Viewing Issue Advanced Details
ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
04189 Gameplay Major Sometimes Jan 16, 2011, 16:44 Jan 13, 2012, 19:15
Tester Kale View Status Public Platform MAME (Self-compiled)
Assigned To hap Resolution Fixed OS Windows Vista/7 (32-bit)
Status [?] Resolved Driver toaplan1.cpp
Version 0.141 Fixed in Version 0.144u6 Build Normal
Summary 04189: fireshrk: Inputs aren't read consistently
Description User-controlled airplane becomes unresponsive when you die and respawn in game. It happened to me various times by now, even though not costantly.
Steps To Reproduce 1) Coin the game up;
2) die at the first enemy you encounter by hitting it;
3) when you respawn try to continously do 360° circle movements;
4) watch your airplane beautifully lose control.
Additional Information
Regression Version
Affected Sets / Systems fireshrk
Attached Files
related to 04601Resolvedhap vimana: game suffers major slowdowns 
There are no notes attached to this issue.