|Viewing Issue Advanced Details||namcos11.cpp|
|ID||Category [?]||Severity [?]||Reproducibility||Date Submitted||Last Update|
|02700||Speed||Major||Always||2008-12-02 15:55||2011-09-02 00:34|
|Tester||hap||View Status||Public||Platform||MAME (Unofficial Binary)|
|Assigned To||hap||Resolution||Fixed||OS||Windows XP/Vista 32-bit|
|Version||0.128u4||Fixed in Version||0.143u5||Build||I686|
|Summary||02700: pocketrc: game runs too fast|
|Description||The game runs too fast everywhere. Music is not affected.|
|Steps To Reproduce|
|Additional Information||- happens on official 0.128 too|
|Affected Sets / Systems||pocketrc|
|Unfortunately, I cannot test this correctly .. with frameskip - I can get about 50% in game on my machine. Can we have someone capable of 100% performance test this and report observations?|
|I confirmed the issue. Count down and lap clock are almost twice as fast as usual.|
It happens as far back as 0.109, it's safe to assume the bug was there already when this game was added in 0.108u5.
Simply underclocking the CPU makes this game playable (more or less), but still too fast during sections with low poly count.