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Viewing Issue Advanced Details
| ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 04319 | Sound | Minor | Always | Apr 23, 2011, 21:34 | Aug 9, 2011, 16:39 |
| Tester | Samurai Fox | View Status | Public | Platform | MAME (Official Binary) |
| Assigned To | hap | Resolution | Fixed | OS | Windows Vista/7 (64-bit) |
| Status [?] | Resolved | Driver | |||
| Version | 0.142 | Fixed in Version | 0.143u3 | Build | 64-bit |
| Fixed in Git Commit | Github Pull Request # | ||||
| Summary | 04319: tengai, tengaij: Bomb sound effect drags on after activating. | ||||
| Description | When using Katana or Tengai, using a bomb causes the bomber sound effect to linger for a while. Could not verify against the real hardware and there doesn't seem to be a reliable YT video that has either character in a PCB recording, so it's only a possible bug. | ||||
| Steps To Reproduce | Pick Katana or Tengai and use a bomb. | ||||
| Additional Information | |||||
| Github Commit | |||||
| Flags | |||||
| Regression Version | |||||
| Affected Sets / Systems | tengai, tengaij | ||||
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Attached Files
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Relationships
| There are no relationship linked to this issue. |
Notes
2
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No.07399
Haze Senior Tester
Apr 24, 2011, 16:20
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I've set this up as related to asurabus, same sound chip, similar problem, it MIGHT be the same underlying issue. |
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No.07678
hap Developer
Aug 9, 2011, 16:38
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fixed by my ymf278b improvements, but not the same issue as with asurabus |