0510720.115segas32.cppCrash/FreezeCritical (emulator)AcknowledgedDec 19, 2016brival: Crashes randomlyJ.J.Boy
   A 0574620.155apple3.cppMisc.MinorResolved
(R. Belmont)
Dec 19, 2016MESS-specific apple3: Fault at "Confidence Test".demotester
   A 06457 0.180apple3.cppGraphicsMinorConfirmedDec 19, 2016MESS-specific apple3 [diag]: Flashing text stands still in "Apple III Dealer Diagnostics"Hirudov
   A 06455 0.180nes.cppTimingCritical (emulation)ConfirmedDec 19, 2016MESS-specific dendy: timing regression causing major slowdown in all softwarekazblox
   A 05019210.147CompilingMajorClosedDec 17, 2016Error "Access denied" when compilingScagazza
   A 0508510.147u3videopin.cppGraphicsMajorConfirmedDec 17, 2016videopin: pinball mechanical parts not visible with artwork and GDIhaynor666
   A 0033720.111u5rohga.cppFlip Screen/CocktailMinorConfirmedDec 16, 2016nitrobal, gunball: turn on flip screen dip then watch the attract mode and the graphics are not correct.-Misc Reporters-
     00107 0.55segag80v.cppFlip Screen/CocktailTrivialConfirmedDec 16, 2016zektor: There are no separate controls for player 2.Karasu
     0026010.36rc2segag80v.cppFlip Screen/CocktailTrivialConfirmedDec 16, 2016tacscan: The cocktail DIP has no effect and there are no separate controls for player 2.Frotz
     00451 0.37b16galaxian.cppFlip Screen/CocktailMinorConfirmedDec 16, 2016smooncrs: In cocktail mode, you can't see player 2's shots and enemies' bullets go in the wrong direction.-Misc Reporters-
     00323 0.106u2mcr.cppFlip Screen/CocktailTrivialConfirmedDec 16, 2016kroozr: Cocktail DIP doesn't work and whenever cocktail mode is supported player 2 keys are not mapped.-Misc Reporters-
   A 0025320.36 Finalsegag80v.cppFlip Screen/CocktailMinorConfirmedDec 16, 2016zektor: Cocktail mode doesn't work properly. Player 2 can fly over the score display.Frotz
   A 04922 0.146u1finalizr.cppFlip Screen/CocktailMinorResolved
Dec 16, 2016All sets in finalizr.c: Ships and scores should both be on top when screen is FlippedTafoid
     0645620.180seta2.cppGraphicsMinorConfirmedDec 16, 2016mj4simai: Missing transition graphical zoom/spin effectsystem11
     0644720.180seta2.cppDIP/InputMinorClosedDec 15, 2016mj4simai: Test mode immediately exits when any key is pressedsystem11
   A 0493910.146u2m57.cppFlip Screen/CocktailMinorConfirmedDec 15, 2016newtangl, troangel: Score moves and backdrop moves incorrectly when flippedTafoid
     06454 0.180metro.cppGraphicsMinorConfirmedDec 15, 2016gunmast: Jerky scrolling on title screen when coining it upKale
     0012120.105u3cps2.cppGameplayMinorResolvedDec 14, 2016nwarr: The CPU opponent order is fixed in MAME.AWJ
   A 0052710.99u9metro.cppCrash/FreezeCritical (emulation)ResolvedDec 13, 2016gunmast: locks up in Leo level.Layne
   A 0644050.179segag80r.cppGameplayCritical (emulation)Resolved
Dec 13, 2016Most/all sets in segag80r.cpp: game resets itself during playhaynor666
   A 04921 0.146u1fcrash.cppFlip Screen/CocktailMinorResolved
Dec 12, 2016fcrash: Game sprites not flipped when Flip Screen is ONTafoid
   A 04796 0.145u7m58.cppFlip Screen/CocktailMinorResolved
Dec 11, 201610yard and clones: Flip Screen/Cocktail Mode offsetTafoid
   A 0645210.180phoenix.cppFlip Screen/CocktailMinorResolved
Dec 11, 2016phoenix: Cocktail Mode displays incorrectly-Misc Reporters-
Dec 11, 2016All sets in ccastles.cpp: Map Button 2 to start a 2-player game in upright mode.jeff p
Dec 10, 2016spcking2: Incorrect colors at certain areas of the screen.jeff p
Dec 9, 2016sicv, sicv1, invadpt2, invadpt2br, moonbase, moonbasea: In a 2-player game, colors don't change at certain areas of the screen for each player's turn.jeff p
   A 0626150.174polepos.cppSoundMinorAcknowledgedDec 9, 2016polepos2: Crowd Cheering sounds are messed up at the chequered flag (goal).jb71
     0644310.180system1.cppMisc.TypoAcknowledgedDec 8, 2016wbml: "Wonder Boy in Monster Land" title should be "Wonder Boy: Monster Land"ambrose
[ First Prev 1 2 3 4 5 6 7 8 9 10 11 ... Next Last ]

New Acknowledged Confirmed Assigned Resolved Closed