Viewing Issue Advanced Details
ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
01059 Sound Minor Always Feb 9, 2008, 04:33 Feb 10, 2015, 03:49
Tester Sune_S View Status Public Platform MAME (Official Binary)
Assigned To couriersud Resolution Fixed OS
Status [?] Resolved Driver btime.cpp
Version 0.96u3 Fixed in Version 0.129u6 Build
Summary 01059: brubber: Low pass filtering on engine and explosion sounds is not emulated in MAME.
Description Here's a recording from my Burnin' Rubber PCB.
Notice the low pass filtering on the engine and explosion sounds. Towards the end of the recording some percussion sounds join in - these are unfiltered.

Here's a random picture of the amp circuit. I'll be happy to provide any details, just ask.
Steps To Reproduce
Additional Information
Flags Verified with Original
Regression Version
Affected Sets / Systems brubber
Attached Files
mp3 file icon PCB recording.mp3 (241,580 bytes) Feb 14, 2008, 17:56
jpg file icon amp circuit.jpg (105,494 bytes) Feb 14, 2008, 17:56
There are no relationsihp linked to this issue.
User avatar
Feb 22, 2009, 16:27
Added discrete mixing and filtering to bking.c
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Senior Tester
Mar 9, 2009, 04:00
Sounds just like the PCB in 129u6, so I'm closing this. Tafoid, let me know if I'm doing it right!
User avatar
Mar 9, 2009, 10:14
When a bug is fixed, you need to resolve rather than close. Closing bugs kills commenting for the bug and is typically for bugs that are invalid, cannot be reproduced and similar.
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Senior Tester
Mar 9, 2009, 14:52
edited on: Mar 9, 2009, 14:53
Understood. Sorry about the mess :-)