|Viewing Issue Advanced Details||atari400.cpp|
|ID||Category [?]||Severity [?]||Reproducibility||Date Submitted||Last Update|
|05591||Gameplay||Major||Always||May 26, 2014, 23:08||Sep 10, 2014, 08:54|
|Tester||joe35car||View Status||Public||Platform||MESS (Official Binary)|
|Assigned To||etabeta||Resolution||Fixed||OS||Windows Vista/7/8 (64-bit)|
|Version||0.153||Fixed in Version||0.155||Build|
|Summary||05591: a5200: Only one button works (player 1)|
|Description||When launching any game in Atari 5200 the games only use one button. For example you can go in the TAB settings in the H.E.R.O. and map the 2 buttons but when you play the game you can't drop the dynamite to blow up the walls. Only the the fire button works. It doesn't matter which button you map it to only the fire button function works. Same for all other games in this system.|
|Steps To Reproduce||Just try and map the buttons and only one will work for games.|
|Affected Sets / Systems||a5200|
Sep 10, 2014, 08:54
this got fixed in rev. 32048.
I'm not sure whether it was possible to connect multiple joysticks with 2 buttons on the real system: previous code was only reading P1 button2 while now I have added code to detect other players' button2, but I'm not sure how accurate this is.