Viewing Issue Advanced Details Jump to Notes ] zn.cpp
ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
05614 Gameplay Critical (emulation) Always Jun 24, 2014, 01:21 Feb 13, 2017, 18:13
Tester Tafoid View Status Public Platform MAME (Official Binary)
Assigned To Resolution Reopened OS Windows Vista/7/8 (64-bit)
Status [?] Confirmed   Driver zn.cpp
Version 0.153 Fixed in Version Build Normal
Summary 05614: primrag2: Game no longer boots to attact mode
Description The game, while not working correctly, would boot at least to attract mode. It no longer does an is considered a major regression.
Steps To Reproduce
Additional Information Traced to IDE work in r25840, ironically, the revision which got Turret Tower working correctly.
Regression Version 0.151
Affected Sets / Systems primrag2
Attached Files

-  Notes
User avatar
May 31, 2015, 00:06
I think that I've fixed this (3a1d3b2b22ca0ef92cde27ddb24826e2d11ee6a7), and turrett still works.
User avatar
Feb 13, 2017, 18:02
This is a constant battle of IDE timing and other factors which makes is difficult to get working cleanly.
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(Senior Tester)
Feb 13, 2017, 18:13
I think half the problem is not documenting the original drive types and their speeds etc. so things keep getting tweaked one way or another...