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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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05018 | Graphics | Minor | Always | Sep 22, 2012, 17:59 | Sep 23, 2012, 08:56 |
Tester | pri88 | View Status | Public | Platform | MAME (Official Binary) |
Assigned To | Resolution | Open | OS | Windows XP | |
Status [?] | Confirmed | Driver | |||
Version | 0.147 | Fixed in Version | Build | Normal | |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 05018: radarscp, radarscp1: Incorrect gfx during player death sequence | ||||
Description |
for the game radar scope (and clones), it appears that during gameplay the gfx sequence which is displayed during the player death sequence is incorrect. watch the background grid at 1 minute 45 seconds into the first video below (PCB version) ...... and then compare with the mame version (the second video below) at 2 minutes 53 seconds. PCB VERSION: (forward to 1 min 45 secs into the video...) MAME VERSION: (forward to 2 min 53 secs into the video...) |
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Steps To Reproduce |
1. load radar scope (or clone) 2. start a game 3. die 4. watch the background grid |
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Additional Information | |||||
Github Commit | |||||
Flags | |||||
Regression Version | |||||
Affected Sets / Systems | radarscp, radarscp1 | ||||
Attached Files
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296319-radarscp.png (7,130 bytes) Sep 22, 2012, 17:59 Uploaded by pri88
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