Viewing Issue Advanced Details
ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
06036 Sound Minor Always Oct 8, 2015, 00:23 Oct 9, 2015, 14:20
Tester Tafoid View Status Public Platform
Assigned To Resolution Open OS
Status [?] Confirmed Driver nes.cpp
Version 0.166 Fixed in Version Build
Summary MESS-specific 06036: nes [castlenu, cobrart, guardlgn, immortal, romancia]: Buzz/Static in audio
Description There is regression in NES over time which I've isolated some softlist items which are now exhibiting a buzz/noise/static in the audio output. This is shown either directly at title, or after start/during play.

In some limited testing, I have a list of ones I've found to be updated as more are found:
castlenu, kyorolnd
cobratr, cobratru
Steps To Reproduce
Additional Information Tested confirmed regression between 0.102 and 0.103 release.
There were a major change with APU which would probably be the first place to check

Switched to use the MAME NES APU implementation. [R. Belmont]
Regression Version 0.103
Affected Sets / Systems nes [castlenu, cobrart, guardlgn, immortal, romancia]
Attached Files
There are no relationsihp linked to this issue.
User avatar
Oct 9, 2015, 14:20
I've heard similar and always just assumed it was something on my end.