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Viewing Issue Advanced Details
| ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 01059 | Sound | Minor | Always | Feb 9, 2008, 04:33 | Feb 10, 2015, 03:49 |
| Tester | Sune_S | View Status | Public | Platform | MAME (Official Binary) |
| Assigned To | couriersud | Resolution | Fixed | OS | |
| Status [?] | Resolved | Driver | |||
| Version | 0.96u3 | Fixed in Version | 0.129u6 | Build | |
| Fixed in Git Commit | Github Pull Request # | ||||
| Summary | 01059: brubber: Low pass filtering on engine and explosion sounds is not emulated in MAME. | ||||
| Description |
Here's a recording from my Burnin' Rubber PCB. Notice the low pass filtering on the engine and explosion sounds. Towards the end of the recording some percussion sounds join in - these are unfiltered. Here's a random picture of the amp circuit. I'll be happy to provide any details, just ask. |
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| Steps To Reproduce | |||||
| Additional Information | |||||
| Github Commit | |||||
| Flags | Verified with Original | ||||
| Regression Version | |||||
| Affected Sets / Systems | brubber | ||||
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Attached Files
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Relationships
| There are no relationship linked to this issue. |
Notes
4
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No.03785
couriersud Developer
Feb 22, 2009, 16:27
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Added discrete mixing and filtering to bking.c |
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No.03927
Sune_S Senior Tester
Mar 9, 2009, 04:00
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Sounds just like the PCB in 129u6, so I'm closing this. Tafoid, let me know if I'm doing it right! |
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No.03929
Tafoid Administrator
Mar 9, 2009, 10:14
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When a bug is fixed, you need to resolve rather than close. Closing bugs kills commenting for the bug and is typically for bugs that are invalid, cannot be reproduced and similar. |
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No.03936
Sune_S Senior Tester
Mar 9, 2009, 14:52
edited on: Mar 9, 2009, 14:53 |
Understood. Sorry about the mess :-) |