| Viewing Issue Advanced Details [ Jump to Notes ] | [ View Source: psikyo.c ] | ||||||||||||
| ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update | ||||||||
| 04319 | Sound | Minor | Always | 2011-04-23 21:34 | 2011-08-09 16:39 | ||||||||
| Tester | Samurai Fox | View Status | Public | Platform | MAME (Official Binary) | ||||||||
| Assigned To | hap | Resolution | Fixed | OS | Windows Vista/7 (64-bit) | ||||||||
| Status [?] | Resolved | Driver | psikyo.c | ||||||||||
| Version | 0.142 | Fixed in Version | 0.143u3 | Build | 64-bit | ||||||||
| Summary | 04319: tengai, tengaij: Bomb sound effect drags on after activating. | ||||||||||||
| Description | When using Katana or Tengai, using a bomb causes the bomber sound effect to linger for a while. Could not verify against the real hardware and there doesn't seem to be a reliable YT video that has either character in a PCB recording, so it's only a possible bug. | ||||||||||||
| Steps To Reproduce | Pick Katana or Tengai and use a bomb. | ||||||||||||
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| Affected Sets / Systems | tengai, tengaij | ||||||||||||
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Haze (Developer) 2011-04-24 16:20 |
I've set this up as related to asurabus, same sound chip, similar problem, it MIGHT be the same underlying issue. |
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hap (Developer) 2011-08-09 16:38 |
fixed by my ymf278b improvements, but not the same issue as with asurabus |