|Viewing Issue Advanced Details|
|ID||Category [?]||Severity [?]||Reproducibility||Date Submitted||Last Update|
|04696||Crash/Freeze||Critical (emulator)||Always||2012-02-19 23:02||2012-02-21 06:36|
|Tester||Tafoid||View Status||Public||Platform||MAME (Self-compiled)|
|Assigned To||aaron||Resolution||Fixed||OS||Windows XP (32-bit)|
|Version||0.145u1||Fixed in Version||0.145u2||Build|
|Summary||04696: Crash when loading samples in certain games|
Certain games with the new SAMPLE coding do not load and cause a crash in MAME.
"Crashing" Samples include:
blockade - blockade.c
|Steps To Reproduce|
It seems that there is an issue with loading unsigned 8-bit PCM files with this new code.
|Affected Sets / Systems|
likely to be anything with 8-bit sample IMHO
I had to take care when handling this case in 0.145, I guess Aaron missed it when rewriting the code. That list strikes me as similar to my tests cases for it; -)